Hi Markus
Enjoy your game with crockett :)
Sending you UK2…ready for ITs.
I2 complete.
Blitzkrieg time!
Japan :cry:
ITs! :-D
Back to you.
G4 next
I have totally lost track of what turn we are on?
Am I waiting for you, or are you waiting for me?
I think it may be you…not sure…not a big deal though, because I have duty today.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :4
Purchase Units - Italians
Italians buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Romania to Bessarabia
1 bomber moved from Southern Italy to Bessarabia
Combat - Italians
Battle in Bessarabia
Italians attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 3 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Bessarabia, round 1 : 2/5 hits
Russians roll dice for 3 infantry in Bessarabia, round 1 : 0/3 hits
2 infantry owned by the Russians lost in Bessarabia
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Bessarabia, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Non Combat Move - Italians
1 bomber moved from Bessarabia to Western Ukraine
1 armour and 2 mech_infantrys moved from Northern Italy to Romania
1 armour, 2 artilleries and 3 infantry moved from Morocco to 92 Sea Zone
1 armour, 2 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 3 infantry, 1 submarine and 3 transports moved from 92 Sea Zone to 97 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 97 Sea Zone to Northern Italy
Place Units - Italians
1 carrier and 1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Territory Summary for Italians :
Gibraltar : 1 flag, 1 harbour
Malta : 1 flag
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 1 flag
Romania : 1 flag, 1 armour and 2 mech_infantrys
Northern Italy : 1 flag, 1 armour, 2 artilleries, 1 factory_major and 3 infantry
Southern Italy : 1 flag, 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
Bessarabia : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Western Ukraine : 1 flag, 1 bomber
Bulgaria : 1 flag, 1 artillery and 5 infantry
Greece : 1 flag
97 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 3 transports
Production/PUs Summary :
Germans : 49 / 52
Russians : 32 / 37
Japanese : 64 / 70
Americans : 50 / 71
Chinese : 1 / 2
British : 33 / 34
UK_Pacific : 5 / 6
Italians : 14 / 24
ANZAC : 12 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I’m pretty sure this is where we are. Sorry for the confusion…
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 8 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
3 fighters moved from Queensland to South Australia
1 infantry moved from New South Wales to South Australia
1 transport moved from 52 Sea Zone to 62 Sea Zone
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 20 PUs total
Territory Summary for ANZAC :
Queensland : 1 flag, 1 airfield and 1 harbour
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
South Australia : 1 flag, 2 aaGuns, 4 artilleries, 3 fighters and 8 infantry
54 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 2 submarines
62 Sea Zone : 1 flag, 1 transport
Egypt : 1 flag, 2 infantry
Brazil : 1 flag, 4 infantry
Production/PUs Summary :
Germans : 49 / 52
Russians : 32 / 37
Japanese : 64 / 70
Americans : 50 / 71
Chinese : 1 / 2
British : 33 / 34
UK_Pacific : 5 / 6
Italians : 14 / 24
ANZAC : 12 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :4
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter moved from United Kingdom to 106 Sea Zone
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 flag, 2 infantry
Anglo Egyptian Sudan : 1 flag, 1 infantry
Syria : 1 flag, 1 infantry
106 Sea Zone : 1 flag, 1 cruiser and 1 fighter
81 Sea Zone : 1 flag, 1 destroyer
Production/PUs Summary :
Germans : 49 / 52
Russians : 32 / 37
Japanese : 64 / 70
Americans : 50 / 71
Chinese : 1 / 2
British : 33 / 34
UK_Pacific : 5 / 6
Italians : 14 / 24
ANZAC : 12 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :5
Purchase Units - Germans
Germans buy 1 artillery, 2 bombers and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Vyborg to Novgorod
3 infantry moved from Karelia to Novgorod
2 infantry moved from Finland to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
10 artilleries moved from Eastern Poland to Belarus
2 armour, 11 artilleries and 22 infantry moved from Western Ukraine to Bryansk
4 mech_infantrys moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine
2 bombers moved from Western Germany to Novgorod
2 mech_infantrys moved from Poland to Novgorod
2 armour and 3 mech_infantrys moved from Western Ukraine to Ukraine
5 armour and 2 mech_infantrys moved from Western Ukraine to Bryansk
Combat - Germans
Battle in Belarus
Germans attack with 10 artilleries
Russians defend with 1 infantry
Germans roll dice for 10 artilleries in Belarus, round 1 : 1/10 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 10 artilleries remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 7 armour, 11 artilleries, 22 infantry and 2 mech_infantrys
Russians defend with 9 infantry
Germans roll dice for 7 armour, 11 artilleries, 22 infantry and 2 mech_infantrys in Bryansk, round 1 : 14/42 hits
Russians roll dice for 9 infantry in Bryansk, round 1 : 3/9 hits
9 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 7 armour, 11 artilleries, 19 infantry and 2 mech_infantrys remaining. Battle score for attacker is 18
Casualties for Germans: 3 infantry
Casualties for Russians: 9 infantry
Battle in Ukraine
Germans attack with 2 armour, 1 fighter, 7 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 armour, 1 fighter, 7 mech_infantrys and 1 tactical_bomber in Ukraine, round 1 : 3/11 hits
Russians roll dice for 1 infantry in Ukraine, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 armour, 1 fighter, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 2 bombers, 7 infantry and 2 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 cruiser in Novgorod, round 1 : 0/1 hits
Germans roll dice for 2 bombers, 7 infantry and 2 mech_infantrys in Novgorod, round 1 : 2/11 hits
Russians roll dice for 3 infantry in Novgorod, round 1 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 2 bombers, 6 infantry and 2 mech_infantrys in Novgorod, round 2 : 3/10 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 bombers, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine
1 aaGun moved from Western Ukraine to Ukraine
2 aaGuns moved from Western Ukraine to Bryansk
10 mech_infantrys moved from Eastern Poland to Bryansk
10 mech_infantrys moved from Germany to Eastern Poland
3 fighters and 3 tactical_bombers moved from Western Germany to Western Ukraine
2 bombers moved from Novgorod to Western Ukraine
Place Units - Germans
1 artillery, 2 bombers and 7 infantry placed in Western Germany
1 infantry placed in Normandy Bordeaux
Turn Complete - Germans
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 3 infantry
Western Germany : 1 flag, 3 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 harbour, 7 infantry and 2 mech_infantrys
Germany : 1 flag, 1 factory_major
Belarus : 1 flag, 10 artilleries
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 aaGuns, 7 armour, 11 artilleries, 19 infantry and 12 mech_infantrys
Vyborg : 1 flag
Eastern Poland : 1 flag, 10 mech_infantrys
Ukraine : 1 flag, 1 aaGun, 2 armour, 1 factory_minor and 7 mech_infantrys
Western Ukraine : 1 flag, 2 bombers, 4 fighters and 4 tactical_bombers
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 6 infantry and 2 mech_infantrys
112 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag
115 Sea Zone : 1 flag, 1 cruiser, 1 submarine and 1 transport
Yugoslavia : 1 flag
Finland : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 55 / 63
Russians : 26 / 37
Japanese : 64 / 70
Americans : 50 / 71
Chinese : 1 / 2
British : 33 / 34
UK_Pacific : 5 / 6
Italians : 14 / 24
ANZAC : 12 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :5
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
4 artilleries and 9 infantry moved from Archangel to Novgorod
3 artilleries and 3 infantry moved from Rostov to Ukraine
2 fighters and 1 tactical_bomber moved from Smolensk to Ukraine
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Tambov
Combat - Russians
Battle in Ukraine
Russians attack with 3 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 2 armour, 1 factory_minor and 7 mech_infantrys
AA guns fire in Ukraine : 0/3 hits
Russians roll dice for 3 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 1 : 5/9 hits
Germans roll dice for 1 aaGun, 2 armour and 7 mech_infantrys in Ukraine, round 1 : 1/9 hits
1 infantry owned by the Russians , 1 aaGun owned by the Germans and 4 mech_infantrys owned by the Germans lost in Ukraine
Russians roll dice for 3 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/8 hits
Germans roll dice for 2 armour and 3 mech_infantrys in Ukraine, round 2 : 1/5 hits
1 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Ukraine
Russians roll dice for 3 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/7 hits
Germans roll dice for 2 armour in Ukraine, round 3 : 1/2 hits
1 infantry owned by the Russians and 2 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 3 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 36
Casualties for Germans: 1 aaGun, 2 armour and 7 mech_infantrys
Casualties for Russians: 3 infantry
Battle in Novgorod
Russians attack with 4 artilleries and 9 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour, 6 infantry and 2 mech_infantrys
Russians roll dice for 4 artilleries and 9 infantry in Novgorod, round 1 : 3/13 hits
Germans roll dice for 6 infantry and 2 mech_infantrys in Novgorod, round 1 : 4/8 hits
4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod
Russians roll dice for 4 artilleries and 5 infantry in Novgorod, round 2 : 3/9 hits
Germans roll dice for 3 infantry and 2 mech_infantrys in Novgorod, round 2 : 2/5 hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod
Russians roll dice for 4 artilleries and 3 infantry in Novgorod, round 3 : 2/7 hits
Germans roll dice for 2 mech_infantrys in Novgorod, round 3 : 0/2 hits
2 mech_infantrys owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 4 artilleries and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 6 infantry and 2 mech_infantrys
Casualties for Russians: 6 infantry
Non Combat Move - Russians
2 aaGuns moved from Smolensk to Russia
2 aaGuns moved from Archangel to Vologda
6 infantry moved from Urals to Vologda
2 aaGuns and 11 infantry moved from Timguska to Novosibirsk
2 armour, 6 artilleries, 9 infantry and 4 mech_infantrys moved from Smolensk to Russia
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
Place Units - Russians
10 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 30 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
Territory Summary for Russians :
Amur : 1 infantry
Rostov : 1 infantry
Russia : 2 aaGuns, 1 airfield, 2 armour, 11 artilleries, 1 factory_major, 2 fighters, 24 infantry, 4 mech_infantrys and 1 tactical_bomber
Tambov : 1 infantry
Ukraine : 3 artilleries and 1 factory_minor
Novosibirsk : 2 aaGuns and 11 infantry
Vologda : 2 aaGuns and 6 infantry
Volgograd : 1 factory_minor and 2 infantry
Novgorod : 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour and 3 infantry
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 51 / 63
Russians : 30 / 36
Japanese : 64 / 70
Americans : 50 / 71
Chinese : 1 / 2
British : 33 / 34
UK_Pacific : 5 / 6
Italians : 14 / 24
ANZAC : 12 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :5
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
2 submarines moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry, 2 submarines and 1 transport moved from 17 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
3 artilleries, 11 infantry and 1 mech_infantry moved from Shensi to Kansu
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Tsinghai to Kansu
3 fighters and 3 tactical_bombers moved from Yunnan to India
1 infantry moved from Burma to India
4 armour moved from Shan State to India
2 bombers moved from French Indo China to India
4 artilleries and 6 infantry moved from Malaya to 37 Sea Zone
4 artilleries, 2 battleships, 3 carriers, 2 cruisers, 3 fighters, 6 infantry, 3 tactical_bombers and 5 transports moved from 37 Sea Zone to 39 Sea Zone
4 artilleries and 6 infantry moved from 39 Sea Zone to India
3 fighters and 3 tactical_bombers moved from 39 Sea Zone to India
1 bomber, 3 fighters and 2 tactical_bombers moved from Yunnan to Kansu
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
3 destroyers and 2 submarines moved from 37 Sea Zone to 54 Sea Zone
Combat - Japanese
Battle in 25 Sea Zone
Japanese attack with 2 submarines and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 25 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 54 Sea Zone
Japanese attack with 3 destroyers and 2 submarines
ANZAC defend with 1 cruiser, 1 destroyer and 2 submarines
Japanese roll dice for 2 submarines in 54 Sea Zone, round 1 : 0/2 hits
ANZAC roll dice for 2 submarines in 54 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 3 destroyers in 54 Sea Zone, round 1 : 0/3 hits
ANZAC roll dice for 1 cruiser and 1 destroyer in 54 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 3 destroyers in 54 Sea Zone, round 2 : 1/3 hits
ANZAC roll dice for 1 cruiser and 1 destroyer in 54 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Japanese and 2 submarines owned by the ANZAC lost in 54 Sea Zone
Japanese roll dice for 2 submarines in 54 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 2 destroyers in 54 Sea Zone, round 3 : 2/2 hits
ANZAC roll dice for 1 cruiser and 1 destroyer in 54 Sea Zone, round 3 : 2/2 hits
1 cruiser owned by the ANZAC , 2 destroyers owned by the Japanese and 1 destroyer owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 3 destroyers
Casualties for ANZAC: 1 cruiser, 1 destroyer and 2 submarines
Battle in Midway
Battle in Kansu
Japanese attack with 3 artilleries, 1 bomber, 3 fighters, 13 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 fighter and 17 infantry
Japanese roll dice for 3 artilleries, 1 bomber, 3 fighters, 13 infantry, 1 mech_infantry and 2 tactical_bombers in Kansu, round 1 : 6/23 hits
Chinese roll dice for 1 fighter and 17 infantry in Kansu, round 1 : 8/18 hits
8 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 3 artilleries, 1 bomber, 3 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers in Kansu, round 2 : 7/15 hits
Chinese roll dice for 1 fighter and 11 infantry in Kansu, round 2 : 1/12 hits
1 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 3 artilleries, 1 bomber, 3 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Kansu, round 3 : 7/14 hits
Chinese roll dice for 1 fighter and 4 infantry in Kansu, round 3 : 1/5 hits
1 fighter owned by the Chinese , 1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kansu
Japanese win, taking Midway from Americans, taking Kansu from Chinese with 3 artilleries, 1 bomber, 3 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 31
Casualties for Japanese: 10 infantry
Casualties for Chinese: 1 fighter and 17 infantry
Battle in India
Japanese attack with 4 armour, 4 artilleries, 2 bombers, 6 fighters, 7 infantry and 6 tactical_bombers
British defend with 4 aaGuns, 1 airfield, 2 artilleries, 2 fighters, 1 harbour, 12 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
AA guns fire in India : 2/12 hits
2 fighters owned by the Japanese lost in India
Japanese roll dice for 2 battleships and 2 cruisers in India, round 1 : 3/4 hits
Japanese roll dice for 4 armour, 4 artilleries, 2 bombers, 4 fighters, 7 infantry and 6 tactical_bombers in India, round 1 : 14/27 hits
UK_Pacific roll dice for 4 aaGuns, 2 artilleries, 2 fighters, 12 infantry and 1 tactical_bomber in India, round 1 : 6/17 hits
12 infantry owned by the British , 6 infantry owned by the Japanese , 1 artillery owned by the British and 4 aaGuns owned by the British lost in India
Japanese roll dice for 4 armour, 4 artilleries, 2 bombers, 4 fighters, 1 infantry and 6 tactical_bombers in India, round 2 : 10/21 hits
UK_Pacific roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in India, round 2 : 1/4 hits
1 tactical_bomber owned by the British , 1 infantry owned by the Japanese , 1 artillery owned by the British and 2 fighters owned by the British lost in India
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 4 armour, 4 artilleries, 2 bombers, 4 fighters and 6 tactical_bombers remaining. Battle score for attacker is 54
Casualties for Japanese: 2 fighters and 7 infantry
Casualties for British: 4 aaGuns, 2 artilleries, 2 fighters, 12 infantry and 1 tactical_bomber
Non Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from India to 39 Sea Zone
2 bombers moved from India to French Indo China
1 fighter and 3 tactical_bombers moved from India to Shan State
1 aaGun moved from Yunnan to French Indo China
1 bomber, 3 fighters and 2 tactical_bombers moved from Kansu to Shensi
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
Place Units - Japanese
1 carrier and 2 destroyers placed in 36 Sea Zone
1 destroyer and 5 submarines placed in 6 Sea Zone
Japanese undo move 1.
1 carrier and 2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 69 PUs; end with 75 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Territory Summary for Japanese :
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Manchuria : 2 infantry
Shensi : 1 flag, 1 bomber, 3 fighters and 2 tactical_bombers
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 3 artilleries, 3 infantry and 1 mech_infantry
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 fighter and 3 tactical_bombers
Burma : 1 flag
India : 1 flag, 1 airfield, 4 armour, 4 artilleries, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield and 2 infantry
Kazakhstan : 1 flag, 1 infantry
French Indo China : 1 flag, 1 aaGun, 2 bombers and 1 factory_minor
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
45 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag, 1 transport
34 Sea Zone : 1 destroyer
39 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 fighters, 3 tactical_bombers and 5 transports
25 Sea Zone : 2 submarines and 1 transport
22 Sea Zone : 1 destroyer
17 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 4 destroyers and 9 submarines
54 Sea Zone : 1 flag, 2 submarines
Production/PUs Summary :
Germans : 51 / 63
Russians : 29 / 36
Japanese : 69 / 85
Americans : 50 / 71
Chinese : 0 / 2
British : 33 / 34
UK_Pacific : 2 / 0
Italians : 14 / 24
ANZAC : 12 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :5
Purchase Units - Americans
Americans buy 1 infantry, 10 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 55 Sea Zone to 45 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
3 fighters moved from 33 Sea Zone to 34 Sea Zone
2 battleships, 4 carriers, 3 cruisers, 2 destroyers and 2 transports moved from 33 Sea Zone to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from United Kingdom to Western Germany
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Strategic bombing raid in Western Germany
AA guns fire in Western Germany : 0/2 hits
Bombing raid in Western Germany rolls: 6,6 and causes: 12 damage to unit: factory_major
Bombing raid in Western Germany causes 12 damage total.
Battle in 34 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 3 fighters in 34 Sea Zone, round 1 : 2/3 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 2 submarines and 1 transport
Americans roll dice for 1 submarine in 25 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 submarines in 25 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 1 : 2/2 hits
1 submarine owned by the Americans and 2 submarines owned by the Japanese lost in 25 Sea Zone
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 13
Casualties for Japanese: 2 submarines and 1 transport
Casualties for Americans: 1 submarine
Battle in 54 Sea Zone
Americans attack with 2 battleships, 4 carriers, 3 cruisers, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
Japanese defend with 2 submarines
Americans roll dice for 2 submarines in 54 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Japanese lost in 54 Sea Zone
Japanese roll dice for 1 submarine in 54 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 battleships, 4 carriers, 3 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 54 Sea Zone, round 1 : 3/9 hits
1 submarine owned by the Japanese lost in 54 Sea Zone
Americans win, taking 54 Sea Zone from Japanese with 2 battleships, 4 carriers, 3 cruisers, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Battle in 45 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 1 : 3/3 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
3 fighters moved from 34 Sea Zone to 54 Sea Zone
1 fighter moved from 25 Sea Zone to 26 Sea Zone
2 bombers moved from Western Germany to United Kingdom
Place Units - Americans
5 submarines and 1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
5 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
Hawaiian Islands : 3 aaGuns, 1 airfield, 1 artillery, 1 harbour and 4 infantry
45 Sea Zone : 1 submarine
34 Sea Zone : 1 submarine
26 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 5 submarines
54 Sea Zone : 1 flag, 2 battleships, 4 carriers, 3 cruisers, 2 destroyers, 6 fighters, 2 submarines, 2 tactical_bombers and 2 transports
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
United Kingdom : 2 bombers
101 Sea Zone : 5 submarines and 1 transport
91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 submarine
Production/PUs Summary :
Germans : 51 / 63
Russians : 29 / 36
Japanese : 69 / 85
Americans : 50 / 71
Chinese : 0 / 2
British : 33 / 34
UK_Pacific : 2 / 0
Italians : 14 / 24
ANZAC : 12 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :5
Purchase Units - British
British buy 1 destroyer, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
1 bomber moved from United Kingdom to Western Germany
1 infantry moved from Tobruk to Libya
British take Libya from Italians
3 mech_infantrys moved from Belgian Congo to Egypt
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
Combat - British
Strategic bombing raid in Western Germany
AA guns fire in Western Germany : 0/1 hits
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Western Germany causes 6 damage total.
Battle in Gibraltar
Non Combat Move - British
1 bomber moved from Western Germany to United Kingdom
1 infantry moved from Northwest Persia to Persia
Place Units - British
3 mech_infantrys placed in Union of South Africa
1 destroyer, 1 submarine and 1 transport placed in 106 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 35 PUs total
Territory Summary for British :
Belgian Congo : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery and 1 factory_minor
Gibraltar : 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 3 armour, 3 artilleries, 1 fighter, 1 harbour, 6 infantry, 10 mech_infantrys and 1 tactical_bomber
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 mech_infantry
Tobruk : 1 flag
Libya : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport
89 Sea Zone : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
81 Sea Zone : 1 carrier, 2 cruisers, 3 destroyers and 2 transports
Northwest Persia : 1 flag
Persia : 1 flag, 1 infantry
91 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 1 submarine and 1 transport
Production/PUs Summary :
Germans : 51 / 63
Russians : 29 / 36
Japanese : 69 / 85
Americans : 50 / 71
Chinese : 0 / 2
British : 34 / 35
UK_Pacific : 2 / 0
Italians : 13 / 24
ANZAC : 12 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :5
Purchase Units - Italians
Italians buy 1 bomber and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 1 artillery and 3 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 4 infantry, 1 submarine and 3 transports moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour, 1 artillery, 2 fighters and 2 infantry moved from 98 Sea Zone to Syria
1 bomber moved from Western Ukraine to Volgograd
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Bessarabia to Western Ukraine
1 armour and 2 mech_infantrys moved from Romania to Western Ukraine
Combat - Italians
Strategic bombing raid in Volgograd
AA guns fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Volgograd causes 5 damage total.
Battle in Trans-Jordan
Battle in Syria
Italians attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
French defend with 1 infantry
Italians roll dice for 1 battleship and 2 cruisers in Syria, round 1 : 1/3 hits
French roll dice for 1 infantry in Syria, round 1 : 0/1 hits
1 infantry owned by the French lost in Syria
Italians win, taking Trans-Jordan from British, taking Syria from French with 1 armour, 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
2 fighters moved from Syria to 98 Sea Zone
1 artillery moved from Northern Italy to Southern Italy
1 artillery and 5 infantry moved from Bulgaria to Greece
1 bomber moved from Volgograd to Greece
Place Units - Italians
2 submarines placed in 97 Sea Zone
1 bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag, 2 infantry
Malta : 1 flag
Morocco : 1 flag
Algeria : 1 flag
Syria : 1 flag, 1 armour, 1 artillery and 2 infantry
Tunisia : 1 flag
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 4 infantry
Bessarabia : 1 flag
Western Ukraine : 2 armour, 1 artillery, 1 infantry and 3 mech_infantrys
Greece : 1 flag, 1 artillery, 1 bomber and 5 infantry
97 Sea Zone : 2 submarines
98 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 3 transports
Production/PUs Summary :
Germans : 51 / 63
Russians : 29 / 36
Japanese : 69 / 85
Americans : 50 / 71
Chinese : 0 / 2
British : 33 / 35
UK_Pacific : 2 / 0
Italians : 15 / 20
ANZAC : 12 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
This turn was a bit of a mission. I had to download the new map mid-way through after numerous attempts at the turn. Long story short, you may not get the rolls or get some rolls before I changed maps, to be honest I don’t know. Regardless, my turn didn’t change and I got the same results each time.
Enjoy.