X-DAP-04 TeamBoldDutch vs. Ancients for 1945

  • '12

    @alexgreat:

    Trajan is away until tonight. So maybe later tonight or Monday.

    just in case, if trajan were thinking to ask for passage of his sub through the denmark straight, the answer is that we politely decline to allow such passage.

    cheers

  • '21 '20 '18 '17 '16 '15 '14 '13

    FYI. This option is only available when powers are NOT at war.

  • '12

    @Me1945:

    FYI. This option is only available when powers are NOT at war.

    Yes but in case trajan didnt know I didnt want him to consider it.  :wink:

  • '12

    germany and japan are ham-n-eggin it pretty well…  what direction will the allies go?

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :8

    Purchase Units - Russians
                Russians repair 1 damage on 1 factory_major; Remaining resources: 30 PUs;
                Russians buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Archangel to Novgorod
                      Russians take Novgorod from Germans
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                1 infantry moved from Belarus to Eastern Poland
                      Russians take Eastern Poland from Germans
                1 mech_infantry moved from Bryansk to Western Ukraine
                1 bomber moved from Russia to Western Ukraine
                1 fighter moved from Russia to Western Ukraine
                1 infantry moved from Rostov to Ukraine
                1 mech_infantry moved from Bryansk to Ukraine
                1 fighter moved from Russia to Ukraine
                1 tactical_bomber moved from Russia to Ukraine
                1 infantry moved from Kazakhstan to Caucasus
                      Russians take Caucasus from Germans
                1 armour, 6 infantry and 2 mech_infantrys moved from Tambov to Volgograd
                1 armour and 3 mech_infantrys moved from Russia to Volgograd

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 1 bomber, 1 fighter and 1 mech_infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Western Ukraine, round 1 :  0/3 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 1 :  0/1 hits
                        Russians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Western Ukraine, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Western Ukraine
                    Russians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Ukraine
                    Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 1 :  2/4 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Russians attack with 2 armour, 6 infantry and 5 mech_infantrys
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 2 armour, 6 infantry and 5 mech_infantrys in Volgograd, round 1 :  6/13 hits
                        Germans roll dice for 1 infantry in Volgograd, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 2 armour, 5 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 bomber and 1 fighter moved from Western Ukraine to Rostov
                1 fighter and 1 tactical_bomber moved from Ukraine to Rostov
                4 armour and 6 mech_infantrys moved from Bryansk to Volgograd
                1 aaGun moved from Tambov to Volgograd
                3 aaGuns moved from Tambov to Rostov
                2 artilleries and 5 infantry moved from Belarus to Bryansk
                1 infantry moved from Tambov to Volgograd
                1 infantry moved from Tambov to Volgograd
                1 artillery moved from Tambov to Rostov
                2 aaGuns moved from Belarus to Novgorod
                9 infantry moved from Belarus to Novgorod
                1 infantry moved from Belarus to Novgorod
                2 artilleries and 19 infantry moved from Tambov to Rostov

    Place Units - Russians
                3 armour and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs

  • '10

    FYI, I withdrew from Tsi.  Having an issue again with the TripleA…. working on it.

  • '10

    Had to re-create it, edited the results of the Tsi battle.  My comp is having issues with TripleA.  Going to have to reinstall… and if that doesnt work, get a new comp.

    08Cjap.tsvg

  • '10

    Per Marti, in Tsi that was 15 hits by the Japanese, 4 hits by the Chinese, in case you are wondering.

  • '12

    italian move is ready and waiting.  just letting you know, not at all trying to pressure you for time.

    cheers

  • '12

    just a minute boys, we may need one minor noncom edit.  will let you know within a few minutes.

  • '12

    splitting hairs here but we are going to put the 3 ftrs on the acc’s rather than on the ground in phi.

    here’s the map.

    08Cjap edit.tsvg

  • '17 '16 '15 '12

    actually, I believe you, you are not hurrying us at all. You are telling Cow you will meet him next on the big stage, no doubt in your mind (for a long time) on who will win this one, right?

    I truly wonder what the judges will use as basis for their evaluation. Absolute standing? Relative standing as to what is “average” on the played number of rounds in other tournament games? Taking into account individual skills? Weighing in the bomber? Weighing in the relatively low bid? Damn hard to judge, cant be easy. Or will there be a clear VC win by Axis, anyway?

    Allies in the planning.

  • '12

    @alexgreat:

    actually, I believe you, you are not hurrying us at all. You are telling Cow you will meet him next on the big stage, no doubt in your mind (for a long time) on who will win this one, right?

    I truly wonder what the judges will use as basis for their evaluation. Absolute standing? Relative standing as to what is “average” on the played number of rounds in other tournament games? Taking into account individual skills? Weighing in the bomber? Weighing in the relatively low bid? Damn hard to judge, cant be easy. Or will there be a clear VC win by Axis, anyway?

    Allies in the planning.

    To be honest I do now think this one is heading for a clear axis victory at this point.

  • '12

    @Boldfresh:

    @alexgreat:

    actually, I believe you, you are not hurrying us at all. You are telling Cow you will meet him next on the big stage, no doubt in your mind (for a long time) on who will win this one, right?

    I truly wonder what the judges will use as basis for their evaluation. Absolute standing? Relative standing as to what is “average” on the played number of rounds in other tournament games? Taking into account individual skills? Weighing in the bomber? Weighing in the relatively low bid? Damn hard to judge, cant be easy. Or will there be a clear VC win by Axis, anyway?

    Allies in the planning.

    To be honest I do now think this one is heading for a clear axis victory at this point.

    But I am even more certain that no matter which of us faces cow next round, cow is going down hard.

  • '17 '16 '15 '12

    :)

  • '12

    any previews you guys would like to give us so we can start planning for german/japan?  :wink:

  • '12

    alex, have you been designated the official planner for US/UK this round?  looks like you’ve been working hard all day while your teammates are off doing who-knows-what…  :wink:

  • '12

    the italian ftr/tac are on a single german acc.

  • '12

    this is Spence mounts

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 1 carrier, 5 fighters and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 33 Sea Zone to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                1 submarine moved from 33 Sea Zone to 44 Sea Zone
                1 bomber moved from Northern Territory to 44 Sea Zone
                1 submarine moved from 97 Sea Zone to 93 Sea Zone

    Combat - Americans
                Battle in 44 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 bomber in 44 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 44 Sea Zone
                    Americans win, taking 44 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 fighter in 16 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter moved from 16 Sea Zone to Midway
                1 bomber moved from 44 Sea Zone to Dutch New Guinea
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
                1 mech_infantry moved from Wake Island to 31 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Hawaiian Islands to 33 Sea Zone
                1 carrier moved from 26 Sea Zone to 33 Sea Zone
                1 carrier moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from Hawaiian Islands to 33 Sea Zone
                1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 infantry moved from Central United States to 101 Sea Zone
                1 artillery moved from Central United States to 101 Sea Zone
                1 fighter moved from 101 Sea Zone to Gibraltar
                1 fighter moved from 101 Sea Zone to Gibraltar
                1 fighter moved from 109 Sea Zone to Gibraltar
                1 fighter moved from 109 Sea Zone to Gibraltar
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from 109 Sea Zone to Gibraltar
                1 fighter moved from Western United States to 91 Sea Zone
                1 aaGun moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 aaGun and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 aaGun moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 109 Sea Zone to United Kingdom
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                1 carrier moved from 109 Sea Zone to 91 Sea Zone

    Place Units - Americans
                5 fighters placed in Eastern United States
                1 carrier and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

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