TripleA version 2.7.14934
1940 2nd edition OOB - with technology
TWW 2.5.2 Hendriks (Axis) vs Forss (Allies)
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TripleA Turn Summary for game: Total World War: December 1941, version: 2.5.3
Game History
Round :8
Purchase Units - Australia
Trigger DutchMaterialA: 1 Material gained by PlayerID named:Australia
Australia buy 1 britishEntrenchment, 2 britishInfantrys and 2 britishSubmarines; Remaining resources: 0 PUs;Place Units - Australia
Units in Northwestern Australia being upgraded or consumed: 1 Material
1 britishEntrenchment placed in Northwestern Australia
1 Material and 2 britishInfantrys placed in New South Wales
2 britishSubmarines placed in 163 Sea ZoneTurn Complete - Australia
Australia collect 17 PUs; end with 17 PUs total
Units Change Ownership
Some Units in 163 Sea Zone change ownership: 2 britishSubmarines
Some Units in New South Wales change ownership: 2 Materials and 2 britishInfantrys
Some Units in Northwestern Australia change ownership: 1 britishCombatEngineerProduction/PUs Summary :
Germany : 70 / 80
VichyFrance : 11 / 11
DanubeAxis : 12 / 12
Finland : 7 / 8
Russia : 59 / 62
Brazil : 7 / 7
Japan : 90 / 95
Manchuria : 10 / 10
Thailand : 9 / 14
China : 18 / 22
Spain : 8 / 8
Britain : 34 / 39
Canada : 15 / 27
ExiledAllies : 25 / 19
Egypt : 10 / 10
SouthAfrica : 7 / 7
India : 1 / 0
Australia : 17 / 17
Sweden : 7 / 7
Italy : 23 / 25
Usa : 64 / 70
Turkey : 7 / 7 - 
					
					
					
					
TripleA Turn Summary for game: Total World War: December 1941, version: 2.5.3
Game History
Round :8
Research Technology - Italy
Italy spend 0 on tech rolls
Italy roll 10,8,12,7,8,6,6,1,5,4,1,5,1,2,11,9,11,5 and gets 1 hit
Italy removing all Technology Tokens after successful research.
Italy discover ImprovedAircraftRangeCombat Move - Italy
1 italianTank moved from Tripolitania to Tunisia
VichyFrance take Tunisia from ExiledAllies
1 italianTank moved from Tunisia to Algeria
2 italianInfantrys moved from Rome to 46 Sea Zone
2 italianInfantrys and 1 italianTransport moved from 46 Sea Zone to 45 Sea Zone
1 italianTransport moved from 45 Sea Zone to 46 Sea Zone
2 italianInfantrys moved from Rome to 46 Sea Zone
2 italianInfantrys and 1 italianTransport moved from 46 Sea Zone to 45 Sea Zone
1 italianTransport moved from 45 Sea Zone to 44 Sea Zone
2 italianInfantrys moved from Vichy France to 44 Sea Zone
2 italianInfantrys and 1 italianTransport moved from 44 Sea Zone to 45 Sea Zone
6 italianInfantrys moved from 45 Sea Zone to AlgeriaCombat - Italy
Battle in Algeria
Italy attack with 6 italianInfantrys and 1 italianTank
ExiledAllies defend with 1 Flagpole; Usa defend with 2 Materials, 2 Trucks and 1 americanArtillery
Italy roll dice for 2 italianBattleships and 1 italianCruiser in Algeria, round 1 : 2/3 hits
ExiledAllies roll dice for 1 americanArtillery in Algeria, round 1 : 0/1 hits
1 americanArtillery owned by the Usa lost in Algeria
Italy win, taking Algeria from ExiledAllies with 6 italianInfantrys and 1 italianTank remaining. Battle score for attacker is 4
Casualties for Usa: 1 americanArtilleryNon Combat Move - Italy
Trigger italianMecht1: Setting isLandTransport to true for unitAttatchment attached to italianMech.Infantry
Trigger IncomeRegulation4: Setting switch to false for conditionAttachmentYes attached to ExiledAllies
Trigger italianMecht2: Setting isLandTransport to false for unitAttatchment attached to italianMech.Infantry
1 italianFighter moved from Morrocco to Rome
1 Truck moved from Northern Italy to Vichy France
1 Truck and 1 italianAntiAirGun moved from Vichy France to Northern Italy
1 italianTransport moved from 45 Sea Zone to 44 Sea Zone
1 italianTransport moved from 45 Sea Zone to 44 Sea Zone
1 italianArtillery moved from Vichy France to 44 Sea Zone
1 italianArtillery moved from Vichy France to 44 Sea Zone
2 italianArtillerys and 2 italianTransports moved from 44 Sea Zone to 45 Sea Zone
2 italianArtillerys moved from 45 Sea Zone to Algeria
2 italianDestroyers moved from 46 Sea Zone to 45 Sea Zone
1 Truck moved from Rome to Vichy France
1 italianArtillery moved from Eastern Ukraine to Voronezh
1 italianInfantry moved from Southern Ukraine to Eastern Ukraine
1 Truck moved from Romania to Northern Italy
2 Trucks and 2 italianAntiAirGuns moved from Morrocco to AlgeriaPurchase Units - Italy
Italy buy 1 italianAntiAirGun, 4 italianInfantrys and 1 italianNavalFighter; Remaining resources: 0 PUs; 0 techTokens;Place Units - Italy
1 italianAntiAirGun and 1 italianNavalFighter placed in Northern Italy
4 italianInfantrys placed in RomeActivate Technology - Italy
Italy activating ImprovedAircraftRange
Trigger italianImpAirR1: Setting givesMovement to 3:italianFighter for unitAttatchment attached to italianAirfield
Trigger italianImpAirR1: Setting givesMovement to 3:italianAdvancedFighter for unitAttatchment attached to italianAirfield
Trigger italianImpAirR1: Setting givesMovement to 3:italianNavalFighter for unitAttatchment attached to italianAirfield
Trigger italianImpAirR1: Setting givesMovement to 4:italianTacticalBomber for unitAttatchment attached to italianAirfield
Trigger italianImpAirR1: Setting givesMovement to 5:italianStrategicBomber for unitAttatchment attached to italianAirfield
Trigger italianImpAirR1: Setting givesMovement to 5:italianHeavyStrategicBomber for unitAttatchment attached to italianAirfield
Trigger italianImpAirR1: Setting givesMovement to 4:italianAirTransport for unitAttatchment attached to italianAirfield
Trigger italianImpAirR3: Setting givesMovement to 3:italianFighter for unitAttatchment attached to italianCarrier
Trigger italianImpAirR3: Setting givesMovement to 3:italianAdvancedFighter for unitAttatchment attached to italianCarrier
Trigger italianImpAirR3: Setting givesMovement to 3:italianNavalFighter for unitAttatchment attached to italianCarrier
Italy giving technology to Germany: ImprovedAircraftRangeTurn Complete - Italy
Italy collect 23 PUs; end with 23 PUs total
ResearchCenter in Northern Italy creates 3 techTokens; Italy end with 3 techTokens
ResearchCenter in Rome creates 3 techTokens; Italy end with 6 techTokens
ResearchCenter in Southern Italy creates 3 techTokens; Italy end with 9 techTokensTerritory Summary for Italy :
44 Sea Zone : 1 flag, 1 italianDestroyer
45 Sea Zone : 1 flag, 2 italianBattleships, 1 italianCruiser, 3 italianDestroyers and 5 italianTransports
53 Sea Zone : 1 flag
Algeria : 1 flag, 2 Trucks, 2 italianAntiAirGuns, 2 italianArtillerys, 6 italianInfantrys and 1 italianTank
Eastern Ukraine : 1 flag, 1 italianInfantry
Greece : 1 flag, 1 Flagpole
Northern Italy : 1 flag, 1 Flagpole, 1 ResearchCenter, 2 Trucks, 1 italianAircraftPlant, 2 italianAirfields, 2 italianAntiAirGuns, 1 italianDocks, 1 italianFactory and 1 italianNavalFighter
Peloponnese : 1 flag, 1 Flagpole
Rome : 1 flag, 1 Flagpole, 1 ResearchCenter, 1 Truck, 1 italianAirfield, 1 italianAntiAirGun, 1 italianBarracks, 1 italianFighter and 4 italianInfantrys
Sardinia : 1 flag, 1 Flagpole and 1 italianAirfield
Sicily : 1 flag, 1 Flagpole, 1 italianAirfield and 1 italianAntiAirGun
Southern Italy : 1 flag, 1 Flagpole, 1 ResearchCenter, 1 italianAirfield, 1 italianAntiAirGun and 1 italianDocks
Southern Yugoslavia : 1 flag, 1 Flagpole and 1 italianAirfield
Tripolitania : 1 flag, 1 Flagpole and 1 italianAirfield
Vichy France : 1 flag, 1 Truck, 2 italianAntiAirGuns and 1 italianArtillery
Voronezh : 1 flag, 1 italianArtilleryProduction/PUs Summary :
Germany : 70 / 80
VichyFrance : 14 / 11
DanubeAxis : 12 / 12
Finland : 7 / 8
Russia : 59 / 62
Brazil : 7 / 7
Japan : 90 / 95
Manchuria : 10 / 10
Thailand : 9 / 14
China : 18 / 22
Spain : 8 / 8
Britain : 34 / 39
Canada : 15 / 27
ExiledAllies : 22 / 19
Egypt : 10 / 10
SouthAfrica : 7 / 7
India : 1 / 0
Australia : 17 / 17
Sweden : 7 / 7
Italy : 23 / 23
Usa : 64 / 70
Turkey : 7 / 7Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 4 times
7 was rolled 1 times
8 was rolled 3 times
9 was rolled 1 times
10 was rolled 1 times
11 was rolled 2 times
12 was rolled 1 times
Average roll : 6,045
Median : 6,000
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 22Null / Other
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
7 was rolled 1 times
8 was rolled 2 times
9 was rolled 1 times
10 was rolled 1 times
11 was rolled 2 times
12 was rolled 1 times
Average roll : 6,222
Median : 6,000
Variance : 0,706
Standard Deviation : 0,840
Total rolls : 18ExiledAllies Combat
8 was rolled 1 times
Average roll : 8,000
Median : 8,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italy Combat
1 was rolled 1 times
6 was rolled 2 times
Average roll : 4,333
Median : 6,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3 - 
					
					
					
					
TripleA Turn Summary for game: Total World War: December 1941, version: 2.5.3
Game History
Round :8
Research Technology - Usa
Trigger americanaTASB: Usa gains access to AdvancedStrategicBombers
Trigger americanaTITB: Usa gains access to ImprovedTacticalBombers
Usa spend 0 on tech rolls
Usa removing all Technology Tokens after successful research.
Usa discover AdvancedStrategicBombersCombat Move - Usa
Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
2 americanInfantrys moved from Gibraltar to 43 Sea Zone
2 americanInfantrys and 1 americanTransport moved from 43 Sea Zone to 44 Sea Zone
2 americanInfantrys moved from 44 Sea Zone to Sardinia
2 americanNavalFighters moved from 43 Sea Zone to 44 Sea Zone
2 americanFighters moved from Gibraltar to 44 Sea Zone
1 americanDestroyer moved from 41 Sea Zone to 17 Sea ZoneCombat - Usa
Battle in 44 Sea Zone
Usa attack with 2 americanFighters, 2 americanNavalFighters and 1 americanTransport
Italy defend with 1 italianDestroyer
Usa win with 2 americanFighters, 2 americanNavalFighters and 1 americanTransport remaining. Battle score for attacker is 8
Casualties for Italy: 1 italianDestroyer
Battle in Sardinia
Some non-combat units are destroyed:
Battle in 17 Sea Zone
Usa attack with 1 americanDestroyer
Germany defend with 1 germanSubmarine
Usa win, taking Sardinia from Italy, taking 17 Sea Zone from Neutral with 1 americanDestroyer remaining. Battle score for attacker is 7
Casualties for Germany: 1 germanSubmarineNon Combat Move - Usa
Trigger americanMecht1: Setting isLandTransport to true for unitAttatchment attached to americanMech.Infantry
1 americanStrategicBomber lost in 45 Sea Zone
Trigger americanMecht2: Setting isLandTransport to false for unitAttatchment attached to americanMech.Infantry
Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
Trigger americanProd1: Usa has 1 Material placed in Washington
1 americanCruiser moved from 41 Sea Zone to 43 Sea Zone
2 americanTransports moved from 41 Sea Zone to 43 Sea Zone
2 americanNavalFighters moved from 44 Sea Zone to 43 Sea Zone
2 americanFighters moved from 44 Sea Zone to Gibraltar
1 americanStrategicBomber moved from Gibraltar to Cairo
1 americanArtillery, 1 americanInfantry, 2 americanMarines and 2 americanTransports moved from 39 Sea Zone to 41 Sea Zone
3 americanTransports moved from 39 Sea Zone to 30 Sea Zone
5 americanTransports moved from 41 Sea Zone to 39 Sea Zone
1 americanArtillery, 1 americanInfantry and 2 americanMarines moved from 41 Sea Zone to Gibraltar
1 americanCruiser moved from 39 Sea Zone to 41 Sea Zone
1 americanCruiser moved from 30 Sea Zone to 39 Sea Zone
1 americanFighter moved from Newfoundland to Gibraltar
1 americanStrategicBomber moved from Chicago to Gibraltar
2 americanAdvancedFighters moved from Chicago to Newfoundland
2 americanInfantrys and 2 americanMarines moved from Washington to 30 Sea Zone
2 americanInfantrys, 2 americanMarines and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
1 americanCombatEngineer moved from Eastern US to Washington
2 Trucks moved from Eastern US to Washington
1 americanBattleship, 1 americanCarrier, 2 americanCruisers, 1 americanDestroyer, 2 americanNavalFighters and 3 americanTransports moved from 110 Sea Zone to 16 Sea Zone
1 americanInfantry moved from Western US to Northwestern US
1 americanAirTransport moved from Gibraltar to WashingtonPurchase Units - Usa
Usa buy 2 americanAdvancedFighters, 1 americanArtillery, 4 americanInfantrys, 2 americanMarines, 2 americanSubmarines and 1 americanTransport; Remaining resources: 1 PUs; 0 techTokens;Place Units - Usa
2 americanInfantrys placed in Eastern US
2 americanInfantrys and 2 americanMarines placed in Washington
1 americanArtillery placed in New York
1 americanTransport placed in 30 Sea Zone
2 americanAdvancedFighters placed in Chicago
2 americanSubmarines placed in 156 Sea ZoneActivate Technology - Usa
Usa activating AdvancedStrategicBombersTurn Complete - Usa
Usa collect 66 PUs; end with 67 PUs total
ResearchCenter in Chicago creates 3 techTokens; Usa end with 3 techTokens
ResearchCenter in Detroit creates 3 techTokens; Usa end with 6 techTokens
ResearchCenter in San Francisco creates 3 techTokens; Usa end with 9 techTokensProduction/PUs Summary :
Germany : 70 / 80
VichyFrance : 14 / 11
DanubeAxis : 12 / 12
Finland : 7 / 8
Russia : 59 / 62
Brazil : 7 / 7
Japan : 90 / 95
Manchuria : 10 / 10
Thailand : 9 / 14
China : 18 / 22
Spain : 8 / 8
Britain : 34 / 39
Canada : 15 / 27
ExiledAllies : 22 / 19
Egypt : 10 / 10
SouthAfrica : 7 / 7
India : 1 / 0
Australia : 17 / 17
Sweden : 7 / 7
Italy : 21 / 23
Usa : 66 / 67
Turkey : 7 / 7 - 
					
					
					
					
TripleA Turn Summary for game: Total World War: December 1941, version: 2.5.3
Game History
Round :9
Research Technology - Germany
Trigger germanaTAAR: Germany gains access to AdvancedAircraftRange
Trigger germanaTAF: Germany gains access to AdvancedFighters
Germany spend 0 on tech rolls
Germany roll 1,9,5,11,4,5,5,7,7 and gets 0 hitsCombat Move - Germany
Trigger germanImpAirR12: Setting givesMovement to 3:germanFighter for unitAttatchment attached to turkishAirfield
Trigger germanImpAirR12: Setting givesMovement to 3:germanAdvancedFighter for unitAttatchment attached to turkishAirfield
Trigger germanImpAirR12: Setting givesMovement to 3:germanNavalFighter for unitAttatchment attached to turkishAirfield
Trigger germanImpAirR12: Setting givesMovement to 4:germanTacticalBomber for unitAttatchment attached to turkishAirfield
Trigger germanImpAirR12: Setting givesMovement to 5:germanStrategicBomber for unitAttatchment attached to turkishAirfield
Trigger germanImpAirR12: Setting givesMovement to 5:germanHeavyStrategicBomber for unitAttatchment attached to turkishAirfield
Trigger germanImpAirR12: Setting givesMovement to 4:germanAirTransport for unitAttatchment attached to turkishAirfield
Trigger germanImpAirR11: Setting givesMovement to 3:germanFighter for unitAttatchment attached to swedishAirfield
Trigger germanImpAirR11: Setting givesMovement to 3:germanAdvancedFighter for unitAttatchment attached to swedishAirfield
Trigger germanImpAirR11: Setting givesMovement to 3:germanNavalFighter for unitAttatchment attached to swedishAirfield
Trigger germanImpAirR11: Setting givesMovement to 4:germanTacticalBomber for unitAttatchment attached to swedishAirfield
Trigger germanImpAirR11: Setting givesMovement to 5:germanStrategicBomber for unitAttatchment attached to swedishAirfield
Trigger germanImpAirR11: Setting givesMovement to 5:germanHeavyStrategicBomber for unitAttatchment attached to swedishAirfield
Trigger germanImpAirR11: Setting givesMovement to 4:germanAirTransport for unitAttatchment attached to swedishAirfield
Trigger germanImpAirR4: Setting givesMovement to 3:germanFighter for unitAttatchment attached to japaneseAirfield
Trigger germanImpAirR4: Setting givesMovement to 3:germanAdvancedFighter for unitAttatchment attached to japaneseAirfield
Trigger germanImpAirR4: Setting givesMovement to 3:germanNavalFighter for unitAttatchment attached to japaneseAirfield
Trigger germanImpAirR4: Setting givesMovement to 4:germanTacticalBomber for unitAttatchment attached to japaneseAirfield
Trigger germanImpAirR4: Setting givesMovement to 5:germanStrategicBomber for unitAttatchment attached to japaneseAirfield
Trigger germanImpAirR4: Setting givesMovement to 5:germanHeavyStrategicBomber for unitAttatchment attached to japaneseAirfield
Trigger germanImpAirR4: Setting givesMovement to 4:germanAirTransport for unitAttatchment attached to japaneseAirfield
Trigger germanImpAirR7: Setting givesMovement to 3:germanFighter for unitAttatchment attached to italianAirfield
Trigger germanImpAirR7: Setting givesMovement to 3:germanAdvancedFighter for unitAttatchment attached to italianAirfield
Trigger germanImpAirR7: Setting givesMovement to 3:germanNavalFighter for unitAttatchment attached to italianAirfield
Trigger germanImpAirR7: Setting givesMovement to 4:germanTacticalBomber for unitAttatchment attached to italianAirfield
Trigger germanImpAirR7: Setting givesMovement to 5:germanStrategicBomber for unitAttatchment attached to italianAirfield
Trigger germanImpAirR7: Setting givesMovement to 5:germanHeavyStrategicBomber for unitAttatchment attached to italianAirfield
Trigger germanImpAirR7: Setting givesMovement to 4:germanAirTransport for unitAttatchment attached to italianAirfield
Trigger germanImpAirR10: Setting givesMovement to 3:germanFighter for unitAttatchment attached to spanishAirfield
Trigger germanImpAirR10: Setting givesMovement to 3:germanAdvancedFighter for unitAttatchment attached to spanishAirfield
Trigger germanImpAirR10: Setting givesMovement to 3:germanNavalFighter for unitAttatchment attached to spanishAirfield
Trigger germanImpAirR10: Setting givesMovement to 4:germanTacticalBomber for unitAttatchment attached to spanishAirfield
Trigger germanImpAirR10: Setting givesMovement to 5:germanStrategicBomber for unitAttatchment attached to spanishAirfield
Trigger germanImpAirR10: Setting givesMovement to 5:germanHeavyStrategicBomber for unitAttatchment attached to spanishAirfield
Trigger germanImpAirR10: Setting givesMovement to 4:germanAirTransport for unitAttatchment attached to spanishAirfield
Trigger germanImpAirR6: Setting givesMovement to 3:germanFighter for unitAttatchment attached to japaneseCarrier
Trigger germanImpAirR6: Setting givesMovement to 3:germanAdvancedFighter for unitAttatchment attached to japaneseCarrier
Trigger germanImpAirR6: Setting givesMovement to 3:germanNavalFighter for unitAttatchment attached to japaneseCarrier
Trigger germanImpAirR8: Setting givesMovement to 3:germanFighter for unitAttatchment attached to italianCarrier
Trigger germanImpAirR8: Setting givesMovement to 3:germanAdvancedFighter for unitAttatchment attached to italianCarrier
Trigger germanImpAirR8: Setting givesMovement to 3:germanNavalFighter for unitAttatchment attached to italianCarrier
Trigger germanImpAirR9: Setting givesMovement to 3:germanFighter for unitAttatchment attached to brazilianAirfield
Trigger germanImpAirR9: Setting givesMovement to 3:germanAdvancedFighter for unitAttatchment attached to brazilianAirfield
Trigger germanImpAirR9: Setting givesMovement to 3:germanNavalFighter for unitAttatchment attached to brazilianAirfield
Trigger germanImpAirR9: Setting givesMovement to 4:germanTacticalBomber for unitAttatchment attached to brazilianAirfield
Trigger germanImpAirR9: Setting givesMovement to 5:germanStrategicBomber for unitAttatchment attached to brazilianAirfield
Trigger germanImpAirR9: Setting givesMovement to 5:germanHeavyStrategicBomber for unitAttatchment attached to brazilianAirfield
Trigger germanImpAirR9: Setting givesMovement to 4:germanAirTransport for unitAttatchment attached to brazilianAirfield
1 germanTank moved from Voronezh to Smolensk
1 germanMech.Infantry moved from Voronezh to Smolensk
3 germanMech.Infantrys moved from Leningrad to Novgorod
4 germanFighters moved from Leningrad to Novgorod
1 germanNavalFighter moved from Finland to Novgorod
3 germanFighters moved from Finland to Novgorod
1 germanTacticalBomber moved from Orel Kursk to Novgorod
1 germanTacticalBomber moved from Orel Kursk to Novgorod
5 germanInfantrys moved from Voronezh to Smolensk
1 germanTank moved from Belorussia to Smolensk
1 germanTank moved from Belorussia to Smolensk
1 germanStrategicBomber moved from Orel Kursk to Vologda
1 germanFighter moved from Tripolitania to 44 Sea Zone
1 germanFighter moved from Tripolitania to 44 Sea Zone
1 germanFighter moved from Vichy France to 44 Sea ZoneCombat - Germany
Battle in 44 Sea Zone
Germany attack with 3 germanFighters
Usa defend with 1 americanTransport
Germany roll dice for 3 germanFighters in 44 Sea Zone, round 1 : 0/3 hits
Usa roll dice for 1 americanTransport in 44 Sea Zone, round 1 : 0/1 hits
Germany roll dice for 3 germanFighters in 44 Sea Zone, round 2 : 3/3 hits
Usa roll dice for 1 americanTransport in 44 Sea Zone, round 2 : 0/1 hits
1 americanTransport owned by the Usa lost in 44 Sea Zone
Germany win with 3 germanFighters remaining. Battle score for attacker is 7
Casualties for Usa: 1 americanTransport
Battle in Smolensk
Germany attack with 5 germanInfantrys, 1 germanMech.Infantry and 3 germanTanks
Russia defend with 1 Flagpole and 2 russianInfantrys
Germany roll dice for 5 germanInfantrys, 1 germanMech.Infantry and 3 germanTanks in Smolensk, round 1 : 2/9 hits
Russia roll dice for 2 russianInfantrys in Smolensk, round 1 : 0/2 hits
2 russianInfantrys owned by the Russia lost in Smolensk
Germany win, taking Smolensk from Russia with 5 germanInfantrys, 1 germanMech.Infantry and 3 germanTanks remaining. Battle score for attacker is 6
Casualties for Russia: 2 russianInfantrys
Battle in Novgorod
Germany attack with 7 germanFighters, 3 germanMech.Infantrys, 1 germanNavalFighter and 2 germanTacticalBombers
Russia defend with 1 Flagpole and 4 russianInfantrys
Germany roll dice for 7 germanFighters, 3 germanMech.Infantrys, 1 germanNavalFighter and 2 germanTacticalBombers in Novgorod, round 1 : 3/13 hits
Russia roll dice for 4 russianInfantrys in Novgorod, round 1 : 2/4 hits
3 russianInfantrys owned by the Russia and 2 germanMech.Infantrys owned by the Germany lost in Novgorod
Germany roll dice for 7 germanFighters, 1 germanMech.Infantry, 1 germanNavalFighter and 2 germanTacticalBombers in Novgorod, round 2 : 5/11 hits
Russia roll dice for 1 russianInfantry in Novgorod, round 2 : 0/1 hits
1 russianInfantry owned by the Russia lost in Novgorod
Germany win, taking Novgorod from Russia with 7 germanFighters, 1 germanMech.Infantry, 1 germanNavalFighter and 2 germanTacticalBombers remaining. Battle score for attacker is 2
Casualties for Russia: 4 russianInfantrys
Casualties for Germany: 2 germanMech.Infantrys
Strategic bombing raid in Vologda
AA guns fire in Vologda : 0/1 hits
Bombing raid in Vologda rolls: 5 and causes: 5 damage to unit: russianBarracks
Bombing raid in Vologda causes 5 damage total.Non Combat Move - Germany
Trigger germanMecht1: Setting isLandTransport to true for unitAttatchment attached to germanMech.Infantry
Trigger IncomeRegulation1: Setting switch to true for conditionAttachmentYesNo attached to VichyFrance
Trigger germanMecht2: Setting isLandTransport to false for unitAttatchment attached to germanMech.Infantry
1 germanStrategicBomber moved from Vologda to Orel Kursk
1 germanFighter moved from Novgorod to Finland
1 germanFighter moved from Novgorod to Finland
1 germanFighter moved from Novgorod to Finland
1 germanFighter moved from Novgorod to Leningrad
1 germanFighter moved from Novgorod to Leningrad
1 germanNavalFighter moved from Novgorod to Leningrad
2 germanTacticalBombers moved from Novgorod to Orel Kursk
2 germanTanks moved from Orel Kursk to Voronezh
1 germanCombatEngineer moved from Orel Kursk to Smolensk
3 germanInfantrys moved from Kharkov to Voronezh
1 Truck, 3 germanInfantrys and 2 germanMech.Infantrys moved from Western Ukraine to Voronezh
1 Truck and 1 germanInfantry moved from Romania to Southern Ukraine
1 Truck and 1 germanInfantry moved from Romania to Kharkov
2 germanInfantrys moved from Romania to Western Ukraine
1 Truck moved from Kharkov to Romania
2 Materials and 2 Trucks moved from Algeria to Morrocco
2 germanAirTransports moved from Vichy France to Morrocco
1 germanFighter moved from 44 Sea Zone to Western Germany
1 germanFighter moved from 44 Sea Zone to Vichy France
1 germanFighter moved from 44 Sea Zone to Vichy France
1 germanCombatEngineer moved from Denmark to Northern Germany
1 germanInfantry moved from Northern Germany to Denmark
1 germanTransport moved from 28 Sea Zone to 29 Sea Zone
2 germanInfantrys moved from Finland to 29 Sea Zone
2 germanInfantrys moved from 29 Sea Zone to Leningrad
4 germanTransports moved from 28 Sea Zone to 27 Sea Zone
3 germanInfantrys moved from Eastern Germany to 27 Sea Zone
1 germanInfantry moved from Northern Germany to 27 Sea Zone
1 germanInfantry moved from Northern Germany to 27 Sea Zone
1 germanCombatEngineer moved from Northern Finland to Eastern Finland
1 germanAirTransport moved from Belorussia to Eastern Germany
2 germanArtillerys moved from Vichy France to Eastern France
2 germanTanks moved from Vichy France to Eastern France
1 germanMech.Infantry moved from Northern Germany to Low Countries
1 germanAntiAirGun and 1 germanMech.Infantry moved from Low Countries to Northern Germany
2 germanArtillerys moved from Low Countries to Northern Germany
4 germanInfantrys moved from Berlin to Northern Germany
1 germanInfantry moved from Northern France to Low Countries
1 germanInfantry moved from Western France to Northern France
1 germanInfantry moved from Vichy France to Western France
1 germanInfantry moved from Eastern Iran to Northern Iran
2 Trucks moved from Eastern Iran to Kashmir
1 germanArtillery moved from Vichy France to Paris
1 germanFighter moved from Eastern Germany to Orel Kursk
1 germanFighter moved from Novgorod to Leningrad
1 Truck and 1 germanAntiAirGun moved from Eastern Germany to 27 Sea Zone
1 Truck, 1 germanAntiAirGun, 5 germanInfantrys and 4 germanTransports moved from 27 Sea Zone to 28 Sea Zone
1 Truck, 1 germanAntiAirGun and 5 germanInfantrys moved from 28 Sea Zone to Northern Finland
1 germanFighter moved from Novgorod to Orel Kursk
1 germanInfantry moved from Western France to Northern France
1 germanAntiAirGun and 1 germanMech.Infantry moved from Northern Germany to Low Countries
1 germanMech.Infantry moved from Low Countries to Northern GermanyPurchase Units - Germany
Germany buy 1 germanCombatEngineer, 1 germanFighter, 6 germanInfantrys, 4 germanMech.Infantrys, 1 germanParatrooper and 4 germanTanks; Remaining resources: 0 PUs; 9 techTokens;Place Units - Germany
1 germanFighter placed in Southern Germany
1 germanCombatEngineer and 3 germanInfantrys placed in Berlin
3 germanInfantrys and 1 germanParatrooper placed in Eastern Germany
2 germanMech.Infantrys placed in Leningrad
2 germanMech.Infantrys placed in Western Ukraine
2 germanTanks placed in Belorussia
2 germanTanks placed in Orel KurskActivate Technology - Germany
Trigger germanImpAirR1: Setting givesMovement to 3:germanFighter for unitAttatchment attached to germanAirfield
Trigger germanImpAirR1: Setting givesMovement to 3:germanAdvancedFighter for unitAttatchment attached to germanAirfield
Trigger germanImpAirR1: Setting givesMovement to 3:germanNavalFighter for unitAttatchment attached to germanAirfield
Trigger germanImpAirR1: Setting givesMovement to 4:germanTacticalBomber for unitAttatchment attached to germanAirfield
Trigger germanImpAirR1: Setting givesMovement to 5:germanStrategicBomber for unitAttatchment attached to germanAirfield
Trigger germanImpAirR1: Setting givesMovement to 5:germanHeavyStrategicBomber for unitAttatchment attached to germanAirfield
Trigger germanImpAirR1: Setting givesMovement to 4:germanAirTransport for unitAttatchment attached to germanAirfield
Trigger germanImpAirR3: Setting givesMovement to 3:germanFighter for unitAttatchment attached to germanCarrier
Trigger germanImpAirR3: Setting givesMovement to 3:germanAdvancedFighter for unitAttatchment attached to germanCarrier
Trigger germanImpAirR3: Setting givesMovement to 3:germanNavalFighter for unitAttatchment attached to germanCarrierTurn Complete - Germany
Germany collect 74 PUs; end with 74 PUs total
ResearchCenter in Berlin creates 3 techTokens; Germany end with 12 techTokens
ResearchCenter in Southern Germany creates 3 techTokens; Germany end with 15 techTokens
ResearchCenter in Western Germany creates 3 techTokens; Germany end with 18 techTokens
Units Change Ownership
Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
Some Units in Morrocco change ownership: 2 Materials and 1 germanCombatEngineerProduction/PUs Summary :
Germany : 74 / 74
VichyFrance : 14 / 11
DanubeAxis : 12 / 12
Finland : 7 / 8
Russia : 55 / 62
Brazil : 7 / 7
Japan : 90 / 95
Manchuria : 10 / 10
Thailand : 9 / 14
China : 18 / 22
Spain : 8 / 8
Britain : 34 / 39
Canada : 15 / 27
ExiledAllies : 22 / 19
Egypt : 10 / 10
SouthAfrica : 7 / 7
India : 1 / 0
Australia : 17 / 17
Sweden : 7 / 7
Italy : 21 / 23
Usa : 66 / 67
Turkey : 7 / 7 - 
					
					
					
					
TripleA Turn Summary for game: Total World War: December 1941, version: 2.5.3
Game History
Round :9
Purchase Units - VichyFrance
VichyFrance buy 1 germanCombatEngineer and 2 germanInfantrys; Remaining resources: 1 PUs;Place Units - VichyFrance
1 germanCombatEngineer and 2 germanInfantrys placed in Vichy FranceTurn Complete - VichyFrance
VichyFrance collect 14 PUs; end with 15 PUs total
Objective Fics1: VichyFrance met a national objective for an additional -2 PUs; end with 13 PUs
Units Change Ownership
Some Units in Morrocco change ownership: 2 Materials and 1 germanCombatEngineer
Some Units in Vichy France change ownership: 1 germanCombatEngineer and 2 germanInfantrysTerritory Summary for VichyFrance :
Algeria : 1 flag, 1 Flagpole
Corsica : 1 flag, 1 Flagpole
French Guyana : 1 flag, 1 Flagpole
French Indochina : 1 flag, 1 Flagpole and 1 Occupation
Madagascar : 1 flag, 1 Flagpole and 1 germanAirfield
Morrocco : 1 flag, 1 Flagpole, 1 germanAirfield and 2 germanEntrenchments
Southern Algeria : 1 flag, 1 Flagpole
Southwestern Algeria : 1 flag, 1 Flagpole
Tunisia : 1 flag, 1 Flagpole
Vichy France : 1 flag, 1 Flagpole, 1 germanAircraftPlant, 1 germanAirfield, 1 germanBarracks, 1 germanDocks and 1 germanFactoryProduction/PUs Summary :
Germany : 74 / 74
VichyFrance : 14 / 13
DanubeAxis : 12 / 12
Finland : 7 / 8
Russia : 55 / 62
Brazil : 7 / 7
Japan : 90 / 95
Manchuria : 10 / 10
Thailand : 9 / 14
China : 18 / 22
Spain : 8 / 8
Britain : 34 / 39
Canada : 15 / 27
ExiledAllies : 22 / 19
Egypt : 10 / 10
SouthAfrica : 7 / 7
India : 1 / 0
Australia : 17 / 17
Sweden : 7 / 7
Italy : 21 / 23
Usa : 66 / 67
Turkey : 7 / 7Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 10 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 6 times
7 was rolled 4 times
8 was rolled 12 times
9 was rolled 6 times
10 was rolled 8 times
11 was rolled 6 times
12 was rolled 12 times
Average roll : 6,756
Median : 7,000
Variance : 0,876
Standard Deviation : 0,936
Total rolls : 90Null / Other
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
7 was rolled 1 times
8 was rolled 6 times
9 was rolled 2 times
10 was rolled 3 times
11 was rolled 3 times
12 was rolled 6 times
Average roll : 6,800
Median : 7,500
Variance : 0,667
Standard Deviation : 0,816
Total rolls : 40Usa Combat
2 was rolled 1 times
9 was rolled 1 times
Average roll : 5,500
Median : 5,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Russia Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
7 was rolled 2 times
9 was rolled 1 times
10 was rolled 2 times
Average roll : 6,625
Median : 7,000
Variance : 1,714
Standard Deviation : 1,309
Total rolls : 8Germany Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
7 was rolled 1 times
8 was rolled 6 times
9 was rolled 2 times
10 was rolled 3 times
11 was rolled 3 times
12 was rolled 6 times
Average roll : 6,800
Median : 7,500
Variance : 0,667
Standard Deviation : 0,816
Total rolls : 40 - 
					
					
					
					
TripleA Turn Summary for game: Total World War: December 1941, version: 2.5.3
Game History
Round :9
Purchase Units - DanubeAxis
DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs;Place Units - DanubeAxis
4 germanInfantrys placed in RomaniaTurn Complete - DanubeAxis
DanubeAxis collect 12 PUs; end with 12 PUs total
Some Units in Romania change ownership: 4 germanInfantrysTerritory Summary for DanubeAxis :
Bessarabia : 1 flag, 1 Flagpole and 1 germanAirfield
Bohemia Moravia : 1 flag, 1 germanAirfield
Bulgaria : 1 flag, 1 Flagpole
Hungary Slovakia : 1 flag, 1 Flagpole, 1 germanAircraftPlant, 1 germanAirfield, 1 germanBarracks and 1 germanFactory
Northern Yugoslavia : 1 flag, 1 Flagpole
Romania : 1 flag, 1 Flagpole, 1 germanAirfield, 1 germanBarracks and 1 germanDocksProduction/PUs Summary :
Germany : 74 / 74
VichyFrance : 14 / 13
DanubeAxis : 12 / 12
Finland : 7 / 8
Russia : 55 / 62
Brazil : 7 / 7
Japan : 90 / 95
Manchuria : 10 / 10
Thailand : 9 / 14
China : 18 / 22
Spain : 8 / 8
Britain : 34 / 39
Canada : 15 / 27
ExiledAllies : 22 / 19
Egypt : 10 / 10
SouthAfrica : 7 / 7
India : 1 / 0
Australia : 17 / 17
Sweden : 7 / 7
Italy : 21 / 23
Usa : 66 / 67
Turkey : 7 / 7Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 10 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 6 times
7 was rolled 4 times
8 was rolled 12 times
9 was rolled 6 times
10 was rolled 8 times
11 was rolled 6 times
12 was rolled 12 times
Average roll : 6,756
Median : 7,000
Variance : 0,876
Standard Deviation : 0,936
Total rolls : 90Null / Other
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
7 was rolled 1 times
8 was rolled 6 times
9 was rolled 2 times
10 was rolled 3 times
11 was rolled 3 times
12 was rolled 6 times
Average roll : 6,800
Median : 7,500
Variance : 0,667
Standard Deviation : 0,816
Total rolls : 40Usa Combat
2 was rolled 1 times
9 was rolled 1 times
Average roll : 5,500
Median : 5,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Russia Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
7 was rolled 2 times
9 was rolled 1 times
10 was rolled 2 times
Average roll : 6,625
Median : 7,000
Variance : 1,714
Standard Deviation : 1,309
Total rolls : 8Germany Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
7 was rolled 1 times
8 was rolled 6 times
9 was rolled 2 times
10 was rolled 3 times
11 was rolled 3 times
12 was rolled 6 times
Average roll : 6,800
Median : 7,500
Variance : 0,667
Standard Deviation : 0,816
Total rolls : 40 - 
					
					
					
					
TripleA Turn Summary for game: Total World War: December 1941, version: 2.5.3
Game History
Round :9
Purchase Units - Finland
Finland buy 2 germanInfantrys; Remaining resources: 2 PUs;Place Units - Finland
2 germanInfantrys placed in FinlandTurn Complete - Finland
Finland collect 7 PUs; end with 9 PUs total
Units Change Ownership
Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
Some Units in Finland change ownership: 2 germanInfantrysTerritory Summary for Finland :
Eastern Finland : 1 flag, 1 Flagpole, 1 germanEntrenchment and 2 germanFortifications
Finland : 1 flag, 1 Flagpole, 1 germanAircraftPlant, 1 germanAirfield, 1 germanBarracks, 1 germanDocks and 1 germanFactory
Northern Finland : 1 flag, 1 FlagpoleProduction/PUs Summary :
Germany : 74 / 74
VichyFrance : 14 / 13
DanubeAxis : 12 / 12
Finland : 7 / 9
Russia : 55 / 62
Brazil : 7 / 7
Japan : 90 / 95
Manchuria : 10 / 10
Thailand : 9 / 14
China : 18 / 22
Spain : 8 / 8
Britain : 34 / 39
Canada : 15 / 27
ExiledAllies : 22 / 19
Egypt : 10 / 10
SouthAfrica : 7 / 7
India : 1 / 0
Australia : 17 / 17
Sweden : 7 / 7
Italy : 21 / 23
Usa : 66 / 67
Turkey : 7 / 7Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 10 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 6 times
7 was rolled 4 times
8 was rolled 12 times
9 was rolled 6 times
10 was rolled 8 times
11 was rolled 6 times
12 was rolled 12 times
Average roll : 6,756
Median : 7,000
Variance : 0,876
Standard Deviation : 0,936
Total rolls : 90Null / Other
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
7 was rolled 1 times
8 was rolled 6 times
9 was rolled 2 times
10 was rolled 3 times
11 was rolled 3 times
12 was rolled 6 times
Average roll : 6,800
Median : 7,500
Variance : 0,667
Standard Deviation : 0,816
Total rolls : 40Usa Combat
2 was rolled 1 times
9 was rolled 1 times
Average roll : 5,500
Median : 5,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Russia Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
7 was rolled 2 times
9 was rolled 1 times
10 was rolled 2 times
Average roll : 6,625
Median : 7,000
Variance : 1,714
Standard Deviation : 1,309
Total rolls : 8Germany Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
7 was rolled 1 times
8 was rolled 6 times
9 was rolled 2 times
10 was rolled 3 times
11 was rolled 3 times
12 was rolled 6 times
Average roll : 6,800
Median : 7,500
Variance : 0,667
Standard Deviation : 0,816
Total rolls : 40 - 
					
					
					
					
TripleA Turn Summary for game: Total World War: December 1941, version: 2.5.3
Game History
Round :9
Research Technology - Russia
Russia spend 0 on tech rolls
Russia removing all Technology Tokens after successful research.
Russia discover AdvancedAntiAircraftCombat Move - Russia
Trigger AltayLLRussia1: Russia takes ownership of territory Altay
2 russianInfantrys moved from Vologda to Novgorod
1 russianArtillery moved from Eastern Karelia to Novgorod
1 russianInfantry moved from Eastern Karelia to Novgorod
2 russianInfantrys moved from Tula to Voronezh
4 russianAntiTankGuns, 1 russianCombatEngineer, 1 russianFighter, 10 russianInfantrys and 2 russianTacticalBombers moved from Stalingrad to Voronezh
1 russianFighter and 2 russianTanks moved from Moscow to Voronezh
2 russianInfantrys moved from Caucasus to Eastern Ukraine
1 russianStrategicBomber moved from Stalingrad to Eastern Ukraine
1 russianInfantry moved from Caucasus to VoronezhCombat - Russia
Battle in Voronezh
Russia attack with 4 russianAntiTankGuns, 1 russianCombatEngineer, 2 russianFighters, 13 russianInfantrys, 2 russianTacticalBombers and 2 russianTanks
Germany defend with 1 Flagpole, 1 Truck, 1 germanAntiAirGun, 9 germanInfantrys, 4 germanMech.Infantrys and 5 germanTanks; Italy defend with 1 italianArtillery
Russia win, taking Voronezh from Germany with 1 russianCombatEngineer, 1 russianFighter, 3 russianInfantrys, 2 russianTacticalBombers and 2 russianTanks remaining. Battle score for attacker is 29
Casualties for Russia: 4 russianAntiTankGuns, 1 russianFighter and 10 russianInfantrys
Casualties for Germany: 1 germanAntiAirGun, 9 germanInfantrys, 4 germanMech.Infantrys and 5 germanTanks
Casualties for Italy: 1 italianArtillery
Battle in Eastern Ukraine
Russia attack with 2 russianInfantrys and 1 russianStrategicBomber
Germany defend with 1 Flagpole; Italy defend with 1 italianInfantry
Russia win, taking Eastern Ukraine from Germany with 1 russianInfantry and 1 russianStrategicBomber remaining. Battle score for attacker is 0
Casualties for Russia: 1 russianInfantry
Casualties for Italy: 1 italianInfantry
Battle in Novgorod
Russia attack with 1 russianArtillery and 3 russianInfantrys
Germany defend with 1 Flagpole and 1 germanMech.Infantry
1 germanMech.Infantry owned by the Germany lost in Novgorod
Russia win, taking Novgorod from Germany with 1 russianArtillery and 3 russianInfantrys remaining. Battle score for attacker is 5
Casualties for Germany: 1 germanMech.InfantryNon Combat Move - Russia
Trigger russianMecht1: Setting isLandTransport to true for unitAttatchment attached to russianMech.Infantry
Trigger russianL2: Setting movement to 3 for unitAttatchment attached to Truck
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger IncomeRegulation2: Setting switch to false for conditionAttachmentYesNo attached to VichyFrance
Trigger russianMecht2: Setting isLandTransport to false for unitAttatchment attached to russianMech.Infantry
Trigger russianL3: Setting movement to 2 for unitAttatchment attached to Truck
Trigger AltayLLRussia2: China takes ownership of territory Altay
Trigger russianProd1: Russia has 1 Material placed in Moscow
1 Truck moved from Voronezh to Stalingrad
1 Truck moved from Stalingrad to Tula
1 russianInfantry moved from Volgarod to Tula
1 russianInfantry moved from Southern Caucasus to Caspian Sea
1 russianInfantry moved from Caspian Sea to Western Kazahk
1 russianMech.Infantry moved from Novosibirsk to Kazahk
3 Trucks and 3 russianInfantrys moved from Urals to Moscow
1 Truck moved from Stalingrad to Urals
1 russianInfantry moved from Volgarod to Moscow
1 Truck and 1 russianInfantry moved from Volgarod to Western Kazahk
1 Truck moved from Western Kazahk to Stalingrad
1 russianFighter moved from Voronezh to Stalingrad
2 russianTacticalBombers moved from Voronezh to Stalingrad
1 russianStrategicBomber moved from Eastern Ukraine to Stalingrad
1 Truck moved from Moscow to Vologda
1 Truck moved from Volgarod to Stalingrad
1 Truck and 1 russianAntiAirGun moved from Stalingrad to Volgarod
1 Truck moved from Moscow to Urals
1 Truck moved from Moscow to Urals
1 Truck and 1 russianAntiAirGun moved from Tula to Moscow
1 Truck moved from Moscow to VolgarodPurchase Units - Russia
Russia repair 3 damage on 3 russianBarrackss; Remaining resources: 59 PUs; 0 techTokens;
Russia buy 1 russianEntrenchment, 1 russianFortification, 15 russianInfantrys and 2 russianTanks; Remaining resources: 0 PUs; 0 techTokens;Place Units - Russia
Units in Moscow being upgraded or consumed: 2 Materials and 1 russianEntrenchment
1 russianEntrenchment, 1 russianFortification, 2 russianInfantrys and 2 russianTanks placed in Moscow
Russia undo move 1.
Units in Moscow being upgraded or consumed: 2 Materials and 1 russianEntrenchment
1 russianEntrenchment, 1 russianFortification, 2 russianInfantrys and 2 russianTanks placed in Moscow
3 russianInfantrys placed in Volgarod
2 russianInfantrys placed in Vologda
3 russianInfantrys placed in Stalingrad
2 russianInfantrys placed in Irkutsk
3 russianInfantrys placed in UralsActivate Technology - Russia
Russia activating AdvancedAntiAircraft
Trigger russianAdvAA2: Setting targetsAA to germanRocket:germanAdvancedRocket:italianRocket:italianAdvancedRocket:japaneseRocket:japaneseAdvancedRocket for unitAttatchment attached to russianFighter
Trigger russianAdvAA1: Setting defense to 2 for unitAttatchment attached to russianAntiAirGun
Trigger russianAdvAA1: Setting attackAA to 4 for unitAttatchment attached to russianAntiAirGunTurn Complete - Russia
Russia collect 61 PUs; end with 61 PUs total
ResearchCenter in Moscow creates 3 techTokens; Russia end with 3 techTokens
ResearchCenter in Stalingrad creates 3 techTokens; Russia end with 6 techTokens
ResearchCenter in Urals creates 3 techTokens; Russia end with 9 techTokensProduction/PUs Summary :
Germany : 68 / 74
VichyFrance : 14 / 13
DanubeAxis : 12 / 12
Finland : 7 / 9
Russia : 61 / 61
Brazil : 7 / 7
Japan : 90 / 95
Manchuria : 10 / 10
Thailand : 9 / 14
China : 18 / 22
Spain : 8 / 8
Britain : 34 / 39
Canada : 15 / 27
ExiledAllies : 22 / 19
Egypt : 10 / 10
SouthAfrica : 7 / 7
India : 1 / 0
Australia : 17 / 17
Sweden : 7 / 7
Italy : 21 / 23
Usa : 66 / 67
Turkey : 7 / 7 - 
					
					
					
					
TripleA Turn Summary for game: Total World War: December 1941, version: 2.5.3
Game History
Round :9
Research Technology - Japan
Japan spend 0 on tech rolls
Japan roll 12,10,12,7,5,5,8,11,8,7,2,7,1,8,8,4,4,6,11,9,6,10,5,6,3,3,3 and gets 2 hits
Japan removing all Technology Tokens after successful research.
Japan discover AdvancedAircraftRangeCombat Move - Japan
1 japaneseTransport moved from 91 Sea Zone to 93 Sea Zone
2 japaneseInfantrys moved from Borneo to 93 Sea Zone
2 japaneseInfantrys and 1 japaneseTransport moved from 93 Sea Zone to 146 Sea Zone
2 japaneseInfantrys moved from 146 Sea Zone to Celebes
2 japaneseBattleships moved from 150 Sea Zone to 146 Sea Zone
1 japaneseSubmarine moved from 146 Sea Zone to 149 Sea Zone
3 japaneseNavalFighters moved from 150 Sea Zone to 149 Sea Zone
1 japaneseNavalFighter moved from Palau Island to Celebes
4 japaneseNavalFighters moved from 124 Sea Zone to Gilbert Islands
3 japaneseInfantrys moved from Wake Island to 124 Sea Zone
3 japaneseInfantrys and 2 japaneseTransports moved from 124 Sea Zone to 132 Sea Zone
1 japaneseInfantry moved from Marshall Islands to 132 Sea Zone
4 japaneseInfantrys moved from 132 Sea Zone to Gilbert Islands
2 japaneseInfantrys moved from Hunan to Hupeh
1 japaneseInfantry moved from Kweichow to Hupeh
2 japaneseAlpineInfantrys moved from Inner Mongolia to Hupeh
3 japaneseInfantrys moved from Inner Mongolia to Hupeh
3 japaneseArtillerys moved from Shensi to Hupeh
2 japaneseArtillerys moved from Inner Mongolia to Hupeh
1 japaneseArtillery moved from Inner Mongolia to Hupeh
1 japaneseArtillery moved from Inner Mongolia to Hupeh
1 japaneseArtillery moved from Inner Mongolia to Hupeh
1 japaneseTacticalBomber moved from French Indochina to Hupeh
2 japaneseFighters moved from Burma to Kashi
1 japaneseFighter moved from Kashmir to Kashi
1 japaneseStrategicBomber moved from Kashmir to Kashi
3 japaneseInfantrys moved from Kashmir to Kashi
2 japaneseInfantrys moved from Uzbek to Kashi
2 japaneseSubmarines moved from 102 Sea Zone to 104 Sea ZoneCombat - Japan
Battle in 104 Sea Zone
Japan attack with 2 japaneseSubmarines
Britain defend with 1 britishDestroyer and 1 britishTransport
Japan roll dice for 2 japaneseSubmarines in 104 Sea Zone, round 1 : 0/2 hits
Britain roll dice for 1 britishDestroyer and 1 britishTransport in 104 Sea Zone, round 1 : 0/2 hits
Japan roll dice for 2 japaneseSubmarines in 104 Sea Zone, round 2 : 0/2 hits
Britain roll dice for 1 britishDestroyer and 1 britishTransport in 104 Sea Zone, round 2 : 0/2 hits
Japan roll dice for 2 japaneseSubmarines in 104 Sea Zone, round 3 : 0/2 hits
Britain roll dice for 1 britishDestroyer and 1 britishTransport in 104 Sea Zone, round 3 : 1/2 hits
1 japaneseSubmarine owned by the Japan lost in 104 Sea Zone
1 japaneseSubmarine owned by the Japan retreated to 105 Sea Zone
Britain win with 1 britishDestroyer and 1 britishTransport remaining. Battle score for attacker is -7
Casualties for Japan: 1 japaneseSubmarine
Battle in 149 Sea Zone
Japan attack with 3 japaneseNavalFighters and 1 japaneseSubmarine
Britain defend with 1 britishBattleship and 1 britishTransport
Japan roll dice for 1 japaneseSubmarine in 149 Sea Zone, round 1 : 0/1 hits
Japan roll dice for 3 japaneseNavalFighters in 149 Sea Zone, round 1 : 0/3 hits
Britain roll dice for 1 britishBattleship and 1 britishTransport in 149 Sea Zone, round 1 : 1/2 hits
1 japaneseSubmarine owned by the Japan lost in 149 Sea Zone
Japan roll dice for 3 japaneseNavalFighters in 149 Sea Zone, round 2 : 0/3 hits
Britain roll dice for 1 britishBattleship and 1 britishTransport in 149 Sea Zone, round 2 : 0/2 hits
Japan roll dice for 3 japaneseNavalFighters in 149 Sea Zone, round 3 : 2/3 hits
Britain roll dice for 1 britishBattleship and 1 britishTransport in 149 Sea Zone, round 3 : 1/2 hits
1 japaneseNavalFighter owned by the Japan , 1 britishBattleship owned by the Britain and 1 britishTransport owned by the Britain lost in 149 Sea Zone
Japan win with 2 japaneseNavalFighters remaining. Battle score for attacker is 1
Casualties for Britain: 1 britishBattleship and 1 britishTransport
Casualties for Japan: 1 japaneseNavalFighter and 1 japaneseSubmarine
Battle in Gilbert Islands
Japan attack with 4 japaneseInfantrys and 4 japaneseNavalFighters
Usa defend with 1 Flagpole, 1 americanAirfield and 1 americanInfantry
Japan roll dice for 4 japaneseInfantrys and 4 japaneseNavalFighters in Gilbert Islands, round 1 : 4/8 hits
Usa roll dice for 1 americanInfantry in Gilbert Islands, round 1 : 0/1 hits
1 americanInfantry owned by the Usa lost in Gilbert Islands
Some non-combat units are destroyed:
Japan win, taking Gilbert Islands from Usa with 4 japaneseInfantrys and 4 japaneseNavalFighters remaining. Battle score for attacker is 3
Casualties for Usa: 1 americanInfantry
Battle in Hupeh
Japan attack with 2 japaneseAlpineInfantrys, 8 japaneseArtillerys, 6 japaneseInfantrys and 1 japaneseTacticalBomber
China defend with 1 Flagpole, 2 chineseAlpineInfantrys, 2 chineseArtillerys, 1 chineseCombatEngineer, 2 chineseEntrenchments and 1 chineseInfantry
Japan roll dice for 2 japaneseAlpineInfantrys, 8 japaneseArtillerys, 6 japaneseInfantrys and 1 japaneseTacticalBomber in Hupeh, round 1 : 6/17 hits
China roll dice for 2 chineseAlpineInfantrys, 2 chineseArtillerys, 1 chineseCombatEngineer, 2 chineseEntrenchments and 1 chineseInfantry in Hupeh, round 1 : 5/8 hits
2 chineseArtillerys owned by the China , 5 japaneseInfantrys owned by the Japan , 1 chineseCombatEngineer owned by the China , 1 chineseInfantry owned by the China and 2 chineseAlpineInfantrys owned by the China lost in Hupeh
Japan roll dice for 2 japaneseAlpineInfantrys, 8 japaneseArtillerys, 1 japaneseInfantry and 1 japaneseTacticalBomber in Hupeh, round 2 : 6/12 hits
China roll dice for 2 chineseEntrenchments in Hupeh, round 2 : 2/2 hits
2 chineseEntrenchments owned by the China , 1 japaneseInfantry owned by the Japan and 1 japaneseArtillery owned by the Japan lost in Hupeh
Japan win, taking Hupeh from China with 2 japaneseAlpineInfantrys, 7 japaneseArtillerys and 1 japaneseTacticalBomber remaining. Battle score for attacker is 3
Casualties for China: 2 chineseAlpineInfantrys, 2 chineseArtillerys, 1 chineseCombatEngineer, 2 chineseEntrenchments and 1 chineseInfantry
Casualties for Japan: 1 japaneseArtillery and 6 japaneseInfantrys
Battle in Celebes
Japan attack with 2 japaneseInfantrys and 1 japaneseNavalFighter
Britain defend with 2 britishInfantrys; ExiledAllies defend with 1 Flagpole
Japan roll dice for 2 japaneseBattleships in Celebes, round 1 : 2/2 hits
ExiledAllies roll dice for 2 britishInfantrys in Celebes, round 1 : 0/2 hits
2 britishInfantrys owned by the Britain lost in Celebes
Japan win, taking Celebes from ExiledAllies with 2 japaneseInfantrys and 1 japaneseNavalFighter remaining. Battle score for attacker is 6
Casualties for Britain: 2 britishInfantrys
Battle in Kashi
Japan attack with 3 japaneseFighters, 5 japaneseInfantrys and 1 japaneseStrategicBomber
China defend with 1 Flagpole, 1 chineseAlpineInfantry and 2 chineseInfantrys
Japan roll dice for 3 japaneseFighters, 5 japaneseInfantrys and 1 japaneseStrategicBomber in Kashi, round 1 : 0/9 hits
China roll dice for 1 chineseAlpineInfantry and 2 chineseInfantrys in Kashi, round 1 : 2/3 hits
2 japaneseInfantrys owned by the Japan lost in Kashi
Japan roll dice for 3 japaneseFighters, 3 japaneseInfantrys and 1 japaneseStrategicBomber in Kashi, round 2 : 1/7 hits
China roll dice for 1 chineseAlpineInfantry and 2 chineseInfantrys in Kashi, round 2 : 1/3 hits
1 japaneseInfantry owned by the Japan and 1 chineseInfantry owned by the China lost in Kashi
Japan roll dice for 3 japaneseFighters, 2 japaneseInfantrys and 1 japaneseStrategicBomber in Kashi, round 3 : 1/6 hits
China roll dice for 1 chineseAlpineInfantry and 1 chineseInfantry in Kashi, round 3 : 0/2 hits
1 chineseInfantry owned by the China lost in Kashi
Japan roll dice for 3 japaneseFighters, 2 japaneseInfantrys and 1 japaneseStrategicBomber in Kashi, round 4 : 0/6 hits
China roll dice for 1 chineseAlpineInfantry in Kashi, round 4 : 0/1 hits
Japan roll dice for 3 japaneseFighters, 2 japaneseInfantrys and 1 japaneseStrategicBomber in Kashi, round 5 : 0/6 hits
China roll dice for 1 chineseAlpineInfantry in Kashi, round 5 : 0/1 hits
Japan roll dice for 3 japaneseFighters, 2 japaneseInfantrys and 1 japaneseStrategicBomber in Kashi, round 6 : 1/6 hits
China roll dice for 1 chineseAlpineInfantry in Kashi, round 6 : 1/1 hits
1 japaneseInfantry owned by the Japan and 1 chineseAlpineInfantry owned by the China lost in Kashi
Japan win, taking Kashi from China with 3 japaneseFighters, 1 japaneseInfantry and 1 japaneseStrategicBomber remaining. Battle score for attacker is -2
Casualties for China: 1 chineseAlpineInfantry and 2 chineseInfantrys
Casualties for Japan: 4 japaneseInfantrysNon Combat Move - Japan
Trigger japaneseMecht1: Setting isLandTransport to true for unitAttatchment attached to japaneseMech.Infantry
Trigger japaneseMecht2: Setting isLandTransport to false for unitAttatchment attached to japaneseMech.Infantry
3 japaneseFighters moved from Kashi to Kashmir
1 japaneseStrategicBomber moved from Kashi to Kashmir
1 Truck moved from Uzbek to New Dehli
1 Material, 2 Trucks and 1 japaneseCombatEngineer moved from Bombay to Kashmir
1 japaneseInfantry moved from Baluchistan to Southern Iran
1 japaneseFighter moved from Bombay to Kashmir
1 japaneseInfantry moved from Yunnan to Kweichow
1 japaneseInfantry moved from Yunnan to Eastern Szechwan
2 japaneseInfantrys moved from French Indochina to Yunnan
2 japaneseInfantrys moved from Saigon to French Indochina
1 japaneseCombatEngineer moved from Vladivostok to Khabarovskiy Kray
1 japaneseInfantry moved from Vladivostok to Khabarovskiy Kray
3 japaneseArtillerys moved from Vladivostok to Khabarovskiy Kray
1 japaneseInfantry and 1 japaneseMech.Infantry moved from Manchuria to Northern Manchuria
1 japaneseArtillery and 1 japaneseMech.Infantry moved from Korea to Northern Manchuria
1 japaneseMech.Infantry moved from Shensi to Inner Mongolia
1 japaneseTacticalBomber moved from Hupeh to Burma
1 japaneseArtillery and 1 japaneseMech.Infantry moved from Shanghai to Shensi
2 japaneseAlpineInfantrys moved from Kwangtung to Hunan
1 Truck and 1 japaneseAlpineInfantry moved from Hong Kong to Hunan
1 japaneseAlpineInfantry moved from Hong Kong to Kwangtung
1 Truck moved from Anhwei to Kwangtung
2 Trucks moved from Anhwei to Hong Kong
2 japaneseNavalFighters moved from 149 Sea Zone to 146 Sea Zone
1 japaneseNavalFighter moved from Celebes to 146 Sea Zone
2 japaneseCruisers moved from 150 Sea Zone to 146 Sea Zone
3 japaneseCarriers moved from 150 Sea Zone to 146 Sea Zone
1 japaneseDestroyer moved from 93 Sea Zone to 146 Sea Zone
3 japaneseNavalFighters moved from Japan to 146 Sea Zone
1 japaneseNavalFighter moved from Gilbert Islands to 132 Sea Zone
2 japaneseCarriers moved from 124 Sea Zone to 132 Sea Zone
3 japaneseNavalFighters moved from Gilbert Islands to 132 Sea Zone
1 japaneseSubmarine moved from 124 Sea Zone to 111 Sea Zone
1 japaneseSubmarine moved from 124 Sea Zone to 114 Sea Zone
1 japaneseSubmarine moved from 124 Sea Zone to 109 Sea Zone
1 japaneseSubmarine moved from 124 Sea Zone to 110 Sea Zone
1 japaneseDestroyer moved from 124 Sea Zone to 132 Sea Zone
1 japaneseDestroyer moved from 124 Sea Zone to 130 Sea Zone
1 japaneseNavalFighter moved from Japan to Palau Island
1 japaneseTransport moved from 85 Sea Zone to 86 Sea Zone
2 japaneseInfantrys moved from Sumatra to 86 Sea Zone
2 japaneseInfantrys and 1 japaneseTransport moved from 86 Sea Zone to 84 Sea Zone
2 japaneseInfantrys moved from 84 Sea Zone to Western Madras
1 japaneseDestroyer moved from 124 Sea Zone to 132 Sea ZonePurchase Units - Japan
Japan buy 1 japaneseAirfield, 4 japaneseAlpineInfantrys, 2 japaneseArtillerys, 1 japaneseCarrier, 2 japaneseInfantrys, 3 japaneseMech.Infantrys, 1 japaneseNavalFighter, 2 japaneseSubmarines, 1 japaneseTacticalBomber and 1 japaneseTransport; Remaining resources: 0 PUs; 0 techTokens;Place Units - Japan
1 japaneseNavalFighter and 1 japaneseTacticalBomber placed in Japan
Units in 96 Sea Zone being upgraded or consumed: 1 japaneseHull
1 japaneseCarrier placed in 96 Sea Zone
1 japaneseArtillery and 1 japaneseMech.Infantry placed in Shanghai
1 japaneseArtillery and 2 japaneseMech.Infantrys placed in Korea
2 japaneseSubmarines and 1 japaneseTransport placed in 99 Sea Zone
2 japaneseAlpineInfantrys placed in Sumatra
2 japaneseAlpineInfantrys placed in Hong Kong
2 japaneseInfantrys placed in Saigon
Units in Kashmir being upgraded or consumed: 1 Material
1 japaneseAirfield placed in Kashmir
Japan undo move 4.
Japan undo move 3.
1 japaneseArtillery and 2 japaneseMech.Infantrys placed in Bombay
Japan undo move 8.
2 japaneseArtillerys and 1 japaneseMech.Infantry placed in Bombay
2 japaneseMech.Infantrys placed in Korea
Japan undo move 9.
1 japaneseMech.Infantry placed in Korea
1 japaneseMech.Infantry placed in ShanghaiActivate Technology - Japan
Japan activating AdvancedAircraftRange
Trigger japaneseAdvAirR2: Setting movement to 3 for unitAttatchment attached to japaneseAdvancedFighter
Trigger japaneseAdvAirR1: Setting movement to 3 for unitAttatchment attached to japaneseFighter
Trigger japaneseAdvAirR6: Setting movement to 3 for unitAttatchment attached to japaneseAirTransport
Trigger japaneseAdvAirR5: Setting movement to 3 for unitAttatchment attached to japaneseStrategicBomber
Trigger japaneseAdvAirR4: Setting movement to 3 for unitAttatchment attached to japaneseTacticalBomber
Trigger japaneseAdvAirR3: Setting movement to 3 for unitAttatchment attached to japaneseNavalFighter
Trigger japaneseAdvAirR7: Setting movement to 3 for unitAttatchment attached to japaneseHeavyStrategicBomberTurn Complete - Japan
Japan collect 96 PUs; end with 96 PUs total
Objective Fics2: Japan met a national objective for an additional 2 PUs; end with 98 PUs
ResearchCenter in Japan creates 3 techTokens; Japan end with 3 techTokens
ResearchCenter in Korea creates 3 techTokens; Japan end with 6 techTokens
ResearchCenter in Tokyo creates 3 techTokens; Japan end with 9 techTokens
Some Units in Khabarovskiy Kray change ownership: 1 japaneseCombatEngineerProduction/PUs Summary :
Germany : 68 / 74
VichyFrance : 14 / 13
DanubeAxis : 12 / 12
Finland : 7 / 9
Russia : 61 / 61
Brazil : 7 / 7
Japan : 96 / 98
Manchuria : 10 / 10
Thailand : 9 / 14
China : 15 / 22
Spain : 8 / 8
Britain : 34 / 39
Canada : 15 / 27
ExiledAllies : 20 / 19
Egypt : 10 / 10
SouthAfrica : 7 / 7
India : 1 / 0
Australia : 17 / 17
Sweden : 7 / 7
Italy : 21 / 23
Usa : 65 / 67
Turkey : 7 / 7 - 
					
					
					
					
TripleA Turn Summary for game: Total World War: December 1941, version: 2.5.3
Game History
Round :9
Purchase Units - Manchuria
Manchuria buy 1 japaneseInfantry and 1 japaneseTank; Remaining resources: 1 PUs;Place Units - Manchuria
1 japaneseInfantry and 1 japaneseTank placed in ManchuriaTurn Complete - Manchuria
Manchuria collect 10 PUs; end with 11 PUs total
Units Change Ownership
Some Units in Khabarovskiy Kray change ownership: 1 japaneseCombatEngineer
Some Units in Manchuria change ownership: 1 japaneseInfantry and 1 japaneseTankTerritory Summary for Manchuria :
Chahar : 1 flag, 1 Flagpole
Eastern Manchuria : 1 flag, 1 Flagpole
Khabarovskiy Kray : 1 flag, 1 Flagpole
Manchuria : 1 flag, 1 Flagpole, 1 japaneseAircraftPlant, 1 japaneseAirfield, 1 japaneseBarracks, 1 japaneseDocks and 1 japaneseFactory
Northern Manchuria : 1 flag, 1 Flagpole, 1 japaneseAirfield and 1 japaneseFortification
Vladivostok : 1 flag, 1 FlagpoleProduction/PUs Summary :
Germany : 68 / 74
VichyFrance : 14 / 13
DanubeAxis : 12 / 12
Finland : 7 / 9
Russia : 61 / 61
Brazil : 7 / 7
Japan : 96 / 98
Manchuria : 10 / 11
Thailand : 9 / 14
China : 15 / 22
Spain : 8 / 8
Britain : 34 / 39
Canada : 15 / 27
ExiledAllies : 20 / 19
Egypt : 10 / 10
SouthAfrica : 7 / 7
India : 1 / 0
Australia : 17 / 17
Sweden : 7 / 7
Italy : 21 / 23
Usa : 65 / 67
Turkey : 7 / 7Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 12 times
3 was rolled 13 times
4 was rolled 10 times
5 was rolled 17 times
6 was rolled 18 times
7 was rolled 16 times
8 was rolled 11 times
9 was rolled 11 times
10 was rolled 16 times
11 was rolled 8 times
12 was rolled 13 times
Average roll : 6,405
Median : 6,000
Variance : 0,650
Standard Deviation : 0,806
Total rolls : 158Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 3 times
7 was rolled 3 times
8 was rolled 4 times
9 was rolled 1 times
10 was rolled 2 times
11 was rolled 2 times
12 was rolled 2 times
Average roll : 6,704
Median : 7,000
Variance : 0,423
Standard Deviation : 0,650
Total rolls : 27ExiledAllies Combat
12 was rolled 2 times
Average roll : 12,000
Median : 12,000
Variance : 4,000
Standard Deviation : 2,000
Total rolls : 2Britain Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
7 was rolled 3 times
8 was rolled 2 times
11 was rolled 1 times
12 was rolled 1 times
Average roll : 6,083
Median : 7,000
Variance : 0,909
Standard Deviation : 0,953
Total rolls : 12Usa Combat
12 was rolled 1 times
Average roll : 12,000
Median : 12,000
Variance : ?
Standard Deviation : ?
Total rolls : 1China Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 3 times
7 was rolled 1 times
8 was rolled 1 times
9 was rolled 1 times
10 was rolled 3 times
12 was rolled 1 times
Average roll : 5,905
Median : 5,000
Variance : 1,550
Standard Deviation : 1,245
Total rolls : 21Japan Combat
1 was rolled 10 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 10 times
6 was rolled 12 times
7 was rolled 9 times
8 was rolled 4 times
9 was rolled 9 times
10 was rolled 11 times
11 was rolled 5 times
12 was rolled 6 times
Average roll : 6,295
Median : 6,000
Variance : 1,074
Standard Deviation : 1,037
Total rolls : 95 - 
					
					
					
					
TripleA Turn Summary for game: Total World War: December 1941, version: 2.5.3
Game History
Round :9
Purchase Units - Thailand
Thailand buy 2 japaneseTransports; Remaining resources: 0 PUs;Place Units - Thailand
2 japaneseTransports placed in 91 Sea ZoneTurn Complete - Thailand
Thailand collect 9 PUs; end with 9 PUs total
Some Units in 91 Sea Zone change ownership: 2 japaneseTransportsTerritory Summary for Thailand :
Burma : 1 flag, 1 Flagpole
Malay : 1 flag, 1 Flagpole
Southern Thailand : 1 flag, 1 Flagpole
Thailand : 1 flag, 1 Flagpole, 1 japaneseAirfield, 1 japaneseBarracks, 1 japaneseDocks and 1 japaneseFactoryProduction/PUs Summary :
Germany : 68 / 74
VichyFrance : 14 / 13
DanubeAxis : 12 / 12
Finland : 7 / 9
Russia : 61 / 61
Brazil : 7 / 7
Japan : 96 / 98
Manchuria : 10 / 11
Thailand : 9 / 9
China : 15 / 22
Spain : 8 / 8
Britain : 34 / 39
Canada : 15 / 27
ExiledAllies : 20 / 19
Egypt : 10 / 10
SouthAfrica : 7 / 7
India : 1 / 0
Australia : 17 / 17
Sweden : 7 / 7
Italy : 21 / 23
Usa : 65 / 67
Turkey : 7 / 7Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 12 times
3 was rolled 13 times
4 was rolled 10 times
5 was rolled 17 times
6 was rolled 18 times
7 was rolled 16 times
8 was rolled 11 times
9 was rolled 11 times
10 was rolled 16 times
11 was rolled 8 times
12 was rolled 13 times
Average roll : 6,405
Median : 6,000
Variance : 0,650
Standard Deviation : 0,806
Total rolls : 158Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 3 times
7 was rolled 3 times
8 was rolled 4 times
9 was rolled 1 times
10 was rolled 2 times
11 was rolled 2 times
12 was rolled 2 times
Average roll : 6,704
Median : 7,000
Variance : 0,423
Standard Deviation : 0,650
Total rolls : 27ExiledAllies Combat
12 was rolled 2 times
Average roll : 12,000
Median : 12,000
Variance : 4,000
Standard Deviation : 2,000
Total rolls : 2Britain Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
7 was rolled 3 times
8 was rolled 2 times
11 was rolled 1 times
12 was rolled 1 times
Average roll : 6,083
Median : 7,000
Variance : 0,909
Standard Deviation : 0,953
Total rolls : 12Usa Combat
12 was rolled 1 times
Average roll : 12,000
Median : 12,000
Variance : ?
Standard Deviation : ?
Total rolls : 1China Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 3 times
7 was rolled 1 times
8 was rolled 1 times
9 was rolled 1 times
10 was rolled 3 times
12 was rolled 1 times
Average roll : 5,905
Median : 5,000
Variance : 1,550
Standard Deviation : 1,245
Total rolls : 21Japan Combat
1 was rolled 10 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 10 times
6 was rolled 12 times
7 was rolled 9 times
8 was rolled 4 times
9 was rolled 9 times
10 was rolled 11 times
11 was rolled 5 times
12 was rolled 6 times
Average roll : 6,295
Median : 6,000
Variance : 1,074
Standard Deviation : 1,037
Total rolls : 95 - 
					
					
					
					
TripleA Turn Summary for game: Total World War: December 1941, version: 2.5.3
Game History
Round :9
Research Technology - China
China spend 0 on tech rolls
China removing all Technology Tokens after successful research.
China discover ImprovedAntiAircraftCombat Move - China
1 chineseAlpineInfantry and 1 chineseInfantry moved from Singkiang to Kashi
2 chineseAlpineInfantrys and 1 chineseArtillery moved from Western Szechwan to Eastern Szechwan
1 chineseInfantry moved from Chungking to Eastern SzechwanCombat - China
Battle in Kashi
China attack with 1 chineseAlpineInfantry and 1 chineseInfantry
Japan defend with 1 Flagpole and 1 japaneseInfantry
China win, taking Kashi from Japan with 1 chineseAlpineInfantry and 1 chineseInfantry remaining. Battle score for attacker is 3
Casualties for Japan: 1 japaneseInfantry
Battle in Eastern Szechwan
China attack with 2 chineseAlpineInfantrys, 1 chineseArtillery and 1 chineseInfantry
Japan defend with 1 Flagpole and 3 japaneseInfantrys
Japan win with 1 japaneseInfantry remaining. Battle score for attacker is -9
Casualties for Japan: 2 japaneseInfantrys
Casualties for China: 2 chineseAlpineInfantrys, 1 chineseArtillery and 1 chineseInfantryNon Combat Move - China
Trigger chineseMecht1: Setting isLandTransport to true for unitAttatchment attached to chineseMech.Infantry
Trigger chineseMecht2: Setting isLandTransport to false for unitAttatchment attached to chineseMech.Infantry
Trigger chineseProd1: China has 1 Material placed in Chungking
1 chineseInfantry moved from Chungking to Western Szechwan
2 chineseInfantrys moved from Kansu to Chungking
1 chineseCombatEngineer moved from Kansu to Chungking
1 chineseAntiTankGun moved from Kansu to Chungking
1 chineseInfantry moved from Northern China to Kansu
2 Trucks and 2 chineseAntiAirGuns moved from Northern China to SingkiangPurchase Units - China
Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttatchment attached to ResearchCenter
China repair 1 damage on 1 chineseBarracks; Remaining resources: 21 PUs; 0 techTokens;
China buy 1 chineseEntrenchment, 1 chineseFortification and 6 chineseInfantrys; Remaining resources: 1 PUs; 0 techTokens;Place Units - China
Units in Chungking being upgraded or consumed: 2 Materials and 1 chineseEntrenchment
1 chineseEntrenchment, 1 chineseFortification and 3 chineseInfantrys placed in Chungking
1 chineseInfantry placed in Northern China
2 chineseInfantrys placed in Singkiang
China undo move 3.
1 chineseInfantry placed in Singkiang
1 chineseInfantry placed in Northern ChinaActivate Technology - China
China activating ImprovedAntiAircraft
triggerAttachmenchineseImpAA: Setting attackAA to 3 for unitAttatchment attached to chineseAntiAirGun
triggerAttachmenchineseImpAA: Setting defense to 1 for unitAttatchment attached to chineseAntiAirGunTurn Complete - China
China collect 16 PUs; end with 17 PUs total
Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 20 PUs
ResearchCenter in Singkiang creates 3 techTokens; China end with 3 techTokensProduction/PUs Summary :
Germany : 68 / 74
VichyFrance : 14 / 13
DanubeAxis : 12 / 12
Finland : 7 / 9
Russia : 61 / 61
Brazil : 7 / 7
Japan : 95 / 98
Manchuria : 10 / 11
Thailand : 9 / 9
China : 16 / 20
Spain : 8 / 8
Britain : 34 / 39
Canada : 15 / 27
ExiledAllies : 20 / 19
Egypt : 10 / 10
SouthAfrica : 7 / 7
India : 1 / 0
Australia : 17 / 17
Sweden : 7 / 7
Italy : 21 / 23
Usa : 65 / 67
Turkey : 7 / 7 - 
					
					
					
					
TripleA Turn Summary for game: Total World War: December 1941, version: 2.5.3
Game History
Round :9
Research Technology - Britain
Britain spend 0 on tech rolls
Britain removing all Technology Tokens after successful research.
Britain discover ImprovedSpecialWarfareCombat Move - Britain
Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
Some non-combat units are destroyed:
Some non-combat units are destroyed:
1 britishInfantry moved from Cyrenaica to Tripolitania
Britain take Tripolitania from Italy
1 britishArtillery and 1 britishInfantry moved from Iraq to Northern Iran
1 britishMech.Infantry moved from Syria to Northern Iran
1 britishMech.Infantry moved from Trans Jordan to Northern Iran
1 britishTank moved from Nigeria to Western Anglo Egyptian Sudan
1 britishMech.Infantry moved from Cameroon to Western Anglo Egyptian Sudan
3 britishInfantrys and 3 britishMarines moved from Central Norway to Norway
4 britishArtillerys moved from Central Norway to Norway
2 britishFighters, 3 britishStrategicBombers and 1 britishTacticalBomber moved from Central Norway to Norway
2 britishMarines moved from Scotland to 24 Sea Zone
2 britishMarines and 1 britishTransport moved from 24 Sea Zone to 12 Sea Zone
2 britishMarines moved from 12 Sea Zone to Norway
1 britishBattleship and 1 britishCruiser moved from 13 Sea Zone to 12 Sea Zone
2 britishNavalFighters moved from 12 Sea Zone to Norway
1 britishFighter moved from Central Britain to Norway
1 britishTransport moved from 146 Sea Zone to 147 Sea Zone
1 britishTransport moved from 147 Sea Zone to 145 Sea Zone
1 britishDestroyer moved from 104 Sea Zone to 105 Sea ZoneCombat - Britain
Battle in Norway
Britain attack with 4 britishArtillerys, 3 britishFighters, 3 britishInfantrys, 5 britishMarines, 2 britishNavalFighters, 3 britishStrategicBombers and 1 britishTacticalBomber
Germany defend with 1 Flagpole, 1 UnitsForExiledAllies, 1 germanAirfield, 1 germanEntrenchment and 5 germanInfantrys
Some non-combat units are destroyed:
Britain win, taking Norway from Germany with 3 britishFighters, 2 britishMarines, 2 britishNavalFighters, 3 britishStrategicBombers and 1 britishTacticalBomber remaining. Battle score for attacker is -21
Casualties for Britain: 4 britishArtillerys, 3 britishInfantrys and 3 britishMarines
Casualties for Germany: 1 germanEntrenchment and 5 germanInfantrys
Battle in 105 Sea Zone
Britain attack with 1 britishDestroyer
Japan defend with 1 japaneseSubmarine
Japan win with 1 japaneseSubmarine remaining. Battle score for attacker is -8
Casualties for Britain: 1 britishDestroyer
Battle in Northern Iran
Britain attack with 1 britishArtillery, 1 britishInfantry and 2 britishMech.Infantrys
Germany defend with 1 Flagpole and 2 germanInfantrys
2 britishMech.Infantrys owned by the Britain lost in Northern Iran
1 britishArtillery owned by the Britain retreated to Iraq
Germany win with 2 germanInfantrys remaining. Battle score for attacker is -13
Casualties for Britain: 1 britishInfantry and 2 britishMech.InfantrysNon Combat Move - Britain
Trigger britishMecht1: Setting isLandTransport to true for unitAttatchment attached to britishMech.Infantry
Trigger UnitsEANorway1: Setting switch to false for conditionAttachmentUnitsEANorway attached to ExiledAllies
Trigger IncomeRegulation3: Setting switch to true for conditionAttachmentYes attached to ExiledAllies
Trigger britishMecht2: Setting isLandTransport to false for unitAttatchment attached to britishMech.Infantry
Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
Trigger UnitsEANorway1: ExiledAllies has 1 britishInfantry placed in Norway
2 britishInfantrys moved from Trans Jordan to Iraq
1 britishInfantry moved from Cairo to Sinai
1 Truck moved from Trans Jordan to Cairo
1 britishInfantry moved from Cairo to Sinai
2 britishInfantrys moved from Al Kufrah to Cyrenaica
3 britishInfantrys moved from Tobruk to Cyrenaica
1 britishInfantry moved from Western Egypt to Tobruk
1 britishInfantry moved from Cairo to Western Egypt
1 Truck and 1 britishInfantry moved from Belgian Congo to Anglo Egyptian Sudan
1 britishSubmarine moved from 76 Sea Zone to 78 Sea Zone
1 britishSubmarine moved from 71 Sea Zone to 76 Sea Zone
1 britishCruiser, 1 britishDestroyer and 2 britishTransports moved from 13 Sea Zone to 12 Sea Zone
4 britishTransports moved from 12 Sea Zone to 24 Sea Zone
2 britishDestroyers moved from 7 Sea Zone to 24 Sea Zone
3 britishFighters, 3 britishStrategicBombers and 1 britishTacticalBomber moved from Norway to Central Norway
2 britishNavalFighters moved from Norway to 12 Sea Zone
1 britishCombatEngineer moved from Northern Norway to Central Norway
2 britishInfantrys moved from Exiled Allies to Central Britain
1 Material and 1 Truck moved from Central Norway to Norway
1 Truck moved from Norway to Central Norway
1 Material and 1 britishAirTransport moved from Central Norway to Norway
1 britishAirTransport moved from Norway to Exiled Allies
4 britishMarines moved from London to Central Britain
2 britishMarines moved from British Columbia to 104 Sea Zone
2 britishMarines and 1 britishTransport moved from 104 Sea Zone to 101 Sea Zone
2 britishMarines moved from 101 Sea Zone to Soviet Far East
2 britishInfantrys moved from New South Wales to Queensland
1 britishTank moved from Southwestern Australia to Queensland
1 Truck and 1 britishCombatEngineer moved from Northwestern Australia to Queensland
1 Material and 1 Truck moved from New South Wales to Queensland
1 Truck moved from Queensland to New South Wales
2 britishInfantrys moved from Southwestern Australia to 162 Sea Zone
2 britishInfantrys and 1 britishTransport moved from 162 Sea Zone to 161 Sea Zone
2 britishInfantrys moved from 161 Sea Zone to Queensland
2 britishSubmarines moved from 163 Sea Zone to 160 Sea ZonePurchase Units - Britain
Britain buy 7 britishMarines and 1 britishTacticalBomber; Remaining resources: 0 PUs; 0 techTokens;Place Units - Britain
3 britishMarines placed in Scotland
4 britishMarines placed in London
1 britishTacticalBomber placed in Central BritainActivate Technology - Britain
Britain activating ImprovedSpecialWarfare
Trigger britishImpSW2: Setting attack to 3 for unitAttatchment attached to britishAlpineInfantry
Trigger britishImpSW2: Setting attack to 3 for unitAttatchment attached to britishMarine
Trigger britishImpSW2: Setting attack to 3 for unitAttatchment attached to britishCombatEngineer
Trigger britishImpSW1: Setting defense to 4 for unitAttatchment attached to britishParatrooper
Britain giving technology to Usa: ImprovedSpecialWarfareTurn Complete - Britain
Britain collect 36 PUs; end with 36 PUs total
Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 37 PUs
Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 38 PUs
Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 40 PUs
ResearchCenter in Central Britain creates 3 techTokens; Britain end with 3 techTokens
ResearchCenter in London creates 3 techTokens; Britain end with 6 techTokens
ResearchCenter in Southern Britain creates 3 techTokens; Britain end with 9 techTokens
Units Change Ownership
Some Units in Cairo change ownership: 1 britishCombatEngineer
Some Units in Central Norway change ownership: 1 britishCombatEngineer
Some Units in New South Wales change ownership: 1 Material
Some Units in Norway change ownership: 2 Materials
Some Units in Quebec change ownership: 1 britishCombatEngineer
Some Units in Queensland change ownership: 1 Material and 1 britishCombatEngineerProduction/PUs Summary :
Germany : 66 / 74
VichyFrance : 14 / 13
DanubeAxis : 12 / 12
Finland : 7 / 9
Russia : 61 / 61
Brazil : 7 / 7
Japan : 95 / 98
Manchuria : 10 / 11
Thailand : 9 / 9
China : 16 / 20
Spain : 8 / 8
Britain : 36 / 40
Canada : 15 / 27
ExiledAllies : 22 / 19
Egypt : 10 / 10
SouthAfrica : 7 / 7
India : 1 / 0
Australia : 17 / 17
Sweden : 7 / 7
Italy : 19 / 23
Usa : 65 / 67
Turkey : 7 / 7 - 
					
					
					
					
TripleA Turn Summary for game: Total World War: December 1941, version: 2.5.3
Game History
Round :9
Purchase Units - Canada
Canada buy 1 britishParatrooper, 1 britishStrategicBomber and 1 britishTacticalBomber; Remaining resources: 0 PUs;Place Units - Canada
1 britishParatrooper, 1 britishStrategicBomber and 1 britishTacticalBomber placed in QuebecTurn Complete - Canada
Canada collect 15 PUs; end with 15 PUs total
Some Units in Quebec change ownership: 1 britishCombatEngineer, 1 britishParatrooper, 1 britishStrategicBomber and 1 britishTacticalBomberProduction/PUs Summary :
Germany : 66 / 74
VichyFrance : 14 / 13
DanubeAxis : 12 / 12
Finland : 7 / 9
Russia : 61 / 61
Brazil : 7 / 7
Japan : 95 / 98
Manchuria : 10 / 11
Thailand : 9 / 9
China : 16 / 20
Spain : 8 / 8
Britain : 36 / 40
Canada : 15 / 15
ExiledAllies : 22 / 19
Egypt : 10 / 10
SouthAfrica : 7 / 7
India : 1 / 0
Australia : 17 / 17
Sweden : 7 / 7
Italy : 19 / 23
Usa : 65 / 67
Turkey : 7 / 7 - 
					
					
					
					
TripleA Turn Summary for game: Total World War: December 1941, version: 2.5.3
Game History
Round :9
Purchase Units - ExiledAllies
ExiledAllies buy 1 Material, 1 britishArtillery, 1 britishInfantry and 1 britishParatrooper; Remaining resources: 3 PUs;Place Units - ExiledAllies
1 britishInfantry and 1 britishParatrooper placed in Exiled Allies
1 Material and 1 britishArtillery placed in Central NorwayTurn Complete - ExiledAllies
ExiledAllies collect 22 PUs; end with 25 PUs total
Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 24 PUs
Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 23 PUs
Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 21 PUs
Objective BritishDutch6: ExiledAllies met a national objective for an additional -2 PUs; end with 19 PUs
Units Change Ownership
Some Units in Central Norway change ownership: 1 Material, 1 britishArtillery and 1 britishCombatEngineer
Some Units in Exiled Allies change ownership: 1 britishInfantry and 1 britishParatrooper
Some Units in Norway change ownership: 2 Materials and 1 britishInfantryProduction/PUs Summary :
Germany : 66 / 74
VichyFrance : 14 / 13
DanubeAxis : 12 / 12
Finland : 7 / 9
Russia : 61 / 61
Brazil : 7 / 7
Japan : 95 / 98
Manchuria : 10 / 11
Thailand : 9 / 9
China : 16 / 20
Spain : 8 / 8
Britain : 36 / 40
Canada : 15 / 15
ExiledAllies : 22 / 19
Egypt : 10 / 10
SouthAfrica : 7 / 7
India : 1 / 0
Australia : 17 / 17
Sweden : 7 / 7
Italy : 19 / 23
Usa : 65 / 67
Turkey : 7 / 7 - 
					
					
					
					
TripleA Turn Summary for game: Total World War: December 1941, version: 2.5.3
Game History
Round :9
Purchase Units - Egypt
Trigger britishImpSW5: Egypt has their production frontier changed to: britishMinorInfProduction
Egypt buy 2 britishMech.Infantrys; Remaining resources: 0 PUs;Place Units - Egypt
2 britishMech.Infantrys placed in CairoTurn Complete - Egypt
Egypt collect 10 PUs; end with 10 PUs total
Some Units in Cairo change ownership: 1 britishCombatEngineer and 2 britishMech.InfantrysProduction/PUs Summary :
Germany : 66 / 74
VichyFrance : 14 / 13
DanubeAxis : 12 / 12
Finland : 7 / 9
Russia : 61 / 61
Brazil : 7 / 7
Japan : 95 / 98
Manchuria : 10 / 11
Thailand : 9 / 9
China : 16 / 20
Spain : 8 / 8
Britain : 36 / 40
Canada : 15 / 15
ExiledAllies : 22 / 19
Egypt : 10 / 10
SouthAfrica : 7 / 7
India : 1 / 0
Australia : 17 / 17
Sweden : 7 / 7
Italy : 19 / 23
Usa : 65 / 67
Turkey : 7 / 7 - 
					
					
					
					
TripleA Turn Summary for game: Total World War: December 1941, version: 2.5.3
Game History
Round :9
Purchase Units - SouthAfrica
Trigger britishImpSW6: SouthAfrica has their production frontier changed to: britishMinorInfProduction
SouthAfrica buy 1 britishSubmarine; Remaining resources: 0 PUs;Place Units - SouthAfrica
1 britishSubmarine placed in 71 Sea ZoneTurn Complete - SouthAfrica
SouthAfrica collect 7 PUs; end with 7 PUs total
Some Units in 71 Sea Zone change ownership: 1 britishSubmarineProduction/PUs Summary :
Germany : 66 / 74
VichyFrance : 14 / 13
DanubeAxis : 12 / 12
Finland : 7 / 9
Russia : 61 / 61
Brazil : 7 / 7
Japan : 95 / 98
Manchuria : 10 / 11
Thailand : 9 / 9
China : 16 / 20
Spain : 8 / 8
Britain : 36 / 40
Canada : 15 / 15
ExiledAllies : 22 / 19
Egypt : 10 / 10
SouthAfrica : 7 / 7
India : 1 / 0
Australia : 17 / 17
Sweden : 7 / 7
Italy : 19 / 23
Usa : 65 / 67
Turkey : 7 / 7 - 
					
					
					
					
TripleA Turn Summary for game: Total World War: December 1941, version: 2.5.3
Game History
Round :9
Purchase Units - Australia
Trigger DutchMaterialA: 1 Material gained by PlayerID named:Australia
Australia buy 1 britishArtillery, 1 britishEntrenchment, 1 britishInfantry and 1 britishNavalFighter; Remaining resources: 0 PUs;Place Units - Australia
Units in Queensland being upgraded or consumed: 1 Material
1 britishEntrenchment placed in Queensland
1 britishArtillery, 1 britishInfantry and 1 britishNavalFighter placed in New South WalesTurn Complete - Australia
Australia collect 17 PUs; end with 17 PUs total
Units Change Ownership
Some Units in New South Wales change ownership: 1 Material, 1 britishArtillery, 1 britishInfantry and 1 britishNavalFighter
Some Units in Queensland change ownership: 1 britishCombatEngineerProduction/PUs Summary :
Germany : 66 / 74
VichyFrance : 14 / 13
DanubeAxis : 12 / 12
Finland : 7 / 9
Russia : 61 / 61
Brazil : 7 / 7
Japan : 95 / 98
Manchuria : 10 / 11
Thailand : 9 / 9
China : 16 / 20
Spain : 8 / 8
Britain : 36 / 40
Canada : 15 / 15
ExiledAllies : 22 / 19
Egypt : 10 / 10
SouthAfrica : 7 / 7
India : 1 / 0
Australia : 17 / 17
Sweden : 7 / 7
Italy : 19 / 23
Usa : 65 / 67
Turkey : 7 / 7 - 
					
					
					
					
TripleA Turn Summary for game: Total World War: December 1941, version: 2.5.3
Game History
Round :9
Research Technology - Italy
Trigger italianaTAAR: Italy gains access to AdvancedAircraftRange
Italy spend 0 on tech rolls
Italy roll 1,12,8,10,2,3,9,7,11 and gets 1 hit
Italy removing all Technology Tokens after successful research.
Italy discover AdvancedAircraftRangeCombat Move - Italy
Trigger italianImpAirR4: Setting givesMovement to 3:italianFighter for unitAttatchment attached to japaneseAirfield
Trigger italianImpAirR4: Setting givesMovement to 3:italianAdvancedFighter for unitAttatchment attached to japaneseAirfield
Trigger italianImpAirR4: Setting givesMovement to 3:italianNavalFighter for unitAttatchment attached to japaneseAirfield
Trigger italianImpAirR4: Setting givesMovement to 4:italianTacticalBomber for unitAttatchment attached to japaneseAirfield
Trigger italianImpAirR4: Setting givesMovement to 5:italianStrategicBomber for unitAttatchment attached to japaneseAirfield
Trigger italianImpAirR4: Setting givesMovement to 5:italianHeavyStrategicBomber for unitAttatchment attached to japaneseAirfield
Trigger italianImpAirR4: Setting givesMovement to 4:italianAirTransport for unitAttatchment attached to japaneseAirfield
Trigger italianImpAirR12: Setting givesMovement to 3:italianFighter for unitAttatchment attached to turkishAirfield
Trigger italianImpAirR12: Setting givesMovement to 3:italianAdvancedFighter for unitAttatchment attached to turkishAirfield
Trigger italianImpAirR12: Setting givesMovement to 3:italianNavalFighter for unitAttatchment attached to turkishAirfield
Trigger italianImpAirR12: Setting givesMovement to 4:italianTacticalBomber for unitAttatchment attached to turkishAirfield
Trigger italianImpAirR12: Setting givesMovement to 5:italianStrategicBomber for unitAttatchment attached to turkishAirfield
Trigger italianImpAirR12: Setting givesMovement to 5:italianHeavyStrategicBomber for unitAttatchment attached to turkishAirfield
Trigger italianImpAirR12: Setting givesMovement to 4:italianAirTransport for unitAttatchment attached to turkishAirfield
Trigger italianImpAirR9: Setting givesMovement to 3:italianFighter for unitAttatchment attached to brazilianAirfield
Trigger italianImpAirR9: Setting givesMovement to 3:italianAdvancedFighter for unitAttatchment attached to brazilianAirfield
Trigger italianImpAirR9: Setting givesMovement to 3:italianNavalFighter for unitAttatchment attached to brazilianAirfield
Trigger italianImpAirR9: Setting givesMovement to 4:italianTacticalBomber for unitAttatchment attached to brazilianAirfield
Trigger italianImpAirR9: Setting givesMovement to 5:italianStrategicBomber for unitAttatchment attached to brazilianAirfield
Trigger italianImpAirR9: Setting givesMovement to 5:italianHeavyStrategicBomber for unitAttatchment attached to brazilianAirfield
Trigger italianImpAirR9: Setting givesMovement to 4:italianAirTransport for unitAttatchment attached to brazilianAirfield
Trigger italianImpAirR6: Setting givesMovement to 3:italianFighter for unitAttatchment attached to germanCarrier
Trigger italianImpAirR6: Setting givesMovement to 3:italianAdvancedFighter for unitAttatchment attached to germanCarrier
Trigger italianImpAirR6: Setting givesMovement to 3:italianNavalFighter for unitAttatchment attached to germanCarrier
Trigger italianImpAirR8: Setting givesMovement to 3:italianFighter for unitAttatchment attached to japaneseCarrier
Trigger italianImpAirR8: Setting givesMovement to 3:italianAdvancedFighter for unitAttatchment attached to japaneseCarrier
Trigger italianImpAirR8: Setting givesMovement to 3:italianNavalFighter for unitAttatchment attached to japaneseCarrier
Trigger italianImpAirR11: Setting givesMovement to 3:italianFighter for unitAttatchment attached to swedishAirfield
Trigger italianImpAirR11: Setting givesMovement to 3:italianAdvancedFighter for unitAttatchment attached to swedishAirfield
Trigger italianImpAirR11: Setting givesMovement to 3:italianNavalFighter for unitAttatchment attached to swedishAirfield
Trigger italianImpAirR11: Setting givesMovement to 4:italianTacticalBomber for unitAttatchment attached to swedishAirfield
Trigger italianImpAirR11: Setting givesMovement to 5:italianStrategicBomber for unitAttatchment attached to swedishAirfield
Trigger italianImpAirR11: Setting givesMovement to 5:italianHeavyStrategicBomber for unitAttatchment attached to swedishAirfield
Trigger italianImpAirR11: Setting givesMovement to 4:italianAirTransport for unitAttatchment attached to swedishAirfield
Trigger italianImpAirR10: Setting givesMovement to 3:italianFighter for unitAttatchment attached to spanishAirfield
Trigger italianImpAirR10: Setting givesMovement to 3:italianAdvancedFighter for unitAttatchment attached to spanishAirfield
Trigger italianImpAirR10: Setting givesMovement to 3:italianNavalFighter for unitAttatchment attached to spanishAirfield
Trigger italianImpAirR10: Setting givesMovement to 4:italianTacticalBomber for unitAttatchment attached to spanishAirfield
Trigger italianImpAirR10: Setting givesMovement to 5:italianStrategicBomber for unitAttatchment attached to spanishAirfield
Trigger italianImpAirR10: Setting givesMovement to 5:italianHeavyStrategicBomber for unitAttatchment attached to spanishAirfield
Trigger italianImpAirR10: Setting givesMovement to 4:italianAirTransport for unitAttatchment attached to spanishAirfield
Trigger italianImpAirR13: Setting givesMovement to 3:italianFighter for unitAttatchment attached to germanAirfield
Trigger italianImpAirR13: Setting givesMovement to 3:italianAdvancedFighter for unitAttatchment attached to germanAirfield
Trigger italianImpAirR13: Setting givesMovement to 3:italianNavalFighter for unitAttatchment attached to germanAirfield
Trigger italianImpAirR13: Setting givesMovement to 4:italianTacticalBomber for unitAttatchment attached to germanAirfield
Trigger italianImpAirR13: Setting givesMovement to 5:italianStrategicBomber for unitAttatchment attached to germanAirfield
Trigger italianImpAirR13: Setting givesMovement to 5:italianHeavyStrategicBomber for unitAttatchment attached to germanAirfield
Trigger italianImpAirR13: Setting givesMovement to 4:italianAirTransport for unitAttatchment attached to germanAirfield
1 italianTransport moved from 45 Sea Zone to 46 Sea Zone
2 italianInfantrys moved from Rome to 46 Sea Zone
1 italianFighter moved from Rome to Sardinia
1 italianNavalFighter moved from Northern Italy to Sardinia
1 italianDestroyer moved from 45 Sea Zone to 44 Sea Zone
2 italianInfantrys and 1 italianTransport moved from 46 Sea Zone to 45 Sea Zone
2 italianInfantrys moved from 45 Sea Zone to SardiniaCombat - Italy
Battle in Sardinia
Italy attack with 1 italianFighter, 2 italianInfantrys and 1 italianNavalFighter
Usa defend with 1 Flagpole and 2 americanInfantrys
Italy roll dice for 2 italianBattleships in Sardinia, round 1 : 1/2 hits
Italy roll dice for 1 italianFighter, 2 italianInfantrys and 1 italianNavalFighter in Sardinia, round 1 : 1/4 hits
Usa roll dice for 2 americanInfantrys in Sardinia, round 1 : 2/2 hits
2 americanInfantrys owned by the Usa and 2 italianInfantrys owned by the Italy lost in Sardinia
Italy win with 1 italianFighter and 1 italianNavalFighter remaining. Battle score for attacker is 0
Casualties for Usa: 2 americanInfantrys
Casualties for Italy: 2 italianInfantrysNon Combat Move - Italy
Trigger italianMecht1: Setting isLandTransport to true for unitAttatchment attached to italianMech.Infantry
Trigger IncomeRegulation4: Setting switch to false for conditionAttachmentYes attached to ExiledAllies
Trigger italianMecht2: Setting isLandTransport to false for unitAttatchment attached to italianMech.Infantry
1 italianTransport moved from 45 Sea Zone to 46 Sea Zone
1 italianInfantry moved from Rome to 46 Sea Zone
1 italianInfantry and 1 italianTransport moved from 46 Sea Zone to 45 Sea Zone
1 italianInfantry moved from 45 Sea Zone to Tunisia
1 italianTank moved from Algeria to Morrocco
2 italianArtillerys moved from Algeria to Morrocco
2 Trucks and 2 italianAntiAirGuns moved from Algeria to Morrocco
2 italianInfantrys moved from Algeria to Morrocco
1 italianInfantry moved from Algeria to Morrocco
1 italianInfantry moved from Algeria to Morrocco
1 Truck and 1 italianInfantry moved from Rome to Vichy France
1 Truck and 1 italianAntiAirGun moved from Northern Italy to Rome
1 Truck moved from Rome to Southern Italy
1 Truck and 1 italianAntiAirGun moved from Northern Italy to Vichy France
1 Truck moved from Vichy France to Rome
1 Truck moved from Vichy France to Northern Italy
1 italianFighter moved from Sardinia to Vichy France
1 italianNavalFighter moved from Sardinia to Northern Italy
1 italianInfantry moved from Algeria to Southern AlgeriaPurchase Units - Italy
Italy buy 2 italianAntiAirGuns and 4 italianInfantrys; Remaining resources: 3 PUs; 0 techTokens;Place Units - Italy
2 italianAntiAirGuns placed in Northern Italy
4 italianInfantrys placed in RomeActivate Technology - Italy
Italy activating AdvancedAircraftRange
Trigger italianAdvAirR1: Setting movement to 3 for unitAttatchment attached to italianFighter
Trigger italianAdvAirR2: Setting movement to 3 for unitAttatchment attached to italianAdvancedFighter
Trigger italianAdvAirR5: Setting movement to 3 for unitAttatchment attached to italianStrategicBomber
Trigger italianAdvAirR6: Setting movement to 3 for unitAttatchment attached to italianAirTransport
Trigger italianAdvAirR3: Setting movement to 3 for unitAttatchment attached to italianNavalFighter
Trigger italianAdvAirR4: Setting movement to 3 for unitAttatchment attached to italianTacticalBomber
Trigger italianAdvAirR7: Setting movement to 3 for unitAttatchment attached to italianHeavyStrategicBomber
Italy giving technology to Germany: AdvancedAircraftRangeTurn Complete - Italy
Italy collect 19 PUs; end with 22 PUs total
ResearchCenter in Northern Italy creates 3 techTokens; Italy end with 3 techTokens
ResearchCenter in Rome creates 3 techTokens; Italy end with 6 techTokens
ResearchCenter in Southern Italy creates 3 techTokens; Italy end with 9 techTokensTerritory Summary for Italy :
44 Sea Zone : 1 flag, 1 italianDestroyer
45 Sea Zone : 1 flag, 2 italianBattleships, 1 italianCruiser, 2 italianDestroyers and 5 italianTransports
53 Sea Zone : 1 flag
Algeria : 1 flag, 1 italianInfantry
Greece : 1 flag, 1 Flagpole
Morrocco : 1 flag, 2 Trucks, 2 italianAntiAirGuns, 2 italianArtillerys, 4 italianInfantrys and 1 italianTank
Northern Italy : 1 flag, 1 Flagpole, 1 ResearchCenter, 1 Truck, 1 italianAircraftPlant, 2 italianAirfields, 2 italianAntiAirGuns, 1 italianDocks, 1 italianFactory and 1 italianNavalFighter
Peloponnese : 1 flag, 1 Flagpole
Rome : 1 flag, 1 Flagpole, 1 ResearchCenter, 1 Truck, 1 italianAirfield, 2 italianAntiAirGuns, 1 italianBarracks and 4 italianInfantrys
Sicily : 1 flag, 1 Flagpole, 1 italianAirfield and 1 italianAntiAirGun
Southern Algeria : 1 flag, 1 italianInfantry
Southern Italy : 1 flag, 1 Flagpole, 1 ResearchCenter, 1 Truck, 1 italianAirfield, 1 italianAntiAirGun and 1 italianDocks
Southern Yugoslavia : 1 flag, 1 Flagpole and 1 italianAirfield
Tunisia : 1 flag, 1 italianInfantry
Vichy France : 1 flag, 1 Truck, 3 italianAntiAirGuns, 1 italianArtillery, 1 italianFighter and 1 italianInfantryProduction/PUs Summary :
Germany : 66 / 74
VichyFrance : 14 / 13
DanubeAxis : 12 / 12
Finland : 7 / 9
Russia : 61 / 61
Brazil : 7 / 7
Japan : 95 / 98
Manchuria : 10 / 11
Thailand : 9 / 9
China : 16 / 20
Spain : 8 / 8
Britain : 36 / 40
Canada : 15 / 15
ExiledAllies : 22 / 19
Egypt : 10 / 10
SouthAfrica : 7 / 7
India : 1 / 0
Australia : 17 / 17
Sweden : 7 / 8
Italy : 19 / 22
Usa : 65 / 67
Turkey : 7 / 7Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
7 was rolled 2 times
8 was rolled 1 times
9 was rolled 1 times
10 was rolled 1 times
11 was rolled 2 times
12 was rolled 1 times
Average roll : 5,882
Median : 5,000
Variance : 0,688
Standard Deviation : 0,829
Total rolls : 17Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
7 was rolled 1 times
8 was rolled 1 times
9 was rolled 1 times
10 was rolled 1 times
11 was rolled 1 times
12 was rolled 1 times
Average roll : 7,000
Median : 8,000
Variance : 1,125
Standard Deviation : 1,061
Total rolls : 9Usa Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Italy Combat
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
7 was rolled 1 times
11 was rolled 1 times
Average roll : 5,167
Median : 4,000
Variance : 1,600
Standard Deviation : 1,265
Total rolls : 6 - 
					
					
					
					
TripleA Turn Summary for game: Total World War: December 1941, version: 2.5.3
Game History
Round :9
Research Technology - Usa
Trigger americanaTASW: Usa gains access to AdvancedSpecialWarfare
Usa spend 0 on tech rolls
Usa removing all Technology Tokens after successful research.
Usa discover AdvancedSpecialWarfareCombat Move - Usa
Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
1 americanDestroyer moved from 16 Sea Zone to 111 Sea Zone
1 americanSubmarine moved from 156 Sea Zone to 111 Sea Zone
1 americanDestroyer moved from 43 Sea Zone to 44 Sea Zone
2 americanNavalFighters moved from 43 Sea Zone to 44 Sea Zone
3 americanFighters moved from Gibraltar to 44 Sea ZoneCombat - Usa
Battle in 111 Sea Zone
Usa attack with 1 americanDestroyer and 1 americanSubmarine
Japan defend with 1 japaneseSubmarine
Usa win, taking 111 Sea Zone from Neutral with 1 americanDestroyer and 1 americanSubmarine remaining. Battle score for attacker is 7
Casualties for Japan: 1 japaneseSubmarine
Battle in 44 Sea Zone
Usa attack with 1 americanDestroyer, 3 americanFighters and 2 americanNavalFighters
Italy defend with 1 italianDestroyer
Usa win with 3 americanFighters and 2 americanNavalFighters remaining. Battle score for attacker is 0
Casualties for Usa: 1 americanDestroyer
Casualties for Italy: 1 italianDestroyerNon Combat Move - Usa
Trigger americanMecht1: Setting isLandTransport to true for unitAttatchment attached to americanMech.Infantry
Trigger americanMecht2: Setting isLandTransport to false for unitAttatchment attached to americanMech.Infantry
Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
Trigger americanProd1: Usa has 1 Material placed in Washington
2 americanNavalFighters moved from 44 Sea Zone to 43 Sea Zone
3 americanFighters moved from 44 Sea Zone to Gibraltar
1 americanStrategicBomber moved from Gibraltar to Al Kufrah
1 americanStrategicBomber moved from Al Kufrah to Cairo
1 americanTransport moved from 41 Sea Zone to 43 Sea Zone
2 americanInfantrys, 2 americanMarines and 2 americanTransports moved from 39 Sea Zone to 41 Sea Zone
1 americanCruiser moved from 41 Sea Zone to 43 Sea Zone
2 americanInfantrys and 2 americanMarines moved from 41 Sea Zone to Gibraltar
1 americanTransport moved from 41 Sea Zone to 43 Sea Zone
1 americanCruiser moved from 39 Sea Zone to 41 Sea Zone
5 americanTransports moved from 39 Sea Zone to 30 Sea Zone
2 americanInfantrys and 2 americanMarines moved from Washington to 30 Sea Zone
2 americanInfantrys moved from Eastern US to 30 Sea Zone
1 americanArtillery moved from New York to 30 Sea Zone
1 americanCombatEngineer moved from Washington to 30 Sea Zone
1 americanArtillery, 1 americanCombatEngineer, 4 americanInfantrys, 2 americanMarines and 4 americanTransports moved from 30 Sea Zone to 39 Sea Zone
1 Material and 1 americanAirTransport moved from Washington to Gibraltar
1 americanDestroyer moved from 17 Sea Zone to 41 Sea Zone
2 americanAdvancedFighters moved from Newfoundland to Gibraltar
2 americanAdvancedFighters moved from Chicago to 20 Sea Zone
2 americanAdvancedFighters moved from 20 Sea Zone to Newfoundland
1 americanBattleship, 1 americanCarrier, 2 americanCruisers, 2 americanNavalFighters and 3 americanTransports moved from 16 Sea Zone to 112 Sea ZonePurchase Units - Usa
Trigger americanAdvSB: buyamericanHeavyStrategicBomber added to americanProduction
Usa buy 1 americanAdvancedFighter, 2 americanArtillerys, 1 americanDestroyer, 1 americanHeavyStrategicBomber, 1 americanInfantry, 4 americanMarines and 1 americanTank; Remaining resources: 0 PUs; 0 techTokens;Place Units - Usa
1 americanInfantry and 1 americanMarine placed in Eastern US
3 americanMarines placed in Washington
2 americanArtillerys and 1 americanTank placed in New York
1 americanAdvancedFighter and 1 americanHeavyStrategicBomber placed in Chicago
1 americanDestroyer placed in 156 Sea ZoneActivate Technology - Usa
Usa activating AdvancedSpecialWarfare
Trigger americanImpSW2: Setting attack to 3 for unitAttatchment attached to americanAlpineInfantry
Trigger americanImpSW2: Setting attack to 3 for unitAttatchment attached to americanMarine
Trigger americanImpSW2: Setting attack to 3 for unitAttatchment attached to americanCombatEngineer
Trigger americanImpSW1: Setting defense to 4 for unitAttatchment attached to americanParatrooper
Trigger americanASW7: Setting canInvadeOnlyFrom to britishTransport:americanTransport:chineseTransport:russianTransport for unitAttatchment attached to americanArtillery
Trigger americanASW7: Setting canInvadeOnlyFrom to britishTransport:americanTransport:chineseTransport:russianTransport for unitAttatchment attached to americanMech.Infantry
Trigger americanASW7: Setting canInvadeOnlyFrom to britishTransport:americanTransport:chineseTransport:russianTransport for unitAttatchment attached to americanTank
Trigger americanASW7: Setting canInvadeOnlyFrom to britishTransport:americanTransport:chineseTransport:russianTransport for unitAttatchment attached to americanMobileArtillery
Trigger americanASW1: Usa is added to UnitSupportAttachment attached to:games.strategy.engine.data.UnitType called americanAirTransport with name:supportAttachmentAirtranamerican2Turn Complete - Usa
Usa collect 65 PUs; end with 65 PUs total
ResearchCenter in Chicago creates 3 techTokens; Usa end with 3 techTokens
ResearchCenter in Detroit creates 3 techTokens; Usa end with 6 techTokens
ResearchCenter in San Francisco creates 3 techTokens; Usa end with 9 techTokensProduction/PUs Summary :
Germany : 66 / 74
VichyFrance : 14 / 13
DanubeAxis : 12 / 12
Finland : 7 / 9
Russia : 61 / 61
Brazil : 7 / 7
Japan : 95 / 98
Manchuria : 10 / 11
Thailand : 9 / 9
China : 16 / 20
Spain : 8 / 8
Britain : 36 / 40
Canada : 15 / 15
ExiledAllies : 22 / 19
Egypt : 10 / 10
SouthAfrica : 7 / 7
India : 1 / 0
Australia : 17 / 17
Sweden : 7 / 8
Italy : 19 / 22
Usa : 65 / 65
Turkey : 7 / 7 


		
		


