scram?
Randmacts (allies +9) vs. Jeff28 (axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Hopei
2 infantry moved from Shensi to Suiyuyan
1 fighter moved from Shensi to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
8 infantry moved from Shensi to Kansu
1 fighter moved from Hopei to KansuPlace Units - Chinese
5 infantry placed in KansuTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Combat Move - British
1 armour moved from Ethiopia to Kenya
1 infantry moved from Burma to Shan State
2 fighters moved from India to Shan State
1 tactical_bomber moved from India to Shan State
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
1 bomber moved from United Kingdom to Normandy BordeauxCombat - British
Battle in Kenya
British attack with 1 armour
Italians defend with 1 infantry
Italians win with no units remaining. Battle score for attacker is -3
Casualties for British: 1 armour
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 43 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
British win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.Non Combat Move - British
1 bomber moved from Normandy Bordeaux to United Kingdom
2 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 battleship and 1 cruiser moved from 39 Sea Zone to 72 Sea Zone
1 transport moved from 76 Sea Zone to 72 Sea Zone
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
2 fighters moved from Shan State to India
1 infantry moved from Burma to India
1 tactical_bomber moved from Shan State to IndiaPlace Units - British
1 artillery, 2 bombers and 1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,4
British collect 28 PUs (2 lost to blockades); end with 28 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,1,3,1,1,4,4,4,6,2,3
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 95 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
2 infantry moved from Albania to Greece
1 armour moved from Bulgaria to Greece
1 bomber moved from Southern Italy to Morocco
1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
2 infantry moved from Algeria to 94 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 3 infantry and 2 transports moved from 94 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 artillery and 1 infantry moved from Algeria to Morocco
2 fighters moved from Southern Italy to GreeceCombat - Italians
Battle in Morocco
Italians attack with 2 artilleries, 1 bomber and 2 infantry
French defend with 1 infantry; British defend with 1 infantry and 1 mech_infantry
Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 1 : 2/2 hits
Italians roll dice for 2 artilleries, 1 bomber and 2 infantry in Morocco, round 1 : 3/5 hits
French roll dice for 2 infantry and 1 mech_infantry in Morocco, round 1 : 1/3 hits
1 infantry owned by the British , 1 infantry owned by the French , 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Morocco
Italians win, taking Morocco from French with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for French: 1 infantry
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Greece
Italians attack with 1 armour, 1 artillery, 2 fighters and 3 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 armour, 1 artillery, 2 fighters and 3 infantry in Greece, round 1 : 3/7 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 1 : 0/4 hits
3 infantry owned by the Neutral_Allies lost in Greece
Italians roll dice for 1 armour, 1 artillery, 2 fighters and 3 infantry in Greece, round 2 : 2/7 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 2 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 12
Casualties for Neutral_Allies: 4 infantry
Battle in GibraltarNon Combat Move - Italians
1 bomber moved from Morocco to Southern France
1 armour moved from Southern France to Yugoslavia
1 aaGun moved from Northern Italy to Southern France
2 fighters moved from Greece to Southern ItalyPlace Units - Italians
1 fighter placed in Southern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,2
Italians collect 17 PUs (1 lost to blockades); end with 17 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Gibraltar : 1 flag, 1 harbour and 2 infantry
Kenya : 1 flag
Morocco : 1 flag, 2 artilleries and 1 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 aaGun, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 flag
Northern Italy : 1 flag, 1 aaGun and 1 factory_major
Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
Greece : 1 flag, 1 armour, 1 artillery and 3 infantry
97 Sea Zone : 1 flag, 1 destroyer and 1 transport
92 Sea Zone : 1 flag, 1 battleship, 2 cruisers and 2 transports
Yugoslavia : 1 flag, 1 armourProduction/PUs Summary :
Germans : 41 / 55
Russians : 37 / 37
Japanese : 45 / 48
Americans : 50 / 72
Chinese : 7 / 7
British : 30 / 28
UK_Pacific : 7 / 6
Italians : 18 / 32
ANZAC : 10 / 10
French : 5 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 artillery moved from 42 Sea Zone to Java
1 fighter moved from New Britain to Caroline Islands
2 fighters moved from Queensland to Caroline Islands
2 infantry and 1 transport moved from 66 Sea Zone to 85 Sea Zone
1 infantry moved from 85 Sea Zone to Brazil
ANZAC take Brazil from Neutral_Allies
1 infantry moved from 85 Sea Zone to Brazil
1 cruiser and 1 destroyer moved from 62 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from United Kingdom to ScotlandNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Germans
Germans buy 4 armour, 1 fighter and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 submarine moved from 113 Sea Zone to 125 Sea Zone
3 transports moved from 113 Sea Zone to 110 Sea Zone
2 artilleries moved from Holland Belgium to 110 Sea Zone
1 mech_infantry moved from Holland Belgium to 110 Sea Zone
2 artilleries, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
3 infantry moved from Western Germany to 112 Sea Zone
1 armour moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
Germans take Eastern Poland from Russians
2 armour, 2 artilleries and 12 infantry moved from Romania to Eastern Poland
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
2 artilleries and 12 infantry moved from Poland to Eastern Poland
1 infantry moved from Finland to Karelia
Germans take Karelia from RussiansCombat - Germans
Non Combat Move - Germans
3 bombers, 2 fighters and 3 tactical_bombers moved from Algeria to Western Germany
2 artilleries, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 aaGun and 1 infantry moved from Norway to Finland
6 armour and 1 mech_infantry moved from Germany to Eastern Poland
4 aaGuns moved from Poland to Eastern Poland
10 artilleries moved from Germany to Poland
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea ZonePlace Units - Germans
1 fighter placed in Western Germany
4 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 3 bombers, 1 factory_major, 3 fighters, 1 harbour, 2 mech_infantrys and 3 tactical_bombers
Poland : 1 flag, 10 artilleries
Germany : 1 flag, 4 armour, 1 factory_major and 5 mech_infantrys
Norway : 1 flag, 2 artilleries, 3 infantry and 1 mech_infantry
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag, 1 infantry
Eastern Poland : 1 flag, 4 aaGuns, 9 armour, 4 artilleries, 24 infantry and 1 mech_infantry
Bessarabia : 1 flag
112 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 3 transports
119 Sea Zone : 1 flag, 1 submarine
125 Sea Zone : 1 flag, 1 submarine
106 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 1 aaGun, 1 artillery and 8 infantryProduction/PUs Summary :
Germans : 44 / 50
Russians : 34 / 37
Japanese : 45 / 48
Americans : 50 / 72
Chinese : 7 / 7
British : 30 / 28
UK_Pacific : 7 / 6
Italians : 18 / 32
ANZAC : 16 / 16
French : 5 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Russians
Russians buy 3 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Baltic States
2 fighters moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to KareliaCombat - Russians
Battle in Karelia
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Karelia from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Baltic States to Novgorod
1 tactical_bomber moved from Karelia to Novgorod
2 infantry moved from Western Ukraine to Ukraine
1 artillery moved from Western Ukraine to Ukraine
5 infantry moved from Bryansk to Ukraine
5 infantry moved from Russia to Bryansk
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
3 armour placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Siam to Shan State
1 infantry moved from French Indo China to Shan State
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 armour and 1 infantry moved from Malaya to Shan State
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 artillery and 1 infantry moved from Kweichow to Hopei
2 bombers moved from Kwangsi to Hopei
1 artillery and 4 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 submarine moved from 37 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in Sumatra
Battle in Hopei
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Hopei, round 1 : 3/4 hits
Chinese roll dice for 2 infantry in Hopei, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
Japanese win, taking Sumatra from Dutch, taking Hopei from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery and 4 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery and 4 infantry in Suiyuyan, round 1 : 1/5 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 1 : 0/2 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 1 artillery and 4 infantry in Suiyuyan, round 2 : 1/5 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 1 : 1/5 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Celebes
Battle in 43 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 1 : 2/4 hits
British roll dice for 1 destroyer in 43 Sea Zone, round 1 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 destroyer owned by the British lost in 43 Sea Zone
Japanese win, taking Celebes from Dutch with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 1 : 1/4 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 1 : 2/2 hits
1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
ANZAC win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantry
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreatedNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from 43 Sea Zone to Kwangsi
3 fighters moved from Kwangsi to Philippines
1 battleship, 2 carriers, 2 destroyers and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Java to 41 Sea Zone
1 fighter moved from Java to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 battleship, 1 cruiser and 1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 cruiser moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
1 artillery moved from Yunnan to Shan State
2 bombers moved from Hopei to Kwangsi
1 aaGun moved from Chahar to Suiyuyan
3 fighters moved from Kwangsi to 36 Sea Zone
1 fighter moved from Kwangsi to 36 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 factory_minor placed in French Indo China
1 harbour placed in Hainan
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 58 PUs; end with 59 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 flag, 1 infantry
Kwangsi : 1 flag, 1 airfield, 1 artillery, 2 bombers, 3 fighters, 2 infantry and 6 tactical_bombers
Korea : 1 flag, 1 infantry
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 9 infantry
Hainan : 1 flag, 1 harbour
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag
Suiyuyan : 1 flag, 1 aaGun, 1 artillery and 3 infantry
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag, 1 artillery
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 armour, 1 artillery and 2 infantry
Burma : 1 flag, 1 mech_infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 2 artilleries, 3 fighters and 1 harbour
French Indo China : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 submarine and 1 transport
41 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
44 Sea Zone : 1 flag, 1 transport
36 Sea Zone : 1 flag, 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 43 / 50
Russians : 35 / 35
Japanese : 58 / 59
Americans : 50 / 72
Chinese : 3 / 7
British : 30 / 28
UK_Pacific : 5 / 6
Italians : 18 / 32
ANZAC : 16 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Damn aussies in Java!
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I’m leaving for vacation Thursday, so my posting may be spotty. Just a heads up. If I have internet access I’ll try to play.
–Jeff
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You should of known better than to take on the Aussies :evil: No worries on the slow posting over the Holidays Mate, I am having family over as well. Just need to know about any suicide attack orders
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Give me 2 shots at each carrier.
–Jeff
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Having issues uploading any files Mate, will do so when able too, looks like everyone is having the same issue
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Hey Jeff, I will post my move when they make some more room Mate, probably be a bit quiet over christmas anyway
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Looks like we can post now Mate, I just need furthur scramble orders
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Scramble 3 figs
–Jeff
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Combat Move - British
3 fighters moved from United Kingdom to 112 Sea Zone
3 bombers moved from United Kingdom to 112 Sea Zone
2 infantry moved from India to Burma
2 fighters moved from India to Burma
1 tactical_bomber moved from India to Burma
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 battleship, 1 cruiser and 1 transport moved from 72 Sea Zone to 70 Sea Zone
1 infantry moved from Tanganyika Territory to Belgian CongoCombat - British
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in 112 Sea Zone
British attack with 3 bombers and 3 fighters
Germans defend with 1 cruiser, 1 destroyer, 3 fighters and 3 transports
British win with 3 bombers remaining. Battle score for attacker is 41
Casualties for Germans: 1 cruiser, 1 destroyer, 3 fighters and 3 transports
Casualties for British: 3 fightersNon Combat Move - British
3 infantry moved from Persia to Eastern Persia
2 fighters moved from Burma to India
1 tactical_bomber moved from Burma to India
3 bombers moved from 112 Sea Zone to United KingdomPlace Units - British
3 armour placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,5
British collect 29 PUs (2 lost to blockades); end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Place Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Italians
Italians buy 2 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
2 artilleries, 1 battleship, 2 cruisers, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Greece to 97 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Southern France to Egypt
3 fighters moved from Southern Italy to EgyptCombat - Italians
Battle in Egypt
Italians attack with 1 armour, 4 artilleries, 1 bomber, 3 fighters, 6 infantry and 1 mech_infantry
ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 1 armour, 2 artilleries, 1 harbour and 3 infantry
Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 1 : 3/3 hits
Italians roll dice for 1 armour, 4 artilleries, 1 bomber, 3 fighters, 6 infantry and 1 mech_infantry in Egypt, round 1 : 6/16 hits
British roll dice for 1 armour, 2 artilleries and 6 infantry in Egypt, round 1 : 2/9 hits
3 infantry owned by the British , 1 infantry owned by the French , 1 armour owned by the British , 2 infantry owned by the ANZAC , 2 artilleries owned by the British and 2 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 armour, 4 artilleries, 1 bomber, 3 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 26
Casualties for ANZAC: 2 infantry
Casualties for French: 1 infantry
Casualties for British: 1 armour, 2 artilleries and 3 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 bomber and 3 fighters moved from Egypt to Alexandria
1 armour moved from Greece to Romania
1 armour moved from Yugoslavia to Eastern Poland
3 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern France to France
1 aaGun moved from Southern France to Northern Italy
1 aaGun moved from Northern Italy to Yugoslavia
2 infantry moved from Greece to AlbaniaPlace Units - Italians
2 infantry and 1 tactical_bomber placed in Southern Italy
2 artilleries, 1 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 bomber and 3 fighters
Gibraltar : 1 flag, 1 harbour and 1 infantry
Egypt : 1 flag, 1 armour, 4 artilleries, 1 harbour, 4 infantry and 1 mech_infantry
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 infantry
Tunisia : 1 flag
Romania : 1 flag, 1 armour
Albania : 1 flag, 2 infantry
Northern Italy : 1 flag, 1 aaGun, 2 artilleries, 1 factory_major, 4 infantry and 1 mech_infantry
Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 tactical_bomber
Eastern Poland : 1 flag, 1 armour
Greece : 1 flag
Yugoslavia : 1 flag, 1 aaGun
98 Sea Zone : 1 flag, 1 battleship, 2 cruisers, 1 destroyer and 3 transportsProduction/PUs Summary :
Germans : 43 / 50
Russians : 35 / 35
Japanese : 55 / 59
Americans : 51 / 71
Chinese : 4 / 5
British : 29 / 29
UK_Pacific : 6 / 6
Italians : 19 / 34
ANZAC : 16 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





