sent a chat so we don’t clutter up this thread
X-DAP-04 TeamBoldDutch vs. Ancients for 1945
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only 5 days left in round 4 of the tournament.
ancients, please try to play as fast as possible. this is still a close game that will have to go to decision. the more rounds played the better.
i got all excited when i saw there was a post… alas, it was just for a time warning. :|
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only 5 days left in round 4 of the tournament.
ancients, please try to play as fast as possible. this is still a close game that will have to go to decision. the more rounds played the better.
…alas, it was just for a time warning. :|
not a time warning, just a friendly reminder of the deadline. i hope there are several more turns to be played to make the decision more legitimate. or better yet play realtime in the triplea lobby to finish the game
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only 5 days left in round 4 of the tournament.
ancients, please try to play as fast as possible. this is still a close game that will have to go to decision. the more rounds played the better.
…alas, it was just for a time warning. :|
not a time warning, just a friendly reminder of the deadline. i hope there are several more turns to be played to make the decision more legitimate. or better yet play realtime in the triplea lobby to finish the game
awesome idea. if the ancients are up for it?
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One is sick, the other on business travel. Russia will come up later tonight.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Politics - Russians
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
Trigger Russians Friendly Mongolians1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 3 armour and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
13 infantry moved from Rostov to Ukraine
3 artilleries moved from Rostov to Ukraine
4 armour, 7 infantry and 4 mech_infantrys moved from Volgograd to Caucasus
1 bomber moved from Rostov to Ukraine
2 armour moved from Volgograd to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 2 armour, 3 artilleries, 1 bomber and 13 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
Russians roll dice for 2 armour, 3 artilleries, 1 bomber and 13 infantry in Ukraine, round 1 : 6/19 hits
Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 1 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 armour, 3 artilleries, 1 bomber and 13 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Caucasus
Russians attack with 4 armour, 7 infantry and 4 mech_infantrys
Germans defend with 1 artillery
Russians roll dice for 4 armour, 7 infantry and 4 mech_infantrys in Caucasus, round 1 : 5/15 hits
Germans roll dice for 1 artillery in Caucasus, round 1 : 0/1 hits
1 artillery owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 4 armour, 7 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
2 artilleries and 4 infantry moved from Bryansk to Belarus
6 infantry moved from Rostov to Ukraine
1 fighter moved from Rostov to Belarus
1 mech_infantry moved from Russia to Urals
1 mech_infantry moved from Volgograd to Afghanistan
Russians take Afghanistan from Neutral_True
1 mech_infantry moved from Volgograd to Turkey
Russians take Turkey from Neutral_True
3 armour and 2 mech_infantrys moved from Russia to Belarus
2 aaGuns moved from Novgorod to Belarus
7 infantry moved from Novgorod to Belarus
2 aaGuns moved from Rostov to Ukraine
1 bomber moved from Ukraine to Rostov
1 aaGun moved from Volgograd to Rostov
5 mech_infantrys moved from Volgograd to Rostov
1 mech_infantry moved from Rostov to UkrainePlace Units - Russians
1 armour and 2 mech_infantrys placed in Novgorod
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 39 PUs total -
There is an all-points bulletin out for Dutch. Im pretty sure our response will be swift. Is there a possibility of a us/ch/uk move tonight?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - Japanese
Japanese buy 1 artillery, 4 destroyers, 7 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Union of South Africa to Rhodesia
Japanese take Rhodesia from British
1 armour moved from Rhodesia to Mozambique
3 infantry moved from Union of South Africa to Mozambique
1 infantry moved from West India to Eastern Persia
1 infantry moved from West India to Eastern Persia
1 artillery moved from West India to Eastern Persia
1 infantry moved from Shensi to Sikang
1 infantry moved from Shensi to Sikang
1 infantry moved from Shensi to Tsinghai
1 artillery moved from Shensi to Tsinghai
1 artillery moved from Shensi to Sikang
3 fighters and 1 tactical_bomber moved from Shensi to Sikang
1 fighter and 1 tactical_bomber moved from Shensi to Tsinghai
2 bombers moved from Shensi to Trans-Jordan
3 fighters and 3 tactical_bombers moved from Northwest Persia to Trans-Jordan
1 destroyer moved from 39 Sea Zone to 44 Sea Zone
3 fighters moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 fighter moved from Philippines to 44 Sea ZoneCombat - Japanese
Battle in Trans-Jordan
Japanese attack with 2 bombers, 3 fighters and 3 tactical_bombers
French defend with 1 infantry; British defend with 3 armour; Americans defend with 1 infantry
Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in Trans-Jordan, round 1 : 5/8 hits
British roll dice for 3 armour and 2 infantry in Trans-Jordan, round 1 : 1/5 hits
1 infantry owned by the French , 3 armour owned by the British , 1 bomber owned by the Japanese and 1 infantry owned by the Americans lost in Trans-Jordan
Japanese win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Casualties for French: 1 infantry
Casualties for British: 3 armour
Casualties for Americans: 1 infantry
Battle in Mozambique
Japanese attack with 1 armour and 3 infantry
Neutral_True defend with 2 infantry
Japanese roll dice for 1 armour and 3 infantry in Mozambique, round 1 : 1/4 hits
Neutral_True roll dice for 2 infantry in Mozambique, round 1 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Neutral_True lost in Mozambique
Japanese roll dice for 1 armour and 2 infantry in Mozambique, round 2 : 2/3 hits
Neutral_True roll dice for 1 infantry in Mozambique, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Neutral_True lost in Mozambique
Japanese win, taking Mozambique from Neutral_True with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Neutral_True: 2 infantry
Battle in Tsinghai
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Tsinghai, round 1 : 3/4 hits
Chinese roll dice for 1 infantry in Tsinghai, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sikang
Japanese attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 fighter and 1 infantry
Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Sikang, round 1 : 4/7 hits
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 1 : 1/2 hits
1 fighter owned by the Chinese , 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 fighter and 1 infantry
Battle in Eastern Persia
Japanese attack with 1 artillery and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Eastern Persia, round 1 : 2/3 hits
British roll dice for 1 infantry in Eastern Persia, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Eastern Persia
Japanese win, taking Eastern Persia from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 5 fighters
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 44 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 5 fighters in 44 Sea Zone, round 1 : 2/6 hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
1 bomber, 3 fighters and 3 tactical_bombers moved from Trans-Jordan to Iraq
3 fighters and 1 tactical_bomber moved from Sikang to Iraq
1 fighter and 1 tactical_bomber moved from Tsinghai to Iraq
1 artillery moved from Shensi to Suiyuyan
1 artillery moved from Shensi to Suiyuyan
1 armour and 2 mech_infantrys moved from Shensi to Chahar
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone
1 aaGun moved from West India to 79 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 aaGun moved from 80 Sea Zone to Iraq
3 carriers and 1 cruiser moved from 39 Sea Zone to 36 Sea Zone
1 artillery moved from India to West India
1 tactical_bomber moved from Anhwe to Japan
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 23 Sea Zone
1 destroyer moved from 35 Sea Zone to 22 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from French Indo China to Yunnan
1 fighter moved from Japan to 35 Sea Zone
1 fighter moved from 44 Sea Zone to French Indo China
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 fighter moved from 44 Sea Zone to French Indo ChinaPlace Units - Japanese
1 destroyer and 1 transport placed in 71 Sea Zone
1 artillery placed in Union of South Africa
3 destroyers placed in 36 Sea Zone
7 submarines placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 fighter
EDIT: Removing units owned by Japanese from French Indo China: 1 fighter
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 76 PUs; end with 76 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs -
Sorry for the delay… in the midst of a 1 foot blizzard here in Colorado. Had to go out and get some karma helping neighbors… You’ll find that it worked well in Jordan. 8-)
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the pacific is LITTERED with japanese destroyers!!! :wink:
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italy waiting in the wings.
cheeers
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Delicate planning needed, I guess you agree (actually, its even your fault) :wink:
Without that, we would not have given you this interesting game so far :-)
I will post my evening, worst case either Me or Trajan post your night.
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@alexgreat:
Delicate planning needed, I guess you agree (actually, its even your fault) :wink:
Without that, we would not have given you this interesting game so far :-)
I will post my evening, worst case either Me or Trajan post your night.
the allies are indeed smack-dab in the middle of a trick bag - very interested to see what you guys come up with.
cheers
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the allies are indeed smack-dab in the middle of a trick bag
Definition of “trick-bag”:
280 TUV worth of Axis military troops and hardware stuck smack dab in the middle of Iraq, surrounded on all sides by the Allied forces, North, East, and West, with nothing but the sea to the South. -
far more enlightening (to me) would be the definition of “smack dab”.
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@alexgreat:
far more enlightening (to me) would be the definition of “smack dab”.
:-)
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I am not a native speaker, come on, let me know!
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@alexgreat:
I am not a native speaker, come on, let me know!
It means ‘‘exactly’’
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Wow, this is a close game :-o
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Wow, this is a close game :-o
hey DeadTom, i’m just curious, how did you come to that evaluation?
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yea, you scare the hell out of Boldfresh!!
Maybe DeadTom is referring to the level of IPCs. Quite close for round 9.
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