sent a chat so we don’t clutter up this thread
X-DAP-04 TeamBoldDutch vs. Ancients for 1945
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we sure can’t hardly wait to see what you do. we are all on the edges of our seats! when do you think team ancients may be prepared to make the big US/Ch/UK move?
cheers
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by the way, i want to complement your french play. i have never seen the french so strong in round 7. :-o
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters and 1 infantry; Remaining resources: 4 PUs;Combat Move - Americans
1 armour moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
1 fighter moved from United Kingdom to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Egypt
1 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from New Guinea to 43 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Greece
1 infantry moved from 99 Sea Zone to Greece
1 mech_infantry moved from 99 Sea Zone to GreeceCombat - Americans
Battle in 43 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Greece
Battle in 104 Sea Zone
Americans attack with 4 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win, taking Greece from Germans with 4 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Egypt
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 armour and 1 infantry in Egypt, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Egypt, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Egypt
Americans win, taking Egypt from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 bomber moved from 43 Sea Zone to Northern Territory
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
7 submarines moved from 30 Sea Zone to 33 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
2 aaGuns, 1 carrier, 2 destroyers and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer moved from 28 Sea Zone to 26 Sea Zone
1 carrier moved from 92 Sea Zone to 109 Sea Zone
1 destroyer moved from 92 Sea Zone to 109 Sea Zone
1 destroyer moved from 92 Sea Zone to 109 Sea Zone
1 destroyer moved from 92 Sea Zone to 109 Sea Zone
1 transport moved from 92 Sea Zone to 109 Sea Zone
1 fighter moved from 104 Sea Zone to 109 Sea Zone
1 fighter moved from 104 Sea Zone to 109 Sea Zone
1 fighter moved from 104 Sea Zone to 92 Sea Zone
1 fighter moved from 104 Sea Zone to 92 Sea Zone
1 transport moved from 107 Sea Zone to 106 Sea Zone
1 aaGun moved from Eastern United States to New Brunswick Nova Scotia
1 transport moved from 107 Sea Zone to 101 Sea Zone
1 carrier moved from 28 Sea Zone to 26 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea ZonePlace Units - Americans
1 artillery and 1 infantry placed in Central United States
1 destroyer placed in 101 Sea Zone
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
SHOCK AND AWE!!! :-o :-o :-o
i am officially surprised.
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SHOCK AND AWE!!! :-o :-o :-o
i am officially surprised.
as, apparently, are the chinamen…
not by the hair of my chinny chin chin!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Sikang to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Tsinghai : 1 fighter and 16 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 46 / 76
Russians : 30 / 31
Japanese : 73 / 86
Americans : 54 / 78
Chinese : 3 / 3
British : 29 / 32
UK_Pacific : 0 / 0
Italians : 13 / 14
ANZAC : 10 / 28
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
hey hey!! standing by with the italian move.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - British
British buy 2 carriers; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Anglo Egyptian Sudan to Rhodesia
British take Rhodesia from Japanese
1 infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Japanese
2 infantry moved from Persia to Eastern Persia
1 artillery moved from Persia to Northwest Persia
2 infantry moved from Persia to Northwest Persia
2 fighters moved from Syria to Eastern Persia
1 fighter moved from Tsinghai to Northwest Persia
2 fighters moved from Bryansk to Northwest Persia
1 fighter moved from Anglo Egyptian Sudan to 81 Sea ZoneCombat - British
British creates battle in territory 106 Sea Zone
Battle in Eastern Persia
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Eastern Persia, round 1 : 0/4 hits
Japanese roll dice for 1 infantry in Eastern Persia, round 1 : 1/1 hits
1 infantry owned by the British lost in Eastern Persia
British roll dice for 2 fighters and 1 infantry in Eastern Persia, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits
British roll dice for 2 fighters and 1 infantry in Eastern Persia, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Eastern Persia, round 3 : 0/1 hits
British roll dice for 2 fighters and 1 infantry in Eastern Persia, round 4 : 1/3 hits
Japanese roll dice for 1 infantry in Eastern Persia, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Eastern Persia
British win, taking 106 Sea Zone from Germans, taking Eastern Persia from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Northwest Persia
British attack with 1 artillery, 3 fighters and 2 infantry
Germans defend with 1 armour and 2 mech_infantrys
British roll dice for 1 artillery, 3 fighters and 2 infantry in Northwest Persia, round 1 : 3/6 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Northwest Persia, round 1 : 1/3 hits
1 infantry owned by the British , 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for British: 1 infantry
Battle in 81 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 81 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
2 fighters moved from Eastern Persia to Persia
3 fighters moved from Northwest Persia to Persia
1 fighter moved from 81 Sea Zone to Egypt
1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
3 armour and 2 mech_infantrys moved from Syria to Persia
2 submarines moved from 97 Sea Zone to 98 Sea Zone
1 armour moved from Morocco to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 armour, 2 artilleries, 1 battleship, 1 carrier, 2 fighters, 3 infantry and 3 transports moved from 92 Sea Zone to 109 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 109 Sea Zone to United Kingdom
1 mech_infantry moved from Morocco to Tunisia
1 fighter moved from Gibraltar to 109 Sea Zone
2 fighters moved from United Kingdom to 109 Sea Zone
1 destroyer moved from 83 Sea Zone to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 submarine moved from 106 Sea Zone to 123 Sea ZonePlace Units - British
2 carriers placed in 109 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6,6,2,5,5,6,2,1,6
British collect 27 PUs (4 lost to blockades); end with 27 PUs totalTerritory Summary for British :
Belgian Congo : 1 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
Scotland : 1 airfield
Kenya : 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
Rhodesia : 1 mech_infantry
Tunisia : 1 mech_infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
123 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
Eire : 1 flag
109 Sea Zone : 1 battleship, 3 carriers, 1 destroyer, 3 fighters and 3 transports
Iraq : 1 flag
Eastern Persia : 1 flag, 1 infantry
Northwest Persia : 1 flag, 1 artillery and 1 infantry
Persia : 1 flag, 3 aaGuns, 5 armour, 2 artilleries, 1 factory_minor, 5 fighters, 16 infantry and 2 mech_infantrys
98 Sea Zone : 2 submarines
91 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 46 / 76
Russians : 30 / 31
Japanese : 71 / 86
Americans : 54 / 78
Chinese : 3 / 3
British : 31 / 27
UK_Pacific : 0 / 0
Italians : 13 / 14
ANZAC : 10 / 28
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
and here I thought my English is good enough to get the meaning of “standing by” about right.
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sorry guys some unexpected events came up last night. You can expect a post within the next few hours
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hey hey!! :wink:
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since you are ahead shouldn’t you be stalling? :wink:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Politics - Italians
Turning on Edit Mode
EDIT: Changing PUs for Italians from 14 to 13
EDIT: Turning off Edit ModePurchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 5 PUs;Combat Move - Italians
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
1 bomber moved from Normandy Bordeaux to United KingdomCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Italians roll dice for 1 submarine in 91 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 destroyer in 91 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 91 Sea Zone
Italians win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 0/2 hits
Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: harbour
Bombing raid in United Kingdom causes 14 damage total. Damaged units is as follows: factory_major = 8, harbour = 6Non Combat Move - Italians
2 bombers moved from United Kingdom to Southern Italy
1 aaGun and 3 infantry moved from Southern France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
2 aaGuns and 3 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
Italians collect 13 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for Italians :
Normandy Bordeaux : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 2 aaGuns, 1 factory_major and 3 infantry
Southern Italy : 1 airfield, 2 bombers, 1 factory_minor and 1 harbour
97 Sea Zone : 1 destroyer
91 Sea Zone : 1 submarine
110 Sea Zone : 1 fighter and 1 tactical_bomberProduction/PUs Summary :
Germans : 46 / 76
Russians : 30 / 31
Japanese : 71 / 86
Americans : 54 / 78
Chinese : 3 / 3
British : 31 / 27
UK_Pacific : 0 / 0
Italians : 13 / 23
ANZAC : 10 / 28
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
4 was rolled 4 times
6 was rolled 3 times
Average roll : 4.375
Median : 4.000
Variance : 2.286
Standard Deviation : 1.512
Total rolls : 8Null / Other
6 was rolled 2 times
Average roll : 6.000
Median : 6.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2British Combat
4 was rolled 3 times
Average roll : 4.000
Median : 4.000
Variance : 4.500
Standard Deviation : 2.121
Total rolls : 3Italians Combat
1 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
the bomber pilots continue to redeem the italian war effort.
i will be very busy this weekend. however, in about 4 hours i will have a window in which i can for sure post a german move. if you guys can get anzac up quickly then i will follow suit with a quick germany.
cheers
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ok… just sat down to plan the german move. it will be ready by the time you post anzac/FRANCE so trajan might want to start warming up those russians. let’s rock and roll boys, we have only 12 days left. :x
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Guys I have G8 ready and can post immediately after f7. I will do my best to check in regularly. Worst case I will be ready to post in 4 or 5 hours from now im going out for a movie.
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Enjoy.
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Thanks. I can post in the next 20 min b4 I leave if you post :-o
Cheers
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 tactical_bomber; Remaining resources: 5 PUs;Combat Move - ANZAC
1 submarine moved from 46 Sea Zone to 44 Sea Zone
1 armour moved from New Guinea to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 armour moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline IslandsCombat - ANZAC
Battle in Caroline Islands
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking Caroline Islands from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
2 aaGuns, 1 artillery, 2 infantry and 2 mech_infantrys moved from South Australia to Northern Territory
1 fighter moved from New Guinea to Northern Territory
1 fighter moved from New Guinea to Wake Island
1 tactical_bomber moved from New Guinea to Wake Island
1 cruiser moved from 46 Sea Zone to 33 Sea Zone
1 destroyer moved from 46 Sea Zone to 33 Sea ZonePlace Units - ANZAC
2 submarines placed in 62 Sea Zone
1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 harbour and 1 infantry
Queensland : 1 airfield and 1 harbour
Northern Territory : 2 aaGuns, 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 tactical_bomber
New Guinea : 1 airfield
Wake Island : 1 fighter and 1 tactical_bomber
Dutch New Guinea : 1 flag
44 Sea Zone : 1 flag, 1 submarine
33 Sea Zone : 1 cruiser, 1 destroyer, 2 fighters and 1 transport
62 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 46 / 76
Russians : 30 / 31
Japanese : 71 / 86
Americans : 54 / 78
Chinese : 3 / 3
British : 31 / 27
UK_Pacific : 0 / 0
Italians : 13 / 23
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Combat Move - French
Non Combat Move - French
2 infantry moved from Alexandria to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Iceland to United Kingdom
1 destroyer moved from 123 Sea Zone to 106 Sea Zone
2 cruisers and 1 destroyer moved from 123 Sea Zone to 109 Sea ZoneTurn Complete - French
Territory Summary for French :
Egypt : 5 infantry
United Kingdom : 1 fighter and 2 infantry
125 Sea Zone : 1 flag
106 Sea Zone : 1 destroyer
109 Sea Zone : 2 cruisers and 1 destroyerProduction/PUs Summary :
Germans : 46 / 76
Russians : 30 / 31
Japanese : 71 / 86
Americans : 54 / 78
Chinese : 3 / 3
British : 31 / 27
UK_Pacific : 0 / 0
Italians : 13 / 23
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
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