here it is. newenr85 v mike G40 start.tsvg I tend to just play local mode and manually post turns. it means we won’t be able to verify our opponent’s dice. since we are both using gmail we don’t get the dice results anyway. I believe a proton email will work but I just have not been too concerned enough to switch.
Stalingradski vs Infrastructure 2nd Ed Global + Rus B 2
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :3
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 3 destroyers, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 destroyer moved from 101 Sea Zone to 103 Sea Zone
2 fighters moved from Eastern United States to 103 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Hawaiian Islands to 25 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea ZoneCombat - Americans
Battle in 25 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber in 25 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 25 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 43 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 43 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 103 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 103 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 103 Sea Zone, round 1 : 3/3 hits
1 submarine owned by the Germans lost in 103 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
2 fighters moved from 103 Sea Zone to 106 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 infantry and 1 mech_infantry moved from 106 Sea Zone to Quebec
1 mech_infantry moved from Eastern United States to Western United States
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 29 Sea Zone
1 infantry and 1 mech_infantry moved from 29 Sea Zone to Line Islands
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 3 fighters, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 54 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 1 tactical_bomber moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 bomber moved from 25 Sea Zone to Hawaiian Islands
1 submarine moved from 56 Sea Zone to 54 Sea Zone
1 artillery moved from Central United States to Eastern United StatesPlace Units - Americans
1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone
2 destroyers and 1 submarine placed in 10 Sea Zone
Americans undo move 2.
Americans undo move 1.
1 infantry placed in Central United States
2 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
3 infantry moved from Tsinghai to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kansu, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Kansu, round 1 : 0/1 hits
Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Kansu
Chinese roll dice for 2 infantry in Kansu, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
1 infantry placed in Sikang
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :3
Combat Move - British
3 infantry moved from India to Burma
1 fighter moved from India to Burma
1 infantry moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry
British roll dice for 1 fighter and 4 infantry in Burma, round 1 : 1/5 hits
Japanese roll dice for 2 infantry in Burma, round 1 : 0/2 hits
1 infantry owned by the Japanese lost in Burma
British roll dice for 1 fighter and 4 infantry in Burma, round 2 : 0/5 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
British roll dice for 1 fighter and 4 infantry in Burma, round 3 : 0/5 hits
Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits
1 infantry owned by the British lost in Burma
British roll dice for 1 fighter and 3 infantry in Burma, round 4 : 1/4 hits
Japanese roll dice for 1 infantry in Burma, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Burma to India
1 tactical_bomber moved from 80 Sea Zone to India
1 fighter moved from 80 Sea Zone to Egypt
1 armour and 1 artillery moved from Alexandria to Egypt
1 mech_infantry moved from Kenya to Egypt
1 artillery moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Union of South Africa to Belgian Congo
2 transports moved from 80 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Iraq to Trans-JordanPlace Units - British
1 factory_minor placed in Iraq
1 infantry placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
British collect 23 PUs (10 lost to blockades); end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :3
Place Units - UK_Pacific
8 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 8 infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Italians
Italians buy 1 destroyer, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Libya to Alexandria
Italians take Alexandria from British
1 bomber moved from Southern Italy to Iraq
1 mech_infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Romania to Eastern Poland
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 battleship moved from 92 Sea Zone to 98 Sea Zone
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
1 carrier moved from 95 Sea Zone to 98 Sea Zone
2 fighters moved from 95 Sea Zone to Trans-Jordan
2 infantry moved from Northern Italy to 95 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Syria
1 armour moved from Libya to AlexandriaCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Strategic bombing raid in Iraq
1 bomber killed by AA guns
Bombing raid in Iraq causes 0 damage total.
Battle in Syria
Battle in Eastern Poland
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Syria from French, taking Eastern Poland from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
1 artillery and 2 infantry moved from Bulgaria to Greece
1 armour moved from Yugoslavia to Greece
1 infantry moved from Yugoslavia to Albania
2 aaGuns moved from Northern Italy to Southern Italy
1 artillery moved from Algeria to Morocco
2 fighters moved from Trans-Jordan to 98 Sea ZonePlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 tactical_bomber placed in Southern Italy
1 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
Well, another air unit lost - Italian bomber shot down over Iraq.
Please note that I’d like to have an Italian AA on my German transport in the Med. I couldn’t edit it in on the water.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Iraq to Persia
ANZAC take Persia from Neutral_Allies
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 destroyer, 1 fighter, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 109 Sea Zone to 103 Sea Zone
2 bombers moved from Western Germany to 103 Sea Zone
3 infantry moved from Poland to Baltic States
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Romania to Bessarabia
2 mech_infantrys moved from Poland to Western Ukraine
1 tactical_bomber moved from Southern Italy to Bessarabia
1 tactical_bomber moved from Poland to Bessarabia
1 fighter and 1 tactical_bomber moved from Poland to Western Ukraine
1 tactical_bomber moved from Western Germany to Baltic States
2 tactical_bombers moved from Poland to Baltic StatesCombat - Germans
Germans creates battle in territory 109 Sea Zone
Battle in 103 Sea Zone
Germans attack with 2 bombers and 1 submarine
Americans defend with 1 destroyer
Germans win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 109 Sea Zone
Germans attack with 3 submarines
Russians defend with 1 submarine
3 submarines owned by the Germans Submerged
1 submarine owned by the Russians Submerged
Battle in Baltic States
Germans attack with 3 infantry and 3 tactical_bombers
Russians defend with 3 infantry
Germans winRussians win with no units remaining, taking Baltic States from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Russians to Russia: 1 bomber
EDIT: Turning off Edit Mode
2 tactical_bombers moved from Bessarabia to Eastern Poland
3 aaGuns moved from Poland to Eastern Poland
2 infantry moved from Romania to Eastern Poland
3 infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Slovakia Hungary to Eastern Poland
10 armour, 6 artilleries, 17 infantry and 6 mech_infantrys moved from Poland to Eastern Poland
1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
3 tactical_bombers moved from Baltic States to Eastern Poland
1 armour and 4 mech_infantrys moved from Germany to Eastern Poland
2 artilleries and 4 infantry moved from Germany to Poland
1 aaGun, 1 artillery and 1 infantry moved from Western Germany to Germany
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 carrier and 1 cruiser moved from 95 Sea Zone to 91 Sea Zone
1 fighter moved from Southern Italy to 91 Sea Zone
1 fighter moved from Western Germany to 104 Sea Zone
1 fighter moved from 104 Sea Zone to 91 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
2 bombers moved from 103 Sea Zone to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
1 aaGun moved from Southern France to Normandy Bordeaux
1 infantry and 1 transport moved from 93 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to GibraltarPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 109 Sea Zone: 3 submarines
EDIT: Adding units owned by Germans to 91 Sea Zone: 3 submarines
EDIT: Turning off Edit Mode
1 fighter placed in Western Germany
1 destroyer placed in 113 Sea Zone
2 infantry placed in Normandy Bordeaux
2 armour and 4 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
Yes, I’ll scramble if Russia’s fleet attacks the destroyer in the Baltic. I meant to buy a sub, but felt like editing away my mistake purchase was a little too lenient.
Remember, there is an Italian AA Gun on the German transport in SZ91, and only 3 AA in S Italy.
-
And oh yeah, I edited a Russian bomber into Moscow for you… we both forgot to add it to our games.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :4
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
2 infantry moved from Ukraine to Bessarabia
1 fighter moved from Novgorod to Bessarabia
3 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Baltic States
2 infantry moved from Novgorod to Karelia
1 fighter moved from Novgorod to Karelia
1 bomber moved from Russia to Western Ukraine
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea ZoneCombat - Russians
Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in Karelia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Karelia, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Karelia, round 1 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Karelia, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Karelia, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Bessarabia, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Bessarabia
Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Bessarabia
retreated to Bessarabia
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Russians attack with 1 bomber and 3 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 1 bomber and 3 infantry in Western Ukraine, round 1 : 1/4 hits
Germans roll dice for 2 mech_infantrys in Western Ukraine, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Baltic States, round 1 : 2/3 hits
Germans roll dice for 1 infantry in Baltic States, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 destroyer and 1 fighter
Russians roll dice for 1 submarine in 113 Sea Zone, round 1 : 0/1 hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer and 1 fighter in 113 Sea Zone, round 1 : 2/2 hits
1 cruiser owned by the Russians and 1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -18
Casualties for Russians: 1 cruiser and 1 submarine
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Trigger Russians Conquer Japanese Territory By Mongolia: Setting turns to 0 for conditionAttachment_Mongolia_May_Switch_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 tactical_bomber moved from Baltic States to Bryansk
1 fighter moved from Karelia to Bryansk
1 bomber moved from Western Ukraine to Russia
1 fighter moved from Bessarabia to Bryansk
2 aaGuns, 1 armour, 1 artillery, 24 infantry and 1 mech_infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Baltic States
2 infantry moved from Novgorod to Belarus
2 artilleries and 3 infantry moved from Novgorod to Archangel
7 infantry moved from Russia to Bryansk
6 infantry moved from Yenisey to Timguska
2 aaGuns and 10 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs (2 lost to blockades); end with 38 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 transport moved from 35 Sea Zone to 21 Sea Zone
1 transport moved from 21 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 bomber moved from Japan to Korea
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 bomber moved from Kwangsi to 19 Sea Zone
1 bomber moved from 19 Sea Zone to Manchuria
3 infantry moved from Hopei to Shensi
3 infantry moved from Kweichow to Shensi
1 armour moved from Hopei to Shensi
1 mech_infantry moved from Szechwan to Sikang
1 fighter and 1 tactical_bomber moved from Kwangsi to Sikang
1 bomber moved from Kwangsi to Shensi
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Shan State to Burma
1 artillery moved from Yunnan to Burma
2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to Sumatra
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 battleship moved from 37 Sea Zone to 42 Sea Zone
2 destroyers moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Java
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 21 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in Shensi
Japanese attack with 1 armour, 1 bomber and 6 infantry
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 1 armour, 1 bomber and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Sikang
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Manchuria
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Korea
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 43 Sea Zone
Japanese attack with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer
Japanese win, taking 43 Sea Zone from Americans with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Celebes
Battle in Burma
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 3 infantry
Japanese win, taking Celebes from UK_Pacific, taking Burma from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in BorneoNon Combat Move - Japanese
1 bomber could not land in Manchuria and was removed
2 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
2 fighters moved from 43 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Sumatra to 41 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
3 fighters and 3 tactical_bombers moved from Burma to Kwangsi
2 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Sikang to Szechwan
1 bomber moved from Shensi to Kwangsi
1 bomber moved from Korea to Japan
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 aaGun moved from Jehol to ManchuriaPlace Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Anhwe: 1 bomber
EDIT: Turning off Edit Mode
1 destroyer and 2 submarines placed in 6 Sea Zone
1 fighter placed in Japan
1 artillery and 1 infantry placed in Japan
1 infantry and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :4
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 battleship and 3 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Americans creates battle in territory 106 Sea Zone
Battle in Caroline Islands
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 1 : 2/4 hits
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 1 : 0/4 hits
Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 1 : 1/3 hits
1 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Caroline Islands, round 2 : 0/3 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 2/2 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery in Caroline Islands, round 3 : 1/1 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery in Caroline Islands, round 4 : 1/1 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking 106 Sea Zone from Germans, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 4
Casualties for Japanese: 1 aaGun and 3 infantry
Casualties for Americans: 2 infantry and 1 mech_infantry
Battle in 44 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 1 : 1/1 hits
Americans win, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in Celebes, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Celebes, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Celebes
Americans win, taking Celebes from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
2 carriers, 2 destroyers and 4 fighters moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Line Islands to 29 Sea Zone
1 mech_infantry moved from Line Islands to 29 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 29 Sea Zone to 63 Sea Zone
1 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 26 Sea Zone to Queensland
1 infantry moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Eastern United States to Quebec
1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 aaGun moved from Central United States to Eastern United StatesPlace Units - Americans
3 submarines placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 106 Sea Zone: 2 artilleries, 2 infantry and 2 transports
EDIT: Adding units owned by Americans to 106 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Quebec: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to Sikang
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 1 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Sikang, round 1 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Sikang to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :4
Combat Move - British
2 transports moved from 72 Sea Zone to 81 Sea Zone
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 battleship, 1 carrier and 2 cruisers moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 2 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery moved from Egypt to Alexandria
1 mech_infantry moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
1 armour moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Alexandria
3 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 1 : 3/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 1 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Alexandria
British attack with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour and 1 mech_infantry
British roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 1 : 1/5 hits
Italians roll dice for 1 armour and 1 mech_infantry in Alexandria, round 1 : 1/2 hits
1 mech_infantry owned by the Italians and 1 mech_infantry owned by the British lost in Alexandria
British roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Alexandria, round 2 : 0/4 hits
Italians roll dice for 1 armour in Alexandria, round 2 : 0/1 hits
British roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Alexandria, round 3 : 2/4 hits
Italians roll dice for 1 armour in Alexandria, round 3 : 1/1 hits
1 artillery owned by the British and 1 armour owned by the Italians lost in Alexandria
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 artillery and 1 mech_infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Trans-Jordan
British attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 1 : 2/3 hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 1 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
1 fighter moved from Alexandria to Iraq
1 fighter and 1 tactical_bomber moved from Alexandria to 81 Sea Zone
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 fighter and 1 tactical_bomber moved from Burma to India
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United StatesPlace Units - British
1 aaGun, 1 armour and 1 infantry placed in Iraq
3 infantry placed in Union of South AfricaTurn Complete - British
British collect 30 PUs (3 lost to blockades); end with 30 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :4
Place Units - UK_Pacific
1 aaGun and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 aaGun and 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :4
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Syria to Trans-Jordan
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from Greece to 99 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 tactical_bomber moved from Southern Italy to Egypt
2 fighters moved from 98 Sea Zone to Trans-Jordan
1 destroyer moved from 95 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery, 2 fighters and 3 infantry
British defend with 1 armour, 1 artillery and 2 infantry
Italians win, taking Trans-Jordan from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 armour, 1 artillery and 2 infantry
Casualties for Italians: 2 infantry
Battle in Egypt
Italians attack with 1 armour, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; French defend with 1 infantry; British defend with 1 harbour
Italians win, taking Egypt from British with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for French: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 tactical_bomber moved from Egypt to 98 Sea Zone
1 fighter moved from Trans-Jordan to 98 Sea Zone
1 fighter moved from Trans-Jordan to Greece
1 infantry moved from Albania to Greece
1 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Eastern Poland to YugoslaviaPlace Units - Italians
1 fighter and 1 infantry placed in Southern Italy
1 artillery placed in Northern Italy
1 infantry placed in Southern Italy
1 destroyer and 1 submarine placed in 95 Sea Zone
Italians undo move 4.
1 destroyer and 1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 infantry moved from Persia to Iraq
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters moved from Queensland to Caroline IslandsPlace Units - ANZAC
1 factory_minor placed in Persia
1 infantry placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :4
Combat Move - French
Non Combat Move - French
Turn Complete - French





