The reason that it can’t offload more than once is that if it did so during combat movement it would be involved, though indirectly, in multiple combats. This would require complicated rules, as there would be cases where it could be done and cases where it could not be done. Transport movement is already complicated enough without adding more exceptions, so it was decided that a transport’s movement would end once it offloads, period, no exceptions. It was felt that any flexibility added by allowing multiple offloads wasn’t worth adding more complication to transport rules.
Unescorted transports can be attacked by partial fleet
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I’m wondering if this rule change was noted by everyone but me until now? Un-escorted transports can be attacked by one ship from a fleet passing thru a seazone containing containing them. Page 11 “It is possible that some units may stop to attack while others continue moving through the sea zone”
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Imperious Leader '17 '16 '15 Organizer '14 Customizer '13 '12 '11 '10last edited by Dec 14, 2012, 1:19 AM
As long as one warship is allocated to destroy the transports, the rest can continue but not the allocated warship. It stays in place and ends movement.
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That prevents someone from using Transports as cheap “blocking” units to delay heavier, more meaningful attacks.
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Imperious Leader '17 '16 '15 Organizer '14 Customizer '13 '12 '11 '10last edited by Dec 15, 2012, 6:16 PM
right.
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