sent a chat so we don’t clutter up this thread
X-DAP-04 TeamBoldDutch vs. Ancients for 1945
-
Forgot UK DD sz71>70. Please adjust or we will after Italy
-
No problem. Move coming tomorrow.
-
No aggression @_@?
-
@Cow:
No aggression @_@?
SheMoo, I know you have a low self-esteem, and feel compelled to make constant annoying posts on other people’s boards in order to feel good about your fairy cattle ways, but please take your four hooves and utter to another board to get your daily need of affirmation fulfilled. We are indeed trying to have a match here; one that does not involve your Royal Vealness. You are not invited or welcome on this discussion board. The last thing the Ancients or our team need is a loud mouthed cud-chewer coming on here and berating and second guessing how one chooses to play in this match. Instead, just make your mutton comments to your imaginary friend instead; or, if your OCD condition is too much and you just have to moo and brey about it because you just have no control over yourself, and the medication from the Vet only helps so much, please start another board specifically designed for flying insecure livestock to go and post to let the whole non-cattle world know just how smart and special they are because they would have done everything different and perfect.
I understand, you just want everyone to know just how special and smart you are. I get it. Everyone gets it. You are special and smart, OK? Now please take it to another board and leave us fools alone.
-
I am certain you berate your own team mate as well. Its not much better to start the bidding process for the next game in the current game’s thread, supremely confident in your own skills that you are. Just in case there is a blind eye turned to this.
pls let me know if interpreted something the wrong way.
-
@alexgreat:
I am certain you berate your own team mate as well. Its not much better to start the bidding process for the next game in the current game’s thread, supremely confident in your own skills that you are. Just in case there is a blind eye turned to this.
pls let me know if interpreted something the wrong way.
PM’s sent.
-
@alexgreat:
pls let me know if interpreted something the wrong way.
I’m not down with any posts like that (starting bidding for another game in a different game’s thread) and I certainly never tell oppoents that the game is over and they need to resign. I just keep playing until it’s over. I will play Cow in a game soon enough, either in this tournament if we win this game, or a game independant from the tourny if we lose this game. Either way he will go down soon enough, just like last time I played him. I also do not pressure opponents to hurry it along like some (no names being mentioned here 8-) ).
-
You are garbage in aa50. All you do is buy bombers for germany and pray you can sink that naval when it comes. Anyone can do that.
-
There is a reason why zhukov, yoshi, and yam, every year, are always winning here. According to probability they should lose a bit more.
I played to experiment with battlemaps and pbf. Doing a turn is slower, always checking jen’s movements. UK did some crazy 2% last ditch effort attack on my Germany and he took it, that is how I lost my tournament game so I did not see a reason to stick around the forum if I was not in the tournament, I rushed all my other games to resolve it quicker, in your case I did not post gg or anything to let you know I was leaving the forum for awhile.
In fact I am only active in tournaments.
Maybe I play more aa50 if they keep the triple a bracket around.
-
Last night is when I realized that triple a is on this thing now (outside of global).
-
GL HF Ancients.
-
DD, check your email.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Italians
Italians buy nothing; Remaining resources: 27 PUs;Combat Move - Italians
1 armour moved from Bryansk to Rostov
1 bomber moved from Southern Italy to Rostov
1 bomber moved from Southern Italy to Holland Belgium
1 infantry moved from France to Holland Belgium
2 artilleries and 1 infantry moved from France to Normandy BordeauxCombat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 1 : 1/2 hits
British roll dice for 1 infantry in Holland Belgium, round 1 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 2 artilleries and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 1 : 0/3 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 1 : 0/1 hits
Italians roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 0/3 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 2 artilleries in Normandy Bordeaux, round 3 : 0/2 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits
Italians roll dice for 2 artilleries in Normandy Bordeaux, round 4 : 0/2 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits
Italians roll dice for 2 artilleries in Normandy Bordeaux, round 5 : 1/2 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 5 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Italians lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 1 artillery remaining. Battle score for attacker is -4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Rostov
Italians attack with 1 armour and 1 bomber
British defend with 1 mech_infantry
Italians roll dice for 1 armour and 1 bomber in Rostov, round 1 : 1/2 hits
Russians roll dice for 1 mech_infantry in Rostov, round 1 : 0/1 hits
1 mech_infantry owned by the British lost in Rostov
Italians win, taking Rostov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
2 aaGuns moved from France to Normandy Bordeaux
1 bomber moved from Holland Belgium to Southern Italy
3 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Rostov to YugoslaviaTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
Italians collect 10 PUs (6 lost to blockades); end with 37 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Adding units owned by Italians to Southern Italy: 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for Italians :
Normandy Bordeaux : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Holland Belgium : 1 infantry
Northern Italy : 1 factory_major and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
Bryansk : 1 flag
Rostov : 1 flag, 1 armour
Yugoslavia : 1 bomberProduction/PUs Summary :
Germans : 51 / 63
Russians : 24 / 24
Japanese : 65 / 81
Americans : 52 / 72
Chinese : 3 / 3
British : 34 / 40
UK_Pacific : 2 / 0
Italians : 16 / 42
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.931
Median : 4.000
Variance : 0.964
Standard Deviation : 0.982
Total rolls : 29Null / Other
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.600
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 4.312
Median : 4.500
Variance : 0.933
Standard Deviation : 0.966
Total rolls : 16 -
4.3 average roll by italy… SWEET!!! :-P
-
these italians have sucked from the first moment of this war until now… :-o
-
You are rich now, I am sure they will come back on land and sea with a vengeance.
-
i guess only the bomber pilots have any competence… :roll:
-
@alexgreat:
You are rich now, I am sure they will come back on land and sea with a vengeance.
hahahahah, that’s a good one. the italians never do anything with a vengeance. except SUCK.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
3 fighters moved from Queensland to 34 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 3 fighters in 34 Sea Zone, round 1 : 2/3 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in JavaNon Combat Move - ANZAC
2 fighters moved from 34 Sea Zone to 42 Sea Zone
1 fighter moved from 34 Sea Zone to New Guinea
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 cruiser moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from South Australia to New South Wales
1 artillery moved from South Australia to New South Wales
2 infantry moved from Iraq to Persia
1 tactical_bomber moved from New South Wales to Queensland
1 mech_infantry moved from New South Wales to Queensland
1 infantry moved from South Australia to Northern Territory
1 aaGun moved from South Australia to Northern Territory
1 armour moved from Queensland to Northern Territory
1 infantry moved from South Australia to Northern TerritoryPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 fighter, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
Northern Territory : 1 aaGun, 1 armour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 aaGun
New Guinea : 1 fighter
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 cruiser, 2 fighters, 1 submarine and 1 transport
62 Sea Zone : 1 destroyer and 1 transport
Persia : 2 infantryProduction/PUs Summary :
Germans : 51 / 63
Russians : 24 / 24
Japanese : 61 / 81
Americans : 52 / 72
Chinese : 3 / 3
British : 34 / 40
UK_Pacific : 2 / 0
Italians : 16 / 42
ANZAC : 14 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Combat Move - French
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea ZoneCombat - French
Battle in 125 Sea Zone
French attack with 1 destroyer and 1 fighter; Russians loiter and taunt with
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
French roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 1 : 2/2 hits
1 submarine owned by the Germans lost in 125 Sea Zone
French win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - French
1 fighter moved from 125 Sea Zone to Scotland
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
2 cruisers moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to Scotland
1 infantry moved from Iraq to Trans-Jordan
2 infantry moved from Tobruk to Alexandria
1 infantry moved from Libya to TobrukTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
Alexandria : 2 infantry
Egypt : 1 infantry
Scotland : 1 fighter and 1 infantry
United Kingdom : 1 infantry
Tobruk : 1 infantry
125 Sea Zone : 1 flag, 1 destroyer
110 Sea Zone : 2 cruisers and 1 destroyerProduction/PUs Summary :
Germans : 51 / 63
Russians : 24 / 24
Japanese : 61 / 81
Americans : 52 / 72
Chinese : 3 / 3
British : 34 / 40
UK_Pacific : 2 / 0
Italians : 16 / 42
ANZAC : 14 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Suggested Topics
