dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
TWW 2.5.2 Hendriks (Axis) vs Forss (Allies)
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TripleA Turn Summary for game: Total World War: December 1941, version: 2.5.3
Game History
Round :9
Purchase Units - Manchuria
Manchuria buy 1 japaneseInfantry and 1 japaneseTank; Remaining resources: 1 PUs;Place Units - Manchuria
1 japaneseInfantry and 1 japaneseTank placed in ManchuriaTurn Complete - Manchuria
Manchuria collect 10 PUs; end with 11 PUs total
Units Change Ownership
Some Units in Khabarovskiy Kray change ownership: 1 japaneseCombatEngineer
Some Units in Manchuria change ownership: 1 japaneseInfantry and 1 japaneseTankTerritory Summary for Manchuria :
Chahar : 1 flag, 1 Flagpole
Eastern Manchuria : 1 flag, 1 Flagpole
Khabarovskiy Kray : 1 flag, 1 Flagpole
Manchuria : 1 flag, 1 Flagpole, 1 japaneseAircraftPlant, 1 japaneseAirfield, 1 japaneseBarracks, 1 japaneseDocks and 1 japaneseFactory
Northern Manchuria : 1 flag, 1 Flagpole, 1 japaneseAirfield and 1 japaneseFortification
Vladivostok : 1 flag, 1 FlagpoleProduction/PUs Summary :
Germany : 68 / 74
VichyFrance : 14 / 13
DanubeAxis : 12 / 12
Finland : 7 / 9
Russia : 61 / 61
Brazil : 7 / 7
Japan : 96 / 98
Manchuria : 10 / 11
Thailand : 9 / 14
China : 15 / 22
Spain : 8 / 8
Britain : 34 / 39
Canada : 15 / 27
ExiledAllies : 20 / 19
Egypt : 10 / 10
SouthAfrica : 7 / 7
India : 1 / 0
Australia : 17 / 17
Sweden : 7 / 7
Italy : 21 / 23
Usa : 65 / 67
Turkey : 7 / 7Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 12 times
3 was rolled 13 times
4 was rolled 10 times
5 was rolled 17 times
6 was rolled 18 times
7 was rolled 16 times
8 was rolled 11 times
9 was rolled 11 times
10 was rolled 16 times
11 was rolled 8 times
12 was rolled 13 times
Average roll : 6,405
Median : 6,000
Variance : 0,650
Standard Deviation : 0,806
Total rolls : 158Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 3 times
7 was rolled 3 times
8 was rolled 4 times
9 was rolled 1 times
10 was rolled 2 times
11 was rolled 2 times
12 was rolled 2 times
Average roll : 6,704
Median : 7,000
Variance : 0,423
Standard Deviation : 0,650
Total rolls : 27ExiledAllies Combat
12 was rolled 2 times
Average roll : 12,000
Median : 12,000
Variance : 4,000
Standard Deviation : 2,000
Total rolls : 2Britain Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
7 was rolled 3 times
8 was rolled 2 times
11 was rolled 1 times
12 was rolled 1 times
Average roll : 6,083
Median : 7,000
Variance : 0,909
Standard Deviation : 0,953
Total rolls : 12Usa Combat
12 was rolled 1 times
Average roll : 12,000
Median : 12,000
Variance : ?
Standard Deviation : ?
Total rolls : 1China Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 3 times
7 was rolled 1 times
8 was rolled 1 times
9 was rolled 1 times
10 was rolled 3 times
12 was rolled 1 times
Average roll : 5,905
Median : 5,000
Variance : 1,550
Standard Deviation : 1,245
Total rolls : 21Japan Combat
1 was rolled 10 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 10 times
6 was rolled 12 times
7 was rolled 9 times
8 was rolled 4 times
9 was rolled 9 times
10 was rolled 11 times
11 was rolled 5 times
12 was rolled 6 times
Average roll : 6,295
Median : 6,000
Variance : 1,074
Standard Deviation : 1,037
Total rolls : 95 -
TripleA Turn Summary for game: Total World War: December 1941, version: 2.5.3
Game History
Round :9
Purchase Units - Thailand
Thailand buy 2 japaneseTransports; Remaining resources: 0 PUs;Place Units - Thailand
2 japaneseTransports placed in 91 Sea ZoneTurn Complete - Thailand
Thailand collect 9 PUs; end with 9 PUs total
Some Units in 91 Sea Zone change ownership: 2 japaneseTransportsTerritory Summary for Thailand :
Burma : 1 flag, 1 Flagpole
Malay : 1 flag, 1 Flagpole
Southern Thailand : 1 flag, 1 Flagpole
Thailand : 1 flag, 1 Flagpole, 1 japaneseAirfield, 1 japaneseBarracks, 1 japaneseDocks and 1 japaneseFactoryProduction/PUs Summary :
Germany : 68 / 74
VichyFrance : 14 / 13
DanubeAxis : 12 / 12
Finland : 7 / 9
Russia : 61 / 61
Brazil : 7 / 7
Japan : 96 / 98
Manchuria : 10 / 11
Thailand : 9 / 9
China : 15 / 22
Spain : 8 / 8
Britain : 34 / 39
Canada : 15 / 27
ExiledAllies : 20 / 19
Egypt : 10 / 10
SouthAfrica : 7 / 7
India : 1 / 0
Australia : 17 / 17
Sweden : 7 / 7
Italy : 21 / 23
Usa : 65 / 67
Turkey : 7 / 7Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 12 times
3 was rolled 13 times
4 was rolled 10 times
5 was rolled 17 times
6 was rolled 18 times
7 was rolled 16 times
8 was rolled 11 times
9 was rolled 11 times
10 was rolled 16 times
11 was rolled 8 times
12 was rolled 13 times
Average roll : 6,405
Median : 6,000
Variance : 0,650
Standard Deviation : 0,806
Total rolls : 158Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 3 times
7 was rolled 3 times
8 was rolled 4 times
9 was rolled 1 times
10 was rolled 2 times
11 was rolled 2 times
12 was rolled 2 times
Average roll : 6,704
Median : 7,000
Variance : 0,423
Standard Deviation : 0,650
Total rolls : 27ExiledAllies Combat
12 was rolled 2 times
Average roll : 12,000
Median : 12,000
Variance : 4,000
Standard Deviation : 2,000
Total rolls : 2Britain Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
7 was rolled 3 times
8 was rolled 2 times
11 was rolled 1 times
12 was rolled 1 times
Average roll : 6,083
Median : 7,000
Variance : 0,909
Standard Deviation : 0,953
Total rolls : 12Usa Combat
12 was rolled 1 times
Average roll : 12,000
Median : 12,000
Variance : ?
Standard Deviation : ?
Total rolls : 1China Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 3 times
7 was rolled 1 times
8 was rolled 1 times
9 was rolled 1 times
10 was rolled 3 times
12 was rolled 1 times
Average roll : 5,905
Median : 5,000
Variance : 1,550
Standard Deviation : 1,245
Total rolls : 21Japan Combat
1 was rolled 10 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 10 times
6 was rolled 12 times
7 was rolled 9 times
8 was rolled 4 times
9 was rolled 9 times
10 was rolled 11 times
11 was rolled 5 times
12 was rolled 6 times
Average roll : 6,295
Median : 6,000
Variance : 1,074
Standard Deviation : 1,037
Total rolls : 95 -
TripleA Turn Summary for game: Total World War: December 1941, version: 2.5.3
Game History
Round :9
Research Technology - China
China spend 0 on tech rolls
China removing all Technology Tokens after successful research.
China discover ImprovedAntiAircraftCombat Move - China
1 chineseAlpineInfantry and 1 chineseInfantry moved from Singkiang to Kashi
2 chineseAlpineInfantrys and 1 chineseArtillery moved from Western Szechwan to Eastern Szechwan
1 chineseInfantry moved from Chungking to Eastern SzechwanCombat - China
Battle in Kashi
China attack with 1 chineseAlpineInfantry and 1 chineseInfantry
Japan defend with 1 Flagpole and 1 japaneseInfantry
China win, taking Kashi from Japan with 1 chineseAlpineInfantry and 1 chineseInfantry remaining. Battle score for attacker is 3
Casualties for Japan: 1 japaneseInfantry
Battle in Eastern Szechwan
China attack with 2 chineseAlpineInfantrys, 1 chineseArtillery and 1 chineseInfantry
Japan defend with 1 Flagpole and 3 japaneseInfantrys
Japan win with 1 japaneseInfantry remaining. Battle score for attacker is -9
Casualties for Japan: 2 japaneseInfantrys
Casualties for China: 2 chineseAlpineInfantrys, 1 chineseArtillery and 1 chineseInfantryNon Combat Move - China
Trigger chineseMecht1: Setting isLandTransport to true for unitAttatchment attached to chineseMech.Infantry
Trigger chineseMecht2: Setting isLandTransport to false for unitAttatchment attached to chineseMech.Infantry
Trigger chineseProd1: China has 1 Material placed in Chungking
1 chineseInfantry moved from Chungking to Western Szechwan
2 chineseInfantrys moved from Kansu to Chungking
1 chineseCombatEngineer moved from Kansu to Chungking
1 chineseAntiTankGun moved from Kansu to Chungking
1 chineseInfantry moved from Northern China to Kansu
2 Trucks and 2 chineseAntiAirGuns moved from Northern China to SingkiangPurchase Units - China
Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttatchment attached to ResearchCenter
China repair 1 damage on 1 chineseBarracks; Remaining resources: 21 PUs; 0 techTokens;
China buy 1 chineseEntrenchment, 1 chineseFortification and 6 chineseInfantrys; Remaining resources: 1 PUs; 0 techTokens;Place Units - China
Units in Chungking being upgraded or consumed: 2 Materials and 1 chineseEntrenchment
1 chineseEntrenchment, 1 chineseFortification and 3 chineseInfantrys placed in Chungking
1 chineseInfantry placed in Northern China
2 chineseInfantrys placed in Singkiang
China undo move 3.
1 chineseInfantry placed in Singkiang
1 chineseInfantry placed in Northern ChinaActivate Technology - China
China activating ImprovedAntiAircraft
triggerAttachmenchineseImpAA: Setting attackAA to 3 for unitAttatchment attached to chineseAntiAirGun
triggerAttachmenchineseImpAA: Setting defense to 1 for unitAttatchment attached to chineseAntiAirGunTurn Complete - China
China collect 16 PUs; end with 17 PUs total
Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 20 PUs
ResearchCenter in Singkiang creates 3 techTokens; China end with 3 techTokensProduction/PUs Summary :
Germany : 68 / 74
VichyFrance : 14 / 13
DanubeAxis : 12 / 12
Finland : 7 / 9
Russia : 61 / 61
Brazil : 7 / 7
Japan : 95 / 98
Manchuria : 10 / 11
Thailand : 9 / 9
China : 16 / 20
Spain : 8 / 8
Britain : 34 / 39
Canada : 15 / 27
ExiledAllies : 20 / 19
Egypt : 10 / 10
SouthAfrica : 7 / 7
India : 1 / 0
Australia : 17 / 17
Sweden : 7 / 7
Italy : 21 / 23
Usa : 65 / 67
Turkey : 7 / 7 -
TripleA Turn Summary for game: Total World War: December 1941, version: 2.5.3
Game History
Round :9
Research Technology - Britain
Britain spend 0 on tech rolls
Britain removing all Technology Tokens after successful research.
Britain discover ImprovedSpecialWarfareCombat Move - Britain
Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
Some non-combat units are destroyed:
Some non-combat units are destroyed:
1 britishInfantry moved from Cyrenaica to Tripolitania
Britain take Tripolitania from Italy
1 britishArtillery and 1 britishInfantry moved from Iraq to Northern Iran
1 britishMech.Infantry moved from Syria to Northern Iran
1 britishMech.Infantry moved from Trans Jordan to Northern Iran
1 britishTank moved from Nigeria to Western Anglo Egyptian Sudan
1 britishMech.Infantry moved from Cameroon to Western Anglo Egyptian Sudan
3 britishInfantrys and 3 britishMarines moved from Central Norway to Norway
4 britishArtillerys moved from Central Norway to Norway
2 britishFighters, 3 britishStrategicBombers and 1 britishTacticalBomber moved from Central Norway to Norway
2 britishMarines moved from Scotland to 24 Sea Zone
2 britishMarines and 1 britishTransport moved from 24 Sea Zone to 12 Sea Zone
2 britishMarines moved from 12 Sea Zone to Norway
1 britishBattleship and 1 britishCruiser moved from 13 Sea Zone to 12 Sea Zone
2 britishNavalFighters moved from 12 Sea Zone to Norway
1 britishFighter moved from Central Britain to Norway
1 britishTransport moved from 146 Sea Zone to 147 Sea Zone
1 britishTransport moved from 147 Sea Zone to 145 Sea Zone
1 britishDestroyer moved from 104 Sea Zone to 105 Sea ZoneCombat - Britain
Battle in Norway
Britain attack with 4 britishArtillerys, 3 britishFighters, 3 britishInfantrys, 5 britishMarines, 2 britishNavalFighters, 3 britishStrategicBombers and 1 britishTacticalBomber
Germany defend with 1 Flagpole, 1 UnitsForExiledAllies, 1 germanAirfield, 1 germanEntrenchment and 5 germanInfantrys
Some non-combat units are destroyed:
Britain win, taking Norway from Germany with 3 britishFighters, 2 britishMarines, 2 britishNavalFighters, 3 britishStrategicBombers and 1 britishTacticalBomber remaining. Battle score for attacker is -21
Casualties for Britain: 4 britishArtillerys, 3 britishInfantrys and 3 britishMarines
Casualties for Germany: 1 germanEntrenchment and 5 germanInfantrys
Battle in 105 Sea Zone
Britain attack with 1 britishDestroyer
Japan defend with 1 japaneseSubmarine
Japan win with 1 japaneseSubmarine remaining. Battle score for attacker is -8
Casualties for Britain: 1 britishDestroyer
Battle in Northern Iran
Britain attack with 1 britishArtillery, 1 britishInfantry and 2 britishMech.Infantrys
Germany defend with 1 Flagpole and 2 germanInfantrys
2 britishMech.Infantrys owned by the Britain lost in Northern Iran
1 britishArtillery owned by the Britain retreated to Iraq
Germany win with 2 germanInfantrys remaining. Battle score for attacker is -13
Casualties for Britain: 1 britishInfantry and 2 britishMech.InfantrysNon Combat Move - Britain
Trigger britishMecht1: Setting isLandTransport to true for unitAttatchment attached to britishMech.Infantry
Trigger UnitsEANorway1: Setting switch to false for conditionAttachmentUnitsEANorway attached to ExiledAllies
Trigger IncomeRegulation3: Setting switch to true for conditionAttachmentYes attached to ExiledAllies
Trigger britishMecht2: Setting isLandTransport to false for unitAttatchment attached to britishMech.Infantry
Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
Trigger UnitsEANorway1: ExiledAllies has 1 britishInfantry placed in Norway
2 britishInfantrys moved from Trans Jordan to Iraq
1 britishInfantry moved from Cairo to Sinai
1 Truck moved from Trans Jordan to Cairo
1 britishInfantry moved from Cairo to Sinai
2 britishInfantrys moved from Al Kufrah to Cyrenaica
3 britishInfantrys moved from Tobruk to Cyrenaica
1 britishInfantry moved from Western Egypt to Tobruk
1 britishInfantry moved from Cairo to Western Egypt
1 Truck and 1 britishInfantry moved from Belgian Congo to Anglo Egyptian Sudan
1 britishSubmarine moved from 76 Sea Zone to 78 Sea Zone
1 britishSubmarine moved from 71 Sea Zone to 76 Sea Zone
1 britishCruiser, 1 britishDestroyer and 2 britishTransports moved from 13 Sea Zone to 12 Sea Zone
4 britishTransports moved from 12 Sea Zone to 24 Sea Zone
2 britishDestroyers moved from 7 Sea Zone to 24 Sea Zone
3 britishFighters, 3 britishStrategicBombers and 1 britishTacticalBomber moved from Norway to Central Norway
2 britishNavalFighters moved from Norway to 12 Sea Zone
1 britishCombatEngineer moved from Northern Norway to Central Norway
2 britishInfantrys moved from Exiled Allies to Central Britain
1 Material and 1 Truck moved from Central Norway to Norway
1 Truck moved from Norway to Central Norway
1 Material and 1 britishAirTransport moved from Central Norway to Norway
1 britishAirTransport moved from Norway to Exiled Allies
4 britishMarines moved from London to Central Britain
2 britishMarines moved from British Columbia to 104 Sea Zone
2 britishMarines and 1 britishTransport moved from 104 Sea Zone to 101 Sea Zone
2 britishMarines moved from 101 Sea Zone to Soviet Far East
2 britishInfantrys moved from New South Wales to Queensland
1 britishTank moved from Southwestern Australia to Queensland
1 Truck and 1 britishCombatEngineer moved from Northwestern Australia to Queensland
1 Material and 1 Truck moved from New South Wales to Queensland
1 Truck moved from Queensland to New South Wales
2 britishInfantrys moved from Southwestern Australia to 162 Sea Zone
2 britishInfantrys and 1 britishTransport moved from 162 Sea Zone to 161 Sea Zone
2 britishInfantrys moved from 161 Sea Zone to Queensland
2 britishSubmarines moved from 163 Sea Zone to 160 Sea ZonePurchase Units - Britain
Britain buy 7 britishMarines and 1 britishTacticalBomber; Remaining resources: 0 PUs; 0 techTokens;Place Units - Britain
3 britishMarines placed in Scotland
4 britishMarines placed in London
1 britishTacticalBomber placed in Central BritainActivate Technology - Britain
Britain activating ImprovedSpecialWarfare
Trigger britishImpSW2: Setting attack to 3 for unitAttatchment attached to britishAlpineInfantry
Trigger britishImpSW2: Setting attack to 3 for unitAttatchment attached to britishMarine
Trigger britishImpSW2: Setting attack to 3 for unitAttatchment attached to britishCombatEngineer
Trigger britishImpSW1: Setting defense to 4 for unitAttatchment attached to britishParatrooper
Britain giving technology to Usa: ImprovedSpecialWarfareTurn Complete - Britain
Britain collect 36 PUs; end with 36 PUs total
Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 37 PUs
Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 38 PUs
Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 40 PUs
ResearchCenter in Central Britain creates 3 techTokens; Britain end with 3 techTokens
ResearchCenter in London creates 3 techTokens; Britain end with 6 techTokens
ResearchCenter in Southern Britain creates 3 techTokens; Britain end with 9 techTokens
Units Change Ownership
Some Units in Cairo change ownership: 1 britishCombatEngineer
Some Units in Central Norway change ownership: 1 britishCombatEngineer
Some Units in New South Wales change ownership: 1 Material
Some Units in Norway change ownership: 2 Materials
Some Units in Quebec change ownership: 1 britishCombatEngineer
Some Units in Queensland change ownership: 1 Material and 1 britishCombatEngineerProduction/PUs Summary :
Germany : 66 / 74
VichyFrance : 14 / 13
DanubeAxis : 12 / 12
Finland : 7 / 9
Russia : 61 / 61
Brazil : 7 / 7
Japan : 95 / 98
Manchuria : 10 / 11
Thailand : 9 / 9
China : 16 / 20
Spain : 8 / 8
Britain : 36 / 40
Canada : 15 / 27
ExiledAllies : 22 / 19
Egypt : 10 / 10
SouthAfrica : 7 / 7
India : 1 / 0
Australia : 17 / 17
Sweden : 7 / 7
Italy : 19 / 23
Usa : 65 / 67
Turkey : 7 / 7 -
TripleA Turn Summary for game: Total World War: December 1941, version: 2.5.3
Game History
Round :9
Purchase Units - Canada
Canada buy 1 britishParatrooper, 1 britishStrategicBomber and 1 britishTacticalBomber; Remaining resources: 0 PUs;Place Units - Canada
1 britishParatrooper, 1 britishStrategicBomber and 1 britishTacticalBomber placed in QuebecTurn Complete - Canada
Canada collect 15 PUs; end with 15 PUs total
Some Units in Quebec change ownership: 1 britishCombatEngineer, 1 britishParatrooper, 1 britishStrategicBomber and 1 britishTacticalBomberProduction/PUs Summary :
Germany : 66 / 74
VichyFrance : 14 / 13
DanubeAxis : 12 / 12
Finland : 7 / 9
Russia : 61 / 61
Brazil : 7 / 7
Japan : 95 / 98
Manchuria : 10 / 11
Thailand : 9 / 9
China : 16 / 20
Spain : 8 / 8
Britain : 36 / 40
Canada : 15 / 15
ExiledAllies : 22 / 19
Egypt : 10 / 10
SouthAfrica : 7 / 7
India : 1 / 0
Australia : 17 / 17
Sweden : 7 / 7
Italy : 19 / 23
Usa : 65 / 67
Turkey : 7 / 7 -
TripleA Turn Summary for game: Total World War: December 1941, version: 2.5.3
Game History
Round :9
Purchase Units - ExiledAllies
ExiledAllies buy 1 Material, 1 britishArtillery, 1 britishInfantry and 1 britishParatrooper; Remaining resources: 3 PUs;Place Units - ExiledAllies
1 britishInfantry and 1 britishParatrooper placed in Exiled Allies
1 Material and 1 britishArtillery placed in Central NorwayTurn Complete - ExiledAllies
ExiledAllies collect 22 PUs; end with 25 PUs total
Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 24 PUs
Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 23 PUs
Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 21 PUs
Objective BritishDutch6: ExiledAllies met a national objective for an additional -2 PUs; end with 19 PUs
Units Change Ownership
Some Units in Central Norway change ownership: 1 Material, 1 britishArtillery and 1 britishCombatEngineer
Some Units in Exiled Allies change ownership: 1 britishInfantry and 1 britishParatrooper
Some Units in Norway change ownership: 2 Materials and 1 britishInfantryProduction/PUs Summary :
Germany : 66 / 74
VichyFrance : 14 / 13
DanubeAxis : 12 / 12
Finland : 7 / 9
Russia : 61 / 61
Brazil : 7 / 7
Japan : 95 / 98
Manchuria : 10 / 11
Thailand : 9 / 9
China : 16 / 20
Spain : 8 / 8
Britain : 36 / 40
Canada : 15 / 15
ExiledAllies : 22 / 19
Egypt : 10 / 10
SouthAfrica : 7 / 7
India : 1 / 0
Australia : 17 / 17
Sweden : 7 / 7
Italy : 19 / 23
Usa : 65 / 67
Turkey : 7 / 7 -
TripleA Turn Summary for game: Total World War: December 1941, version: 2.5.3
Game History
Round :9
Purchase Units - Egypt
Trigger britishImpSW5: Egypt has their production frontier changed to: britishMinorInfProduction
Egypt buy 2 britishMech.Infantrys; Remaining resources: 0 PUs;Place Units - Egypt
2 britishMech.Infantrys placed in CairoTurn Complete - Egypt
Egypt collect 10 PUs; end with 10 PUs total
Some Units in Cairo change ownership: 1 britishCombatEngineer and 2 britishMech.InfantrysProduction/PUs Summary :
Germany : 66 / 74
VichyFrance : 14 / 13
DanubeAxis : 12 / 12
Finland : 7 / 9
Russia : 61 / 61
Brazil : 7 / 7
Japan : 95 / 98
Manchuria : 10 / 11
Thailand : 9 / 9
China : 16 / 20
Spain : 8 / 8
Britain : 36 / 40
Canada : 15 / 15
ExiledAllies : 22 / 19
Egypt : 10 / 10
SouthAfrica : 7 / 7
India : 1 / 0
Australia : 17 / 17
Sweden : 7 / 7
Italy : 19 / 23
Usa : 65 / 67
Turkey : 7 / 7 -
TripleA Turn Summary for game: Total World War: December 1941, version: 2.5.3
Game History
Round :9
Purchase Units - SouthAfrica
Trigger britishImpSW6: SouthAfrica has their production frontier changed to: britishMinorInfProduction
SouthAfrica buy 1 britishSubmarine; Remaining resources: 0 PUs;Place Units - SouthAfrica
1 britishSubmarine placed in 71 Sea ZoneTurn Complete - SouthAfrica
SouthAfrica collect 7 PUs; end with 7 PUs total
Some Units in 71 Sea Zone change ownership: 1 britishSubmarineProduction/PUs Summary :
Germany : 66 / 74
VichyFrance : 14 / 13
DanubeAxis : 12 / 12
Finland : 7 / 9
Russia : 61 / 61
Brazil : 7 / 7
Japan : 95 / 98
Manchuria : 10 / 11
Thailand : 9 / 9
China : 16 / 20
Spain : 8 / 8
Britain : 36 / 40
Canada : 15 / 15
ExiledAllies : 22 / 19
Egypt : 10 / 10
SouthAfrica : 7 / 7
India : 1 / 0
Australia : 17 / 17
Sweden : 7 / 7
Italy : 19 / 23
Usa : 65 / 67
Turkey : 7 / 7 -
TripleA Turn Summary for game: Total World War: December 1941, version: 2.5.3
Game History
Round :9
Purchase Units - Australia
Trigger DutchMaterialA: 1 Material gained by PlayerID named:Australia
Australia buy 1 britishArtillery, 1 britishEntrenchment, 1 britishInfantry and 1 britishNavalFighter; Remaining resources: 0 PUs;Place Units - Australia
Units in Queensland being upgraded or consumed: 1 Material
1 britishEntrenchment placed in Queensland
1 britishArtillery, 1 britishInfantry and 1 britishNavalFighter placed in New South WalesTurn Complete - Australia
Australia collect 17 PUs; end with 17 PUs total
Units Change Ownership
Some Units in New South Wales change ownership: 1 Material, 1 britishArtillery, 1 britishInfantry and 1 britishNavalFighter
Some Units in Queensland change ownership: 1 britishCombatEngineerProduction/PUs Summary :
Germany : 66 / 74
VichyFrance : 14 / 13
DanubeAxis : 12 / 12
Finland : 7 / 9
Russia : 61 / 61
Brazil : 7 / 7
Japan : 95 / 98
Manchuria : 10 / 11
Thailand : 9 / 9
China : 16 / 20
Spain : 8 / 8
Britain : 36 / 40
Canada : 15 / 15
ExiledAllies : 22 / 19
Egypt : 10 / 10
SouthAfrica : 7 / 7
India : 1 / 0
Australia : 17 / 17
Sweden : 7 / 7
Italy : 19 / 23
Usa : 65 / 67
Turkey : 7 / 7 -
TripleA Turn Summary for game: Total World War: December 1941, version: 2.5.3
Game History
Round :9
Research Technology - Italy
Trigger italianaTAAR: Italy gains access to AdvancedAircraftRange
Italy spend 0 on tech rolls
Italy roll 1,12,8,10,2,3,9,7,11 and gets 1 hit
Italy removing all Technology Tokens after successful research.
Italy discover AdvancedAircraftRangeCombat Move - Italy
Trigger italianImpAirR4: Setting givesMovement to 3:italianFighter for unitAttatchment attached to japaneseAirfield
Trigger italianImpAirR4: Setting givesMovement to 3:italianAdvancedFighter for unitAttatchment attached to japaneseAirfield
Trigger italianImpAirR4: Setting givesMovement to 3:italianNavalFighter for unitAttatchment attached to japaneseAirfield
Trigger italianImpAirR4: Setting givesMovement to 4:italianTacticalBomber for unitAttatchment attached to japaneseAirfield
Trigger italianImpAirR4: Setting givesMovement to 5:italianStrategicBomber for unitAttatchment attached to japaneseAirfield
Trigger italianImpAirR4: Setting givesMovement to 5:italianHeavyStrategicBomber for unitAttatchment attached to japaneseAirfield
Trigger italianImpAirR4: Setting givesMovement to 4:italianAirTransport for unitAttatchment attached to japaneseAirfield
Trigger italianImpAirR12: Setting givesMovement to 3:italianFighter for unitAttatchment attached to turkishAirfield
Trigger italianImpAirR12: Setting givesMovement to 3:italianAdvancedFighter for unitAttatchment attached to turkishAirfield
Trigger italianImpAirR12: Setting givesMovement to 3:italianNavalFighter for unitAttatchment attached to turkishAirfield
Trigger italianImpAirR12: Setting givesMovement to 4:italianTacticalBomber for unitAttatchment attached to turkishAirfield
Trigger italianImpAirR12: Setting givesMovement to 5:italianStrategicBomber for unitAttatchment attached to turkishAirfield
Trigger italianImpAirR12: Setting givesMovement to 5:italianHeavyStrategicBomber for unitAttatchment attached to turkishAirfield
Trigger italianImpAirR12: Setting givesMovement to 4:italianAirTransport for unitAttatchment attached to turkishAirfield
Trigger italianImpAirR9: Setting givesMovement to 3:italianFighter for unitAttatchment attached to brazilianAirfield
Trigger italianImpAirR9: Setting givesMovement to 3:italianAdvancedFighter for unitAttatchment attached to brazilianAirfield
Trigger italianImpAirR9: Setting givesMovement to 3:italianNavalFighter for unitAttatchment attached to brazilianAirfield
Trigger italianImpAirR9: Setting givesMovement to 4:italianTacticalBomber for unitAttatchment attached to brazilianAirfield
Trigger italianImpAirR9: Setting givesMovement to 5:italianStrategicBomber for unitAttatchment attached to brazilianAirfield
Trigger italianImpAirR9: Setting givesMovement to 5:italianHeavyStrategicBomber for unitAttatchment attached to brazilianAirfield
Trigger italianImpAirR9: Setting givesMovement to 4:italianAirTransport for unitAttatchment attached to brazilianAirfield
Trigger italianImpAirR6: Setting givesMovement to 3:italianFighter for unitAttatchment attached to germanCarrier
Trigger italianImpAirR6: Setting givesMovement to 3:italianAdvancedFighter for unitAttatchment attached to germanCarrier
Trigger italianImpAirR6: Setting givesMovement to 3:italianNavalFighter for unitAttatchment attached to germanCarrier
Trigger italianImpAirR8: Setting givesMovement to 3:italianFighter for unitAttatchment attached to japaneseCarrier
Trigger italianImpAirR8: Setting givesMovement to 3:italianAdvancedFighter for unitAttatchment attached to japaneseCarrier
Trigger italianImpAirR8: Setting givesMovement to 3:italianNavalFighter for unitAttatchment attached to japaneseCarrier
Trigger italianImpAirR11: Setting givesMovement to 3:italianFighter for unitAttatchment attached to swedishAirfield
Trigger italianImpAirR11: Setting givesMovement to 3:italianAdvancedFighter for unitAttatchment attached to swedishAirfield
Trigger italianImpAirR11: Setting givesMovement to 3:italianNavalFighter for unitAttatchment attached to swedishAirfield
Trigger italianImpAirR11: Setting givesMovement to 4:italianTacticalBomber for unitAttatchment attached to swedishAirfield
Trigger italianImpAirR11: Setting givesMovement to 5:italianStrategicBomber for unitAttatchment attached to swedishAirfield
Trigger italianImpAirR11: Setting givesMovement to 5:italianHeavyStrategicBomber for unitAttatchment attached to swedishAirfield
Trigger italianImpAirR11: Setting givesMovement to 4:italianAirTransport for unitAttatchment attached to swedishAirfield
Trigger italianImpAirR10: Setting givesMovement to 3:italianFighter for unitAttatchment attached to spanishAirfield
Trigger italianImpAirR10: Setting givesMovement to 3:italianAdvancedFighter for unitAttatchment attached to spanishAirfield
Trigger italianImpAirR10: Setting givesMovement to 3:italianNavalFighter for unitAttatchment attached to spanishAirfield
Trigger italianImpAirR10: Setting givesMovement to 4:italianTacticalBomber for unitAttatchment attached to spanishAirfield
Trigger italianImpAirR10: Setting givesMovement to 5:italianStrategicBomber for unitAttatchment attached to spanishAirfield
Trigger italianImpAirR10: Setting givesMovement to 5:italianHeavyStrategicBomber for unitAttatchment attached to spanishAirfield
Trigger italianImpAirR10: Setting givesMovement to 4:italianAirTransport for unitAttatchment attached to spanishAirfield
Trigger italianImpAirR13: Setting givesMovement to 3:italianFighter for unitAttatchment attached to germanAirfield
Trigger italianImpAirR13: Setting givesMovement to 3:italianAdvancedFighter for unitAttatchment attached to germanAirfield
Trigger italianImpAirR13: Setting givesMovement to 3:italianNavalFighter for unitAttatchment attached to germanAirfield
Trigger italianImpAirR13: Setting givesMovement to 4:italianTacticalBomber for unitAttatchment attached to germanAirfield
Trigger italianImpAirR13: Setting givesMovement to 5:italianStrategicBomber for unitAttatchment attached to germanAirfield
Trigger italianImpAirR13: Setting givesMovement to 5:italianHeavyStrategicBomber for unitAttatchment attached to germanAirfield
Trigger italianImpAirR13: Setting givesMovement to 4:italianAirTransport for unitAttatchment attached to germanAirfield
1 italianTransport moved from 45 Sea Zone to 46 Sea Zone
2 italianInfantrys moved from Rome to 46 Sea Zone
1 italianFighter moved from Rome to Sardinia
1 italianNavalFighter moved from Northern Italy to Sardinia
1 italianDestroyer moved from 45 Sea Zone to 44 Sea Zone
2 italianInfantrys and 1 italianTransport moved from 46 Sea Zone to 45 Sea Zone
2 italianInfantrys moved from 45 Sea Zone to SardiniaCombat - Italy
Battle in Sardinia
Italy attack with 1 italianFighter, 2 italianInfantrys and 1 italianNavalFighter
Usa defend with 1 Flagpole and 2 americanInfantrys
Italy roll dice for 2 italianBattleships in Sardinia, round 1 : 1/2 hits
Italy roll dice for 1 italianFighter, 2 italianInfantrys and 1 italianNavalFighter in Sardinia, round 1 : 1/4 hits
Usa roll dice for 2 americanInfantrys in Sardinia, round 1 : 2/2 hits
2 americanInfantrys owned by the Usa and 2 italianInfantrys owned by the Italy lost in Sardinia
Italy win with 1 italianFighter and 1 italianNavalFighter remaining. Battle score for attacker is 0
Casualties for Usa: 2 americanInfantrys
Casualties for Italy: 2 italianInfantrysNon Combat Move - Italy
Trigger italianMecht1: Setting isLandTransport to true for unitAttatchment attached to italianMech.Infantry
Trigger IncomeRegulation4: Setting switch to false for conditionAttachmentYes attached to ExiledAllies
Trigger italianMecht2: Setting isLandTransport to false for unitAttatchment attached to italianMech.Infantry
1 italianTransport moved from 45 Sea Zone to 46 Sea Zone
1 italianInfantry moved from Rome to 46 Sea Zone
1 italianInfantry and 1 italianTransport moved from 46 Sea Zone to 45 Sea Zone
1 italianInfantry moved from 45 Sea Zone to Tunisia
1 italianTank moved from Algeria to Morrocco
2 italianArtillerys moved from Algeria to Morrocco
2 Trucks and 2 italianAntiAirGuns moved from Algeria to Morrocco
2 italianInfantrys moved from Algeria to Morrocco
1 italianInfantry moved from Algeria to Morrocco
1 italianInfantry moved from Algeria to Morrocco
1 Truck and 1 italianInfantry moved from Rome to Vichy France
1 Truck and 1 italianAntiAirGun moved from Northern Italy to Rome
1 Truck moved from Rome to Southern Italy
1 Truck and 1 italianAntiAirGun moved from Northern Italy to Vichy France
1 Truck moved from Vichy France to Rome
1 Truck moved from Vichy France to Northern Italy
1 italianFighter moved from Sardinia to Vichy France
1 italianNavalFighter moved from Sardinia to Northern Italy
1 italianInfantry moved from Algeria to Southern AlgeriaPurchase Units - Italy
Italy buy 2 italianAntiAirGuns and 4 italianInfantrys; Remaining resources: 3 PUs; 0 techTokens;Place Units - Italy
2 italianAntiAirGuns placed in Northern Italy
4 italianInfantrys placed in RomeActivate Technology - Italy
Italy activating AdvancedAircraftRange
Trigger italianAdvAirR1: Setting movement to 3 for unitAttatchment attached to italianFighter
Trigger italianAdvAirR2: Setting movement to 3 for unitAttatchment attached to italianAdvancedFighter
Trigger italianAdvAirR5: Setting movement to 3 for unitAttatchment attached to italianStrategicBomber
Trigger italianAdvAirR6: Setting movement to 3 for unitAttatchment attached to italianAirTransport
Trigger italianAdvAirR3: Setting movement to 3 for unitAttatchment attached to italianNavalFighter
Trigger italianAdvAirR4: Setting movement to 3 for unitAttatchment attached to italianTacticalBomber
Trigger italianAdvAirR7: Setting movement to 3 for unitAttatchment attached to italianHeavyStrategicBomber
Italy giving technology to Germany: AdvancedAircraftRangeTurn Complete - Italy
Italy collect 19 PUs; end with 22 PUs total
ResearchCenter in Northern Italy creates 3 techTokens; Italy end with 3 techTokens
ResearchCenter in Rome creates 3 techTokens; Italy end with 6 techTokens
ResearchCenter in Southern Italy creates 3 techTokens; Italy end with 9 techTokensTerritory Summary for Italy :
44 Sea Zone : 1 flag, 1 italianDestroyer
45 Sea Zone : 1 flag, 2 italianBattleships, 1 italianCruiser, 2 italianDestroyers and 5 italianTransports
53 Sea Zone : 1 flag
Algeria : 1 flag, 1 italianInfantry
Greece : 1 flag, 1 Flagpole
Morrocco : 1 flag, 2 Trucks, 2 italianAntiAirGuns, 2 italianArtillerys, 4 italianInfantrys and 1 italianTank
Northern Italy : 1 flag, 1 Flagpole, 1 ResearchCenter, 1 Truck, 1 italianAircraftPlant, 2 italianAirfields, 2 italianAntiAirGuns, 1 italianDocks, 1 italianFactory and 1 italianNavalFighter
Peloponnese : 1 flag, 1 Flagpole
Rome : 1 flag, 1 Flagpole, 1 ResearchCenter, 1 Truck, 1 italianAirfield, 2 italianAntiAirGuns, 1 italianBarracks and 4 italianInfantrys
Sicily : 1 flag, 1 Flagpole, 1 italianAirfield and 1 italianAntiAirGun
Southern Algeria : 1 flag, 1 italianInfantry
Southern Italy : 1 flag, 1 Flagpole, 1 ResearchCenter, 1 Truck, 1 italianAirfield, 1 italianAntiAirGun and 1 italianDocks
Southern Yugoslavia : 1 flag, 1 Flagpole and 1 italianAirfield
Tunisia : 1 flag, 1 italianInfantry
Vichy France : 1 flag, 1 Truck, 3 italianAntiAirGuns, 1 italianArtillery, 1 italianFighter and 1 italianInfantryProduction/PUs Summary :
Germany : 66 / 74
VichyFrance : 14 / 13
DanubeAxis : 12 / 12
Finland : 7 / 9
Russia : 61 / 61
Brazil : 7 / 7
Japan : 95 / 98
Manchuria : 10 / 11
Thailand : 9 / 9
China : 16 / 20
Spain : 8 / 8
Britain : 36 / 40
Canada : 15 / 15
ExiledAllies : 22 / 19
Egypt : 10 / 10
SouthAfrica : 7 / 7
India : 1 / 0
Australia : 17 / 17
Sweden : 7 / 8
Italy : 19 / 22
Usa : 65 / 67
Turkey : 7 / 7Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
7 was rolled 2 times
8 was rolled 1 times
9 was rolled 1 times
10 was rolled 1 times
11 was rolled 2 times
12 was rolled 1 times
Average roll : 5,882
Median : 5,000
Variance : 0,688
Standard Deviation : 0,829
Total rolls : 17Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
7 was rolled 1 times
8 was rolled 1 times
9 was rolled 1 times
10 was rolled 1 times
11 was rolled 1 times
12 was rolled 1 times
Average roll : 7,000
Median : 8,000
Variance : 1,125
Standard Deviation : 1,061
Total rolls : 9Usa Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Italy Combat
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
7 was rolled 1 times
11 was rolled 1 times
Average roll : 5,167
Median : 4,000
Variance : 1,600
Standard Deviation : 1,265
Total rolls : 6 -
TripleA Turn Summary for game: Total World War: December 1941, version: 2.5.3
Game History
Round :9
Research Technology - Usa
Trigger americanaTASW: Usa gains access to AdvancedSpecialWarfare
Usa spend 0 on tech rolls
Usa removing all Technology Tokens after successful research.
Usa discover AdvancedSpecialWarfareCombat Move - Usa
Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
1 americanDestroyer moved from 16 Sea Zone to 111 Sea Zone
1 americanSubmarine moved from 156 Sea Zone to 111 Sea Zone
1 americanDestroyer moved from 43 Sea Zone to 44 Sea Zone
2 americanNavalFighters moved from 43 Sea Zone to 44 Sea Zone
3 americanFighters moved from Gibraltar to 44 Sea ZoneCombat - Usa
Battle in 111 Sea Zone
Usa attack with 1 americanDestroyer and 1 americanSubmarine
Japan defend with 1 japaneseSubmarine
Usa win, taking 111 Sea Zone from Neutral with 1 americanDestroyer and 1 americanSubmarine remaining. Battle score for attacker is 7
Casualties for Japan: 1 japaneseSubmarine
Battle in 44 Sea Zone
Usa attack with 1 americanDestroyer, 3 americanFighters and 2 americanNavalFighters
Italy defend with 1 italianDestroyer
Usa win with 3 americanFighters and 2 americanNavalFighters remaining. Battle score for attacker is 0
Casualties for Usa: 1 americanDestroyer
Casualties for Italy: 1 italianDestroyerNon Combat Move - Usa
Trigger americanMecht1: Setting isLandTransport to true for unitAttatchment attached to americanMech.Infantry
Trigger americanMecht2: Setting isLandTransport to false for unitAttatchment attached to americanMech.Infantry
Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
Trigger americanProd1: Usa has 1 Material placed in Washington
2 americanNavalFighters moved from 44 Sea Zone to 43 Sea Zone
3 americanFighters moved from 44 Sea Zone to Gibraltar
1 americanStrategicBomber moved from Gibraltar to Al Kufrah
1 americanStrategicBomber moved from Al Kufrah to Cairo
1 americanTransport moved from 41 Sea Zone to 43 Sea Zone
2 americanInfantrys, 2 americanMarines and 2 americanTransports moved from 39 Sea Zone to 41 Sea Zone
1 americanCruiser moved from 41 Sea Zone to 43 Sea Zone
2 americanInfantrys and 2 americanMarines moved from 41 Sea Zone to Gibraltar
1 americanTransport moved from 41 Sea Zone to 43 Sea Zone
1 americanCruiser moved from 39 Sea Zone to 41 Sea Zone
5 americanTransports moved from 39 Sea Zone to 30 Sea Zone
2 americanInfantrys and 2 americanMarines moved from Washington to 30 Sea Zone
2 americanInfantrys moved from Eastern US to 30 Sea Zone
1 americanArtillery moved from New York to 30 Sea Zone
1 americanCombatEngineer moved from Washington to 30 Sea Zone
1 americanArtillery, 1 americanCombatEngineer, 4 americanInfantrys, 2 americanMarines and 4 americanTransports moved from 30 Sea Zone to 39 Sea Zone
1 Material and 1 americanAirTransport moved from Washington to Gibraltar
1 americanDestroyer moved from 17 Sea Zone to 41 Sea Zone
2 americanAdvancedFighters moved from Newfoundland to Gibraltar
2 americanAdvancedFighters moved from Chicago to 20 Sea Zone
2 americanAdvancedFighters moved from 20 Sea Zone to Newfoundland
1 americanBattleship, 1 americanCarrier, 2 americanCruisers, 2 americanNavalFighters and 3 americanTransports moved from 16 Sea Zone to 112 Sea ZonePurchase Units - Usa
Trigger americanAdvSB: buyamericanHeavyStrategicBomber added to americanProduction
Usa buy 1 americanAdvancedFighter, 2 americanArtillerys, 1 americanDestroyer, 1 americanHeavyStrategicBomber, 1 americanInfantry, 4 americanMarines and 1 americanTank; Remaining resources: 0 PUs; 0 techTokens;Place Units - Usa
1 americanInfantry and 1 americanMarine placed in Eastern US
3 americanMarines placed in Washington
2 americanArtillerys and 1 americanTank placed in New York
1 americanAdvancedFighter and 1 americanHeavyStrategicBomber placed in Chicago
1 americanDestroyer placed in 156 Sea ZoneActivate Technology - Usa
Usa activating AdvancedSpecialWarfare
Trigger americanImpSW2: Setting attack to 3 for unitAttatchment attached to americanAlpineInfantry
Trigger americanImpSW2: Setting attack to 3 for unitAttatchment attached to americanMarine
Trigger americanImpSW2: Setting attack to 3 for unitAttatchment attached to americanCombatEngineer
Trigger americanImpSW1: Setting defense to 4 for unitAttatchment attached to americanParatrooper
Trigger americanASW7: Setting canInvadeOnlyFrom to britishTransport:americanTransport:chineseTransport:russianTransport for unitAttatchment attached to americanArtillery
Trigger americanASW7: Setting canInvadeOnlyFrom to britishTransport:americanTransport:chineseTransport:russianTransport for unitAttatchment attached to americanMech.Infantry
Trigger americanASW7: Setting canInvadeOnlyFrom to britishTransport:americanTransport:chineseTransport:russianTransport for unitAttatchment attached to americanTank
Trigger americanASW7: Setting canInvadeOnlyFrom to britishTransport:americanTransport:chineseTransport:russianTransport for unitAttatchment attached to americanMobileArtillery
Trigger americanASW1: Usa is added to UnitSupportAttachment attached to:games.strategy.engine.data.UnitType called americanAirTransport with name:supportAttachmentAirtranamerican2Turn Complete - Usa
Usa collect 65 PUs; end with 65 PUs total
ResearchCenter in Chicago creates 3 techTokens; Usa end with 3 techTokens
ResearchCenter in Detroit creates 3 techTokens; Usa end with 6 techTokens
ResearchCenter in San Francisco creates 3 techTokens; Usa end with 9 techTokensProduction/PUs Summary :
Germany : 66 / 74
VichyFrance : 14 / 13
DanubeAxis : 12 / 12
Finland : 7 / 9
Russia : 61 / 61
Brazil : 7 / 7
Japan : 95 / 98
Manchuria : 10 / 11
Thailand : 9 / 9
China : 16 / 20
Spain : 8 / 8
Britain : 36 / 40
Canada : 15 / 15
ExiledAllies : 22 / 19
Egypt : 10 / 10
SouthAfrica : 7 / 7
India : 1 / 0
Australia : 17 / 17
Sweden : 7 / 8
Italy : 19 / 22
Usa : 65 / 65
Turkey : 7 / 7 -
TripleA Turn Summary for game: Total World War: December 1941, version: 2.5.3
Game History
Round :10
Research Technology - Germany
Germany spend 0 on tech rolls
Germany roll 6,7,6,7,4,5,1,7,2,7,6,7,10,11,6,12,3,7 and gets 1 hit
Germany removing all Technology Tokens after successful research.
Germany discover SelfPropelledArtilleryCombat Move - Germany
3 germanFighters moved from Finland to Northern Norway
1 germanNavalFighter moved from Leningrad to Northern Norway
5 germanInfantrys moved from Northern Finland to Northern Norway
1 germanInfantry moved from Northern Finland to Northern Norway
1 germanCombatEngineer moved from Eastern Finland to Western Karelia
Finland take Western Karelia from Russia
2 germanInfantrys moved from Northern Iran to Southern Caucasus
1 germanTacticalBomber moved from Orel Kursk to Southern Caucasus
2 germanInfantrys moved from Leningrad to Novgorod
2 germanMech.Infantrys moved from Leningrad to Novgorod
3 germanFighters moved from Leningrad to Novgorod
3 germanTanks moved from Smolensk to Voronezh
1 germanCombatEngineer moved from Smolensk to Voronezh
4 germanInfantrys moved from Smolensk to Voronezh
1 germanMech.Infantry moved from Smolensk to Voronezh
1 germanInfantry moved from Kharkov to Eastern Ukraine
1 germanInfantry moved from Southern Ukraine to Eastern Ukraine
1 germanTacticalBomber moved from Orel Kursk to Voronezh
1 germanTank moved from Orel Kursk to Eastern Ukraine
1 germanTank moved from Orel Kursk to Voronezh
1 germanStrategicBomber moved from Orel Kursk to Vologda
1 germanTank moved from Belorussia to Voronezh
1 germanTank moved from Belorussia to Novgorod
1 germanTransport moved from 28 Sea Zone to 27 Sea Zone
1 germanInfantry moved from Eastern Germany to 27 Sea Zone
1 germanInfantry moved from Northern Germany to 27 Sea Zone
2 germanInfantrys and 1 germanTransport moved from 27 Sea Zone to 26 Sea Zone
2 germanInfantrys moved from 26 Sea Zone to Norway
1 germanTransport moved from 28 Sea Zone to 27 Sea Zone
2 germanInfantrys moved from Northern Germany to 27 Sea Zone
2 germanInfantrys and 1 germanTransport moved from 27 Sea Zone to 26 Sea Zone
2 germanInfantrys moved from 26 Sea Zone to Norway
1 germanTransport moved from 28 Sea Zone to 27 Sea Zone
1 germanCombatEngineer moved from Northern Germany to 27 Sea Zone
1 germanInfantry moved from Northern Germany to 27 Sea Zone
1 germanCombatEngineer, 1 germanInfantry and 1 germanTransport moved from 27 Sea Zone to 26 Sea Zone
1 germanCombatEngineer and 1 germanInfantry moved from 26 Sea Zone to Norway
1 germanBattleship moved from 28 Sea Zone to 26 Sea Zone
1 germanBattleship moved from 28 Sea Zone to 26 Sea Zone
1 germanCruiser moved from 28 Sea Zone to 26 Sea Zone
1 germanInfantry moved from Northern Finland to Northern Norway
2 germanFighters moved from Eastern Germany to Norway
1 germanAirTransport and 1 germanParatrooper moved from Eastern Germany to Norway
1 germanFighter moved from Orel Kursk to Novgorod
1 germanFighter moved from Orel Kursk to NovgorodCombat - Germany
Battle in Eastern Ukraine
Germany attack with 2 germanInfantrys and 1 germanTank
Russia defend with 1 Flagpole and 1 russianInfantry
Germany roll dice for 2 germanInfantrys and 1 germanTank in Eastern Ukraine, round 1 : 2/3 hits
Russia roll dice for 1 russianInfantry in Eastern Ukraine, round 1 : 0/1 hits
1 russianInfantry owned by the Russia lost in Eastern Ukraine
Germany win, taking Eastern Ukraine from Russia with 2 germanInfantrys and 1 germanTank remaining. Battle score for attacker is 3
Casualties for Russia: 1 russianInfantry
Battle in Voronezh
Germany attack with 1 germanCombatEngineer, 4 germanInfantrys, 1 germanMech.Infantry, 1 germanTacticalBomber and 5 germanTanks
Russia defend with 1 Flagpole, 1 russianCombatEngineer, 3 russianInfantrys and 2 russianTanks
Germany roll dice for 1 germanCombatEngineer, 4 germanInfantrys, 1 germanMech.Infantry, 1 germanTacticalBomber and 5 germanTanks in Voronezh, round 1 : 3/12 hits
Russia roll dice for 1 russianCombatEngineer, 3 russianInfantrys and 2 russianTanks in Voronezh, round 1 : 1/6 hits
1 germanInfantry owned by the Germany and 3 russianInfantrys owned by the Russia lost in Voronezh
Germany roll dice for 1 germanCombatEngineer, 3 germanInfantrys, 1 germanMech.Infantry, 1 germanTacticalBomber and 5 germanTanks in Voronezh, round 2 : 3/11 hits
Russia roll dice for 1 russianCombatEngineer and 2 russianTanks in Voronezh, round 2 : 2/3 hits
2 germanInfantrys owned by the Germany , 2 russianTanks owned by the Russia and 1 russianCombatEngineer owned by the Russia lost in Voronezh
Germany win, taking Voronezh from Russia with 1 germanCombatEngineer, 1 germanInfantry, 1 germanMech.Infantry, 1 germanTacticalBomber and 5 germanTanks remaining. Battle score for attacker is 16
Casualties for Russia: 1 russianCombatEngineer, 3 russianInfantrys and 2 russianTanks
Casualties for Germany: 3 germanInfantrys
Battle in Northern Norway
Germany attack with 3 germanFighters, 7 germanInfantrys and 1 germanNavalFighter
Britain defend with 1 britishAntiAirGun and 2 britishInfantrys; ExiledAllies defend with 1 Flagpole and 1 britishAirfield
AA guns fire in Northern Norway : 0/1 hits
Germany roll dice for 3 germanFighters, 7 germanInfantrys and 1 germanNavalFighter in Northern Norway, round 1 : 0/11 hits
ExiledAllies roll dice for 1 britishAntiAirGun and 2 britishInfantrys in Northern Norway, round 1 : 0/3 hits
Germany roll dice for 3 germanFighters, 7 germanInfantrys and 1 germanNavalFighter in Northern Norway, round 2 : 3/11 hits
ExiledAllies roll dice for 1 britishAntiAirGun and 2 britishInfantrys in Northern Norway, round 2 : 2/3 hits
2 germanInfantrys owned by the Germany , 2 britishInfantrys owned by the Britain and 1 britishAntiAirGun owned by the Britain lost in Northern Norway
Some non-combat units are destroyed:
Germany win, taking Northern Norway from ExiledAllies with 3 germanFighters, 5 germanInfantrys and 1 germanNavalFighter remaining. Battle score for attacker is 4
Casualties for Britain: 1 britishAntiAirGun and 2 britishInfantrys
Casualties for Germany: 2 germanInfantrys
Battle in Southern Caucasus
Germany attack with 2 germanInfantrys and 1 germanTacticalBomber
Russia defend with 1 Flagpole and 1 russianInfantry
Germany roll dice for 2 germanInfantrys and 1 germanTacticalBomber in Southern Caucasus, round 1 : 0/3 hits
Russia roll dice for 1 russianInfantry in Southern Caucasus, round 1 : 1/1 hits
1 germanInfantry owned by the Germany lost in Southern Caucasus
Germany roll dice for 1 germanInfantry and 1 germanTacticalBomber in Southern Caucasus, round 2 : 0/2 hits
Russia roll dice for 1 russianInfantry in Southern Caucasus, round 2 : 1/1 hits
1 germanInfantry owned by the Germany lost in Southern Caucasus
retreated to Southern Caucasus
Russia win with 1 russianInfantry remaining. Battle score for attacker is -6
Casualties for Germany: 2 germanInfantrys
Battle in Novgorod
Germany attack with 5 germanFighters, 2 germanInfantrys, 2 germanMech.Infantrys and 1 germanTank
Russia defend with 1 Flagpole, 1 russianArtillery and 3 russianInfantrys
Germany roll dice for 5 germanFighters, 2 germanInfantrys, 2 germanMech.Infantrys and 1 germanTank in Novgorod, round 1 : 3/10 hits
Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Novgorod, round 1 : 2/4 hits
2 germanInfantrys owned by the Germany and 3 russianInfantrys owned by the Russia lost in Novgorod
Germany roll dice for 5 germanFighters, 2 germanMech.Infantrys and 1 germanTank in Novgorod, round 2 : 2/8 hits
Russia roll dice for 1 russianArtillery in Novgorod, round 2 : 0/1 hits
1 russianArtillery owned by the Russia lost in Novgorod
Germany win, taking Novgorod from Russia with 5 germanFighters, 2 germanMech.Infantrys and 1 germanTank remaining. Battle score for attacker is 7
Casualties for Russia: 1 russianArtillery and 3 russianInfantrys
Casualties for Germany: 2 germanInfantrys
Battle in Norway
Germany attack with 1 germanAirTransport, 1 germanCombatEngineer, 2 germanFighters, 5 germanInfantrys and 1 germanParatrooper
Britain defend with 2 Materials, 1 britishInfantry and 2 britishMarines; ExiledAllies defend with 1 Flagpole
Germany roll dice for 2 germanBattleships and 1 germanCruiser in Norway, round 1 : 2/3 hits
Germany roll dice for 1 germanAirTransport, 1 germanCombatEngineer, 2 germanFighters, 5 germanInfantrys and 1 germanParatrooper in Norway, round 1 : 1/9 hits
ExiledAllies roll dice for 1 britishInfantry and 2 britishMarines in Norway, round 1 : 3/3 hits
3 germanInfantrys owned by the Germany , 1 britishInfantry owned by the Britain and 2 britishMarines owned by the Britain lost in Norway
Germany win, taking Norway from ExiledAllies with 1 germanAirTransport, 1 germanCombatEngineer, 2 germanFighters, 2 germanInfantrys and 1 germanParatrooper remaining. Battle score for attacker is 2
Casualties for Britain: 1 britishInfantry and 2 britishMarines
Casualties for Germany: 3 germanInfantrys
Strategic bombing raid in Vologda
AA guns fire in Vologda : 0/1 hits
Bombing raid in Vologda rolls: 6 and causes: 6 damage to unit: russianBarracks
Bombing raid in Vologda causes 6 damage total.Non Combat Move - Germany
Trigger germanMecht1: Setting isLandTransport to true for unitAttatchment attached to germanMech.Infantry
Trigger IncomeRegulation1: Setting switch to true for conditionAttachmentYesNo attached to VichyFrance
Trigger germanMecht2: Setting isLandTransport to false for unitAttatchment attached to germanMech.Infantry
1 germanStrategicBomber moved from Vologda to Leningrad
1 germanTacticalBomber moved from Southern Caucasus to Orel Kursk
1 germanTacticalBomber moved from Voronezh to Orel Kursk
1 germanFighter moved from Novgorod to Western Ukraine
2 germanInfantrys and 2 germanMech.Infantrys moved from Western Ukraine to Voronezh
1 germanFighter moved from Northern Norway to Finland
1 germanFighter moved from Northern Norway to Finland
1 germanFighter moved from Northern Norway to Finland
1 germanNavalFighter moved from Northern Norway to Finland
1 germanFighter moved from Novgorod to Orel Kursk
3 germanFighters moved from Novgorod to Leningrad
1 Truck moved from Northern Finland to Finland
2 germanInfantrys moved from Finland to 29 Sea Zone
2 germanInfantrys moved from 29 Sea Zone to Leningrad
1 germanTransport moved from 28 Sea Zone to 27 Sea Zone
2 germanInfantrys moved from Eastern Germany to 27 Sea Zone
2 germanInfantrys and 1 germanTransport moved from 27 Sea Zone to 28 Sea Zone
2 germanInfantrys moved from 28 Sea Zone to Finland
2 germanFighters moved from Norway to Northern Germany
1 germanAirTransport moved from Norway to Eastern Germany
1 germanCombatEngineer moved from Berlin to Western Germany
1 germanFighter moved from Western Germany to Eastern Germany
1 germanFighter moved from Southern Germany to Eastern Germany
2 germanFighters moved from Vichy France to Western Germany
1 germanMech.Infantry moved from Northern Germany to Low Countries
1 germanAntiAirGun and 1 germanMech.Infantry moved from Low Countries to Northern Germany
1 germanMech.Infantry moved from Northern Germany to Low Countries
1 germanAntiAirGun and 1 germanMech.Infantry moved from Low Countries to Western Germany
1 germanInfantry moved from Low Countries to Northern Germany
1 germanInfantry moved from Low Countries to Northern Germany
1 germanInfantry moved from Low Countries to Northern Germany
1 germanInfantry moved from Northern France to Low Countries
1 germanInfantry moved from Low Countries to Eastern France
1 germanInfantry moved from Northern France to Eastern France
2 germanArtillerys moved from Eastern France to Vichy France
2 Materials and 2 germanAirTransports moved from Morrocco to Western Germany
2 Trucks moved from Morrocco to Southwestern Algeria
1 Truck and 1 germanInfantry moved from Romania to Southern Ukraine
1 Truck moved from Southern Ukraine to Romania
1 Truck moved from Kharkov to Romania
3 germanInfantrys moved from Romania to Western Ukraine
3 germanInfantrys moved from Berlin to Northern Germany
1 germanInfantry moved from Denmark to Northern GermanyPurchase Units - Germany
Germany buy 1 germanBarracks, 1 germanDestroyer, 6 germanInfantrys, 5 germanMech.Infantrys, 1 germanParatrooper and 3 germanTanks; Remaining resources: 0 PUs; 0 techTokens;Place Units - Germany
1 germanDestroyer placed in 25 Sea Zone
Units in Western Germany being upgraded or consumed: 2 Materials
1 germanBarracks placed in Western Germany
3 germanInfantrys and 1 germanParatrooper placed in Eastern Germany
3 germanInfantrys placed in Berlin
2 germanMech.Infantrys placed in Leningrad
2 germanMech.Infantrys placed in Western Ukraine
1 germanMech.Infantry and 1 germanTank placed in Belorussia
2 germanTanks placed in Orel KurskActivate Technology - Germany
Germany activating SelfPropelledArtillery
Trigger germanAdvAirR5: Setting movement to 3 for unitAttatchment attached to germanStrategicBomber
Trigger germanAdvAirR6: Setting movement to 3 for unitAttatchment attached to germanAirTransport
Trigger germanAdvAirR7: Setting movement to 3 for unitAttatchment attached to germanHeavyStrategicBomber
Trigger germanAdvAirR1: Setting movement to 3 for unitAttatchment attached to germanFighter
Trigger germanAdvAirR2: Setting movement to 3 for unitAttatchment attached to germanAdvancedFighter
Trigger germanAdvAirR3: Setting movement to 3 for unitAttatchment attached to germanNavalFighter
Trigger germanAdvAirR4: Setting movement to 3 for unitAttatchment attached to germanTacticalBomberTurn Complete - Germany
Germany collect 75 PUs; end with 75 PUs total
ResearchCenter in Berlin creates 3 techTokens; Germany end with 3 techTokens
ResearchCenter in Southern Germany creates 3 techTokens; Germany end with 6 techTokens
ResearchCenter in Western Germany creates 3 techTokens; Germany end with 9 techTokens
Units Change Ownership
Some Units in Morrocco change ownership: 1 germanCombatEngineer
Some Units in Vichy France change ownership: 1 germanCombatEngineer
Some Units in Western Karelia change ownership: 1 germanCombatEngineerProduction/PUs Summary :
Germany : 75 / 75
VichyFrance : 14 / 13
DanubeAxis : 12 / 12
Finland : 8 / 9
Russia : 54 / 61
Brazil : 7 / 7
Japan : 95 / 98
Manchuria : 10 / 11
Thailand : 9 / 9
China : 16 / 20
Spain : 8 / 8
Britain : 36 / 40
Canada : 15 / 15
ExiledAllies : 19 / 19
Egypt : 10 / 10
SouthAfrica : 7 / 7
India : 1 / 0
Australia : 17 / 17
Sweden : 7 / 8
Italy : 19 / 22
Usa : 65 / 65
Turkey : 7 / 8 -
TripleA Turn Summary for game: Total World War: December 1941, version: 2.5.3
Game History
Round :10
Purchase Units - VichyFrance
VichyFrance buy 2 germanInfantrys and 1 germanTank; Remaining resources: 1 PUs;Place Units - VichyFrance
2 germanInfantrys and 1 germanTank placed in Vichy FranceTurn Complete - VichyFrance
VichyFrance collect 14 PUs; end with 15 PUs total
Objective Fics1: VichyFrance met a national objective for an additional -2 PUs; end with 13 PUs
Units Change Ownership
Some Units in Morrocco change ownership: 1 germanCombatEngineer
Some Units in Vichy France change ownership: 1 germanCombatEngineer, 2 germanInfantrys and 1 germanTankTerritory Summary for VichyFrance :
Algeria : 1 flag, 1 Flagpole
Corsica : 1 flag, 1 Flagpole
French Guyana : 1 flag, 1 Flagpole
French Indochina : 1 flag, 1 Flagpole and 1 Occupation
Madagascar : 1 flag, 1 Flagpole and 1 germanAirfield
Morrocco : 1 flag, 1 Flagpole, 1 germanAirfield and 2 germanEntrenchments
Southern Algeria : 1 flag, 1 Flagpole
Southwestern Algeria : 1 flag, 1 Flagpole
Tunisia : 1 flag, 1 Flagpole
Vichy France : 1 flag, 1 Flagpole, 1 germanAircraftPlant, 1 germanAirfield, 1 germanBarracks, 1 germanDocks and 1 germanFactoryProduction/PUs Summary :
Germany : 75 / 75
VichyFrance : 14 / 13
DanubeAxis : 12 / 12
Finland : 8 / 9
Russia : 54 / 61
Brazil : 7 / 7
Japan : 95 / 98
Manchuria : 10 / 11
Thailand : 9 / 9
China : 16 / 20
Spain : 8 / 8
Britain : 36 / 40
Canada : 15 / 15
ExiledAllies : 19 / 19
Egypt : 10 / 10
SouthAfrica : 7 / 7
India : 1 / 0
Australia : 17 / 17
Sweden : 7 / 8
Italy : 19 / 22
Usa : 65 / 65
Turkey : 7 / 8Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 24 times
3 was rolled 16 times
4 was rolled 18 times
5 was rolled 15 times
6 was rolled 14 times
7 was rolled 11 times
8 was rolled 26 times
9 was rolled 18 times
10 was rolled 13 times
11 was rolled 14 times
12 was rolled 15 times
Average roll : 6,323
Median : 6,000
Variance : 1,117
Standard Deviation : 1,057
Total rolls : 198Null / Other
1 was rolled 6 times
2 was rolled 9 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 7 times
7 was rolled 4 times
8 was rolled 12 times
9 was rolled 8 times
10 was rolled 6 times
11 was rolled 6 times
12 was rolled 6 times
Average roll : 6,388
Median : 6,000
Variance : 0,536
Standard Deviation : 0,732
Total rolls : 85ExiledAllies Combat
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
7 was rolled 1 times
9 was rolled 1 times
10 was rolled 1 times
Average roll : 5,111
Median : 5,000
Variance : 2,125
Standard Deviation : 1,458
Total rolls : 9Britain Combat
9 was rolled 1 times
Average roll : 9,000
Median : 9,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russia Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
7 was rolled 2 times
8 was rolled 2 times
11 was rolled 2 times
12 was rolled 3 times
Average roll : 6,167
Median : 6,000
Variance : 0,941
Standard Deviation : 0,970
Total rolls : 18Germany Combat
1 was rolled 6 times
2 was rolled 9 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 7 times
7 was rolled 4 times
8 was rolled 12 times
9 was rolled 8 times
10 was rolled 6 times
11 was rolled 6 times
12 was rolled 6 times
Average roll : 6,388
Median : 6,000
Variance : 0,536
Standard Deviation : 0,732
Total rolls : 85 -
TripleA Turn Summary for game: Total World War: December 1941, version: 2.5.3
Game History
Round :10
Purchase Units - DanubeAxis
DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs;Place Units - DanubeAxis
4 germanInfantrys placed in RomaniaTurn Complete - DanubeAxis
DanubeAxis collect 12 PUs; end with 12 PUs total
Some Units in Romania change ownership: 4 germanInfantrysTerritory Summary for DanubeAxis :
Bessarabia : 1 flag, 1 Flagpole and 1 germanAirfield
Bohemia Moravia : 1 flag, 1 germanAirfield
Bulgaria : 1 flag, 1 Flagpole
Hungary Slovakia : 1 flag, 1 Flagpole, 1 germanAircraftPlant, 1 germanAirfield, 1 germanBarracks and 1 germanFactory
Northern Yugoslavia : 1 flag, 1 Flagpole
Romania : 1 flag, 1 Flagpole, 1 germanAirfield, 1 germanBarracks and 1 germanDocksProduction/PUs Summary :
Germany : 75 / 75
VichyFrance : 14 / 13
DanubeAxis : 12 / 12
Finland : 8 / 9
Russia : 54 / 61
Brazil : 7 / 7
Japan : 95 / 98
Manchuria : 10 / 11
Thailand : 9 / 9
China : 16 / 20
Spain : 8 / 8
Britain : 36 / 40
Canada : 15 / 15
ExiledAllies : 19 / 19
Egypt : 10 / 10
SouthAfrica : 7 / 7
India : 1 / 0
Australia : 17 / 17
Sweden : 7 / 8
Italy : 19 / 22
Usa : 65 / 65
Turkey : 7 / 8Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 24 times
3 was rolled 16 times
4 was rolled 18 times
5 was rolled 15 times
6 was rolled 14 times
7 was rolled 11 times
8 was rolled 26 times
9 was rolled 18 times
10 was rolled 13 times
11 was rolled 14 times
12 was rolled 15 times
Average roll : 6,323
Median : 6,000
Variance : 1,117
Standard Deviation : 1,057
Total rolls : 198Null / Other
1 was rolled 6 times
2 was rolled 9 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 7 times
7 was rolled 4 times
8 was rolled 12 times
9 was rolled 8 times
10 was rolled 6 times
11 was rolled 6 times
12 was rolled 6 times
Average roll : 6,388
Median : 6,000
Variance : 0,536
Standard Deviation : 0,732
Total rolls : 85ExiledAllies Combat
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
7 was rolled 1 times
9 was rolled 1 times
10 was rolled 1 times
Average roll : 5,111
Median : 5,000
Variance : 2,125
Standard Deviation : 1,458
Total rolls : 9Britain Combat
9 was rolled 1 times
Average roll : 9,000
Median : 9,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russia Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
7 was rolled 2 times
8 was rolled 2 times
11 was rolled 2 times
12 was rolled 3 times
Average roll : 6,167
Median : 6,000
Variance : 0,941
Standard Deviation : 0,970
Total rolls : 18Germany Combat
1 was rolled 6 times
2 was rolled 9 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 7 times
7 was rolled 4 times
8 was rolled 12 times
9 was rolled 8 times
10 was rolled 6 times
11 was rolled 6 times
12 was rolled 6 times
Average roll : 6,388
Median : 6,000
Variance : 0,536
Standard Deviation : 0,732
Total rolls : 85 -
TripleA Turn Summary for game: Total World War: December 1941, version: 2.5.3
Game History
Round :10
Purchase Units - Finland
Finland buy 3 germanInfantrys; Remaining resources: 0 PUs;Place Units - Finland
3 germanInfantrys placed in FinlandTurn Complete - Finland
Finland collect 8 PUs; end with 8 PUs total
Units Change Ownership
Some Units in Finland change ownership: 3 germanInfantrys
Some Units in Western Karelia change ownership: 1 germanCombatEngineerTerritory Summary for Finland :
Eastern Finland : 1 flag, 1 Flagpole, 1 germanEntrenchment and 2 germanFortifications
Finland : 1 flag, 1 Flagpole, 1 germanAircraftPlant, 1 germanAirfield, 1 germanBarracks, 1 germanDocks and 1 germanFactory
Northern Finland : 1 flag, 1 Flagpole
Western Karelia : 1 flag, 1 FlagpoleProduction/PUs Summary :
Germany : 75 / 75
VichyFrance : 14 / 13
DanubeAxis : 12 / 12
Finland : 8 / 8
Russia : 54 / 61
Brazil : 7 / 7
Japan : 95 / 98
Manchuria : 10 / 11
Thailand : 9 / 9
China : 16 / 20
Spain : 8 / 8
Britain : 36 / 40
Canada : 15 / 15
ExiledAllies : 19 / 19
Egypt : 10 / 10
SouthAfrica : 7 / 7
India : 1 / 0
Australia : 17 / 17
Sweden : 7 / 8
Italy : 19 / 22
Usa : 65 / 65
Turkey : 7 / 8Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 24 times
3 was rolled 16 times
4 was rolled 18 times
5 was rolled 15 times
6 was rolled 14 times
7 was rolled 11 times
8 was rolled 26 times
9 was rolled 18 times
10 was rolled 13 times
11 was rolled 14 times
12 was rolled 15 times
Average roll : 6,323
Median : 6,000
Variance : 1,117
Standard Deviation : 1,057
Total rolls : 198Null / Other
1 was rolled 6 times
2 was rolled 9 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 7 times
7 was rolled 4 times
8 was rolled 12 times
9 was rolled 8 times
10 was rolled 6 times
11 was rolled 6 times
12 was rolled 6 times
Average roll : 6,388
Median : 6,000
Variance : 0,536
Standard Deviation : 0,732
Total rolls : 85ExiledAllies Combat
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
7 was rolled 1 times
9 was rolled 1 times
10 was rolled 1 times
Average roll : 5,111
Median : 5,000
Variance : 2,125
Standard Deviation : 1,458
Total rolls : 9Britain Combat
9 was rolled 1 times
Average roll : 9,000
Median : 9,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russia Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
7 was rolled 2 times
8 was rolled 2 times
11 was rolled 2 times
12 was rolled 3 times
Average roll : 6,167
Median : 6,000
Variance : 0,941
Standard Deviation : 0,970
Total rolls : 18Germany Combat
1 was rolled 6 times
2 was rolled 9 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 7 times
7 was rolled 4 times
8 was rolled 12 times
9 was rolled 8 times
10 was rolled 6 times
11 was rolled 6 times
12 was rolled 6 times
Average roll : 6,388
Median : 6,000
Variance : 0,536
Standard Deviation : 0,732
Total rolls : 85 -
TripleA Turn Summary for game: Total World War: December 1941, version: 2.5.3
Game History
Round :10
Research Technology - Russia
Russia spend 0 on tech rollsCombat Move - Russia
Trigger AltayLLRussia1: Russia takes ownership of territory Altay
1 russianInfantry moved from Western Kazahk to Uzbek
Russia take Uzbek from Japan
2 russianInfantrys moved from Moscow to Smolensk
2 russianInfantrys moved from Vologda to Novgorod
2 russianInfantrys moved from Moscow to Novgorod
1 russianStrategicBomber moved from Stalingrad to Smolensk
1 russianDestroyer moved from 12 Sea Zone to 25 Sea Zone
2 russianTacticalBombers moved from Stalingrad to Novgorod
1 russianFighter moved from Stalingrad to Smolensk
1 russianInfantry moved from Moscow to NovgorodCombat - Russia
Battle in 25 Sea Zone
Russia attack with 1 russianDestroyer
Germany defend with 1 germanDestroyer
Germany win with 1 germanDestroyer remaining. Battle score for attacker is -8
Casualties for Russia: 1 russianDestroyer
Battle in Novgorod
Russia attack with 5 russianInfantrys and 2 russianTacticalBombers
Germany defend with 1 Flagpole, 2 germanMech.Infantrys and 1 germanTank
2 germanMech.Infantrys owned by the Germany lost in Novgorod
Russia win, taking Novgorod from Germany with 5 russianInfantrys and 2 russianTacticalBombers remaining. Battle score for attacker is 16
Casualties for Germany: 2 germanMech.Infantrys and 1 germanTank
Battle in Smolensk
Russia attack with 1 russianFighter, 2 russianInfantrys and 1 russianStrategicBomber
Germany defend with 1 Flagpole and 1 germanInfantry
Russia win, taking Smolensk from Germany with 1 russianFighter, 2 russianInfantrys and 1 russianStrategicBomber remaining. Battle score for attacker is 3
Casualties for Germany: 1 germanInfantryNon Combat Move - Russia
Trigger russianMecht1: Setting isLandTransport to true for unitAttatchment attached to russianMech.Infantry
Trigger russianL2: Setting movement to 3 for unitAttatchment attached to Truck
Trigger IncomeRegulation2: Setting switch to false for conditionAttachmentYesNo attached to VichyFrance
Trigger russianMecht2: Setting isLandTransport to false for unitAttatchment attached to russianMech.Infantry
Trigger russianL3: Setting movement to 2 for unitAttatchment attached to Truck
Trigger AltayLLRussia2: China takes ownership of territory Altay
Trigger russianProd1: Russia has 1 Material placed in Moscow
1 russianFighter moved from Smolensk to Stalingrad
2 russianTacticalBombers moved from Novgorod to Moscow
1 russianStrategicBomber moved from Smolensk to Stalingrad
1 russianInfantry moved from Tula to Stalingrad
1 russianInfantry moved from Volgarod to Tula
1 russianInfantry moved from Western Kazahk to Stalingrad
1 russianInfantry moved from Southern Caucasus to Caucasus
3 russianInfantrys moved from Stalingrad to Caucasus
1 Truck and 1 russianAntiAirGun moved from Volgarod to Stalingrad
1 Truck moved from Vologda to Volgarod
2 Trucks and 2 russianInfantrys moved from Volgarod to Caucasus
1 Truck moved from Caucasus to Stalingrad
3 Trucks and 3 russianInfantrys moved from Urals to Stalingrad
3 Trucks moved from Stalingrad to Volgarod
1 Truck and 1 russianAntiAirGun moved from Moscow to Vologda
1 Truck moved from Vologda to Moscow
1 Truck and 1 russianInfantry moved from Moscow to Stalingrad
1 Truck moved from Stalingrad to Urals
2 Trucks moved from Omsk to Urals
1 Truck moved from Novosibirsk to Omsk
1 russianMech.Infantry moved from Kazahk to Stalingrad
2 russianTanks moved from Moscow to Stalingrad
1 Truck moved from Stalingrad to Moscow
1 Truck moved from Stalingrad to Vologda
2 russianInfantrys moved from Irkutsk to Yakut
1 russianTransport moved from 13 Sea Zone to 12 Sea ZonePurchase Units - Russia
Russia repair 4 damage on 4 russianBarrackss; Remaining resources: 57 PUs; 9 techTokens;
Russia buy 3 russianAntiTankGuns, 11 russianInfantrys and 2 russianTanks; Remaining resources: 0 PUs; 9 techTokens;Place Units - Russia
3 russianAntiTankGuns placed in Stalingrad
2 russianInfantrys and 2 russianTanks placed in Moscow
2 russianInfantrys placed in Vologda
3 russianInfantrys placed in Volgarod
3 russianInfantrys placed in Urals
1 russianInfantry placed in IrkutskTurn Complete - Russia
Russia collect 59 PUs; end with 59 PUs total
ResearchCenter in Moscow creates 3 techTokens; Russia end with 12 techTokens
ResearchCenter in Stalingrad creates 3 techTokens; Russia end with 15 techTokens
ResearchCenter in Urals creates 3 techTokens; Russia end with 18 techTokensProduction/PUs Summary :
Germany : 71 / 75
VichyFrance : 14 / 13
DanubeAxis : 12 / 12
Finland : 8 / 8
Russia : 59 / 59
Brazil : 7 / 7
Japan : 94 / 98
Manchuria : 10 / 11
Thailand : 9 / 9
China : 16 / 20
Spain : 8 / 8
Britain : 36 / 40
Canada : 15 / 15
ExiledAllies : 19 / 19
Egypt : 10 / 10
SouthAfrica : 7 / 7
India : 1 / 0
Australia : 17 / 17
Sweden : 7 / 8
Italy : 19 / 22
Usa : 65 / 65
Turkey : 7 / 8 -
TripleA Turn Summary for game: Total World War: December 1941, version: 2.5.3
Game History
Round :10
Research Technology - Japan
Japan spend 0 on tech rolls
Japan roll 12,10,4,12,12,10,12,6,6 and gets 4 hits
Japan removing all Technology Tokens after successful research.
Japan discover ImprovedFightersCombat Move - Japan
1 japaneseTransport moved from 146 Sea Zone to 150 Sea Zone
1 japaneseInfantry and 1 japaneseMarine moved from Dutch East Indies to 150 Sea Zone
1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 150 Sea Zone to 151 Sea Zone
1 japaneseInfantry and 1 japaneseMarine moved from 151 Sea Zone to Queensland
4 japaneseNavalFighters moved from 132 Sea Zone to Queensland
1 japaneseInfantry moved from Marshall Islands to 132 Sea Zone
3 japaneseInfantrys moved from Gilbert Islands to 132 Sea Zone
4 japaneseInfantrys and 2 japaneseTransports moved from 132 Sea Zone to 152 Sea Zone
4 japaneseInfantrys moved from 152 Sea Zone to Queensland
6 japaneseNavalFighters moved from 146 Sea Zone to Queensland
2 japaneseBattleships moved from 146 Sea Zone to 151 Sea Zone
2 japaneseCruisers moved from 146 Sea Zone to 151 Sea Zone
1 japaneseSubmarine moved from 105 Sea Zone to 101 Sea Zone
3 japaneseInfantrys moved from Khabarovskiy Kray to Yakut
3 japaneseArtillerys moved from Khabarovskiy Kray to Yakut
1 japaneseArtillery moved from Northern Manchuria to Yakut
2 japaneseInfantrys moved from Northern Manchuria to Yakut
2 japaneseMech.Infantrys moved from Northern Manchuria to Yakut
1 japaneseTank moved from Manchuria to Yakut
1 japaneseCombatEngineer moved from Khabarovskiy Kray to Yakut
1 japaneseTacticalBomber moved from Japan to Chungking
2 japaneseAlpineInfantrys moved from Hupeh to Chungking
7 japaneseArtillerys moved from Hupeh to Chungking
5 japaneseMech.Infantrys moved from Inner Mongolia to Chungking
1 japaneseMech.Infantry moved from Shensi to Chungking
1 japaneseInfantry moved from Kweichow to Chungking
1 japaneseInfantry moved from Eastern Szechwan to Chungking
4 japaneseFighters moved from Kashmir to Chungking
1 japaneseStrategicBomber moved from Kashmir to Chungking
1 japaneseTacticalBomber moved from Burma to Chungking
1 japaneseDestroyer moved from 132 Sea Zone to 145 Sea ZoneCombat - Japan
Battle in Chungking
Japan attack with 2 japaneseAlpineInfantrys, 7 japaneseArtillerys, 4 japaneseFighters, 2 japaneseInfantrys, 6 japaneseMech.Infantrys, 1 japaneseStrategicBomber and 2 japaneseTacticalBombers
China defend with 1 Flagpole, 2 Trucks, 1 chineseAirfield, 2 chineseAntiAirGuns, 1 chineseAntiTankGun, 1 chineseBarracks, 2 chineseCombatEngineers, 1 chineseEntrenchment, 1 chineseFactory, 2 chineseFortifications and 5 chineseInfantrys
AA guns fire in Chungking : 0/1 hits
AA guns fire in Chungking : 0/2 hits
Japan roll dice for 2 japaneseAlpineInfantrys, 7 japaneseArtillerys, 4 japaneseFighters, 2 japaneseInfantrys, 6 japaneseMech.Infantrys, 1 japaneseStrategicBomber and 2 japaneseTacticalBombers in Chungking, round 1 : 5/24 hits
China roll dice for 2 chineseAntiAirGuns, 1 chineseAntiTankGun, 2 chineseCombatEngineers, 1 chineseEntrenchment, 2 chineseFortifications and 5 chineseInfantrys in Chungking, round 1 : 8/13 hits
2 japaneseInfantrys owned by the Japan , 2 chineseAntiAirGuns owned by the China , 1 chineseAntiTankGun owned by the China , 2 chineseInfantrys owned by the China and 6 japaneseMech.Infantrys owned by the Japan lost in Chungking
Japan roll dice for 2 japaneseAlpineInfantrys, 7 japaneseArtillerys, 4 japaneseFighters, 1 japaneseStrategicBomber and 2 japaneseTacticalBombers in Chungking, round 2 : 2/16 hits
China roll dice for 2 chineseCombatEngineers, 1 chineseEntrenchment, 2 chineseFortifications and 3 chineseInfantrys in Chungking, round 2 : 6/8 hits
6 japaneseArtillerys owned by the Japan and 2 chineseInfantrys owned by the China lost in Chungking
Japan roll dice for 2 japaneseAlpineInfantrys, 1 japaneseArtillery, 4 japaneseFighters, 1 japaneseStrategicBomber and 2 japaneseTacticalBombers in Chungking, round 3 : 2/10 hits
China roll dice for 2 chineseCombatEngineers, 1 chineseEntrenchment, 2 chineseFortifications and 1 chineseInfantry in Chungking, round 3 : 5/6 hits
1 japaneseAlpineInfantry owned by the Japan , 1 japaneseArtillery owned by the Japan , 3 japaneseFighters owned by the Japan , 1 chineseCombatEngineer owned by the China and 1 chineseInfantry owned by the China lost in Chungking
Japan roll dice for 1 japaneseAlpineInfantry, 1 japaneseFighter, 1 japaneseStrategicBomber and 2 japaneseTacticalBombers in Chungking, round 4 : 1/5 hits
China roll dice for 1 chineseCombatEngineer, 1 chineseEntrenchment and 2 chineseFortifications in Chungking, round 4 : 3/4 hits
1 japaneseAlpineInfantry owned by the Japan , 1 japaneseTacticalBomber owned by the Japan , 1 japaneseFighter owned by the Japan and 1 chineseCombatEngineer owned by the China lost in Chungking
retreated to Chungking
China win with 1 chineseEntrenchment and 2 chineseFortifications remaining. Battle score for attacker is -88
Casualties for China: 2 chineseAntiAirGuns, 1 chineseAntiTankGun, 2 chineseCombatEngineers and 5 chineseInfantrys
Casualties for Japan: 2 japaneseAlpineInfantrys, 7 japaneseArtillerys, 4 japaneseFighters, 2 japaneseInfantrys, 6 japaneseMech.Infantrys and 1 japaneseTacticalBomber
Battle in Yakut
Japan attack with 4 japaneseArtillerys, 1 japaneseCombatEngineer, 5 japaneseInfantrys, 2 japaneseMech.Infantrys and 1 japaneseTank
Russia defend with 1 Flagpole, 1 russianAirfield, 1 russianAntiAirGun, 1 russianCombatEngineer, 1 russianEntrenchment and 4 russianInfantrys
Japan roll dice for 4 japaneseArtillerys, 1 japaneseCombatEngineer, 5 japaneseInfantrys, 2 japaneseMech.Infantrys and 1 japaneseTank in Yakut, round 1 : 2/13 hits
Units damaged: 1 russianEntrenchment owned by the Russia
Russia roll dice for 1 russianAntiAirGun, 1 russianCombatEngineer, 1 russianEntrenchment and 4 russianInfantrys in Yakut, round 1 : 4/7 hits
1 russianAntiAirGun owned by the Russia , 2 japaneseInfantrys owned by the Japan and 2 japaneseArtillerys owned by the Japan lost in Yakut
Japan roll dice for 2 japaneseArtillerys, 1 japaneseCombatEngineer, 3 japaneseInfantrys, 2 japaneseMech.Infantrys and 1 japaneseTank in Yakut, round 2 : 2/9 hits
Russia roll dice for 1 russianCombatEngineer, 1 russianEntrenchment and 4 russianInfantrys in Yakut, round 2 : 3/6 hits
2 japaneseInfantrys owned by the Japan , 1 japaneseArtillery owned by the Japan and 2 russianInfantrys owned by the Russia lost in Yakut
Japan roll dice for 1 japaneseArtillery, 1 japaneseCombatEngineer, 1 japaneseInfantry, 2 japaneseMech.Infantrys and 1 japaneseTank in Yakut, round 3 : 0/6 hits
Russia roll dice for 1 russianCombatEngineer, 1 russianEntrenchment and 2 russianInfantrys in Yakut, round 3 : 2/4 hits
1 japaneseInfantry owned by the Japan and 1 japaneseCombatEngineer owned by the Japan lost in Yakut
1 japaneseArtillery owned by the Japan , 1 japaneseTank owned by the Japan and 2 japaneseMech.Infantrys owned by the Japan retreated to Northern Manchuria
Russia win with 1 russianCombatEngineer, 1 russianEntrenchment and 2 russianInfantrys remaining. Battle score for attacker is -21
Casualties for Russia: 1 russianAntiAirGun and 2 russianInfantrys
Casualties for Japan: 3 japaneseArtillerys, 1 japaneseCombatEngineer and 5 japaneseInfantrys
Battle in 101 Sea Zone
Japan attack with 1 japaneseSubmarine
Britain defend with 1 britishTransport
Japan roll dice for 1 japaneseSubmarine in 101 Sea Zone, round 1 : 1/1 hits
1 britishTransport owned by the Britain lost in 101 Sea Zone
Japan win with 1 japaneseSubmarine remaining. Battle score for attacker is 7
Casualties for Britain: 1 britishTransport
Battle in Queensland
Japan attack with 5 japaneseInfantrys, 1 japaneseMarine and 10 japaneseNavalFighters
Britain defend with 1 Pg, 1 Truck, 1 britishCombatEngineer, 4 britishInfantrys and 1 britishTank; Australia defend with 1 Flagpole, 1 britishAirfield and 1 britishEntrenchment
Japan roll dice for 2 japaneseBattleships and 2 japaneseCruisers in Queensland, round 1 : 4/4 hits
Japan roll dice for 5 japaneseInfantrys, 1 japaneseMarine and 10 japaneseNavalFighters in Queensland, round 1 : 5/16 hits
Australia roll dice for 1 britishCombatEngineer, 1 britishEntrenchment, 4 britishInfantrys and 1 britishTank in Queensland, round 1 : 2/7 hits
2 japaneseInfantrys owned by the Japan , 1 britishCombatEngineer owned by the Britain , 1 britishEntrenchment owned by the Australia , 4 britishInfantrys owned by the Britain and 1 britishTank owned by the Britain lost in Queensland
Some non-combat units are destroyed:
Japan win, taking Queensland from Australia with 3 japaneseInfantrys, 1 japaneseMarine and 10 japaneseNavalFighters remaining. Battle score for attacker is 17
Casualties for Britain: 1 britishCombatEngineer, 4 britishInfantrys and 1 britishTank
Casualties for Australia: 1 britishEntrenchment
Casualties for Japan: 2 japaneseInfantrys
Battle in 145 Sea Zone
Japan attack with 1 japaneseDestroyer
Britain defend with 1 britishTransport
Japan roll dice for 1 japaneseDestroyer in 145 Sea Zone, round 1 : 0/1 hits
Britain roll dice for 1 britishTransport in 145 Sea Zone, round 1 : 0/1 hits
Japan roll dice for 1 japaneseDestroyer in 145 Sea Zone, round 2 : 0/1 hits
Britain roll dice for 1 britishTransport in 145 Sea Zone, round 2 : 0/1 hits
Japan roll dice for 1 japaneseDestroyer in 145 Sea Zone, round 3 : 1/1 hits
Britain roll dice for 1 britishTransport in 145 Sea Zone, round 3 : 0/1 hits
1 britishTransport owned by the Britain lost in 145 Sea Zone
Japan win, taking 145 Sea Zone from Neutral with 1 japaneseDestroyer remaining. Battle score for attacker is 7
Casualties for Britain: 1 britishTransportNon Combat Move - Japan
Trigger japaneseMecht1: Setting isLandTransport to true for unitAttatchment attached to japaneseMech.Infantry
Trigger japaneseMecht2: Setting isLandTransport to false for unitAttatchment attached to japaneseMech.Infantry
1 japaneseInfantry moved from Tokyo to 99 Sea Zone
1 japaneseInfantry and 1 japaneseTransport moved from 99 Sea Zone to 100 Sea Zone
1 japaneseInfantry moved from Sakhalin to 100 Sea Zone
2 japaneseInfantrys moved from 100 Sea Zone to Khabarovskiy Kray
1 japaneseMech.Infantry moved from Korea to Khabarovskiy Kray
1 japaneseInfantry moved from Manchuria to Northern Manchuria
1 japaneseStrategicBomber moved from Chungking to Kashmir
1 japaneseTacticalBomber moved from Chungking to Kashmir
2 japaneseInfantrys moved from Yunnan to Eastern Szechwan
2 japaneseInfantrys moved from French Indochina to Yunnan
2 japaneseInfantrys moved from Saigon to French Indochina
3 japaneseAlpineInfantrys moved from Hunan to Hupeh
1 japaneseArtillery moved from Shensi to Hupeh
4 japaneseArtillerys moved from Inner Mongolia to Hupeh
1 Truck and 1 japaneseAlpineInfantry moved from Kwangtung to Hupeh
2 Trucks and 2 japaneseAlpineInfantrys moved from Hong Kong to Hunan
1 Truck moved from Hunan to Hong Kong
1 japaneseMech.Infantry moved from Shanghai to Hong Kong
1 japaneseInfantry moved from Southern Iran to Northern Iran
1 japaneseCombatEngineer moved from Southern Iran to Northern Iran
2 japaneseArtillerys moved from Bombay to Southern Iran
1 japaneseMech.Infantry moved from Bombay to Kashmir
2 japaneseInfantrys moved from Western Madras to Bombay
1 Truck moved from New Dehli to Bengal
1 Truck moved from Kashmir to Bengal
1 Truck moved from Kashmir to Bengal
1 japaneseTransport moved from 84 Sea Zone to 87 Sea Zone
2 japaneseAlpineInfantrys moved from Sumatra to 87 Sea Zone
2 japaneseAlpineInfantrys moved from 87 Sea Zone to Rangoon
1 japaneseDestroyer moved from 146 Sea Zone to 88 Sea Zone
1 japaneseTransport moved from 91 Sea Zone to 146 Sea Zone
1 japaneseTransport moved from 91 Sea Zone to 146 Sea Zone
1 japaneseDestroyer moved from 132 Sea Zone to 152 Sea Zone
2 japaneseCarriers moved from 132 Sea Zone to 152 Sea Zone
1 japaneseCarrier moved from 146 Sea Zone to 145 Sea Zone
1 japaneseNavalFighter moved from Queensland to 146 Sea Zone
1 japaneseNavalFighter moved from Queensland to 146 Sea Zone
1 japaneseNavalFighter moved from Queensland to 146 Sea Zone
1 japaneseNavalFighter moved from Queensland to 146 Sea Zone
1 japaneseNavalFighter moved from Queensland to 145 Sea Zone
1 japaneseNavalFighter moved from Queensland to 145 Sea Zone
4 japaneseNavalFighters moved from Queensland to 152 Sea Zone
1 japaneseSubmarine moved from 110 Sea Zone to 16 Sea Zone
1 japaneseSubmarine moved from 109 Sea Zone to 104 Sea Zone
1 japaneseSubmarine moved from 99 Sea Zone to 108 Sea Zone
1 japaneseSubmarine moved from 99 Sea Zone to 118 Sea Zone
1 japaneseSubmarine moved from 114 Sea Zone to 109 Sea Zone
1 japaneseCarrier moved from 96 Sea Zone to 130 Sea Zone
1 japaneseDestroyer moved from 130 Sea Zone to 93 Sea Zone
1 japaneseNavalFighter moved from Palau Island to 130 Sea Zone
1 japaneseNavalFighter moved from Japan to 130 Sea ZonePurchase Units - Japan
Japan buy 2 Materials, 2 japaneseAirTransports, 6 japaneseAlpineInfantrys, 2 japaneseArtillerys, 1 japaneseInfantry, 2 japaneseMech.Infantrys, 4 japaneseTanks and 1 japaneseTransport; Remaining resources: 0 PUs; 0 techTokens;Place Units - Japan
2 japaneseAlpineInfantrys placed in Sumatra
2 japaneseAlpineInfantrys placed in Saigon
2 japaneseAlpineInfantrys placed in Hong Kong
1 japaneseArtillery and 1 japaneseMech.Infantry placed in Shanghai
1 japaneseTransport placed in 96 Sea Zone
1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank placed in Korea
2 Materials and 2 japaneseAirTransports placed in Japan
1 japaneseInfantry placed in Kyushu Shikoku
3 japaneseTanks placed in BombayActivate Technology - Japan
Japan activating ImprovedFighters
Trigger japaneseImpFig1: Setting attack to 6 for unitAttatchment attached to japaneseFighter
Trigger japaneseImpFig1: Setting airAttack to 6 for unitAttatchment attached to japaneseFighter
Trigger japaneseImpFig2: Setting attack to 6 for unitAttatchment attached to japaneseNavalFighter
Trigger japaneseImpFig2: Setting airAttack to 6 for unitAttatchment attached to japaneseNavalFighterTurn Complete - Japan
Japan collect 96 PUs; end with 96 PUs total
Objective Fics2: Japan met a national objective for an additional 2 PUs; end with 98 PUs
ResearchCenter in Japan creates 3 techTokens; Japan end with 3 techTokens
ResearchCenter in Korea creates 3 techTokens; Japan end with 6 techTokens
ResearchCenter in Tokyo creates 3 techTokens; Japan end with 9 techTokensProduction/PUs Summary :
Germany : 71 / 75
VichyFrance : 14 / 13
DanubeAxis : 12 / 12
Finland : 8 / 8
Russia : 59 / 59
Brazil : 7 / 7
Japan : 96 / 98
Manchuria : 10 / 11
Thailand : 9 / 9
China : 16 / 20
Spain : 8 / 8
Britain : 36 / 40
Canada : 15 / 15
ExiledAllies : 19 / 19
Egypt : 10 / 10
SouthAfrica : 7 / 7
India : 1 / 0
Australia : 15 / 17
Sweden : 7 / 8
Italy : 19 / 22
Usa : 65 / 65
Turkey : 7 / 8 -
TripleA Turn Summary for game: Total World War: December 1941, version: 2.5.3
Game History
Round :10
Purchase Units - Manchuria
Manchuria buy 1 japaneseMech.Infantry and 1 japaneseTank; Remaining resources: 0 PUs;Place Units - Manchuria
1 japaneseMech.Infantry and 1 japaneseTank placed in ManchuriaTurn Complete - Manchuria
Manchuria collect 10 PUs; end with 10 PUs total
Some Units in Manchuria change ownership: 1 japaneseMech.Infantry and 1 japaneseTankTerritory Summary for Manchuria :
Chahar : 1 flag, 1 Flagpole
Eastern Manchuria : 1 flag, 1 Flagpole
Khabarovskiy Kray : 1 flag, 1 Flagpole
Manchuria : 1 flag, 1 Flagpole, 1 japaneseAircraftPlant, 1 japaneseAirfield, 1 japaneseBarracks, 1 japaneseDocks and 1 japaneseFactory
Northern Manchuria : 1 flag, 1 Flagpole, 1 japaneseAirfield and 1 japaneseFortification
Vladivostok : 1 flag, 1 FlagpoleProduction/PUs Summary :
Germany : 71 / 75
VichyFrance : 14 / 13
DanubeAxis : 12 / 12
Finland : 8 / 8
Russia : 59 / 59
Brazil : 7 / 7
Japan : 96 / 98
Manchuria : 10 / 10
Thailand : 9 / 9
China : 16 / 20
Spain : 8 / 8
Britain : 36 / 40
Canada : 15 / 15
ExiledAllies : 19 / 19
Egypt : 10 / 10
SouthAfrica : 7 / 7
India : 1 / 0
Australia : 15 / 17
Sweden : 7 / 8
Italy : 19 / 22
Usa : 65 / 65
Turkey : 7 / 8Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 13 times
3 was rolled 15 times
4 was rolled 15 times
5 was rolled 16 times
6 was rolled 16 times
7 was rolled 17 times
8 was rolled 14 times
9 was rolled 22 times
10 was rolled 10 times
11 was rolled 10 times
12 was rolled 18 times
Average roll : 6,627
Median : 7,000
Variance : 0,801
Standard Deviation : 0,895
Total rolls : 177Null / Other
4 was rolled 1 times
6 was rolled 2 times
10 was rolled 2 times
12 was rolled 4 times
Average roll : 9,333
Median : 10,000
Variance : 3,125
Standard Deviation : 1,768
Total rolls : 9Britain Combat
2 was rolled 1 times
3 was rolled 1 times
9 was rolled 1 times
Average roll : 4,667
Median : 3,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3Australia Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
8 was rolled 1 times
9 was rolled 2 times
12 was rolled 1 times
Average roll : 6,571
Median : 8,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 7Russia Combat
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
7 was rolled 2 times
9 was rolled 2 times
10 was rolled 2 times
11 was rolled 1 times
12 was rolled 1 times
Average roll : 6,118
Median : 5,000
Variance : 1,062
Standard Deviation : 1,031
Total rolls : 17Japan Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 11 times
5 was rolled 10 times
6 was rolled 12 times
7 was rolled 11 times
8 was rolled 9 times
9 was rolled 12 times
10 was rolled 3 times
11 was rolled 8 times
12 was rolled 10 times
Average roll : 6,589
Median : 6,000
Variance : 0,896
Standard Deviation : 0,947
Total rolls : 107China Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
7 was rolled 4 times
8 was rolled 4 times
9 was rolled 5 times
10 was rolled 3 times
11 was rolled 1 times
12 was rolled 2 times
Average roll : 6,471
Median : 7,000
Variance : 0,788
Standard Deviation : 0,888
Total rolls : 34 -
TripleA Turn Summary for game: Total World War: December 1941, version: 2.5.3
Game History
Round :10
Purchase Units - Thailand
Thailand buy 1 Truck and 1 japaneseTransport; Remaining resources: 0 PUs;Place Units - Thailand
1 Truck placed in Thailand
1 japaneseTransport placed in 91 Sea ZoneTurn Complete - Thailand
Thailand collect 9 PUs; end with 9 PUs total
Units Change Ownership
Some Units in 91 Sea Zone change ownership: 1 japaneseTransport
Some Units in Thailand change ownership: 1 TruckTerritory Summary for Thailand :
Burma : 1 flag, 1 Flagpole
Malay : 1 flag, 1 Flagpole
Southern Thailand : 1 flag, 1 Flagpole
Thailand : 1 flag, 1 Flagpole, 1 japaneseAirfield, 1 japaneseBarracks, 1 japaneseDocks and 1 japaneseFactoryProduction/PUs Summary :
Germany : 71 / 75
VichyFrance : 14 / 13
DanubeAxis : 12 / 12
Finland : 8 / 8
Russia : 59 / 59
Brazil : 7 / 7
Japan : 96 / 98
Manchuria : 10 / 10
Thailand : 9 / 9
China : 16 / 20
Spain : 8 / 8
Britain : 36 / 40
Canada : 15 / 15
ExiledAllies : 19 / 19
Egypt : 10 / 10
SouthAfrica : 7 / 7
India : 1 / 0
Australia : 15 / 17
Sweden : 7 / 8
Italy : 19 / 22
Usa : 65 / 65
Turkey : 7 / 8Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 13 times
3 was rolled 15 times
4 was rolled 15 times
5 was rolled 16 times
6 was rolled 16 times
7 was rolled 17 times
8 was rolled 14 times
9 was rolled 22 times
10 was rolled 10 times
11 was rolled 10 times
12 was rolled 18 times
Average roll : 6,627
Median : 7,000
Variance : 0,801
Standard Deviation : 0,895
Total rolls : 177Null / Other
4 was rolled 1 times
6 was rolled 2 times
10 was rolled 2 times
12 was rolled 4 times
Average roll : 9,333
Median : 10,000
Variance : 3,125
Standard Deviation : 1,768
Total rolls : 9Britain Combat
2 was rolled 1 times
3 was rolled 1 times
9 was rolled 1 times
Average roll : 4,667
Median : 3,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3Australia Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
8 was rolled 1 times
9 was rolled 2 times
12 was rolled 1 times
Average roll : 6,571
Median : 8,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 7Russia Combat
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
7 was rolled 2 times
9 was rolled 2 times
10 was rolled 2 times
11 was rolled 1 times
12 was rolled 1 times
Average roll : 6,118
Median : 5,000
Variance : 1,062
Standard Deviation : 1,031
Total rolls : 17Japan Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 11 times
5 was rolled 10 times
6 was rolled 12 times
7 was rolled 11 times
8 was rolled 9 times
9 was rolled 12 times
10 was rolled 3 times
11 was rolled 8 times
12 was rolled 10 times
Average roll : 6,589
Median : 6,000
Variance : 0,896
Standard Deviation : 0,947
Total rolls : 107China Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
7 was rolled 4 times
8 was rolled 4 times
9 was rolled 5 times
10 was rolled 3 times
11 was rolled 1 times
12 was rolled 2 times
Average roll : 6,471
Median : 7,000
Variance : 0,788
Standard Deviation : 0,888
Total rolls : 34 -
TripleA Turn Summary for game: Total World War: December 1941, version: 2.5.3
Game History
Round :10
Research Technology - China
China spend 0 on tech rollsCombat Move - China
7 chineseAlpineInfantrys moved from Northern China to Inner MongoliaCombat - China
Battle in Inner Mongolia
China attack with 7 chineseAlpineInfantrys
Japan defend with 1 Flagpole and 1 japaneseArtillery
China win, taking Inner Mongolia from Japan with 5 chineseAlpineInfantrys remaining. Battle score for attacker is -4
Casualties for Japan: 1 japaneseArtillery
Casualties for China: 2 chineseAlpineInfantrysNon Combat Move - China
Trigger chineseMecht1: Setting isLandTransport to true for unitAttatchment attached to chineseMech.Infantry
Trigger chineseMecht2: Setting isLandTransport to false for unitAttatchment attached to chineseMech.Infantry
Trigger chineseProd1: China has 1 Material placed in Chungking
3 chineseInfantrys moved from Kansu to Chungking
1 chineseInfantry moved from Western Szechwan to Chungking
2 Trucks moved from Chungking to Northern China
2 chineseAlpineInfantrys, 1 chineseCombatEngineer and 1 chineseInfantry moved from Northern China to Kansu
1 chineseInfantry moved from Northern China to Kansu
1 Truck and 1 chineseInfantry moved from Singkiang to Western Szechwan
1 chineseFighter moved from Singkiang to ChungkingPurchase Units - China
Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttatchment attached to ResearchCenter
China buy 1 chineseAlpineInfantry, 1 chineseArtillery and 4 chineseInfantrys; Remaining resources: 0 PUs; 3 techTokens;Place Units - China
1 chineseAlpineInfantry, 1 chineseArtillery and 1 chineseInfantry placed in Chungking
2 chineseInfantrys placed in Northern China
1 chineseInfantry placed in SingkiangTurn Complete - China
China collect 17 PUs; end with 17 PUs total
Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 20 PUs
ResearchCenter in Singkiang creates 3 techTokens; China end with 6 techTokensProduction/PUs Summary :
Germany : 71 / 75
VichyFrance : 14 / 13
DanubeAxis : 12 / 12
Finland : 8 / 8
Russia : 59 / 59
Brazil : 7 / 7
Japan : 95 / 98
Manchuria : 10 / 10
Thailand : 9 / 9
China : 17 / 20
Spain : 8 / 8
Britain : 36 / 40
Canada : 15 / 15
ExiledAllies : 19 / 19
Egypt : 10 / 10
SouthAfrica : 7 / 7
India : 1 / 0
Australia : 15 / 17
Sweden : 7 / 8
Italy : 19 / 22
Usa : 65 / 65
Turkey : 7 / 8





