X-DAP-04 TeamBoldDutch vs. Ancients for 1945

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Purchase Units - Russians
                Russians repair 5 damage on 5 factory_majors; Remaining resources: 27 PUs;
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Archangel to Novgorod
                1 infantry moved from Ukraine to Western Ukraine
                1 bomber moved from Archangel to Western Ukraine
                1 fighter moved from Russia to Western Ukraine
                1 tactical_bomber moved from Archangel to Novgorod
                1 fighter moved from Russia to Novgorod

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 1 bomber, 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 bomber, 1 fighter and 1 infantry in Western Ukraine, round 1 :  1/3 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Novgorod
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 1 :  1/3 hits
                        Germans roll dice for 1 infantry in Novgorod, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 aaGuns, 1 armour, 13 infantry and 6 mech_infantrys moved from Archangel to Vologda
                1 mech_infantry moved from Bryansk to Vologda
                1 armour moved from Bryansk to Vologda
                7 infantry moved from Russia to Vologda
                2 aaGuns, 1 armour, 2 artilleries and 13 infantry moved from Bryansk to Russia
                1 bomber moved from Western Ukraine to Russia
                1 tactical_bomber moved from Novgorod to Russia
                1 fighter moved from Novgorod to Vologda
                1 fighter moved from Western Ukraine to Russia
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 12 infantry moved from Yenisey to Timguska

    Place Units - Russians
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total

  • '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 destroyers, 1 harbour and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 artilleries, 2 infantry and 1 mech_infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                7 infantry moved from Yunnan to Burma
                2 bombers moved from French Indo China to India
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Japan to 16 Sea Zone
                1 fighter moved from 6 Sea Zone to 16 Sea Zone

    Combat - Japanese
                Strategic bombing raid in India
                        AA guns fire in India :  0/2 hits
                    Bombing raid in India rolls: 3,3 and causes: 6 damage to unit: factory_major
                    Bombing raid in India causes 6 damage total.
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 1 :  0/3 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    retreated to 16 Sea Zone
                    Americans win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Japanese
                1 artillery moved from French Indo China to Yunnan
                1 artillery moved from French Indo China to Yunnan
                1 artillery moved from French Indo China to Yunnan
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to French Indo China
                1 infantry moved from 36 Sea Zone to French Indo China
                1 infantry moved from Java to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
                1 infantry moved from 38 Sea Zone to Burma
                1 artillery moved from 38 Sea Zone to Burma
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
                1 infantry moved from 38 Sea Zone to Burma
                1 carrier moved from 42 Sea Zone to 38 Sea Zone
                1 carrier moved from 42 Sea Zone to 38 Sea Zone
                1 cruiser moved from 42 Sea Zone to 38 Sea Zone
                1 battleship moved from 42 Sea Zone to 38 Sea Zone
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 38 Sea Zone
                1 battleship moved from 42 Sea Zone to 36 Sea Zone
                1 fighter moved from 16 Sea Zone to 6 Sea Zone
                1 fighter moved from 16 Sea Zone to Japan
                2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                2 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China
                1 armour moved from Kweichow to Burma
                1 fighter moved from Chahar to Kweichow
                3 artilleries and 6 infantry moved from Kweichow to Yunnan
                1 aaGun moved from Kweichow to Yunnan
                1 fighter moved from French Indo China to Kweichow
                1 tactical_bomber moved from French Indo China to Kweichow
                1 infantry moved from Chahar to Suiyuyan
                2 infantry moved from Jehol to Chahar
                1 bomber moved from India to French Indo China
                1 bomber moved from India to French Indo China
                1 fighter moved from Kweichow to French Indo China
                1 fighter moved from 6 Sea Zone to French Indo China
                1 tactical_bomber moved from Japan to French Indo China
                1 fighter moved from Japan to 6 Sea Zone
                1 tactical_bomber moved from Kweichow to French Indo China

    Place Units - Japanese
                1 armour placed in French Indo China
                2 destroyers placed in 36 Sea Zone
                1 destroyer and 3 submarines placed in 6 Sea Zone
                1 harbour placed in Shan State

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 64 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

  • '10

    Edited one ftr to Japan.  Use this map please.

    04Cjap.tsvg

  • '12

    that looked like one of my signature rounds.  missed the sub and got minimum bombing rolls.  :lol:  nah, i would have gotten a bomber shot down and THEN rolled minimum.

  • '12

    decision time.

  • '17 '16 '15 '12

    Two words. So many meanings.

  • '12

    @alexgreat:

    Two words. So many meanings.

    :lol: decisions decisions…

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Solomon Islands to 49 Sea Zone
                1 artillery and 1 transport moved from 49 Sea Zone to 33 Sea Zone
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from Queensland to Caroline Islands
                1 tactical_bomber moved from Queensland to Caroline Islands
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
                1 carrier moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from 26 Sea Zone to 33 Sea Zone
                1 submarine moved from 26 Sea Zone to 33 Sea Zone

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        AA guns fire in Caroline Islands :  0/2 hits
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 1 :  2/3 hits
                        Americans roll dice for 1 artillery, 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Caroline Islands, round 1 :  3/5 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 :  1/2 hits
                        2 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from Caroline Islands to New Britain
                1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 destroyer moved from 10 Sea Zone to 30 Sea Zone
                1 carrier moved from 10 Sea Zone to 30 Sea Zone
                1 submarine moved from 16 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 armour moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 2 destroyers, 5 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 109 Sea Zone
                1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
                1 fighter moved from Gibraltar to United Kingdom
                1 fighter moved from Gibraltar to United Kingdom
                1 fighter moved from Gibraltar to United Kingdom
                1 fighter moved from Gibraltar to United Kingdom
                1 artillery, 1 carrier, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
                1 fighter moved from 33 Sea Zone to New Britain

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from New Britain: 1 fighter
                EDIT: Adding units owned by Americans to Queensland: 1 fighter
                EDIT: Turning off Edit Mode
                1 destroyer placed in 101 Sea Zone
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

  • '17 '16 '15 '12

    One edit, apologies.

    Fighter moved from SZ 54 to 33 in CM phase, was not involved in a fight. Sent it from SZ 54 to Queensland, instead.

  • '12

    anyone know the whereabouts of Me1945?

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Sikang
                1 fighter moved from Tsinghai to Sikang
                2 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 1 :  2/2 hits
                        Japanese roll dice for 1 infantry in Sikang, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Shensi, round 1 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 1 :  0/1 hits
                        Chinese roll dice for 2 infantry in Shensi, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Tsinghai
                1 infantry moved from Kansu to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Tsinghai : 1 fighter and 16 infantry

    Production/PUs Summary :

    Germans : 43 / 54
        Russians : 33 / 33
        Japanese : 62 / 69
        Americans : 52 / 72
        Chinese : 3 / 3
        British : 31 / 36
        UK_Pacific : 5 / 6
        Italians : 14 / 14
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Combat Move - British
                1 infantry moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 mech_infantry moved from Kenya to Ethiopia
                      British take Ethiopia from Italians
                1 infantry moved from Persia to Iraq
                1 artillery moved from Trans-Jordan to Iraq
                1 infantry moved from Trans-Jordan to Iraq
                1 armour moved from Egypt to Iraq

    Combat - British
                Battle in Iraq
                    British attack with 1 armour, 1 artillery and 2 infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 armour, 1 artillery and 2 infantry in Iraq, round 1 :  1/4 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 1 :  0/3 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 armour, 1 artillery and 2 infantry in Iraq, round 2 :  1/4 hits
                        Neutral_Axis roll dice for 2 infantry in Iraq, round 2 :  0/2 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 armour, 1 artillery and 2 infantry in Iraq, round 3 :  0/4 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 3 :  0/1 hits
                        British roll dice for 1 armour, 1 artillery and 2 infantry in Iraq, round 4 :  1/4 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 4 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_Axis: 3 infantry

    Non Combat Move - British
                3 aaGuns, 1 artillery, 16 infantry and 2 mech_infantrys moved from India to West India
                1 mech_infantry moved from Eastern Persia to Kazakhstan
                1 submarine moved from 81 Sea Zone to 97 Sea Zone
                4 fighters moved from Libya to Caucasus
                1 armour moved from Morocco to 92 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 armour, 1 battleship, 1 carrier, 1 infantry and 1 transport moved from 92 Sea Zone to 109 Sea Zone
                1 armour moved from 109 Sea Zone to United Kingdom
                1 infantry moved from 109 Sea Zone to United Kingdom
                1 fighter moved from United Kingdom to Gibraltar
                1 infantry moved from Kenya to 72 Sea Zone
                1 infantry moved from Kenya to 72 Sea Zone
                2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Persia
                1 infantry moved from 80 Sea Zone to Persia
                1 mech_infantry moved from West India to Eastern Persia
                1 infantry moved from 91 Sea Zone to Morocco
                1 tactical_bomber moved from Archangel to Russia
                1 fighter moved from Archangel to Russia

    Place Units - British
                1 armour, 1 fighter and 1 infantry placed in Persia
                1 submarine placed in 81 Sea Zone
                1 mech_infantry placed in Egypt
                1 transport placed in 109 Sea Zone

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Territory Summary for British :

    India : 1 airfield and 1 harbour
        Kazakhstan : 1 mech_infantry
        West India : 3 aaGuns, 1 artillery, 16 infantry and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 fighter and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
        Morocco : 1 artillery and 1 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag, 1 infantry
        Ethiopia : 1 flag, 1 mech_infantry
        Russia : 1 fighter and 1 tactical_bomber
        Caucasus : 4 fighters
        80 Sea Zone : 1 transport
        Eire : 1 flag
        109 Sea Zone : 1 battleship, 1 carrier and 2 transports
        97 Sea Zone : 1 submarine
        Iraq : 1 flag, 1 armour, 1 artillery and 2 infantry
        Eastern Persia : 1 flag, 1 mech_infantry
        71 Sea Zone : 1 destroyer
        81 Sea Zone : 1 submarine
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 armour, 1 factory_minor, 1 fighter and 3 infantry
        91 Sea Zone : 1 artillery and 1 infantry

    Production/PUs Summary :

    Germans : 43 / 54
        Russians : 33 / 33
        Japanese : 62 / 69
        Americans : 52 / 72
        Chinese : 3 / 3
        British : 34 / 39
        UK_Pacific : 5 / 0
        Italians : 13 / 14
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total

    Territory Summary for UK_Pacific :

    India : 1 factory_major

    Production/PUs Summary :

    Germans : 43 / 54
        Russians : 33 / 33
        Japanese : 62 / 69
        Americans : 52 / 72
        Chinese : 3 / 3
        British : 34 / 39
        UK_Pacific : 5 / 5
        Italians : 13 / 14
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 14 PUs;

    Combat Move - Italians
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode
                1 armour moved from Eastern Poland to Bryansk
                      Italians take Bryansk from Russians

    Combat - Italians

    Non Combat Move - Italians

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
                Italians collect 13 PUs (1 lost to blockades); end with 27 PUs total

    Territory Summary for Italians :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 2 aaGuns, 2 artilleries and 2 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_minor, 1 harbour and 6 infantry
        Bryansk : 1 flag, 1 armour

    Production/PUs Summary :

    Germans : 43 / 54
        Russians : 32 / 33
        Japanese : 62 / 69
        Americans : 52 / 72
        Chinese : 3 / 3
        British : 34 / 39
        UK_Pacific : 5 / 5
        Italians : 14 / 27
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Null / Other
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 mech_infantry and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Hawaiian Islands to Queensland
                2 infantry moved from Queensland to South Australia
                2 aaGuns moved from Queensland to South Australia
                1 artillery moved from New South Wales to South Australia
                1 infantry moved from New South Wales to South Australia
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 cruiser moved from 54 Sea Zone to 33 Sea Zone
                2 infantry moved from Trans-Jordan to Iraq

    Place Units - ANZAC
                1 mech_infantry and 1 tactical_bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 armour, 4 fighters, 1 harbour, 1 infantry and 1 mech_infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour, 1 mech_infantry and 1 tactical_bomber
        South Australia : 2 aaGuns, 1 artillery and 3 infantry
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        33 Sea Zone : 1 cruiser and 1 submarine
        54 Sea Zone : 1 transport
        Iraq : 2 infantry

    Production/PUs Summary :

    Germans : 43 / 54
        Russians : 32 / 33
        Japanese : 62 / 69
        Americans : 52 / 72
        Chinese : 3 / 3
        British : 34 / 39
        UK_Pacific : 5 / 5
        Italians : 14 / 27
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Combat Move - French

    Non Combat Move - French
                1 cruiser and 1 destroyer moved from 92 Sea Zone to 109 Sea Zone
                1 cruiser and 1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                2 infantry moved from Libya to Tobruk
                1 infantry moved from Tunisia to Libya
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Trans-Jordan to Iraq

    Turn Complete - French

    Territory Summary for French :

    Gibraltar : 1 fighter
        Egypt : 1 infantry
        United Kingdom : 2 infantry
        Tobruk : 2 infantry
        Libya : 1 infantry
        109 Sea Zone : 2 cruisers and 2 destroyers
        Iraq : 1 infantry

    Production/PUs Summary :

    Germans : 43 / 54
        Russians : 32 / 33
        Japanese : 62 / 69
        Americans : 52 / 72
        Chinese : 3 / 3
        British : 34 / 39
        UK_Pacific : 5 / 5
        Italians : 14 / 27
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '21 '20 '18 '17 '16 '15 '14 '13

    One edit. Use this map.

  • '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 destroyer, 1 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Belarus to Novgorod
                1 infantry moved from Belarus to Novgorod
                3 bombers moved from Eastern Poland to Russia
                3 artilleries and 1 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 armour moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                2 tactical_bombers moved from Western Germany to Novgorod
                1 infantry moved from Belarus to Archangel
                      Germans take Archangel from Russians
                1 bomber moved from Eastern Poland to Russia
                1 mech_infantry moved from Belarus to Rostov
                      Germans take Rostov from Russians
                1 mech_infantry moved from Belarus to Tambov
                      Germans take Tambov from Russians
                1 infantry moved from Bulgaria to Yugoslavia
                      Germans take Yugoslavia from Neutral_Allies

  • '10

    Need intercept orders in Moscow.

  • '12

    Ground control to major Tom
    Ground control to major Tom
    Take your protein pills and put your helmet on
    (Ten) Ground control (Nine) to major Tom (Eight)
    (Seven, six) Commencing countdown (Five), engines on (Four)
    (Three, two) Check ignition (One) and may gods (Blastoff) love be with you

    This is ground control to major Tom, you’ve really made the grade
    And the papers want to know whose shirts you wear
    Now it’s time to leave the capsule if you dare

    This is major Tom to ground control, I’m stepping through the door
    And I’m floating in a most peculiar way
    And the stars look very different today
    Here am I sitting in a tin can far above the world
    Planet Earth is blue and there’s nothing I can do

    Though I’m past one hundred thousand miles, I’m feeling very still
    And I think my spaceship knows which way to go
    Tell my wife I love her very much, she knows
    Ground control to major Tom, your circuits dead, there’s something wrong
    Can you hear me, major Tom?
    Can you hear me, major Tom?
    Can you hear me, major Tom?
    Can you…
    Here am I sitting in my tin can far above the Moon
    Planet Earth is blue and there’s nothing I can do

Suggested Topics

  • 140
  • 59
  • 70
  • 98
  • 126
  • 29
  • 43
  • 124
Axis & Allies Boardgaming Custom Painted Miniatures

22

Online

17.8k

Users

40.5k

Topics

1.8m

Posts