Thanks @VictoryFirst , it’s our loss that we can’t play with you for awhile.
Thanks for the go ahead on the G40, and don’t worry about the tournament because the other guys were cool
I wish the best to you, and will be great when you come back
@alexgreat:
I am not a native speaker, come on, let me know!
It means ‘‘exactly’’
Wow, this is a close game :-o
Wow, this is a close game :-o
hey DeadTom, i’m just curious, how did you come to that evaluation?
yea, you scare the hell out of Boldfresh!!
Maybe DeadTom is referring to the level of IPCs. Quite close for round 9.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Politics - Americans
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 submarine moved from 16 Sea Zone to 23 Sea Zone
1 fighter moved from Midway to 23 Sea Zone
1 fighter moved from Hawaiian Islands to 23 Sea Zone
1 bomber moved from New Guinea to 44 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 23 Sea Zone
Combat - Americans
Battle in 44 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber in 44 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber in 44 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 23 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 4 fighters in 23 Sea Zone, round 1 : 1/4 hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 1 : 2/3 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 29 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 31 Sea Zone
1 submarine moved from 26 Sea Zone to 31 Sea Zone
1 carrier moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from 23 Sea Zone to 33 Sea Zone
1 fighter moved from 23 Sea Zone to 33 Sea Zone
1 fighter moved from 23 Sea Zone to 33 Sea Zone
1 fighter moved from 34 Sea Zone to 33 Sea Zone
1 fighter moved from 34 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to Caroline Islands
1 fighter moved from 23 Sea Zone to 33 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
5 fighters moved from Eastern United States to 91 Sea Zone
1 bomber moved from 44 Sea Zone to Caroline Islands
Place Units - Americans
1 carrier placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 destroyer and 2 submarines placed in 10 Sea Zone
1 tactical_bomber placed in Western United States
Americans undo move 5.
1 submarine placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
5 US ftr > 3 UK AC
Small edit
no problem on the edit. you posting china/UK soon Me?
cheers
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Politics - British
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - British
British buy 2 aaGuns, 5 infantry and 1 mech_infantry; Remaining resources: 2 PUs;
Combat Move - British
1 submarine moved from 106 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from Persia to 80 Sea Zone
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Tanganyika Territory to Rhodesia
British take Rhodesia from Japanese
Combat - British
Battle in 104 Sea Zone
British attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
British win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for British: 1 submarine
Battle in Northwest Persia
British attack with 1 infantry
Germans defend with 1 aaGun
British win, taking Northwest Persia from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in 80 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - British
1 mech_infantry moved from Anglo Egyptian Sudan to Angola
British take Angola from Neutral_True
1 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Tobruk to Egypt
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to United Kingdom
2 fighters moved from 104 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Rio de Oro
British take Rio de Oro from Neutral_True
1 armour moved from Morocco to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 89 Sea Zone
1 armour moved from 89 Sea Zone to Venezuela
British take Venezuela from Neutral_True
1 fighter moved from 80 Sea Zone to Persia
5 fighters moved from Persia to Egypt
1 tactical_bomber moved from Persia to Egypt
Place Units - British
2 aaGuns and 1 infantry placed in Egypt
2 infantry and 1 mech_infantry placed in Persia
2 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 34 PUs total
Territory Summary for British :
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 aaGuns, 2 armour, 1 factory_minor, 5 fighters, 1 harbour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Rio de Oro : 1 flag, 1 infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 6 infantry
Rhodesia : 1 infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag
89 Sea Zone : 1 transport
Eire : 1 flag
109 Sea Zone : 1 transport
Angola : 1 flag, 2 infantry and 1 mech_infantry
97 Sea Zone : 1 submarine
Venezuela : 1 flag, 1 armour and 2 infantry
Northwest Persia : 1 flag, 2 infantry
Persia : 1 flag, 3 aaGuns, 2 armour, 5 artilleries, 1 factory_minor, 2 fighters, 10 infantry and 3 mech_infantrys
91 Sea Zone : 1 battleship, 3 carriers, 1 destroyer, 2 fighters and 1 transport
Production/PUs Summary :
Germans : 44 / 57
Russians : 38 / 39
Japanese : 75 / 86
Americans : 52 / 74
Chinese : 0 / 2
British : 32 / 34
UK_Pacific : 0 / 0
Italians : 15 / 18
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 10 / 0
2UK ftr are still on 1 US AC
you posting china/UK soon Me?
B, you forget that there is no China to post at the moment. 8-)
you posting china/UK soon Me?
B, you forget that there is no China to post at the moment. 8-)
:-o
ugh computer froze before i finished the italian move… going to run dice again and edit to match the first run of portugal… we still need convoy dice too.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Spain to Portugal
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Portugal
1 submarine moved from 110 Sea Zone to 109 Sea Zone
Combat - Italians
Battle in 109 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 109 Sea Zone
Italians roll dice for 1 submarine in 109 Sea Zone, round 1 : 0/1 hits
Italians win, taking 109 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Portugal
Italians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Neutral_True defend with 2 infantry
Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Portugal, round 1 : 1/3 hits
Neutral_True roll dice for 2 infantry in Portugal, round 1 : 0/2 hits
1 infantry owned by the Neutral_True lost in Portugal
Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Portugal, round 2 : 1/3 hits
Neutral_True roll dice for 1 infantry in Portugal, round 2 : 0/1 hits
1 infantry owned by the Neutral_True lost in Portugal
Italians win, taking Portugal from Neutral_True with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Portugal: 1 infantry
EDIT: Changing ownership of Portugal from Italians to Neutral_Allies
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Portugal to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
2 bombers moved from Southern Italy to 100 Sea Zone
2 bombers moved from 100 Sea Zone to Shensi
2 aaGuns and 3 infantry moved from Southern France to Spain
1 carrier moved from 110 Sea Zone to 112 Sea Zone
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Territory Summary for Italians :
Shensi : 2 bombers
Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
112 Sea Zone : 1 carrier
109 Sea Zone : 1 flag, 1 submarine
97 Sea Zone : 1 destroyer
Spain : 1 flag, 4 aaGuns, 1 artillery and 4 infantry
110 Sea Zone : 1 fighter and 1 tactical_bomber
Production/PUs Summary :
Germans : 44 / 57
Russians : 38 / 39
Japanese : 75 / 86
Americans : 52 / 74
Chinese : 0 / 2
British : 32 / 34
UK_Pacific : 0 / 0
Italians : 15 / 25
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 1 / 0
Neutral_True : 9 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.917
Median : 4.500
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12
Null / Other
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Neutral_True Combat
3 was rolled 1 times
5 was rolled 2 times
Average roll : 4.333
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Italians Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.571
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7
@alexgreat:
yea, you scare the hell out of Boldfresh!!
Maybe DeadTom is referring to the level of IPCs. Quite close for round 9.
:evil:
need to edit that.
ftr/tac to z112
tac to southern france instead.
as i understand, you have 6 US ftrs on 3 UK acc’s in z91. and 2 UK ftrs on 1 US acc, with 1 US acc empty. if this is incorrect, please let me know right away.
thanks
That is incorrect.
5 US ftr > 3 UK AC
No empty US AC.
Ok so u have a uk acc with 1 us ftr and a us acc with 1 us ftr. Thats fine go ahead with anz.
just a second, may still want to reposition italian air.