Napolenic Empires. 8 players free for all game

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: Napoleonic Empires: FFA 8 Player, version: 4.0.8

    Game History

    Round :10

    Combat Move - Spain
                1 Artillery moved from Algeria to SZ59
                2 Hussarss and 1 Marshal moved from Algeria to Tripoli
                1 Marines moved from Algeria to SZ59
                1 Artillery, 1 Barque and 1 Marines moved from SZ59 to SZ66
                1 Artillery and 1 Marines moved from SZ66 to Tripoli
                2 Mariness moved from Tunisia to SZ65
                1 Barque and 2 Mariness moved from SZ65 to SZ66
                2 Mariness moved from SZ66 to Tripoli
                1 Barque moved from SZ58 to SZ56
                1 Fusiliers moved from Valencia to SZ56
                1 Barque and 1 Fusiliers moved from SZ56 to SZ58
                1 Fusiliers moved from SZ58 to Algeria
                2 Mariness moved from Tangiers to SZ54
                4 Frigates and 2 Mariness moved from SZ54 to SZ58
                2 Mariness moved from SZ58 to Algeria
                1 Fusiliers moved from New Castille to Valencia

    Purchase Units - Spain
                Spain buy 1 Brigantine, 2 Cutters, 1 Fusiliers, 1 Horse_Artillery and 1 Marshal; Remaining resources: 0 PUs;

    Combat - Spain
                Battle in Tripoli
                    Spain attack with 1 Artillery, 2 Hussarss, 3 Mariness and 1 Marshal
                    Neutral defend with 4 Chasseurss, 1 Fortress and 1 Fusiliers
                        Spain roll dice for 1 Artillery, 2 Hussarss, 3 Mariness and 1 Marshal in Tripoli, round 1 :  4/7 hits
                        Neutral roll dice for 4 Chasseurss, 1 Fortress and 1 Fusiliers in Tripoli, round 1 :  1/6 hits
                        3 Chasseurss owned by the Neutral , 1 Fusiliers owned by the Neutral and 1 Hussars owned by the Spain lost in Tripoli
                        Spain roll dice for 1 Artillery, 1 Hussars, 3 Mariness and 1 Marshal in Tripoli, round 2 :  4/6 hits
                        Neutral roll dice for 1 Chasseurs and 1 Fortress in Tripoli, round 2 :  0/2 hits
                        1 Chasseurs owned by the Neutral and 1 Fortress owned by the Neutral lost in Tripoli
                    Spain win, taking Tripoli from Neutral with 1 Artillery, 1 Hussars, 3 Mariness and 1 Marshal remaining. Battle score for attacker is 25
                    Casualties for Neutral: 4 Chasseurss, 1 Fortress and 1 Fusiliers
                    Casualties for Spain: 1 Hussars

    Non Combat Move - Spain
                3 Cutters moved from SZ47 to SZ53

    Place Units - Spain
                1 Horse_Artillery and 1 Marshal placed in Tangiers
                1 Brigantine and 2 Cutters placed in SZ47
                1 Fusiliers placed in New Castille

    Turn Complete - Spain
                Spain collect 41 PUs; end with 41 PUs total

    Territory Summary for Spain :

    Sardinia : 1 flag
        Valencia : 1 Fusiliers
        Tunisia : 1 flag
        Tangiers : 1 flag, 1 General, 1 Horse_Artillery and 1 Marshal
        Tripoli : 1 flag, 1 Artillery, 1 Hussars, 3 Mariness and 1 Marshal
        SZ45 : 1 Brigantine
        SZ47 : 6 Brigantines, 1 Corvette, 6 Cutters and 1 Frigate
        Algarve : 1 flag
        Oran : 1 flag
        Alemtejo : 1 flag, 1 Encampment and 2 Mortella_Towers
        Oporto : 1 flag
        SZ66 : 2 Barques
        Algeria : 1 flag, 1 Fusiliers and 2 Mariness
        SZ58 : 1 Barque and 4 Frigates
        Andalusia : 1 flag
        SZ53 : 3 Cutters
        New Castille : 1 Capital, 1 Fortress, 4 Fusilierss, 2 Howitzers and 3 Mortella_Towers

    Production/PUs Summary :

    France : 60 / 64
        UnitedKingdom : 50 / 50
        Spain : 41 / 41
        KingdomOfPrussia : 32 / 39
        Sweden : 24 / 30
        AustrianEmpire : 32 / 36
        OttomanEmpire : 43 / 43
        Russia : 35 / 39

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.524
            Median : 3.000
            Variance : 0.550
            Standard Deviation : 0.742
            Total rolls : 21

    Neutral Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 4.750
            Median : 5.000
            Variance : 1.429
            Standard Deviation : 1.195
            Total rolls : 8

    Spain Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 2.769
            Median : 3.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 13


  • TripleA Turn Summary for game: Napoleonic Empires: FFA 8 Player, version: 4.0.8

    Game History

    Round :10

    Combat Move - KingdomOfPrussia
                1 Fusiliers moved from Warszowa to Minsk
                1 Howitzer moved from Volhynia to Minsk
                1 Fusiliers moved from Volhynia to Kiev
                      KingdomOfPrussia take Kiev from Russia
                1 Fusiliers moved from Volhynia to Severia
                      KingdomOfPrussia take Severia from Russia
                1 Fusiliers moved from Lithuania to Minsk
                1 Dragoons moved from Warszowa to Minsk

    Purchase Units - KingdomOfPrussia
                KingdomOfPrussia buy 2 Artillerys, 2 Chasseurss, 1 Dragoons, 2 Fusilierss and 1 Horse_Artillery; Remaining resources: 0 PUs;

    Combat - KingdomOfPrussia
                Battle in Minsk
                    KingdomOfPrussia attack with 1 Dragoons, 2 Fusilierss and 1 Howitzer
                    Russia defend with 1 Artillery and 1 Dragoons
                    KingdomOfPrussia win, taking Minsk from Russia with 1 Dragoons remaining. Battle score for attacker is -1
                    Casualties for KingdomOfPrussia: 2 Fusilierss and 1 Howitzer
                    Casualties for Russia: 1 Artillery and 1 Dragoons

    Non Combat Move - KingdomOfPrussia
                2 Cuirassierss, 2 Dragoonss, 1 Horse_Artillery and 2 Hussarss moved from Warszowa to Kiev
                1 Horse_Artillery and 1 Hussars moved from Prussia to Brandenburg
                3 Artillerys and 3 Howitzers moved from Warszowa to Posen
                1 Blucher moved from Warszowa to Kiev
                6 Chasseurss and 1 Grenadiers moved from Warszowa to Posen
                1 Artillery moved from Brandenburg to Magdeburg
                1 Fusiliers moved from Brandenburg to Silesia
                1 Fusiliers moved from Lithuania to Latvia
                1 Hussars moved from Latvia to Volhynia
                2 Fusilierss and 1 Howitzer moved from Prussia to Lithuania
                1 Chasseurs moved from Brandenburg to Magdeburg
                1 Fusiliers moved from Mecklenburg to Magdeburg
                2 Brigantines and 1 Frigate moved from SZ11 to SZ9
                1 Corvette moved from SZ3 to SZ7

    Place Units - KingdomOfPrussia
                1 Artillery, 1 Chasseurs and 1 Fusiliers placed in Brandenburg
                1 Artillery, 1 Chasseurs, 1 Dragoons, 1 Fusiliers and 1 Horse_Artillery placed in Prussia

    Turn Complete - KingdomOfPrussia
                KingdomOfPrussia collect 39 PUs; end with 39 PUs total
                Objective KingdomOfPrussia destroys TUV: KingdomOfPrussia met a national objective for an additional 4 PUs; end with 43 PUs


  • So, am I not at war with the Ottoman until his turn?


  • TripleA Turn Summary for game: Napoleonic Empires: FFA 8 Player, version: 4.0.8

    Game History

    Round :10

    Combat Move - Sweden
                1 Mortars moved from Finland to SZ5
                2 Grenadierss moved from Finland to SZ5
                1 Grenadiers moved from Finland to SZ5

    Purchase Units - Sweden
                Sweden buy 5 Grenadierss; Remaining resources: 0 PUs;

    Combat - Sweden

    Non Combat Move - Sweden
                1 Frigate moved from SZ11 to SZ19

    Place Units - Sweden
                5 Grenadierss placed in Svealand

    Turn Complete - Sweden
                Sweden collect 24 PUs; end with 24 PUs total


  • The Ottomans will stab you in the back BJ!


  • @pr0c3ss:

    The Ottomans will stab you in the back BJ!

    Lol, they already did.


  • You are at war with the Ottomans, but you can still only attack Ottoman (and Russian) territories.


  • No, when I did my Prussian turn I was at a ceasefire with the Ottoman- I could not attack any Ottoman territory.


  • That’s odd, I don’t think that’s how it should be.


  • That is totally my fault then.
    Sorry both: I did not change the politics, obviously.
    That has messed everything up.
    Am happy to go back to my go and repeat it.


  • @wittmann:

    I am happy to wait until tonight just in case someone wants to accept UK’s Open Borders.
    Who has yet to answer?
    Prussia said no.
    Spain?
    Sweden?

    I think there were no changes, but I will go back and check.

    I wrote this and stuck to it, but there was one change: WAR BETWEEN PRUSSIA AND OTTOMANS!
    My apologies. I rushed because I did not want to delay any further.
    If MIR can change politics before his go, does it mess you up to much BJCard?
    Could you attack him anyway as he was in Austrian lands?
    You have permission to kick me BJCard.


  • Can MIR edit you a territory and can you give yourself 1IPC for it?
    Is it worth you PMing him what you wanted to do?
    I remember he had an empty territory on your border.


  • I will check tonight if it would have changed anything.  I’m not sure right now without seeing the map.


  • Well, the only difference I would have made is take Galicia for free.  Right now it shows Prussia and ottoman as ‘ceasefire.’

    I can re-do my turn or we can leave it be.  I do not think we can change politics until the next turn.  We could start over with France again.  I’m the new guy to this group, so whatever you guys want to do.


  • Well I think it doesn’t change that much for your turn, but it probably changes a lot for the Ottomans (and thus for me) so that’s the main problem.


  • TripleA Turn Summary for game: Napoleonic Empires: FFA 8 Player, version: 4.0.8

    Game History

    Round :10

    Combat Move - France
                1 Dragoons moved from Cologne to Flanders
                1 Dragoons, 1 Horse_Artillery and 1 Hussars moved from Orleanais to Flanders
                1 Fusiliers moved from Normandy to Picardy
                1 Fusiliers moved from Normandy to Picardy
                1 Howitzer moved from Normandy to Picardy
                1 Howitzer moved from Orleanais to Picardy
                1 Horse_Artillery moved from Burgundy to Flanders

    Purchase Units - France
                France buy 2 Artillerys, 1 Cutter, 1 Encampment, 3 Fusilierss, 2 Horse_Artillerys, 2 Hussarss, 1 Marines and 2 Mortella_Towers; Remaining resources: 0 PUs;

    Combat - France
                Battle in Flanders
                    France attack with 2 Dragoonss, 2 Horse_Artillerys and 1 Hussars
                    UnitedKingdom defend with 2 Fusilierss and 1 Marines
                    France win, taking Flanders from AustrianEmpire with 2 Dragoonss and 2 Horse_Artillerys remaining. Battle score for attacker is 10
                    Casualties for France: 1 Hussars
                    Casualties for UnitedKingdom: 2 Fusilierss and 1 Marines
                Battle in Picardy
                    France attack with 2 Fusilierss and 2 Howitzers
                    UnitedKingdom defend with 1 Fusiliers
                    France win, taking Picardy from UnitedKingdom with 2 Fusilierss and 1 Howitzer remaining. Battle score for attacker is 0
                    Casualties for France: 1 Howitzer
                    Casualties for UnitedKingdom: 1 Fusiliers

    Non Combat Move - France
                Turning on Edit Mode
                EDIT: Removing units owned by France from Flanders: 1 Horse_Artillery
                EDIT: Turning off Edit Mode
                1 Hussars moved from Lombardi to Umbria
                1 Howitzer moved from Liguria to Eturia
                1 Hussars moved from Provence to Lombardi
                1 Fusiliers moved from Provence to Liguria
                1 Dragoons, 2 Horse_Artillerys and 1 Hussars moved from Normandy to Champagne
                1 Fusiliers and 1 Howitzer moved from Orleanais to Champagne
                1 Howitzer moved from Normandy to Anjou
                1 Fusiliers moved from Orleanais to Anjou
                2 Battleships, 2 Brigantines, 1 Corvette, 1 Cutter and 1 Marines moved from SZ74 to SZ71
                1 Marines moved from SZ71 to Sicily

    Place Units - France
                2 Mortella_Towers placed in Egypt
                1 Cutter placed in SZ86
                1 Artillery and 1 Marines placed in Provence
                1 Encampment placed in Sicily
                1 Artillery and 1 Fusiliers placed in Cologne
                1 Horse_Artillery and 1 Hussars placed in Burgundy
                2 Fusilierss, 1 Horse_Artillery and 1 Hussars placed in Orleanais

    Turn Complete - France
                France collect 66 PUs; end with 66 PUs total
                Objective France destroys TUV: France met a national objective for an additional 4 PUs; end with 70 PUs
                Objective Balancing Convoy Income for balanced game: France met a national objective for an additional -6 PUs; end with 64 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by France to Liguria: 1 Horse_Artillery
                EDIT: Turning off Edit Mode


  • I have redone my go, so aS to give a second option if changing the Politics before BJCard’s go is impossible of if Stalingradski cannot do it for the Ottomans.
    If you can Stalingradski, would you confer with BJ as he will want Galicia as he would have marched in unopposed? Thank you.

    If we go again from this second post, then notice I have done all as before.
    Infrastructure, please remove 1 HA from Flanders, as were only two surviving Dragoons.
    Thank you.

    Guys, please talk amongst yourselves how best to approach my error.

    And no, that does not mean all DOW me next turn, as I might forget to do it!
    Have fun.


  • I’ve offered up options as well, I think it is up to the Ottomans.


  • lol…im easy.  Deal with it fairly if you can


  • Seems that the easiest way is to just continue from the France re-do turn.  Spain up next.

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