sent a chat so we don’t clutter up this thread
X-DAP-04 TeamBoldDutch vs. Ancients for 1945
-
Had to re-create it, edited the results of the Tsi battle. My comp is having issues with TripleA. Going to have to reinstall… and if that doesnt work, get a new comp.
-
Per Marti, in Tsi that was 15 hits by the Japanese, 4 hits by the Chinese, in case you are wondering.
-
italian move is ready and waiting. just letting you know, not at all trying to pressure you for time.
cheers
-
just a minute boys, we may need one minor noncom edit. will let you know within a few minutes.
-
splitting hairs here but we are going to put the 3 ftrs on the acc’s rather than on the ground in phi.
here’s the map.
-
actually, I believe you, you are not hurrying us at all. You are telling Cow you will meet him next on the big stage, no doubt in your mind (for a long time) on who will win this one, right?
I truly wonder what the judges will use as basis for their evaluation. Absolute standing? Relative standing as to what is “average” on the played number of rounds in other tournament games? Taking into account individual skills? Weighing in the bomber? Weighing in the relatively low bid? Damn hard to judge, cant be easy. Or will there be a clear VC win by Axis, anyway?
Allies in the planning.
-
@alexgreat:
actually, I believe you, you are not hurrying us at all. You are telling Cow you will meet him next on the big stage, no doubt in your mind (for a long time) on who will win this one, right?
I truly wonder what the judges will use as basis for their evaluation. Absolute standing? Relative standing as to what is “average” on the played number of rounds in other tournament games? Taking into account individual skills? Weighing in the bomber? Weighing in the relatively low bid? Damn hard to judge, cant be easy. Or will there be a clear VC win by Axis, anyway?
Allies in the planning.
To be honest I do now think this one is heading for a clear axis victory at this point.
-
@alexgreat:
actually, I believe you, you are not hurrying us at all. You are telling Cow you will meet him next on the big stage, no doubt in your mind (for a long time) on who will win this one, right?
I truly wonder what the judges will use as basis for their evaluation. Absolute standing? Relative standing as to what is “average” on the played number of rounds in other tournament games? Taking into account individual skills? Weighing in the bomber? Weighing in the relatively low bid? Damn hard to judge, cant be easy. Or will there be a clear VC win by Axis, anyway?
Allies in the planning.
To be honest I do now think this one is heading for a clear axis victory at this point.
But I am even more certain that no matter which of us faces cow next round, cow is going down hard.
-
:)
-
any previews you guys would like to give us so we can start planning for german/japan? :wink:
-
alex, have you been designated the official planner for US/UK this round? looks like you’ve been working hard all day while your teammates are off doing who-knows-what… :wink:
-
the italian ftr/tac are on a single german acc.
-
this is Spence mounts
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Americans
Americans buy 1 carrier, 5 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 33 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 bomber moved from Northern Territory to 44 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea ZoneCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 44 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber in 44 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 fighter in 16 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter moved from 16 Sea Zone to Midway
1 bomber moved from 44 Sea Zone to Dutch New Guinea
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 mech_infantry moved from Wake Island to 31 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 infantry moved from Central United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 fighter moved from 101 Sea Zone to Gibraltar
1 fighter moved from 101 Sea Zone to Gibraltar
1 fighter moved from 109 Sea Zone to Gibraltar
1 fighter moved from 109 Sea Zone to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 109 Sea Zone to Gibraltar
1 fighter moved from Western United States to 91 Sea Zone
1 aaGun moved from New Brunswick Nova Scotia to 106 Sea Zone
1 aaGun and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Gibraltar
1 fighter moved from 109 Sea Zone to United Kingdom
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 carrier moved from 109 Sea Zone to 91 Sea ZonePlace Units - Americans
5 fighters placed in Eastern United States
1 carrier and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
Info: Could be there is some unrelated non-combat edits before China turn starts. I thought you guys like that better than us discussing for another night.
-
Have one edit already, the US bomber needs to go from DNG to NG. Pls Me.
-
@alexgreat:
Info: Could be there is some unrelated non-combat edits before China turn starts. I thought you guys like that better than us discussing for another night.
No problem. Ch usa when do ya think?
-
should be tonight, but cant say for sure.
-
can you tell us what the UK is going
to do? -
Suggested Topics
