Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - Italians
Italians buy 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 infantry
EDIT: Adding units owned by British to United Kingdom: 1 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Spain to Portugal
Italians take Portugal from Neutral_Allies
1 tactical_bomber moved from Southern France to Normandy Bordeaux
1 infantry moved from Spain to Normandy Bordeaux
1 fighter moved from 112 Sea Zone to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
2 bombers moved from Shensi to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 2 bombers and 1 destroyer
British defend with 1 submarine
British roll dice for 1 submarine in 99 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 2 bombers and 1 destroyer in 99 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the British lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Normandy Bordeaux
Italians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 1 : 2/4 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 carrier moved from 112 Sea Zone to 113 Sea Zone
2 bombers moved from 99 Sea Zone to Southern Italy
Place Units - Italians
3 infantry placed in Southern France
2 mech_infantrys placed in Northern Italy
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Territory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Western Germany : 2 fighters and 1 tactical_bomber
Northern Italy : 1 factory_major and 2 mech_infantrys
Southern Italy : 1 airfield, 2 bombers, 1 factory_minor and 1 harbour
Portugal : 1 flag, 1 infantry
113 Sea Zone : 1 carrier
99 Sea Zone : 1 flag, 1 destroyer
97 Sea Zone : 1 destroyer
Spain : 1 flag, 4 aaGuns, 1 artillery and 2 infantry
Production/PUs Summary :
Germans : 43 / 58
Russians : 37 / 40
Japanese : 77 / 89
Americans : 57 / 79
Chinese : 0 / 2
British : 37 / 37
UK_Pacific : 0 / 0
Italians : 16 / 26
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.889
Median : 4.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9
British Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.857
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7
Americans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
How many dudes are on java is the least of your worries Me… :-)
Choo! Choo!
during non combat you hit edit, action on the right tab, then click the unit and hover it to java then click again.
the one great success in this game was keeping italy’s head under
water but now they’re back, just like alex predicted. :-o
Dum dum dum da da dum dum dum…. dum da dum dum dum dum dum.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 armour moved from Caroline Islands to 33 Sea Zone
1 armour and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 armour moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from 62 Sea Zone to 54 Sea Zone
1 cruiser and 2 submarines moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from Caroline Islands to 54 Sea Zone
2 fighters and 2 tactical_bombers moved from Caroline Islands to Queensland
1 artillery moved from South Australia to Queensland
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Queensland : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 2 tactical_bombers
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
South Australia : 2 aaGuns, 2 infantry and 2 mech_infantrys
New Guinea : 1 airfield
Celebes : 1 flag, 1 armour
Dutch New Guinea : 1 flag
44 Sea Zone : 1 transport
54 Sea Zone : 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 2 submarines
62 Sea Zone : 1 destroyer and 1 submarine
Production/PUs Summary :
Germans : 43 / 58
Russians : 37 / 40
Japanese : 74 / 89
Americans : 57 / 79
Chinese : 0 / 2
British : 37 / 37
UK_Pacific : 0 / 0
Italians : 16 / 26
ANZAC : 13 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Combat Move - French
Non Combat Move - French
2 cruisers and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
3 infantry moved from Egypt to Anglo Egyptian Sudan
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
Anglo Egyptian Sudan : 3 infantry
110 Sea Zone : 2 cruisers and 1 destroyer
Production/PUs Summary :
Germans : 43 / 58
Russians : 37 / 40
Japanese : 74 / 89
Americans : 57 / 79
Chinese : 0 / 2
British : 37 / 37
UK_Pacific : 0 / 0
Italians : 16 / 26
ANZAC : 13 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
get trajan on the horn - germany is imminent.
hmm
1:30 minutes is not imminent lol.
Family dropped by. Will be posted tonight. It will be longer than my 2 hr average though :roll:
That is not fast posting, you are on right now. You take 2 hours to do a turn? No wonder you only play on the forum and you still suck after all these years. you are the worst player ever.
Havent even downloaded the map.
ok coming in minutes.
OK, because it was not stated, we move forward presuming the the Anzac fighters in z54 are on the Anzac AC.
Yes, they are on the ANZAC carrier.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Politics - Germans
Purchase Units - Germans
Germans buy 8 artilleries, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 2 infantry moved from Western Germany to Holland Belgium
1 fighter and 5 tactical_bombers moved from Southern Italy to Holland Belgium
3 bombers moved from Western Germany to Eastern Poland
1 bomber moved from Western Germany to Turkey
2 bombers moved from Greece to Turkey
1 mech_infantry moved from Bulgaria to Turkey
1 mech_infantry moved from Trans-Jordan to Turkey
1 mech_infantry moved from Trans-Jordan to Egypt
Germans take Egypt from British
2 infantry moved from Romania to Eastern Poland
Combat - Germans
Battle in Eastern Poland
Germans attack with 3 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 3 bombers and 2 infantry in Eastern Poland, round 1 : 4/5 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 2 fighters, 2 infantry and 5 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 5 tactical_bombers in Holland Belgium, round 1 : 4/9 hits
Americans roll dice for 1 infantry in Holland Belgium, round 1 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Turkey
Germans attack with 3 bombers and 2 mech_infantrys
British defend with 1 infantry
Germans roll dice for 3 bombers and 2 mech_infantrys in Turkey, round 1 : 2/5 hits
British roll dice for 1 infantry in Turkey, round 1 : 0/1 hits
1 infantry owned by the British lost in Turkey
Germans win, taking Turkey from British with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 bomber moved from Shensi to Philippines
1 aaGun, 3 artilleries and 14 infantry moved from Romania to Slovakia Hungary
2 armour and 1 mech_infantry moved from Bulgaria to Romania
2 bombers moved from Turkey to Shensi
2 fighters and 1 tactical_bomber moved from Greece to Western Germany
2 fighters and 5 tactical_bombers moved from Holland Belgium to Western Germany
3 bombers moved from Eastern Poland to Western Germany
1 aaGun moved from Southern France to Spain
2 infantry moved from Sweden to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Western Germany
2 carriers, 1 destroyer and 5 submarines moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 125 Sea Zone to 113 Sea Zone
2 mech_infantrys moved from Southern France to Yugoslavia
9 armour and 7 mech_infantrys moved from Trans-Jordan to Egypt
1 aaGun, 8 artilleries and 6 infantry moved from Poland to Slovakia Hungary
1 bomber moved from Turkey to Southern Italy
1 armour moved from Poland to Romania
1 mech_infantry moved from Southern France to Yugoslavia
Place Units - Germans
5 mech_infantrys placed in Germany
8 artilleries and 2 infantry placed in Romania
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2
Germans collect 48 PUs (3 lost to blockades); end with 48 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Territory Summary for Germans :
Shensi : 2 bombers
Philippines : 1 bomber
Trans-Jordan : 1 flag, 3 artilleries
Gibraltar : 1 flag, 1 airfield and 1 harbour
Egypt : 1 flag, 9 armour, 1 factory_minor, 1 harbour and 8 mech_infantrys
Syria : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 2 aaGuns, 11 artilleries and 20 infantry
Western Germany : 1 airfield, 3 bombers, 1 factory_major, 4 fighters, 1 harbour, 2 infantry and 6 tactical_bombers
Romania : 3 armour, 8 artilleries, 1 factory_major, 2 infantry and 1 mech_infantry
Poland : 1 infantry
Germany : 1 factory_major and 5 mech_infantrys
Holland Belgium : 1 infantry
Southern Italy : 1 bomber
Eastern Poland : 1 flag, 2 infantry
125 Sea Zone : 1 flag
113 Sea Zone : 2 carriers, 2 destroyers, 7 submarines and 1 transport
Turkey : 1 flag, 2 mech_infantrys
Bulgaria : 1 flag
Greece : 1 flag
Sweden : 1 flag, 2 infantry
Yugoslavia : 1 flag, 3 mech_infantrys
Spain : 3 aaGuns and 7 infantry
Finland : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 51 / 58
Russians : 36 / 40
Japanese : 74 / 89
Americans : 54 / 79
Chinese : 0 / 2
British : 33 / 37
UK_Pacific : 0 / 0
Italians : 16 / 26
ANZAC : 13 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 9 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.185
Median : 2.000
Variance : 1.346
Standard Deviation : 1.160
Total rolls : 27
Null / Other
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Germans Combat
1 was rolled 2 times
2 was rolled 7 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.368
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 19
British Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Russians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
The extra hour I took to post made no difference cow. Trajan hasnt checked in since early afternoon.
this jeopardy song is my head is deafening!!