X-DAP-04 TeamBoldDutch vs. Ancients for 1945

  • '12

    @Me1945:

    How much games you felt differently? Rhetorical question. You have to accept it.
    Edited file is attached.

    once again, this is BY FAR the slowest game i have ever played.

    yes i have to accept it.  and i can tell you that stalling was certainly your best chance of winning this game, if you were indeed stalling.  but i have no doubt that justice will be done here.  :-)

  • '12

    ah looks like you’re walking out of egypt.  nice.

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Purchase Units - British
                British buy 3 artilleries, 1 fighter and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Northwest Persia to Turkey
                      British take Turkey from Germans
                2 infantry moved from Persia to Iraq
                2 fighters moved from Persia to Iraq
                2 fighters moved from Egypt to Iraq
                1 submarine moved from 97 Sea Zone to 99 Sea Zone
                1 mech_infantry moved from Angola to Tanganyika Territory
                      British take Tanganyika Territory from Japanese
                1 infantry moved from Angola to South West Africa
                      British take South West Africa from Japanese

    Combat - British
                Battle in Iraq
                    British attack with 4 fighters and 2 infantry
                    Germans defend with 1 infantry
                        British roll dice for 4 fighters and 2 infantry in Iraq, round 1 :  5/6 hits
                        Germans roll dice for 1 infantry in Iraq, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Iraq
                    British win, taking Iraq from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                2 aaGuns, 2 armour, 3 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
                2 fighters moved from Iraq to Anglo Egyptian Sudan
                2 fighters moved from Iraq to Persia
                1 aaGun moved from Persia to Northwest Persia
                1 infantry moved from Angola to Belgian Congo
                1 armour moved from Venezuela to Argentina
                      British take Argentina from Neutral_True
                2 infantry moved from Venezuela to Brazil
                1 transport moved from 89 Sea Zone to 86 Sea Zone
                1 infantry moved from Rio de Oro to 91 Sea Zone
                1 battleship, 3 carriers, 1 destroyer, 6 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to United Kingdom

    Place Units - British
                3 artilleries placed in Persia
                1 submarine placed in 98 Sea Zone
                1 submarine placed in 110 Sea Zone
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total

    Territory Summary for British :

    Belgian Congo : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor and 1 harbour
        Rio de Oro : 1 flag
        Scotland : 1 airfield
        South West Africa : 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 7 infantry
        Anglo Egyptian Sudan : 2 aaGuns, 2 armour, 5 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
        Tanganyika Territory : 1 mech_infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Turkey : 1 flag, 1 infantry
        106 Sea Zone : 1 flag
        86 Sea Zone : 1 transport
        Eire : 1 flag
        Argentina : 1 flag, 1 armour and 4 infantry
        Angola : 1 flag
        99 Sea Zone : 1 submarine
        Iraq : 1 flag, 2 infantry
        Brazil : 2 infantry
        Venezuela : 1 flag
        Northwest Persia : 1 flag, 1 aaGun and 1 infantry
        Persia : 1 flag, 2 aaGuns, 2 armour, 8 artilleries, 1 factory_minor, 2 fighters, 8 infantry and 3 mech_infantrys
        98 Sea Zone : 1 submarine
        110 Sea Zone : 1 battleship, 3 carriers, 1 destroyer, 2 fighters, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 43 / 58
        Russians : 37 / 40
        Japanese : 77 / 89
        Americans : 59 / 79
        Chinese : 0 / 2
        British : 37 / 37
        UK_Pacific : 0 / 0
        Italians : 13 / 25
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 1 / 0
        Neutral_True : 0 / 0

  • '12

    don’t forget to specify what fighters are on each acc in z110.  right now you have 2 uk, 1 french, and 1 US.  are the uk ftrs together on the same acc?

  • '21 '20 '18 '17 '16 '15 '14 '13

    7 US ftrs and no need to specify sweat.

  • '12

    yes there is a need to specify.  you have 6 US ftrs on 3 UK accs.  you have 2 US acc’s holding 1 US ftr, 2 UK ftrs, and a french ftr.  are the 2 UK ftrs on the same US acc or different US acc’s.  do your homework Me, we’re tired of doing it FOR you.

  • '21 '20 '18 '17 '16 '15 '14 '13

    Alright Bold. Will go through it only for you. The US10 edited file, I posted, shows 6 US ftrs and 3 UK AC in sz91. It is clear what UK ships carry  2 US ACs and 4 ftrs are in sz110. You remember from the last turn 2UK are on 1 US AC and Fr ftr are on US. With the forth US ftr in sz110, both UK ftrs must be on 1 US AC. Let me know if you have any question.
    Almost forget. 2 hours. Right? I think on average we are good.  :-)

  • '12

    never know if you are moving them to different acc’s in your mind and not stating it - always best to state each round - also with 10 days between rounds, it can be a little difficult to remember.

  • '21 '20 '18 '17 '16 '15 '14 '13

    No problem. Keep your mind fresh.
    Load 1 UK inf on 1US TT in sz110 pls. I forgot.
    Btw, there is still one inf in Java? Right?

  • '12

    what are you saying?  do you really want me to load a UK inf on US trn in 110?  and what are you saying about java?  are you referring to that glitch earlier?

  • '12

    @Me1945:

    No problem. Keep your mind fresh.
    Load 1 UK inf on 1US TT in sz110 pls. I forgot.
    Btw, there is still one inf in Java? Right?

    yes, there is still just one inf there - dutch please confirm.  still wont let me remove one.  :lol:

  • '12

    italy coming now.

  • '12

    @Boldfresh:

    what are you saying?  do you really want me to load a UK inf on US trn in 110?  and what are you saying about java?  are you referring to that glitch earlier?

    won’t allow me to edit a dude to 110.  guess it wasn’t meant to be.  he would only be a lamb to the slaughter anyway.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Purchase Units - Italians
                Italians buy 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 1 infantry
                EDIT: Adding units owned by British to United Kingdom: 1 infantry
                EDIT: Turning off Edit Mode
                1 infantry moved from Spain to Portugal
                      Italians take Portugal from Neutral_Allies
                1 tactical_bomber moved from Southern France to Normandy Bordeaux
                1 infantry moved from Spain to Normandy Bordeaux
                1 fighter moved from 112 Sea Zone to Normandy Bordeaux
                1 fighter moved from Southern Italy to Normandy Bordeaux
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                2 bombers moved from Shensi to 99 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 2 bombers and 1 destroyer
                    British defend with 1 submarine
                        British roll dice for 1 submarine in 99 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 2 bombers and 1 destroyer in 99 Sea Zone, round 1 :  1/3 hits
                        1 submarine owned by the British lost in 99 Sea Zone
                    Italians win, taking 99 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in Normandy Bordeaux
                    Italians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 1 :  2/4 hits
                        Americans roll dice for 1 infantry in Normandy Bordeaux, round 1 :  0/1 hits
                        1 infantry owned by the Americans lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                1 carrier moved from 112 Sea Zone to 113 Sea Zone
                2 bombers moved from 99 Sea Zone to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern France
                2 mech_infantrys placed in Northern Italy
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for Italians :

    Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Western Germany : 2 fighters and 1 tactical_bomber
        Northern Italy : 1 factory_major and 2 mech_infantrys
        Southern Italy : 1 airfield, 2 bombers, 1 factory_minor and 1 harbour
        Portugal : 1 flag, 1 infantry
        113 Sea Zone : 1 carrier
        99 Sea Zone : 1 flag, 1 destroyer
        97 Sea Zone : 1 destroyer
        Spain : 1 flag, 4 aaGuns, 1 artillery and 2 infantry

    Production/PUs Summary :

    Germans : 43 / 58
        Russians : 37 / 40
        Japanese : 77 / 89
        Americans : 57 / 79
        Chinese : 0 / 2
        British : 37 / 37
        UK_Pacific : 0 / 0
        Italians : 16 / 26
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.889
            Median : 4.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9

    British Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.857
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Americans Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • '12

    How many dudes are on java is the least of your worries Me…  :-)

  • '10

    Choo! Choo!

  • TripleA

    during non combat you hit edit, action on the right tab, then click the unit and hover it to java then click again.

  • '12

    the one great success in this game was keeping italy’s head under
    water but now they’re back, just like alex predicted.  :-o

  • '12

    Dum dum dum da da dum dum dum….  dum da dum dum dum dum dum.

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 armour moved from Caroline Islands to 33 Sea Zone
                1 armour and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 armour moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Celebes

    Non Combat Move - ANZAC
                1 carrier moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser and 2 submarines moved from 33 Sea Zone to 54 Sea Zone
                1 fighter moved from Caroline Islands to 54 Sea Zone
                2 fighters and 2 tactical_bombers moved from Caroline Islands to Queensland
                1 artillery moved from South Australia to Queensland

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Queensland : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 2 tactical_bombers
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        South Australia : 2 aaGuns, 2 infantry and 2 mech_infantrys
        New Guinea : 1 airfield
        Celebes : 1 flag, 1 armour
        Dutch New Guinea : 1 flag
        44 Sea Zone : 1 transport
        54 Sea Zone : 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 2 submarines
        62 Sea Zone : 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 43 / 58
        Russians : 37 / 40
        Japanese : 74 / 89
        Americans : 57 / 79
        Chinese : 0 / 2
        British : 37 / 37
        UK_Pacific : 0 / 0
        Italians : 16 / 26
        ANZAC : 13 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

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