X-DAP-04 TeamBoldDutch vs. Ancients for 1945

  • '12

    Me must be deep in his bunker!  :-o

  • '21 '20 '18 '17 '16 '15 '14 '13

    You will be surprised. Some people have to work. Kind of bunker.
    Coming.

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :8

    Purchase Units - ANZAC
                ANZAC repair 3 damage on 3 airfields; Remaining resources: 17 PUs;
                ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Northern Territory to Queensland
                1 aaGun moved from Northern Territory to Queensland
                1 aaGun, 1 artillery, 1 infantry and 2 mech_infantrys moved from Northern Territory to South Australia
                1 fighter moved from Northern Territory to New Guinea
                2 fighters moved from 33 Sea Zone to Queensland
                1 tactical_bomber moved from New South Wales to Queensland
                2 submarines moved from 62 Sea Zone to 33 Sea Zone
                1 fighter moved from Wake Island to Caroline Islands
                1 tactical_bomber moved from Wake Island to Caroline Islands

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
        Queensland : 1 aaGun, 1 airfield, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 fighter and 1 harbour
        South Australia : 1 aaGun, 1 artillery, 1 infantry and 2 mech_infantrys
        New Guinea : 1 airfield and 1 fighter
        Dutch New Guinea : 1 flag
        33 Sea Zone : 1 cruiser, 1 destroyer, 2 submarines and 1 transport
        62 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 44 / 72
        Russians : 34 / 39
        Japanese : 72 / 85
        Americans : 52 / 72
        Chinese : 2 / 2
        British : 31 / 31
        UK_Pacific : 0 / 0
        Italians : 15 / 18
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 16 / 0

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :8

    Politics - French
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 109 Sea Zone to 104 Sea Zone
                2 cruisers moved from 109 Sea Zone to 91 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        Egypt : 4 infantry
        United Kingdom : 1 fighter and 2 infantry
        125 Sea Zone : 1 flag
        104 Sea Zone : 1 destroyer
        106 Sea Zone : 1 destroyer
        91 Sea Zone : 2 cruisers

    Production/PUs Summary :

    Germans : 44 / 72
        Russians : 34 / 39
        Japanese : 72 / 85
        Americans : 52 / 72
        Chinese : 2 / 2
        British : 31 / 31
        UK_Pacific : 0 / 0
        Italians : 15 / 18
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 16 / 0

  • '12

    @Me1945:

    You will be surprised. Some people have to work. Kind of bunker.
    Coming.

    People do work?  I make my money playing games  :wink:

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 1 destroyer, 2 fighters, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Northwest Persia to Caucasus
                1 bomber moved from Southern Italy to Caucasus
                1 artillery and 1 infantry moved from Bessarabia to Ukraine
                6 artilleries and 4 infantry moved from Romania to Eastern Poland
                2 artilleries and 3 infantry moved from Bessarabia to Eastern Poland
                8 mech_infantrys moved from Southern France to Gibraltar
                2 fighters and 1 tactical_bomber moved from Western Germany to Gibraltar
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
                9 armour, 3 artilleries, 4 infantry and 9 mech_infantrys moved from Northwest Persia to Iraq
                1 infantry moved from Northwest Persia to Iraq
                1 submarine moved from 112 Sea Zone to 104 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to Gibraltar
                1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to Gibraltar
                1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to Gibraltar

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
                    French defend with 1 destroyer
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 destroyer and 1 tactical_bomber in 104 Sea Zone, round 1 :  0/2 hits
                        French roll dice for 1 destroyer in 104 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer and 1 tactical_bomber in 104 Sea Zone, round 2 :  1/2 hits
                        French roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the French and 1 submarine owned by the Germans lost in 104 Sea Zone
                    Germans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for French: 1 destroyer
                Battle in Eastern Poland
                    Germans attack with 8 artilleries and 7 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 8 artilleries and 7 infantry in Eastern Poland, round 1 :  6/15 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 8 artilleries and 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 factory_minor and 1 mech_infantry
                        Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 1 :  1/2 hits
                        Russians roll dice for 1 mech_infantry in Ukraine, round 1 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Caucasus
                    Germans attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Caucasus, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Caucasus, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Iraq
                    Germans attack with 9 armour, 3 artilleries, 5 infantry and 9 mech_infantrys
                    British defend with 4 infantry
                        Germans roll dice for 9 armour, 3 artilleries, 5 infantry and 9 mech_infantrys in Iraq, round 1 :  13/26 hits
                        British roll dice for 4 infantry in Iraq, round 1 :  4/4 hits
                        4 infantry owned by the British and 4 infantry owned by the Germans lost in Iraq
                    Germans win, taking Iraq from British with 9 armour, 3 artilleries, 1 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 4 infantry
                    Casualties for British: 4 infantry
                Battle in Gibraltar
                    Germans attack with 3 bombers, 5 fighters, 8 mech_infantrys and 4 tactical_bombers
                    British defend with 1 airfield, 1 artillery, 1 fighter and 1 harbour; Americans defend with 1 aaGun, 1 artillery, 5 fighters and 1 infantry
                        AA guns fire in Gibraltar :  1/3 hits
                        1 fighter owned by the Germans lost in Gibraltar
                        Germans roll dice for 3 bombers, 4 fighters, 8 mech_infantrys and 4 tactical_bombers in Gibraltar, round 1 :  5/19 hits
                        British roll dice for 1 aaGun, 2 artilleries, 6 fighters and 1 infantry in Gibraltar, round 1 :  6/9 hits
                        1 fighter owned by the Americans , 1 artillery owned by the Americans , 1 aaGun owned by the Americans , 1 artillery owned by the British , 1 infantry owned by the Americans and 6 mech_infantrys owned by the Germans lost in Gibraltar
                        Germans roll dice for 3 bombers, 4 fighters, 2 mech_infantrys and 4 tactical_bombers in Gibraltar, round 2 :  8/13 hits
                        British roll dice for 5 fighters in Gibraltar, round 2 :  3/5 hits
                        4 fighters owned by the Americans , 1 fighter owned by the British , 1 mech_infantry owned by the Germans and 2 fighters owned by the Germans lost in Gibraltar
                    Germans win, taking Gibraltar from British with 3 bombers, 2 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Germans: 3 fighters and 7 mech_infantrys
                    Casualties for British: 1 artillery and 1 fighter
                    Casualties for Americans: 1 aaGun, 1 artillery, 5 fighters and 1 infantry

    Non Combat Move - Germans
                2 fighters and 4 tactical_bombers moved from Gibraltar to Spain
                3 bombers moved from Gibraltar to Normandy Bordeaux
                2 infantry moved from Normandy Bordeaux to Spain
                1 infantry moved from Normandy Bordeaux to Spain
                1 infantry moved from Normandy Bordeaux to Spain
                2 infantry moved from Western Germany to 112 Sea Zone
                2 carriers, 1 destroyer, 2 infantry, 7 submarines and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 aaGun moved from Western Germany to France
                2 armour moved from Germany to Eastern Poland
                1 armour moved from Germany to Poland
                3 mech_infantrys moved from Yugoslavia to Southern France
                6 mech_infantrys moved from Romania to Bulgaria
                2 mech_infantrys moved from Greece to Bulgaria
                1 aaGun moved from Bessarabia to Eastern Poland
                3 artilleries moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Southern France
                1 bomber moved from Caucasus to Romania
                1 tactical_bomber moved from 104 Sea Zone to Normandy Bordeaux

    Place Units - Germans
                7 infantry placed in Romania
                1 bomber, 2 fighters and 1 tactical_bomber placed in Western Germany
                1 destroyer placed in 112 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Southern France: 1 mech_infantry
                EDIT: Adding units owned by Germans to Eastern Poland: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3
                Germans collect 48 PUs (3 lost to blockades); end with 48 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 52 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 airfield, 1 harbour and 1 mech_infantry
        Normandy Bordeaux : 2 aaGuns, 3 bombers, 4 infantry and 1 tactical_bomber
        Southern France : 1 infantry and 2 mech_infantrys
        France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
        Romania : 1 bomber, 1 factory_major and 7 infantry
        Poland : 1 aaGun, 1 armour and 1 infantry
        Germany : 1 factory_major
        Karelia : 1 flag
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 1 aaGun, 2 armour, 8 artilleries, 7 infantry and 1 mech_infantry
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
        Western Ukraine : 1 flag
        Caucasus : 1 flag, 1 artillery
        112 Sea Zone : 1 destroyer
        104 Sea Zone : 1 destroyer
        Bulgaria : 1 flag, 8 mech_infantrys
        Greece : 1 flag
        Iraq : 1 flag, 9 armour, 3 artilleries, 1 infantry and 9 mech_infantrys
        Northwest Persia : 1 flag, 1 aaGun
        Yugoslavia : 1 flag, 3 artilleries
        Spain : 2 fighters, 4 infantry and 4 tactical_bombers
        Finland : 1 flag, 7 infantry
        110 Sea Zone : 2 carriers, 1 destroyer, 7 submarines and 1 transport

    Production/PUs Summary :

    Germans : 51 / 57
        Russians : 29 / 39
        Japanese : 72 / 85
        Americans : 52 / 72
        Chinese : 2 / 2
        British : 29 / 31
        UK_Pacific : 0 / 0
        Italians : 15 / 18
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 16 / 0

    Dice Statistics:

    Total
                1 was rolled 37 times
                2 was rolled 22 times
                3 was rolled 12 times
                4 was rolled 18 times
                5 was rolled 23 times
                6 was rolled 20 times
            Average roll : 3.212
            Median : 3.000
            Variance : 2.641
            Standard Deviation : 1.625
            Total rolls : 132

    Null / Other
                1 was rolled 9 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 2.650
            Median : 2.000
            Variance : 2.316
            Standard Deviation : 1.522
            Total rolls : 20

    Germans Combat
                1 was rolled 17 times
                2 was rolled 14 times
                3 was rolled 10 times
                4 was rolled 11 times
                5 was rolled 19 times
                6 was rolled 13 times
            Average roll : 3.476
            Median : 4.000
            Variance : 0.723
            Standard Deviation : 0.850
            Total rolls : 84

    French Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                1 was rolled 9 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 2.650
            Median : 2.000
            Variance : 2.316
            Standard Deviation : 1.522
            Total rolls : 20

    Russians Combat
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.333
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

  • '12

    SONOFA….  :x :x

  • '12

    allies steal 3 more with the z97 sub on top of all the other dice.  well, the dice bit us hard in the A$$ there dutch, sorry you have a partner with a LONG dark history of terrible dice.  :lol:

  • '10

    Ridiculous bad dice.  4 hits out of 4 in Iraq…  :x

  • '12

    @DutchmanD:

    Ridiculous bad dice.  4 hits out of 4 in Iraq…  :x

    even worse, was expecting to lose 0-1 ftrs in gib and lost THREE.  :x

  • '12

    incredible british defense numbers.  9 of 20 dice were ones.  i don’t know how it always happens to me.  :lol:

  • '12

    there is one noncombat alteration i need to make i believe, will post very shortly.

  • '12

    originally wasn’t planning to do this, but after that devastation, i am going to.

  • '12

    well if your plan was to put some juicy targets out there and hope the dice kicked me in the nuts, it worked…  :-P

  • '17 '16 '15 '12

    wow, 8 complaining posts in a row. You done yet?  :wink:

    What does it matter to you, you won already, anyway, according to Bold.

  • '12

    @alexgreat:

    wow, 8 complaining posts in a row. You done yet?  :wink:

    What does it matter to you, you won already, anyway, according to Bold.

    ha, not even dice that good can save you… so what does that say?  :wink:

  • '12

    typical for me - it’s called the curse of being clever.  come up with a plan that should cut deep but the dice heavily reverse the fortunes.  Atlanta axis knows what i’m talking about…  :-P

  • '12

    but yeah, i’m over my frustration.  fortunately we can afford
    a fair amount of misfortune given our position.  let’s see what
    the russians do.

  • TripleA

    That is lots of complaining for dice that was not that bad.

  • '12

    @Cow:

    That is lots of complaining for dice that was not that bad.

    yeah but then again if the dice go the other direction, maybe they wave the white flag, which is what i had in mind.

    it’s behind us, the dice are the dice.  let’s rock!  :-)

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