sent a chat so we don’t clutter up this thread
X-DAP-04 TeamBoldDutch vs. Ancients for 1945
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 airfield; Remaining resources: 5 PUs;Combat Move - ANZAC
2 infantry moved from Persia to Northwest Persia
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to BorneoAirborne Attack Move - ANZAC
Combat - ANZAC
Battle in Borneo
Battle in Northwest Persia
ANZAC attack with 2 infantry
Italians defend with 1 armour
Italians win, taking Borneo from Japanese with 1 armour remaining. Battle score for attacker is -6
Casualties for ANZAC: 2 infantryNon Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 46 Sea Zone
1 cruiser moved from 42 Sea Zone to 46 Sea Zone
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
1 fighter moved from Queensland to New Guinea
1 tactical_bomber moved from Queensland to New Guinea
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 55 Sea Zone
1 armour moved from Northern Territory to 55 Sea Zone
1 armour, 1 infantry and 1 transport moved from 55 Sea Zone to 46 Sea Zone
1 armour moved from 46 Sea Zone to New Guinea
1 infantry moved from 46 Sea Zone to New Guinea
1 aaGun and 2 infantry moved from Northern Territory to South Australia
2 mech_infantrys moved from Queensland to South Australia
1 artillery moved from New South Wales to South AustraliaPlace Units - ANZAC
1 airfield placed in New Guinea
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northwest Persia: 1 armour
EDIT: Changing ownership of Northwest Persia from Italians to ANZAC
EDIT: Adding units owned by ANZAC to Northwest Persia: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 23 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for ANZAC :
Borneo : 1 flag, 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
South Australia : 2 aaGuns, 1 artillery, 2 infantry and 2 mech_infantrys
New Guinea : 1 airfield, 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
43 Sea Zone : 1 transport
46 Sea Zone : 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Northwest Persia : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 57 / 72
Russians : 19 / 19
Japanese : 59 / 71
Americans : 55 / 75
Chinese : 3 / 3
British : 32 / 32
UK_Pacific : 0 / 0
Italians : 15 / 13
ANZAC : 18 / 28
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Aha of course italy wins it in local :roll:
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freaking forum dice hate me. There is no love lost by me either.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Combat Move - French
2 cruisers moved from 110 Sea Zone to 123 Sea Zone
1 destroyer moved from 110 Sea Zone to 123 Sea Zone
1 destroyer moved from 125 Sea Zone to 123 Sea Zone
1 fighter moved from Scotland to Iceland
1 infantry moved from Scotland to United Kingdom
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Tobruk to AlexandriaCombat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Iceland : 1 fighter
Trans-Jordan : 1 infantry
Alexandria : 3 infantry
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
125 Sea Zone : 1 flag
123 Sea Zone : 2 cruisers and 2 destroyersProduction/PUs Summary :
Germans : 57 / 72
Russians : 19 / 19
Japanese : 59 / 71
Americans : 55 / 75
Chinese : 3 / 3
British : 32 / 32
UK_Pacific : 0 / 0
Italians : 15 / 13
ANZAC : 18 / 28
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
marti is back up it would appear
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lucky for you marti didn’t roll nw persia. :x
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ME, you didn’t do your USA edit. i will take care of it before i do germany 7.
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hey guys, just realized during our planning i accidentally somehow fired a live shot! had no intention of doing so, thought i was operating from local mode. please disregard. if we attack z110, we have to ask if you are scrambling anyway.
turn will hopefully come tomorrow and if not, then monday. i have a very busy day tomorrow.
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i have a little time to look at this - doubt i’ll be able to get a move off until tonight at earliest, but ya never know.
just so you know alex and traj, there was one marti roll that went out for 8 submarines against your submarine in z110. a destroyer was also sent into the zone, and the subs got a hit. that was the only roll that went out, really baffled don’t know how i managed to open that map in pbem mode rather than local… :-o as i said, if it was intentionally going live, i would have asked for a scramble choice.
cheers
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Hear you loud and clear and no worries. Look forward to seeing G7.
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ok, just waiting to hear back from dutch - should be able to post tonight - if not, then def tomorrow.
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from this side, nobody is going to rush you
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understood - don’t feel rushed, i just like to give updates for when you can expect the move. that’s really all i’m looking for when i ask if a move is coming soon as well.
cheers
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This delay was my bad; my Sunday was too busy to review the situation with Bold.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 factory_major and 3 fighters; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 12 Sea Zone: 1 mech_infantry and 1 transport
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Wake Island: 1 mech_infantry
EDIT: Changing PUs for Italians from 13 to 14
EDIT: Turning off Edit Mode
2 destroyers and 8 submarines moved from 112 Sea Zone to 110 Sea Zone
2 bombers moved from Germany to 110 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
1 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
1 armour moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus -
Need scramble orders in z110. It is suicide, but maybe you get the 2 dd…
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No scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 factory_major and 3 fighters; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 12 Sea Zone: 1 mech_infantry and 1 transport
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Wake Island: 1 mech_infantry
EDIT: Changing PUs for Italians from 13 to 14
EDIT: Turning off Edit Mode
2 destroyers and 8 submarines moved from 112 Sea Zone to 110 Sea Zone
2 bombers moved from Germany to 110 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
1 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
1 armour moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to CaucasusCombat - Germans
Battle in 110 Sea Zone
Germans attack with 2 bombers, 2 destroyers, 8 submarines and 1 tactical_bomber; Italians loiter and taunt with
Russians defend with 1 submarine
Germans roll dice for 8 submarines in 110 Sea Zone, round 1 : 1/8 hits
1 submarine owned by the Russians lost in 110 Sea Zone
Germans win with 2 bombers, 2 destroyers, 8 submarines and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Northwest Persia
Germans attack with 1 armour and 2 mech_infantrys
ANZAC defend with 2 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Northwest Persia, round 1 : 1/3 hits
ANZAC roll dice for 2 infantry in Northwest Persia, round 1 : 0/2 hits
1 infantry owned by the ANZAC lost in Northwest Persia
Germans roll dice for 1 armour and 2 mech_infantrys in Northwest Persia, round 2 : 1/3 hits
ANZAC roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Northwest Persia
Germans win, taking Northwest Persia from ANZAC with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantryNon Combat Move - Germans
1 aaGun, 4 artilleries and 7 infantry moved from Rostov to Caucasus
1 aaGun, 3 artilleries and 5 infantry moved from Western Ukraine to Eastern Poland
3 mech_infantrys moved from Germany to Romania
1 infantry moved from Northern Italy to Southern Italy
1 mech_infantry and 4 tactical_bombers moved from Western Germany to Southern Italy
2 fighters moved from 112 Sea Zone to Southern Italy
1 carrier, 1 destroyer and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to Southern France
2 bombers moved from 110 Sea Zone to Normandy Bordeaux
3 artilleries and 4 infantry moved from Normandy Bordeaux to Southern France
1 mech_infantry moved from Normandy Bordeaux to Southern France
3 aaGuns and 2 infantry moved from Western Germany to France
1 aaGun and 1 infantry moved from Novgorod to Baltic States
2 infantry moved from Norway to Finland
6 mech_infantrys moved from Karelia to Baltic States
1 infantry moved from Archangel to Belarus
1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Germany to Southern ItalyPlace Units - Germans
1 factory_major placed in Romania
1 bomber and 3 fighters placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,3,1
Germans collect 54 PUs (4 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag
Normandy Bordeaux : 2 bombers, 8 mech_infantrys and 1 tactical_bomber
Southern France : 3 artilleries, 4 infantry and 2 mech_infantrys
France : 1 flag, 3 aaGuns, 1 airfield, 1 factory_minor and 2 infantry
Western Germany : 1 airfield, 1 bomber, 1 factory_major, 3 fighters and 1 harbour
Romania : 1 factory_major and 3 mech_infantrys
Germany : 1 factory_major
Southern Italy : 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag, 1 aaGun, 1 infantry and 6 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 1 aaGun, 3 artilleries and 5 infantry
Bessarabia : 1 flag
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 1 aaGun, 9 armour, 4 artilleries, 7 infantry and 9 mech_infantrys
104 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
Northwest Persia : 1 flag, 1 armour and 2 mech_infantrys
Yugoslavia : 1 flag
Finland : 1 flag, 7 infantry
110 Sea Zone : 1 carrier, 2 destroyers, 8 submarines and 1 transportProduction/PUs Summary :
Germans : 58 / 76
Russians : 18 / 19
Japanese : 59 / 71
Americans : 55 / 75
Chinese : 3 / 3
British : 32 / 32
UK_Pacific : 0 / 0
Italians : 15 / 14
ANZAC : 18 / 28
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.350
Standard Deviation : 1.162
Total rolls : 21Null / Other
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4ANZAC Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Germans Combat
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.571
Median : 4.000
Variance : 1.385
Standard Deviation : 1.177
Total rolls : 14 -
a very solid convoy roll. :-o
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