sent a chat so we don’t clutter up this thread
X-DAP-04 TeamBoldDutch vs. Ancients for 1945
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Combat Move - British
1 cruiser moved from 98 Sea Zone to 99 Sea Zone
1 cruiser moved from 99 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
1 carrier, 2 cruisers and 4 fighters moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Egypt to 97 Sea Zone
1 tactical_bomber moved from Egypt to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 infantry moved from Belgian Congo to Kenya
1 infantry moved from Tanganyika Territory to Kenya
1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
1 infantry moved from Anglo Egyptian Sudan to KenyaCombat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 3 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber
Germans defend with 2 fighters; Italians defend with 1 battleship, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 1 transport
Italians roll dice for 1 submarine in 97 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 bomber, 1 carrier, 3 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber in 97 Sea Zone, round 1 : 6/11 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 2 cruisers, 3 destroyers, 3 fighters and 1 transport in 97 Sea Zone, round 1 : 4/9 hits
3 destroyers owned by the Italians , 1 submarine owned by the Italians , 1 fighter owned by the British , 1 cruiser owned by the Italians , 1 carrier owned by the British and 1 destroyer owned by the British lost in 97 Sea Zone
British roll dice for 1 bomber, 3 cruisers, 4 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 6/9 hits
Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 5/5 hits
1 bomber owned by the British , 1 tactical_bomber owned by the British , 3 cruisers owned by the British , 1 fighter owned by the Italians , 1 battleship owned by the Italians , 1 transport owned by the Italians , 1 cruiser owned by the Italians and 2 fighters owned by the Germans lost in 97 Sea Zone
British win with 4 fighters remaining. Battle score for attacker is 18
Casualties for Germans: 2 fighters
Casualties for British: 1 bomber, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for Italians: 1 battleship, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 1 transport
Battle in Kenya
British attack with 3 infantry and 1 mech_infantry
Italians defend with 1 artillery
British roll dice for 3 infantry and 1 mech_infantry in Kenya, round 1 : 0/4 hits
Italians roll dice for 1 artillery in Kenya, round 1 : 0/1 hits
British roll dice for 3 infantry and 1 mech_infantry in Kenya, round 2 : 0/4 hits
Italians roll dice for 1 artillery in Kenya, round 2 : 0/1 hits
British roll dice for 3 infantry and 1 mech_infantry in Kenya, round 3 : 1/4 hits
Italians roll dice for 1 artillery in Kenya, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - British
4 fighters moved from 97 Sea Zone to Libya
1 tactical_bomber moved from Kazakhstan to Archangel
1 fighter moved from Shensi to Archangel
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 battleship and 1 carrier moved from 98 Sea Zone to 92 Sea Zone
1 transport moved from 72 Sea Zone to 80 Sea Zone
1 infantry moved from Northwest Persia to Persia
1 infantry moved from Burma to India
1 artillery moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea ZonePlace Units - British
1 factory_minor placed in Persia
1 submarine placed in 81 Sea Zone
1 fighter placed in United Kingdom
1 destroyer placed in 71 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsTerritory Summary for British :
India : 3 aaGuns, 1 airfield, 1 artillery, 1 harbour, 14 infantry and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery and 1 infantry
Gibraltar : 1 airfield, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 3 infantry and 1 mech_infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
Morocco : 1 armour and 1 artillery
Tobruk : 1 flag
Libya : 1 flag, 4 fighters
Archangel : 1 fighter and 1 tactical_bomber
80 Sea Zone : 1 transport
Eire : 1 flag
92 Sea Zone : 1 battleship, 1 carrier and 1 transport
Eastern Persia : 1 flag, 1 mech_infantry
101 Sea Zone : 1 artillery and 2 infantry
71 Sea Zone : 1 destroyer
81 Sea Zone : 1 submarine
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor and 1 infantryProduction/PUs Summary :
Germans : 44 / 54
Russians : 32 / 32
Japanese : 59 / 64
Americans : 52 / 73
Chinese : 5 / 6
British : 31 / 36
UK_Pacific : 6 / 0
Italians : 14 / 15
ANZAC : 10 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 14 times
3 was rolled 8 times
4 was rolled 9 times
5 was rolled 10 times
6 was rolled 4 times
Average roll : 3.340
Median : 3.000
Variance : 1.347
Standard Deviation : 1.161
Total rolls : 50British Combat
1 was rolled 3 times
2 was rolled 11 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 9 times
Average roll : 3.219
Median : 3.000
Variance : 2.774
Standard Deviation : 1.666
Total rolls : 32Italians Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.556
Median : 3.000
Variance : 0.588
Standard Deviation : 0.767
Total rolls : 18 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Place Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 80 Sea Zone: 1 transport
EDIT: Adding units owned by British to 72 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTerritory Summary for UK_Pacific :
India : 1 factory_major
Production/PUs Summary :
Germans : 44 / 54
Russians : 32 / 32
Japanese : 59 / 64
Americans : 52 / 73
Chinese : 5 / 6
British : 31 / 36
UK_Pacific : 6 / 6
Italians : 14 / 15
ANZAC : 10 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 bomber and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 armour moved from Greater Southern Germany to Eastern Poland
1 infantry moved from Normandy Bordeaux to FrancePlace Units - Italians
1 bomber and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs totalTerritory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 2 aaGuns, 2 artilleries and 2 infantry
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_minor, 1 harbour and 6 infantry
Eastern Poland : 1 armourProduction/PUs Summary :
Germans : 44 / 54
Russians : 32 / 32
Japanese : 59 / 64
Americans : 52 / 73
Chinese : 5 / 6
British : 31 / 36
UK_Pacific : 6 / 6
Italians : 14 / 14
ANZAC : 10 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to Hawaiian Islands
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
1 artillery moved from South Australia to New South Wales
1 infantry moved from Queensland to New South Wales
1 mech_infantry moved from New South Wales to Queensland
1 armour moved from New South Wales to Queensland
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 armour, 3 fighters, 1 harbour, 2 infantry and 1 mech_infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 1 infantry
Hawaiian Islands : 1 fighter
Dutch New Guinea : 1 flag
54 Sea Zone : 1 cruiser
62 Sea Zone : 1 submarine and 1 transport
Trans-Jordan : 2 infantryProduction/PUs Summary :
Germans : 44 / 54
Russians : 32 / 32
Japanese : 59 / 64
Americans : 52 / 73
Chinese : 5 / 6
British : 31 / 36
UK_Pacific : 6 / 6
Italians : 14 / 14
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Combat Move - French
Non Combat Move - French
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 6 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
11 infantry moved from Novgorod to Belarus
3 artilleries moved from Novgorod to Belarus
2 bombers moved from Eastern Poland to Russia
2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
6 armour, 2 artilleries, 8 infantry and 12 mech_infantrys moved from Eastern Poland to Belarus
5 mech_infantrys moved from Poland to Belarus
1 mech_infantry moved from Romania to Belarus
2 infantry moved from Romania to Bessarabia
1 infantry moved from Romania to Yugoslavia
1 mech_infantry moved from Germany to Yugoslavia
4 tactical_bombers moved from Southern Italy to Yugoslavia
2 fighters moved from Western Germany to Yugoslavia
2 bombers moved from Western Germany to Western Ukraine
1 bomber moved from Western Germany to Bessarabia -
requesting intercept orders over moscow?
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Intercept with 2 Fighters
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well, my horrendous dice continue. and then tripleA crashed in the noncom. that’s the kind of day it’s been for me.
i will roll the dice again and edit to match the previous. they truly can’t go much worse than that. :lol:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 6 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
11 infantry moved from Novgorod to Belarus
3 artilleries moved from Novgorod to Belarus
2 bombers moved from Eastern Poland to Russia
2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
6 armour, 2 artilleries, 8 infantry and 12 mech_infantrys moved from Eastern Poland to Belarus
5 mech_infantrys moved from Poland to Belarus
1 mech_infantry moved from Romania to Belarus
2 infantry moved from Romania to Bessarabia
1 infantry moved from Romania to Yugoslavia
1 mech_infantry moved from Germany to Yugoslavia
4 tactical_bombers moved from Southern Italy to Yugoslavia
2 fighters moved from Western Germany to Yugoslavia
2 bombers moved from Western Germany to Western Ukraine
1 bomber moved from Western Germany to BessarabiaCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Belarus
Germans attack with 6 armour, 5 artilleries, 19 infantry and 18 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 6 armour, 5 artilleries, 19 infantry and 18 mech_infantrys in Belarus, round 1 : 10/48 hits
Russians roll dice for 2 infantry in Belarus, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 6 armour, 5 artilleries, 18 infantry and 18 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Yugoslavia
Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers
Neutral_Allies defend with 2 infantry
Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Yugoslavia, round 1 : 3/8 hits
Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 1 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 2 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 2 infantry
Casualties for Germans: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Germans from Yugoslavia: 1 mech_infantry
EDIT: Changing ownership of Yugoslavia from Germans to Neutral_Allies
EDIT: Turning off Edit Mode
Battle in Western Ukraine
Germans attack with 2 bombers and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 3 infantry in Western Ukraine, round 1 : 3/5 hits
Russians roll dice for 2 infantry in Western Ukraine, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Ukraine: 1 infantry
EDIT: Turning off Edit Mode
Battle in Bessarabia
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber and 2 infantry in Bessarabia, round 1 : 0/3 hits
Russians roll dice for 1 mech_infantry in Bessarabia, round 1 : 0/1 hits
Germans roll dice for 1 bomber and 2 infantry in Bessarabia, round 2 : 1/3 hits
Russians roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bessarabia: 1 infantry
EDIT: Turning off Edit Mode
Air Battle in Russia
Germans attacks with 2 units heading to Russia
Russians launches 2 interceptors out of Russia
Defenders Fire, : 0/2 hits
Attackers Fire, : 1/2 hits
1 fighter owned by the Russians lost in Russia
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Russia
AA guns fire in Russia : 1/2 hits
1 bomber killed by AA guns
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.
Cleaning up after air battlesNon Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by Russians to Russia: 1 fighter
EDIT: Turning off Edit Mode
3 artilleries moved from Romania to Eastern Poland
2 aaGuns moved from Novgorod to Belarus
1 aaGun and 1 infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 bomber moved from Bessarabia to Eastern Poland
2 bombers moved from Western Ukraine to Eastern Poland
2 fighters and 1 tactical_bomber moved from Yugoslavia to Southern Italy
3 tactical_bombers moved from Yugoslavia to Western Germany
1 infantry moved from Greece to Albania
1 tactical_bomber moved from Western Germany to Southern Italy
3 armour moved from Novgorod to Belarus
1 armour moved from Novgorod to Eastern Poland
1 bomber moved from Russia to Eastern PolandPlace Units - Germans
3 infantry placed in Novgorod
9 mech_infantrys placed in Western Germany
3 infantry placed in France
Germans undo move 1.
2 infantry placed in Novgorod
1 infantry placed in Western Germany
Germans undo move 4.
1 infantry placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Albania: 1 infantry
EDIT: Adding units owned by Germans to Bulgaria: 1 infantry
EDIT: Turning off Edit Mode
Germans undo move 3.
Germans undo move 3.
Germans undo move 1.
3 infantry and 7 mech_infantrys placed in Western Germany
2 mech_infantrys placed in Germany
Germans undo move 1.
Germans undo move 2.
1 infantry placed in Novgorod
Germans undo move 1.
3 infantry placed in France
2 infantry and 8 mech_infantrys placed in Western Germany
1 mech_infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Germans collect 44 PUs (3 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry, 8 mech_infantrys and 3 tactical_bombers
Germany : 1 factory_major and 1 mech_infantry
Southern Italy : 2 fighters and 2 tactical_bombers
Belarus : 1 flag, 2 aaGuns, 9 armour, 5 artilleries, 18 infantry and 18 mech_infantrys
Karelia : 1 flag, 7 infantry
Baltic States : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 4 bombers, 1 infantry and 1 mech_infantry
Bessarabia : 1 flag, 1 infantry
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
112 Sea Zone : 3 submarines
123 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
Bulgaria : 1 flag, 1 infantry
109 Sea Zone : 1 flag
Greece : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 47 / 54
Russians : 29 / 32
Japanese : 59 / 64
Americans : 52 / 73
Chinese : 5 / 6
British : 31 / 36
UK_Pacific : 6 / 6
Italians : 14 / 14
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 14 times
5 was rolled 9 times
6 was rolled 25 times
Average roll : 3.604
Median : 3.500
Variance : 1.432
Standard Deviation : 1.196
Total rolls : 96Null / Other
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.083
Median : 3.000
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12Neutral_Allies Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 10 times
2 was rolled 11 times
3 was rolled 9 times
4 was rolled 12 times
5 was rolled 7 times
6 was rolled 21 times
Average roll : 3.829
Median : 4.000
Variance : 1.768
Standard Deviation : 1.330
Total rolls : 70Russians Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.083
Median : 3.000
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12 -
well most of the dice came out the same, which is nice, minimal editing. second time went about 3 times better but still wasn’t great. :lol:
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max convoy of nwy to top it off. just one o’ those days. :?
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Sorry Dude. The best rolls are next.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Russians
Russians repair 5 damage on 5 factory_majors; Remaining resources: 27 PUs;
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Archangel to Novgorod
1 infantry moved from Ukraine to Western Ukraine
1 bomber moved from Archangel to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 tactical_bomber moved from Archangel to Novgorod
1 fighter moved from Russia to NovgorodCombat - Russians
Battle in Western Ukraine
Russians attack with 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber, 1 fighter and 1 infantry in Western Ukraine, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novgorod
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Novgorod, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 aaGuns, 1 armour, 13 infantry and 6 mech_infantrys moved from Archangel to Vologda
1 mech_infantry moved from Bryansk to Vologda
1 armour moved from Bryansk to Vologda
7 infantry moved from Russia to Vologda
2 aaGuns, 1 armour, 2 artilleries and 13 infantry moved from Bryansk to Russia
1 bomber moved from Western Ukraine to Russia
1 tactical_bomber moved from Novgorod to Russia
1 fighter moved from Novgorod to Vologda
1 fighter moved from Western Ukraine to Russia
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to TimguskaPlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 armour, 3 destroyers, 1 harbour and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 artilleries, 2 infantry and 1 mech_infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
7 infantry moved from Yunnan to Burma
2 bombers moved from French Indo China to India
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea ZoneCombat - Japanese
Strategic bombing raid in India
AA guns fire in India : 0/2 hits
Bombing raid in India rolls: 3,3 and causes: 6 damage to unit: factory_major
Bombing raid in India causes 6 damage total.
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 1 : 0/3 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
retreated to 16 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyerNon Combat Move - Japanese
1 artillery moved from French Indo China to Yunnan
1 artillery moved from French Indo China to Yunnan
1 artillery moved from French Indo China to Yunnan
1 infantry moved from Celebes to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 artillery moved from 38 Sea Zone to Burma
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 carrier moved from 42 Sea Zone to 38 Sea Zone
1 carrier moved from 42 Sea Zone to 38 Sea Zone
1 cruiser moved from 42 Sea Zone to 38 Sea Zone
1 battleship moved from 42 Sea Zone to 38 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 38 Sea Zone
1 battleship moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from 16 Sea Zone to Japan
2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China
1 armour moved from Kweichow to Burma
1 fighter moved from Chahar to Kweichow
3 artilleries and 6 infantry moved from Kweichow to Yunnan
1 aaGun moved from Kweichow to Yunnan
1 fighter moved from French Indo China to Kweichow
1 tactical_bomber moved from French Indo China to Kweichow
1 infantry moved from Chahar to Suiyuyan
2 infantry moved from Jehol to Chahar
1 bomber moved from India to French Indo China
1 bomber moved from India to French Indo China
1 fighter moved from Kweichow to French Indo China
1 fighter moved from 6 Sea Zone to French Indo China
1 tactical_bomber moved from Japan to French Indo China
1 fighter moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Kweichow to French Indo ChinaPlace Units - Japanese
1 armour placed in French Indo China
2 destroyers placed in 36 Sea Zone
1 destroyer and 3 submarines placed in 6 Sea Zone
1 harbour placed in Shan StateTurn Complete - Japanese
Japanese collect 63 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
Edited one ftr to Japan. Use this map please.
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that looked like one of my signature rounds. missed the sub and got minimum bombing rolls. :lol: nah, i would have gotten a bomber shot down and THEN rolled minimum.
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decision time.
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Two words. So many meanings.
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