I think we ran out of chips a few rounds ago.
X-DAP-04 TeamBoldDutch vs. Ancients for 1945
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 battleship moved from 33 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from 33 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Java
1 fighter moved from 37 Sea Zone to Java
1 battleship moved from 37 Sea Zone to 42 Sea Zone
Japanese take 37 Sea Zone from UK_Pacific
1 infantry moved from Borneo to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
5 infantry moved from Hunan to Yunnan
2 infantry moved from Kwangsi to Yunnan
3 fighters and 3 tactical_bombers moved from French Indo China to Yunnan
1 bomber moved from French Indo China to India
1 bomber moved from French Indo China to India
1 infantry moved from Guam to 21 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from ChineseCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 2 battleships, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 1 : 2/4 hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 1 : 0/1 hits
1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Sumatra
Battle in Celebes
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 1 : 2/4 hits
ANZAC roll dice for 1 infantry in Java, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Strategic bombing raid in India
AA guns fire in India : 0/2 hits
Bombing raid in India rolls: 5,4 and causes: 9 damage to unit: factory_major
Bombing raid in India causes 9 damage total.
Battle in Yunnan
Japanese attack with 3 fighters, 7 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 3 fighters, 7 infantry and 3 tactical_bombers in Yunnan, round 1 : 3/13 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 fighters, 7 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
2 infantry moved from Jehol to Chahar
1 aaGun, 1 artillery and 6 infantry moved from Anhwe to Kweichow
1 armour moved from French Indo China to Kweichow
1 mech_infantry moved from Hunan to Shan State
1 artillery and 2 infantry moved from French Indo China to Shan State
1 bomber moved from India to French Indo China
1 bomber moved from India to French Indo China
3 fighters and 3 tactical_bombers moved from Yunnan to Kweichow
1 artillery moved from Hunan to Kweichow
1 artillery moved from Hunan to Kweichow
2 infantry moved from Manchuria to Jehol
1 fighter moved from Japan to Chahar
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
1 carrier moved from 33 Sea Zone to 6 Sea Zone
1 carrier and 1 cruiser moved from 33 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 fighter moved from French Indo China to Kweichow
1 tactical_bomber moved from French Indo China to Kweichow
1 fighter moved from 33 Sea Zone to French Indo China
2 fighters moved from Caroline Islands to 6 Sea Zone
2 transports moved from 36 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to JapanPlace Units - Japanese
1 destroyer and 1 transport placed in 6 Sea Zone
2 artilleries, 1 fighter and 2 infantry placed in Japan
3 artilleries placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 submarines and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 artillery moved from 49 Sea Zone to Solomon Islands
1 infantry moved from 49 Sea Zone to Solomon Islands
1 bomber moved from Hawaiian Islands to Solomon IslandsCombat - Americans
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 fighters in 16 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Solomon Islands
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Solomon Islands, round 1 : 2/3 hits
Japanese roll dice for 2 infantry in Solomon Islands, round 1 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 bomber moved from Solomon Islands to Queensland
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to Queensland
1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to Egypt
1 fighter moved from Morocco to Gibraltar
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 infantry moved from 92 Sea Zone to Morocco
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 carrier, 2 submarines and 2 transports placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
subject to some changes in NCM (would have taken another night to discuss, otherwise)
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Edited map attached
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 1 : 1/1 hits
1 infantry owned by the Chinese lost in Szechwan
retreated to Szechwan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
14 infantry moved from Shensi to Tsinghai
1 infantry moved from Suiyuyan to KansuPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Kansu : 1 infantry
Tsinghai : 1 fighter and 16 infantryProduction/PUs Summary :
Germans : 44 / 54
Russians : 32 / 32
Japanese : 59 / 64
Americans : 52 / 73
Chinese : 5 / 6
British : 30 / 36
UK_Pacific : 6 / 7
Italians : 15 / 15
ANZAC : 10 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Combat Move - British
1 cruiser moved from 98 Sea Zone to 99 Sea Zone
1 cruiser moved from 99 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
1 carrier, 2 cruisers and 4 fighters moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Egypt to 97 Sea Zone
1 tactical_bomber moved from Egypt to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 infantry moved from Belgian Congo to Kenya
1 infantry moved from Tanganyika Territory to Kenya
1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
1 infantry moved from Anglo Egyptian Sudan to Kenya -
sz97 scramble?
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Scramble 3 ftrs. Ask for casualty choice before proceeding with round 2.
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6 hits.
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sub, 3 dd, 1 cruiser, BB hit.
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Nice round 2. Whoot whoot.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Combat Move - British
1 cruiser moved from 98 Sea Zone to 99 Sea Zone
1 cruiser moved from 99 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
1 carrier, 2 cruisers and 4 fighters moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Egypt to 97 Sea Zone
1 tactical_bomber moved from Egypt to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 infantry moved from Belgian Congo to Kenya
1 infantry moved from Tanganyika Territory to Kenya
1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
1 infantry moved from Anglo Egyptian Sudan to KenyaCombat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 3 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber
Germans defend with 2 fighters; Italians defend with 1 battleship, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 1 transport
Italians roll dice for 1 submarine in 97 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 bomber, 1 carrier, 3 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber in 97 Sea Zone, round 1 : 6/11 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 2 cruisers, 3 destroyers, 3 fighters and 1 transport in 97 Sea Zone, round 1 : 4/9 hits
3 destroyers owned by the Italians , 1 submarine owned by the Italians , 1 fighter owned by the British , 1 cruiser owned by the Italians , 1 carrier owned by the British and 1 destroyer owned by the British lost in 97 Sea Zone
British roll dice for 1 bomber, 3 cruisers, 4 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 6/9 hits
Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 5/5 hits
1 bomber owned by the British , 1 tactical_bomber owned by the British , 3 cruisers owned by the British , 1 fighter owned by the Italians , 1 battleship owned by the Italians , 1 transport owned by the Italians , 1 cruiser owned by the Italians and 2 fighters owned by the Germans lost in 97 Sea Zone
British win with 4 fighters remaining. Battle score for attacker is 18
Casualties for Germans: 2 fighters
Casualties for British: 1 bomber, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for Italians: 1 battleship, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 1 transport
Battle in Kenya
British attack with 3 infantry and 1 mech_infantry
Italians defend with 1 artillery
British roll dice for 3 infantry and 1 mech_infantry in Kenya, round 1 : 0/4 hits
Italians roll dice for 1 artillery in Kenya, round 1 : 0/1 hits
British roll dice for 3 infantry and 1 mech_infantry in Kenya, round 2 : 0/4 hits
Italians roll dice for 1 artillery in Kenya, round 2 : 0/1 hits
British roll dice for 3 infantry and 1 mech_infantry in Kenya, round 3 : 1/4 hits
Italians roll dice for 1 artillery in Kenya, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - British
4 fighters moved from 97 Sea Zone to Libya
1 tactical_bomber moved from Kazakhstan to Archangel
1 fighter moved from Shensi to Archangel
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 battleship and 1 carrier moved from 98 Sea Zone to 92 Sea Zone
1 transport moved from 72 Sea Zone to 80 Sea Zone
1 infantry moved from Northwest Persia to Persia
1 infantry moved from Burma to India
1 artillery moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea ZonePlace Units - British
1 factory_minor placed in Persia
1 submarine placed in 81 Sea Zone
1 fighter placed in United Kingdom
1 destroyer placed in 71 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsTerritory Summary for British :
India : 3 aaGuns, 1 airfield, 1 artillery, 1 harbour, 14 infantry and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery and 1 infantry
Gibraltar : 1 airfield, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 3 infantry and 1 mech_infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
Morocco : 1 armour and 1 artillery
Tobruk : 1 flag
Libya : 1 flag, 4 fighters
Archangel : 1 fighter and 1 tactical_bomber
80 Sea Zone : 1 transport
Eire : 1 flag
92 Sea Zone : 1 battleship, 1 carrier and 1 transport
Eastern Persia : 1 flag, 1 mech_infantry
101 Sea Zone : 1 artillery and 2 infantry
71 Sea Zone : 1 destroyer
81 Sea Zone : 1 submarine
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor and 1 infantryProduction/PUs Summary :
Germans : 44 / 54
Russians : 32 / 32
Japanese : 59 / 64
Americans : 52 / 73
Chinese : 5 / 6
British : 31 / 36
UK_Pacific : 6 / 0
Italians : 14 / 15
ANZAC : 10 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 14 times
3 was rolled 8 times
4 was rolled 9 times
5 was rolled 10 times
6 was rolled 4 times
Average roll : 3.340
Median : 3.000
Variance : 1.347
Standard Deviation : 1.161
Total rolls : 50British Combat
1 was rolled 3 times
2 was rolled 11 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 9 times
Average roll : 3.219
Median : 3.000
Variance : 2.774
Standard Deviation : 1.666
Total rolls : 32Italians Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.556
Median : 3.000
Variance : 0.588
Standard Deviation : 0.767
Total rolls : 18 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Place Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 80 Sea Zone: 1 transport
EDIT: Adding units owned by British to 72 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTerritory Summary for UK_Pacific :
India : 1 factory_major
Production/PUs Summary :
Germans : 44 / 54
Russians : 32 / 32
Japanese : 59 / 64
Americans : 52 / 73
Chinese : 5 / 6
British : 31 / 36
UK_Pacific : 6 / 6
Italians : 14 / 15
ANZAC : 10 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 bomber and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 armour moved from Greater Southern Germany to Eastern Poland
1 infantry moved from Normandy Bordeaux to FrancePlace Units - Italians
1 bomber and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs totalTerritory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 2 aaGuns, 2 artilleries and 2 infantry
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_minor, 1 harbour and 6 infantry
Eastern Poland : 1 armourProduction/PUs Summary :
Germans : 44 / 54
Russians : 32 / 32
Japanese : 59 / 64
Americans : 52 / 73
Chinese : 5 / 6
British : 31 / 36
UK_Pacific : 6 / 6
Italians : 14 / 14
ANZAC : 10 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to Hawaiian Islands
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
1 artillery moved from South Australia to New South Wales
1 infantry moved from Queensland to New South Wales
1 mech_infantry moved from New South Wales to Queensland
1 armour moved from New South Wales to Queensland
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 armour, 3 fighters, 1 harbour, 2 infantry and 1 mech_infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 1 infantry
Hawaiian Islands : 1 fighter
Dutch New Guinea : 1 flag
54 Sea Zone : 1 cruiser
62 Sea Zone : 1 submarine and 1 transport
Trans-Jordan : 2 infantryProduction/PUs Summary :
Germans : 44 / 54
Russians : 32 / 32
Japanese : 59 / 64
Americans : 52 / 73
Chinese : 5 / 6
British : 31 / 36
UK_Pacific : 6 / 6
Italians : 14 / 14
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Combat Move - French
Non Combat Move - French
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 6 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
11 infantry moved from Novgorod to Belarus
3 artilleries moved from Novgorod to Belarus
2 bombers moved from Eastern Poland to Russia
2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
6 armour, 2 artilleries, 8 infantry and 12 mech_infantrys moved from Eastern Poland to Belarus
5 mech_infantrys moved from Poland to Belarus
1 mech_infantry moved from Romania to Belarus
2 infantry moved from Romania to Bessarabia
1 infantry moved from Romania to Yugoslavia
1 mech_infantry moved from Germany to Yugoslavia
4 tactical_bombers moved from Southern Italy to Yugoslavia
2 fighters moved from Western Germany to Yugoslavia
2 bombers moved from Western Germany to Western Ukraine
1 bomber moved from Western Germany to Bessarabia -
requesting intercept orders over moscow?
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Intercept with 2 Fighters
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well, my horrendous dice continue. and then tripleA crashed in the noncom. that’s the kind of day it’s been for me.
i will roll the dice again and edit to match the previous. they truly can’t go much worse than that. :lol:
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