sent a chat so we don’t clutter up this thread
X-DAP-04 TeamBoldDutch vs. Ancients for 1945
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away, he returns tonight. are we close to the deadline already?
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@alexgreat:
away, he returns tonight. are we close to the deadline already?
Not sure. I think we have another month at least. Just wondering since trajan hasnt checked in for 4 days. I figured he may have locked himself in a room to read the art of war and isnt coming out till hes done… :wink:
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@alexgreat:
away, he returns tonight. are we close to the deadline already?
the deadline is february 28th.
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Apologies for the delay all, I was out of town and didn’t have board access.
We’ll get something up tomorrow evening at the latest. -
Apologies for the delay all, I was out of town and didn’t have board access.
We’ll get something up tomorrow evening at the latest.sounds good. i think Dutch is ready with Japan, so we can get you guys right into the meat of US/China/UK immediately after Trajan’s move.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Russians
Russians buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 infantry moved from Samara to Tambov
1 infantry moved from Samara to Tambov
1 infantry moved from Samara to Volgograd
1 bomber moved from Russia to Tambov
1 fighter moved from Russia to Volgograd
1 fighter moved from Russia to Smolensk
30 infantry moved from Russia to Bryansk
8 artilleries moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Tambov
1 submarine moved from 125 Sea Zone to 110 Sea ZoneCombat - Russians
Battle in Tambov
Russians attack with 1 bomber, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Tambov, round 1 : 1/4 hits
Germans roll dice for 1 artillery and 1 infantry in Tambov, round 1 : 2/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
retreated to Tambov
Germans win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 1 : 1/2 hits
Germans roll dice for 1 infantry in Smolensk, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 8 artilleries and 30 infantry
Germans defend with 1 infantry
Russians roll dice for 8 artilleries and 30 infantry in Bryansk, round 1 : 9/38 hits
Italians roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 8 artilleries and 30 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Volgograd, round 1 : 0/2 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 1 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Volgograd, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Russia to Bryansk
2 armour and 5 mech_infantrys moved from Samara to Bryansk
2 aaGuns and 12 infantry moved from Novosibirsk to Samara
1 fighter moved from Volgograd to Samara
1 fighter moved from Smolensk to Samara
1 tactical_bomber moved from Tambov to Russia
1 bomber moved from Tambov to RussiaPlace Units - Russians
2 armour and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Japanese
Japanese repair 6 damage on 6 factory_minors; Remaining resources: 75 PUs; 6 SuicideAttackTokens;
Japanese buy 2 carriers, 4 destroyers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Szechwan to Sikang
2 bombers moved from French Indo China to Sikang
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 artillery moved from India to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 armour moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 39 Sea Zone to 72 Sea Zone
1 armour moved from 72 Sea Zone to Kenya
1 artillery moved from 72 Sea Zone to Tanganyika Territory
1 artillery moved from 72 Sea Zone to French Madagascar
1 infantry moved from 72 Sea Zone to Kenya
1 infantry moved from 72 Sea Zone to Tanganyika Territory
1 infantry moved from 72 Sea Zone to French Madagascar
1 tactical_bomber moved from 80 Sea Zone to 81 Sea Zone
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from Japan to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 31 Sea ZoneCombat - Japanese
Battle in Sikang
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Sikang, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Sikang, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Caroline Islands
Battle in Kenya
Battle in Ceylon
Battle in Tanganyika Territory
Battle in French Madagascar
Battle in 31 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 31 Sea Zone
Japanese roll dice for 1 submarine in 31 Sea Zone, round 1 : 1/1 hits
Japanese win, taking Caroline Islands from Americans, taking Kenya from British, taking Ceylon from UK_Pacific, taking Tanganyika Territory from British, taking French Madagascar from French with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 1 : 1/3 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 81 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Japanese
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 81 Sea Zone to 72 Sea Zone
1 carrier and 1 fighter moved from 80 Sea Zone to 72 Sea Zone
1 destroyer moved from 39 Sea Zone to 72 Sea Zone
1 battleship, 1 cruiser and 1 transport moved from 80 Sea Zone to 39 Sea Zone
2 bombers moved from Sikang to French Indo China
5 artilleries and 4 infantry moved from Szechwan to Shensi
2 infantry moved from Suiyuyan to Shensi
1 fighter moved from Yunnan to Shensi
1 aaGun, 1 artillery and 1 infantry moved from Burma to India
1 armour moved from Burma to French Indo China
2 infantry moved from Yunnan to Szechwan
1 fighter moved from 6 Sea Zone to Japan
1 tactical_bomber moved from Philippines to 33 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 submarine moved from 36 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Yunnan to India
1 fighter moved from Philippines to French Indo China
1 fighter and 1 tactical_bomber moved from Philippines to 39 Sea Zone
1 tactical_bomber moved from Yunnan to Shensi
1 battleship, 4 carriers, 3 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from 39 Sea Zone to India
1 tactical_bomber moved from 39 Sea Zone to IndiaPlace Units - Japanese
1 infantry and 2 mech_infantrys placed in French Indo China
1 carrier and 2 destroyers placed in 39 Sea Zone
1 carrier and 2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
Map little edit to unconstested landing spots. I mixed up the art and armor. Use this map please.
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OK, another quick map edit. Cruiser to z72 instead of 39 on non-com.
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Ancients: you never specified whether the 2 anzac ftrs in z42 were on the same US acc or on separate acc. Anytime there are carriers that are carrying ftrs not from their own country, it should be specified what is on what acc. The reason is, tripleA does not track it, it must be manually specified on the turn it occurs. Let me know if this does not makes sense, but please be specific in the future.
in z110, for example, it was clear that the US ftrs are on the US acc because they were moved there during the US turn. however, since you moved the US fleet to z42 first, then flew anzac ftrs to join that fleet on US acc(s), it is not clear if you intend them to be on the same or different accs.
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They probably want it on the same carrier, makes more sense when you want to move a carrier out to snipe something and then land back on it.
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Cow. when. will. you. ever. learn.
If they are on two separate carriers, then the carriers can go in different directions and deliver 1 ftr to each, so the answer is quite often not obvious and could make sense in many different configurations.
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you will rarely want figs on separate carriers in global.
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The territories you want reach on are clustered together.
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2 ANZAC ftrs are on the same AC
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 4 fighters; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from 42 Sea Zone to 33 Sea Zone
1 submarine moved from 46 Sea Zone to 33 Sea Zone
2 carriers, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
1 bomber moved from Queensland to Caroline Islands
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 mech_infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 mech_infantry moved from 44 Sea Zone to CelebesAirborne Attack Move - Americans
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sz33 OOL?
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you made a moosteak. your bomber is attacking caroline island for some reason.
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Miss clicking is super easy.
Wonder if usa is going sz 35 after this.
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