Thanks @VictoryFirst , it’s our loss that we can’t play with you for awhile.
Thanks for the go ahead on the G40, and don’t worry about the tournament because the other guys were cool
I wish the best to you, and will be great when you come back
@alexgreat:
You are rich now, I am sure they will come back on land and sea with a vengeance.
turns out you were right. who woulda thought the italians would figure so prominently after sucking most of the game. i guess the bomber pilots were involved, which has boded well all game.
Me must be deep in his bunker! :-o
You will be surprised. Some people have to work. Kind of bunker.
Coming.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - ANZAC
ANZAC repair 3 damage on 3 airfields; Remaining resources: 17 PUs;
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Northern Territory to Queensland
1 aaGun moved from Northern Territory to Queensland
1 aaGun, 1 artillery, 1 infantry and 2 mech_infantrys moved from Northern Territory to South Australia
1 fighter moved from Northern Territory to New Guinea
2 fighters moved from 33 Sea Zone to Queensland
1 tactical_bomber moved from New South Wales to Queensland
2 submarines moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Wake Island to Caroline Islands
1 tactical_bomber moved from Wake Island to Caroline Islands
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Queensland : 1 aaGun, 1 airfield, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 fighter and 1 harbour
South Australia : 1 aaGun, 1 artillery, 1 infantry and 2 mech_infantrys
New Guinea : 1 airfield and 1 fighter
Dutch New Guinea : 1 flag
33 Sea Zone : 1 cruiser, 1 destroyer, 2 submarines and 1 transport
62 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 44 / 72
Russians : 34 / 39
Japanese : 72 / 85
Americans : 52 / 72
Chinese : 2 / 2
British : 31 / 31
UK_Pacific : 0 / 0
Italians : 15 / 18
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 16 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Politics - French
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Combat Move - French
Non Combat Move - French
1 destroyer moved from 109 Sea Zone to 104 Sea Zone
2 cruisers moved from 109 Sea Zone to 91 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
Egypt : 4 infantry
United Kingdom : 1 fighter and 2 infantry
125 Sea Zone : 1 flag
104 Sea Zone : 1 destroyer
106 Sea Zone : 1 destroyer
91 Sea Zone : 2 cruisers
Production/PUs Summary :
Germans : 44 / 72
Russians : 34 / 39
Japanese : 72 / 85
Americans : 52 / 72
Chinese : 2 / 2
British : 31 / 31
UK_Pacific : 0 / 0
Italians : 15 / 18
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 16 / 0
You will be surprised. Some people have to work. Kind of bunker.
Coming.
People do work? I make my money playing games :wink:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 destroyer, 2 fighters, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Southern Italy to Caucasus
1 artillery and 1 infantry moved from Bessarabia to Ukraine
6 artilleries and 4 infantry moved from Romania to Eastern Poland
2 artilleries and 3 infantry moved from Bessarabia to Eastern Poland
8 mech_infantrys moved from Southern France to Gibraltar
2 fighters and 1 tactical_bomber moved from Western Germany to Gibraltar
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
9 armour, 3 artilleries, 4 infantry and 9 mech_infantrys moved from Northwest Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to Gibraltar
1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to Gibraltar
1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to Gibraltar
Combat - Germans
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
French defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer and 1 tactical_bomber in 104 Sea Zone, round 1 : 0/2 hits
French roll dice for 1 destroyer in 104 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/2 hits
French roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the French and 1 submarine owned by the Germans lost in 104 Sea Zone
Germans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for French: 1 destroyer
Battle in Eastern Poland
Germans attack with 8 artilleries and 7 infantry
Russians defend with 1 infantry
Germans roll dice for 8 artilleries and 7 infantry in Eastern Poland, round 1 : 6/15 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 8 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 1 : 1/2 hits
Russians roll dice for 1 mech_infantry in Ukraine, round 1 : 0/1 hits
1 mech_infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Caucasus
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Caucasus, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Caucasus, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 9 armour, 3 artilleries, 5 infantry and 9 mech_infantrys
British defend with 4 infantry
Germans roll dice for 9 armour, 3 artilleries, 5 infantry and 9 mech_infantrys in Iraq, round 1 : 13/26 hits
British roll dice for 4 infantry in Iraq, round 1 : 4/4 hits
4 infantry owned by the British and 4 infantry owned by the Germans lost in Iraq
Germans win, taking Iraq from British with 9 armour, 3 artilleries, 1 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 4 infantry
Casualties for British: 4 infantry
Battle in Gibraltar
Germans attack with 3 bombers, 5 fighters, 8 mech_infantrys and 4 tactical_bombers
British defend with 1 airfield, 1 artillery, 1 fighter and 1 harbour; Americans defend with 1 aaGun, 1 artillery, 5 fighters and 1 infantry
AA guns fire in Gibraltar : 1/3 hits
1 fighter owned by the Germans lost in Gibraltar
Germans roll dice for 3 bombers, 4 fighters, 8 mech_infantrys and 4 tactical_bombers in Gibraltar, round 1 : 5/19 hits
British roll dice for 1 aaGun, 2 artilleries, 6 fighters and 1 infantry in Gibraltar, round 1 : 6/9 hits
1 fighter owned by the Americans , 1 artillery owned by the Americans , 1 aaGun owned by the Americans , 1 artillery owned by the British , 1 infantry owned by the Americans and 6 mech_infantrys owned by the Germans lost in Gibraltar
Germans roll dice for 3 bombers, 4 fighters, 2 mech_infantrys and 4 tactical_bombers in Gibraltar, round 2 : 8/13 hits
British roll dice for 5 fighters in Gibraltar, round 2 : 3/5 hits
4 fighters owned by the Americans , 1 fighter owned by the British , 1 mech_infantry owned by the Germans and 2 fighters owned by the Germans lost in Gibraltar
Germans win, taking Gibraltar from British with 3 bombers, 2 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Germans: 3 fighters and 7 mech_infantrys
Casualties for British: 1 artillery and 1 fighter
Casualties for Americans: 1 aaGun, 1 artillery, 5 fighters and 1 infantry
Non Combat Move - Germans
2 fighters and 4 tactical_bombers moved from Gibraltar to Spain
3 bombers moved from Gibraltar to Normandy Bordeaux
2 infantry moved from Normandy Bordeaux to Spain
1 infantry moved from Normandy Bordeaux to Spain
1 infantry moved from Normandy Bordeaux to Spain
2 infantry moved from Western Germany to 112 Sea Zone
2 carriers, 1 destroyer, 2 infantry, 7 submarines and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from Western Germany to France
2 armour moved from Germany to Eastern Poland
1 armour moved from Germany to Poland
3 mech_infantrys moved from Yugoslavia to Southern France
6 mech_infantrys moved from Romania to Bulgaria
2 mech_infantrys moved from Greece to Bulgaria
1 aaGun moved from Bessarabia to Eastern Poland
3 artilleries moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Southern France
1 bomber moved from Caucasus to Romania
1 tactical_bomber moved from 104 Sea Zone to Normandy Bordeaux
Place Units - Germans
7 infantry placed in Romania
1 bomber, 2 fighters and 1 tactical_bomber placed in Western Germany
1 destroyer placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern France: 1 mech_infantry
EDIT: Adding units owned by Germans to Eastern Poland: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3
Germans collect 48 PUs (3 lost to blockades); end with 48 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 52 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Territory Summary for Germans :
Gibraltar : 1 flag, 1 airfield, 1 harbour and 1 mech_infantry
Normandy Bordeaux : 2 aaGuns, 3 bombers, 4 infantry and 1 tactical_bomber
Southern France : 1 infantry and 2 mech_infantrys
France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
Romania : 1 bomber, 1 factory_major and 7 infantry
Poland : 1 aaGun, 1 armour and 1 infantry
Germany : 1 factory_major
Karelia : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag, 1 aaGun, 2 armour, 8 artilleries, 7 infantry and 1 mech_infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag
Caucasus : 1 flag, 1 artillery
112 Sea Zone : 1 destroyer
104 Sea Zone : 1 destroyer
Bulgaria : 1 flag, 8 mech_infantrys
Greece : 1 flag
Iraq : 1 flag, 9 armour, 3 artilleries, 1 infantry and 9 mech_infantrys
Northwest Persia : 1 flag, 1 aaGun
Yugoslavia : 1 flag, 3 artilleries
Spain : 2 fighters, 4 infantry and 4 tactical_bombers
Finland : 1 flag, 7 infantry
110 Sea Zone : 2 carriers, 1 destroyer, 7 submarines and 1 transport
Production/PUs Summary :
Germans : 51 / 57
Russians : 29 / 39
Japanese : 72 / 85
Americans : 52 / 72
Chinese : 2 / 2
British : 29 / 31
UK_Pacific : 0 / 0
Italians : 15 / 18
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 16 / 0
Dice Statistics:
Total
1 was rolled 37 times
2 was rolled 22 times
3 was rolled 12 times
4 was rolled 18 times
5 was rolled 23 times
6 was rolled 20 times
Average roll : 3.212
Median : 3.000
Variance : 2.641
Standard Deviation : 1.625
Total rolls : 132
Null / Other
1 was rolled 9 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 2.650
Median : 2.000
Variance : 2.316
Standard Deviation : 1.522
Total rolls : 20
Germans Combat
1 was rolled 17 times
2 was rolled 14 times
3 was rolled 10 times
4 was rolled 11 times
5 was rolled 19 times
6 was rolled 13 times
Average roll : 3.476
Median : 4.000
Variance : 0.723
Standard Deviation : 0.850
Total rolls : 84
French Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
British Combat
1 was rolled 9 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 2.650
Median : 2.000
Variance : 2.316
Standard Deviation : 1.522
Total rolls : 20
Russians Combat
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Americans Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
SONOFA…. :x :x
allies steal 3 more with the z97 sub on top of all the other dice. well, the dice bit us hard in the A$$ there dutch, sorry you have a partner with a LONG dark history of terrible dice. :lol:
Ridiculous bad dice. 4 hits out of 4 in Iraq… :x
Ridiculous bad dice. 4 hits out of 4 in Iraq… :x
even worse, was expecting to lose 0-1 ftrs in gib and lost THREE. :x
incredible british defense numbers. 9 of 20 dice were ones. i don’t know how it always happens to me. :lol:
there is one noncombat alteration i need to make i believe, will post very shortly.
originally wasn’t planning to do this, but after that devastation, i am going to.
well if your plan was to put some juicy targets out there and hope the dice kicked me in the nuts, it worked… :-P
wow, 8 complaining posts in a row. You done yet? :wink:
What does it matter to you, you won already, anyway, according to Bold.
@alexgreat:
wow, 8 complaining posts in a row. You done yet? :wink:
What does it matter to you, you won already, anyway, according to Bold.
ha, not even dice that good can save you… so what does that say? :wink:
typical for me - it’s called the curse of being clever. come up with a plan that should cut deep but the dice heavily reverse the fortunes. Atlanta axis knows what i’m talking about… :-P
but yeah, i’m over my frustration. fortunately we can afford
a fair amount of misfortune given our position. let’s see what
the russians do.
That is lots of complaining for dice that was not that bad.