I think we ran out of chips a few rounds ago.
X-DAP-04 TeamBoldDutch vs. Ancients for 1945
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FYI. This option is only available when powers are NOT at war.
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FYI. This option is only available when powers are NOT at war.
Yes but in case trajan didnt know I didnt want him to consider it. :wink:
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germany and japan are ham-n-eggin it pretty well… what direction will the allies go?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Russians
Russians repair 1 damage on 1 factory_major; Remaining resources: 30 PUs;
Russians buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
1 mech_infantry moved from Bryansk to Western Ukraine
1 bomber moved from Russia to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 infantry moved from Rostov to Ukraine
1 mech_infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine
1 tactical_bomber moved from Russia to Ukraine
1 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Germans
1 armour, 6 infantry and 2 mech_infantrys moved from Tambov to Volgograd
1 armour and 3 mech_infantrys moved from Russia to VolgogradCombat - Russians
Battle in Western Ukraine
Russians attack with 1 bomber, 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Western Ukraine, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
Russians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Western Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Western Ukraine
Russians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Ukraine
Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 1 : 2/4 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 2 armour, 6 infantry and 5 mech_infantrys
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 armour, 6 infantry and 5 mech_infantrys in Volgograd, round 1 : 6/13 hits
Germans roll dice for 1 infantry in Volgograd, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 armour, 5 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 bomber and 1 fighter moved from Western Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Ukraine to Rostov
4 armour and 6 mech_infantrys moved from Bryansk to Volgograd
1 aaGun moved from Tambov to Volgograd
3 aaGuns moved from Tambov to Rostov
2 artilleries and 5 infantry moved from Belarus to Bryansk
1 infantry moved from Tambov to Volgograd
1 infantry moved from Tambov to Volgograd
1 artillery moved from Tambov to Rostov
2 aaGuns moved from Belarus to Novgorod
9 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
2 artilleries and 19 infantry moved from Tambov to RostovPlace Units - Russians
3 armour and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs -
FYI, I withdrew from Tsi. Having an issue again with the TripleA…. working on it.
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Had to re-create it, edited the results of the Tsi battle. My comp is having issues with TripleA. Going to have to reinstall… and if that doesnt work, get a new comp.
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Per Marti, in Tsi that was 15 hits by the Japanese, 4 hits by the Chinese, in case you are wondering.
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italian move is ready and waiting. just letting you know, not at all trying to pressure you for time.
cheers
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just a minute boys, we may need one minor noncom edit. will let you know within a few minutes.
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splitting hairs here but we are going to put the 3 ftrs on the acc’s rather than on the ground in phi.
here’s the map.
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actually, I believe you, you are not hurrying us at all. You are telling Cow you will meet him next on the big stage, no doubt in your mind (for a long time) on who will win this one, right?
I truly wonder what the judges will use as basis for their evaluation. Absolute standing? Relative standing as to what is “average” on the played number of rounds in other tournament games? Taking into account individual skills? Weighing in the bomber? Weighing in the relatively low bid? Damn hard to judge, cant be easy. Or will there be a clear VC win by Axis, anyway?
Allies in the planning.
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@alexgreat:
actually, I believe you, you are not hurrying us at all. You are telling Cow you will meet him next on the big stage, no doubt in your mind (for a long time) on who will win this one, right?
I truly wonder what the judges will use as basis for their evaluation. Absolute standing? Relative standing as to what is “average” on the played number of rounds in other tournament games? Taking into account individual skills? Weighing in the bomber? Weighing in the relatively low bid? Damn hard to judge, cant be easy. Or will there be a clear VC win by Axis, anyway?
Allies in the planning.
To be honest I do now think this one is heading for a clear axis victory at this point.
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@alexgreat:
actually, I believe you, you are not hurrying us at all. You are telling Cow you will meet him next on the big stage, no doubt in your mind (for a long time) on who will win this one, right?
I truly wonder what the judges will use as basis for their evaluation. Absolute standing? Relative standing as to what is “average” on the played number of rounds in other tournament games? Taking into account individual skills? Weighing in the bomber? Weighing in the relatively low bid? Damn hard to judge, cant be easy. Or will there be a clear VC win by Axis, anyway?
Allies in the planning.
To be honest I do now think this one is heading for a clear axis victory at this point.
But I am even more certain that no matter which of us faces cow next round, cow is going down hard.
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:)
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any previews you guys would like to give us so we can start planning for german/japan? :wink:
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alex, have you been designated the official planner for US/UK this round? looks like you’ve been working hard all day while your teammates are off doing who-knows-what… :wink:
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the italian ftr/tac are on a single german acc.
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this is Spence mounts
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Americans
Americans buy 1 carrier, 5 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 33 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 bomber moved from Northern Territory to 44 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea ZoneCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 44 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber in 44 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 fighter in 16 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter moved from 16 Sea Zone to Midway
1 bomber moved from 44 Sea Zone to Dutch New Guinea
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 mech_infantry moved from Wake Island to 31 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 infantry moved from Central United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 fighter moved from 101 Sea Zone to Gibraltar
1 fighter moved from 101 Sea Zone to Gibraltar
1 fighter moved from 109 Sea Zone to Gibraltar
1 fighter moved from 109 Sea Zone to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 109 Sea Zone to Gibraltar
1 fighter moved from Western United States to 91 Sea Zone
1 aaGun moved from New Brunswick Nova Scotia to 106 Sea Zone
1 aaGun and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Gibraltar
1 fighter moved from 109 Sea Zone to United Kingdom
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 carrier moved from 109 Sea Zone to 91 Sea ZonePlace Units - Americans
5 fighters placed in Eastern United States
1 carrier and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
Info: Could be there is some unrelated non-combat edits before China turn starts. I thought you guys like that better than us discussing for another night.
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