sent a chat so we don’t clutter up this thread
X-DAP-04 TeamBoldDutch vs. Ancients for 1945
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@alexgreat:
I am not a native speaker, come on, let me know!
It means ‘‘exactly’’
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Wow, this is a close game :-o
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Wow, this is a close game :-o
hey DeadTom, i’m just curious, how did you come to that evaluation?
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yea, you scare the hell out of Boldfresh!!
Maybe DeadTom is referring to the level of IPCs. Quite close for round 9.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Politics - Americans
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 submarine moved from 16 Sea Zone to 23 Sea Zone
1 fighter moved from Midway to 23 Sea Zone
1 fighter moved from Hawaiian Islands to 23 Sea Zone
1 bomber moved from New Guinea to 44 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 23 Sea ZoneCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber in 44 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber in 44 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 23 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 4 fighters in 23 Sea Zone, round 1 : 1/4 hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 1 : 2/3 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 29 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 31 Sea Zone
1 submarine moved from 26 Sea Zone to 31 Sea Zone
1 carrier moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from 23 Sea Zone to 33 Sea Zone
1 fighter moved from 23 Sea Zone to 33 Sea Zone
1 fighter moved from 23 Sea Zone to 33 Sea Zone
1 fighter moved from 34 Sea Zone to 33 Sea Zone
1 fighter moved from 34 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to Caroline Islands
1 fighter moved from 23 Sea Zone to 33 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
5 fighters moved from Eastern United States to 91 Sea Zone
1 bomber moved from 44 Sea Zone to Caroline IslandsPlace Units - Americans
1 carrier placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 destroyer and 2 submarines placed in 10 Sea Zone
1 tactical_bomber placed in Western United States
Americans undo move 5.
1 submarine placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
5 US ftr > 3 UK AC
Small edit -
no problem on the edit. you posting china/UK soon Me?
cheers
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Politics - British
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - British
British buy 2 aaGuns, 5 infantry and 1 mech_infantry; Remaining resources: 2 PUs;Combat Move - British
1 submarine moved from 106 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from Persia to 80 Sea Zone
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Tanganyika Territory to Rhodesia
British take Rhodesia from JapaneseCombat - British
Battle in 104 Sea Zone
British attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
British win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for British: 1 submarine
Battle in Northwest Persia
British attack with 1 infantry
Germans defend with 1 aaGun
British win, taking Northwest Persia from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in 80 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
1 mech_infantry moved from Anglo Egyptian Sudan to Angola
British take Angola from Neutral_True
1 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Tobruk to Egypt
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to United Kingdom
2 fighters moved from 104 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Rio de Oro
British take Rio de Oro from Neutral_True
1 armour moved from Morocco to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 89 Sea Zone
1 armour moved from 89 Sea Zone to Venezuela
British take Venezuela from Neutral_True
1 fighter moved from 80 Sea Zone to Persia
5 fighters moved from Persia to Egypt
1 tactical_bomber moved from Persia to EgyptPlace Units - British
2 aaGuns and 1 infantry placed in Egypt
2 infantry and 1 mech_infantry placed in Persia
2 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 34 PUs totalTerritory Summary for British :
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 aaGuns, 2 armour, 1 factory_minor, 5 fighters, 1 harbour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Rio de Oro : 1 flag, 1 infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 6 infantry
Rhodesia : 1 infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag
89 Sea Zone : 1 transport
Eire : 1 flag
109 Sea Zone : 1 transport
Angola : 1 flag, 2 infantry and 1 mech_infantry
97 Sea Zone : 1 submarine
Venezuela : 1 flag, 1 armour and 2 infantry
Northwest Persia : 1 flag, 2 infantry
Persia : 1 flag, 3 aaGuns, 2 armour, 5 artilleries, 1 factory_minor, 2 fighters, 10 infantry and 3 mech_infantrys
91 Sea Zone : 1 battleship, 3 carriers, 1 destroyer, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 44 / 57
Russians : 38 / 39
Japanese : 75 / 86
Americans : 52 / 74
Chinese : 0 / 2
British : 32 / 34
UK_Pacific : 0 / 0
Italians : 15 / 18
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 10 / 0 -
2UK ftr are still on 1 US AC
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you posting china/UK soon Me?
B, you forget that there is no China to post at the moment. 8-)
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you posting china/UK soon Me?
B, you forget that there is no China to post at the moment. 8-)
:-o
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ugh computer froze before i finished the italian move… going to run dice again and edit to match the first run of portugal… we still need convoy dice too.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Spain to Portugal
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Portugal
1 submarine moved from 110 Sea Zone to 109 Sea ZoneCombat - Italians
Battle in 109 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 109 Sea Zone
Italians roll dice for 1 submarine in 109 Sea Zone, round 1 : 0/1 hits
Italians win, taking 109 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Portugal
Italians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Neutral_True defend with 2 infantry
Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Portugal, round 1 : 1/3 hits
Neutral_True roll dice for 2 infantry in Portugal, round 1 : 0/2 hits
1 infantry owned by the Neutral_True lost in Portugal
Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Portugal, round 2 : 1/3 hits
Neutral_True roll dice for 1 infantry in Portugal, round 2 : 0/1 hits
1 infantry owned by the Neutral_True lost in Portugal
Italians win, taking Portugal from Neutral_True with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Portugal: 1 infantry
EDIT: Changing ownership of Portugal from Italians to Neutral_Allies
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Portugal to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
2 bombers moved from Southern Italy to 100 Sea Zone
2 bombers moved from 100 Sea Zone to Shensi
2 aaGuns and 3 infantry moved from Southern France to Spain
1 carrier moved from 110 Sea Zone to 112 Sea ZonePlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for Italians :
Shensi : 2 bombers
Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
112 Sea Zone : 1 carrier
109 Sea Zone : 1 flag, 1 submarine
97 Sea Zone : 1 destroyer
Spain : 1 flag, 4 aaGuns, 1 artillery and 4 infantry
110 Sea Zone : 1 fighter and 1 tactical_bomberProduction/PUs Summary :
Germans : 44 / 57
Russians : 38 / 39
Japanese : 75 / 86
Americans : 52 / 74
Chinese : 0 / 2
British : 32 / 34
UK_Pacific : 0 / 0
Italians : 15 / 25
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 1 / 0
Neutral_True : 9 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.917
Median : 4.500
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12Null / Other
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Neutral_True Combat
3 was rolled 1 times
5 was rolled 2 times
Average roll : 4.333
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Italians Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.571
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7 -
@alexgreat:
yea, you scare the hell out of Boldfresh!!
Maybe DeadTom is referring to the level of IPCs. Quite close for round 9.
:evil:
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need to edit that.
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ftr/tac to z112
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tac to southern france instead.
as i understand, you have 6 US ftrs on 3 UK acc’s in z91. and 2 UK ftrs on 1 US acc, with 1 US acc empty. if this is incorrect, please let me know right away.
thanks
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That is incorrect.
5 US ftr > 3 UK AC
No empty US AC.
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Ok so u have a uk acc with 1 us ftr and a us acc with 1 us ftr. Thats fine go ahead with anz.
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just a second, may still want to reposition italian air.
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