XDAP-04:Atlanta Axis vs DairyQryn

  • TripleA

    Football games starting. Veqryn probably just forgot non combat move of 1 inf to block.

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 2 infantry and 4 mech_infantrys; Remaining resources: 8 PUs;

    Combat Move - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by British from Kenya: 1 infantry
                EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 infantry
                EDIT: Turning off Edit Mode
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 infantry moved from Tunisia to Algeria
                1 bomber moved from Southern Italy to Algeria
                1 fighter moved from Southern Italy to Algeria
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 fighter moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Trans-Jordan
                2 fighters moved from 98 Sea Zone to Trans-Jordan
                1 armour moved from Bryansk to Rostov
                      Italians take Rostov from Russians

    Combat - Italians
                Battle in Gibraltar
                Battle in Algeria
                    Italians attack with 1 bomber, 1 fighter and 1 infantry
                    Americans defend with 1 mech_infantry
                        Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Algeria, round 1 :  2/3 hits
                        Americans roll dice for 1 mech_infantry in Algeria, round 1 :  1/1 hits
                        1 mech_infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
                    Italians win, taking Gibraltar from British with 1 bomber and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in Trans-Jordan
                    Italians attack with 2 fighters and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 1 :  2/3 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                    Italians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 fighter and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 1 :  1/2 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    Italians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 98 Sea Zone to 95 Sea Zone
                1 destroyer and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                1 bomber moved from Algeria to Southern Italy
                1 fighter moved from Algeria to 95 Sea Zone
                1 fighter moved from Trans-Jordan to Egypt
                1 fighter moved from Trans-Jordan to 95 Sea Zone
                1 artillery moved from Northern Italy to Western Germany
                1 armour moved from Rostov to Bryansk
                1 infantry moved from Tunisia to Libya

    Place Units - Italians
                3 mech_infantrys placed in Northern Italy
                2 infantry and 1 mech_infantry placed in Egypt

    Turn Complete - Italians
                Italians collect 20 PUs; end with 28 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag
        Gibraltar : 1 flag, 1 harbour and 1 infantry
        Egypt : 1 flag, 2 armour, 5 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 9 infantry and 2 mech_infantrys
        Syria : 1 flag
        Tunisia : 1 flag
        Western Germany : 1 artillery
        Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major, 3 infantry and 3 mech_infantrys
        Libya : 1 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
        Belarus : 1 flag
        Bryansk : 1 flag, 1 armour
        Rostov : 1 flag
        Bessarabia : 1 flag
        95 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports
        Bulgaria : 1 flag
        Greece : 1 flag
        92 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 49 / 67
        Russians : 23 / 31
        Japanese : 39 / 44
        Americans : 64 / 84
        Chinese : 10 / 16
        British : 36 / 35
        UK_Pacific : 7 / 9
        Italians : 20 / 38
        ANZAC : 11 / 14
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Northern Territory to South Australia
                1 infantry moved from New South Wales to South Australia
                1 artillery and 2 infantry moved from New South Wales to Queensland
                2 fighters moved from New Guinea to 54 Sea Zone
                1 fighter moved from Kweichow to Yunnan
                1 fighter moved from India to Yunnan
                1 fighter moved from India to Sumatra

    Combat - ANZAC
                Battle in Dutch New Guinea

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for ANZAC :

    Siam : 1 flag
        Yunnan : 2 fighters
        Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        South Australia : 1 aaGun and 4 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        Sumatra : 1 fighter
        45 Sea Zone : 1 transport
        54 Sea Zone : 2 fighters, 1 submarine and 1 transport
        62 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 49 / 67
        Russians : 23 / 31
        Japanese : 39 / 44
        Americans : 64 / 84
        Chinese : 10 / 16
        British : 36 / 35
        UK_Pacific : 7 / 9
        Italians : 20 / 38
        ANZAC : 11 / 21
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Combat Move - French
                1 infantry moved from Scotland to United Kingdom
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    37 Sea Zone : 1 destroyer
        United Kingdom : 2 infantry
        Eire : 1 flag
        110 Sea Zone : 1 fighter

    Production/PUs Summary :

    Germans : 49 / 67
        Russians : 23 / 31
        Japanese : 39 / 44
        Americans : 64 / 84
        Chinese : 10 / 16
        British : 36 / 35
        UK_Pacific : 7 / 9
        Italians : 20 / 38
        ANZAC : 11 / 21
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    I thought about it a little and I want to make a slight adjustment. moving that 1 inf to queensland from south australia.

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 1 armour, 5 artilleries, 1 factory_minor, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from 112 Sea Zone to 126 Sea Zone
                1 fighter moved from Western Germany to 125 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to 125 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 bomber moved from Novgorod to Norway
                1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 artillery and 2 infantry moved from Western Germany to 113 Sea Zone
                1 artillery and 2 infantry moved from 113 Sea Zone to Norway
                1 cruiser moved from 112 Sea Zone to 113 Sea Zone
                1 artillery and 2 infantry moved from France to Normandy Bordeaux
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 armour moved from Bryansk to Volgograd
                      Germans take Tambov from Russians
                      Germans take Volgograd from Russians
                1 mech_infantry moved from Bryansk to Caucasus
                      Germans take Caucasus from Russians

    Combat - Germans
                Battle in 126 Sea Zone
                    Germans attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 126 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 125 Sea Zone
                    Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 1 :  2/2 hits
                        Americans roll dice for 1 destroyer in 125 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 125 Sea Zone
                    Germans win, taking 125 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 1 :  3/6 hits
                        Americans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 1 :  1/3 hits
                        1 artillery owned by the Americans , 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 artillery and 2 infantry
                Battle in Norway
                    Germans attack with 1 artillery, 1 bomber and 2 infantry
                    British defend with 2 infantry
                        Germans roll dice for 1 cruiser in Norway, round 1 :  1/1 hits
                        Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Norway, round 1 :  2/4 hits
                        British roll dice for 2 infantry in Norway, round 1 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Germans lost in Norway
                    Germans win, taking Norway from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Germans
                1 bomber moved from Norway to Novgorod
                1 fighter moved from 126 Sea Zone to 113 Sea Zone
                2 submarines moved from 112 Sea Zone to 113 Sea Zone
                2 destroyers moved from 112 Sea Zone to 113 Sea Zone
                1 carrier moved from 112 Sea Zone to 113 Sea Zone
                1 tactical_bomber moved from 125 Sea Zone to 113 Sea Zone
                1 fighter moved from 125 Sea Zone to Western Germany
                1 tactical_bomber moved from Western Germany to Bryansk
                1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
                1 artillery moved from Holland Belgium to France
                1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                1 fighter moved from Normandy Bordeaux to France
                1 fighter moved from France to Western Germany
                1 infantry moved from Novgorod to Archangel
                1 artillery moved from Belarus to Bryansk
                1 infantry moved from Belarus to Bryansk
                2 armour moved from Eastern Poland to Bryansk
                3 mech_infantrys moved from Eastern Poland to Bryansk
                3 artilleries moved from Novgorod to Belarus
                1 mech_infantry moved from Novgorod to Bryansk
                1 mech_infantry moved from Poland to Belarus
                3 armour moved from Germany to Eastern Poland
                3 mech_infantrys moved from Ukraine to Bryansk
                2 infantry moved from Ukraine to Bryansk
                2 armour moved from Ukraine to Bryansk
                7 mech_infantrys moved from Bryansk to Volgograd
                5 armour moved from Bryansk to Volgograd

    Place Units - Germans
                1 factory_minor placed in Western Ukraine
                1 submarine placed in 112 Sea Zone
                1 armour and 2 mech_infantrys placed in Germany
                2 artilleries placed in Novgorod
                2 artilleries placed in Ukraine
                1 artillery placed in Western Germany
                2 infantry placed in France
                2 infantry placed in Western Germany
                1 infantry placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
                Germans collect 57 PUs (2 lost to blockades); end with 57 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs

    Territory Summary for Germans :

    Egypt : 1 infantry
        Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
        Germany : 1 armour, 1 factory_major and 2 mech_infantrys
        Norway : 1 artillery and 1 infantry
        Belarus : 3 artilleries and 1 mech_infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 4 aaGuns, 13 armour, 10 artilleries, 1 fighter, 29 infantry, 11 mech_infantrys and 2 tactical_bombers
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 3 armour
        Tambov : 1 flag
        Ukraine : 1 flag, 2 artilleries and 1 factory_minor
        Western Ukraine : 1 flag, 1 factory_minor
        Volgograd : 1 flag, 6 armour, 1 factory_minor and 7 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
        Caucasus : 1 flag, 1 mech_infantry
        Smolensk : 1 flag
        112 Sea Zone : 1 submarine
        125 Sea Zone : 1 flag, 1 submarine
        113 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 59 / 82
        Russians : 18 / 31
        Japanese : 39 / 44
        Americans : 62 / 84
        Chinese : 10 / 16
        British : 33 / 35
        UK_Pacific : 7 / 9
        Italians : 20 / 38
        ANZAC : 11 / 21
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 infantry moved from Italian Somaliland to Kenya
                1 armour moved from Malaya to Yunnan
                1 bomber moved from Kweichow to Kiangsu
                1 fighter and 1 tactical_bomber moved from Russia to Caucasus
                1 mech_infantry moved from Novosibirsk to Caucasus
                7 mech_infantrys moved from Novosibirsk to Urals

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win, taking Caucasus from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Strategic bombing raid in Kiangsu
                    Bombing raid in Kiangsu rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Kiangsu causes 3 damage total.

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Caucasus to Persia
                5 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Buryatia to Yakut S.S.R.
                1 bomber moved from Kiangsu to Yunnan

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 26 PUs

    Territory Summary for Russians :

    Yunnan : 1 armour and 1 bomber
        Yakut S.S.R. : 6 infantry
        Buryatia : 2 aaGuns and 12 infantry
        Kenya : 1 infantry
        Anglo Egyptian Sudan : 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Urals : 7 mech_infantrys
        Russia : 4 aaGuns, 1 airfield, 13 artilleries, 1 factory_major, 1 fighter and 71 infantry
        Caucasus : 1 mech_infantry
        Northwest Persia : 1 flag
        Persia : 1 fighter and 1 tactical_bomber
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 57 / 82
        Russians : 20 / 26
        Japanese : 39 / 44
        Americans : 62 / 84
        Chinese : 10 / 16
        British : 33 / 35
        UK_Pacific : 7 / 9
        Italians : 20 / 38
        ANZAC : 11 / 21
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese repair 7 damage on 7 factory_minors; Remaining resources: 37 PUs; 6 SuicideAttackTokens;
                Japanese buy 1 destroyer, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Shan State
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 artillery moved from 37 Sea Zone to Malaya
                1 submarine moved from 35 Sea Zone to 41 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 cruiser moved from 35 Sea Zone to 42 Sea Zone
                1 battleship moved from 35 Sea Zone to 42 Sea Zone
                1 cruiser moved from 35 Sea Zone to 42 Sea Zone
                2 fighters moved from 20 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
                1 fighter moved from 35 Sea Zone to Dutch New Guinea
                1 fighter moved from 35 Sea Zone to Java
                1 tactical_bomber moved from 35 Sea Zone to Java
                1 fighter moved from 35 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 fighter moved from Hunan to 37 Sea Zone
                1 tactical_bomber moved from Hunan to 37 Sea Zone
                1 battleship moved from 35 Sea Zone to 37 Sea Zone
                2 mech_infantrys moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Hunan to Kweichow
                3 fighters moved from Hunan to Kweichow
                3 tactical_bombers moved from Hunan to Kweichow
                1 bomber moved from Hunan to India
                1 infantry moved from Manchuria to Jehol
                      Japanese take Jehol from Chinese
                1 artillery moved from 42 Sea Zone to Java
                1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 20 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 41 Sea Zone
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 :  0/1 hits
                    Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
                    French defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 :  1/1 hits
                        French roll dice for 1 destroyer in 37 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the French lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Malaya
                Battle in Shan State
                Strategic bombing raid in India
                        AA guns fire in India :  0/1 hits
                    Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in India causes 3 damage total.
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 armour and 1 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Java, round 1 :  1/2 hits
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 1 :  1/4 hits
                        Americans roll dice for 1 armour and 1 infantry in Java, round 1 :  1/2 hits
                        1 infantry owned by the Japanese , 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Java
                    Japanese win, taking Malaya from British, taking Shan State from UK_Pacific, taking Java from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 armour and 1 infantry
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 1 :  1/3 hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 55 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 transport
                    ANZAC defend with 1 transport; Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 2 fighters and 1 transport in 45 Sea Zone, round 1 :  1/3 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 45 Sea Zone
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 transport
                    Casualties for Americans: 1 destroyer
                Battle in Kweichow
                    Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Kweichow, round 1 :  4/7 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Dutch New Guinea
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 1 :  2/4 hits
                        ANZAC roll dice for 2 infantry in Dutch New Guinea, round 1 :  1/2 hits
                        2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Dutch New Guinea
                    Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Japanese
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                2 carriers moved from 35 Sea Zone to 42 Sea Zone
                2 carriers moved from 35 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone
                1 fighter moved from 55 Sea Zone to 37 Sea Zone
                1 fighter moved from Dutch New Guinea to 42 Sea Zone
                1 tactical_bomber moved from Dutch New Guinea to 42 Sea Zone
                2 fighters moved from 45 Sea Zone to 20 Sea Zone
                2 transports moved from 20 Sea Zone to 19 Sea Zone
                1 infantry moved from Manchuria to 19 Sea Zone
                1 infantry moved from Manchuria to 19 Sea Zone
                1 aaGun moved from Manchuria to 19 Sea Zone
                1 infantry moved from Manchuria to 19 Sea Zone
                2 infantry moved from Manchuria to Jehol
                1 artillery moved from Manchuria to Jehol
                1 aaGun, 3 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
                3 infantry moved from 20 Sea Zone to Kwangtung
                1 aaGun moved from 20 Sea Zone to Kwangtung
                1 destroyer moved from 20 Sea Zone to 37 Sea Zone
                1 armour moved from Kiangsu to Hunan
                2 artilleries moved from Kiangsu to Anhwe
                2 artilleries moved from Shantung to Anhwe
                1 infantry moved from Shantung to Anhwe
                3 fighters moved from Kweichow to Hunan
                3 tactical_bombers moved from Kweichow to Hunan
                1 fighter moved from Japan to Anhwe
                1 tactical_bomber moved from Japan to Hunan
                1 fighter moved from Java to 42 Sea Zone
                1 tactical_bomber moved from Java to 42 Sea Zone
                1 bomber moved from India to Hunan
                1 infantry moved from Kwangsi to Hunan
                2 artilleries moved from Kwangsi to Hunan

    Place Units - Japanese
                1 destroyer placed in 20 Sea Zone
                2 infantry placed in Kwangtung
                1 infantry and 2 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Shantung

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 50 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
        Shantung : 1 factory_minor and 3 mech_infantrys
        Kiangsu : 1 factory_minor, 1 infantry and 2 mech_infantrys
        Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Jehol : 1 artillery and 3 infantry
        Manchuria : 6 infantry
        Suiyuyan : 1 flag, 2 mech_infantrys
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 1 airfield, 2 armour, 5 artilleries, 1 bomber, 3 fighters, 4 infantry, 6 mech_infantrys and 4 tactical_bombers
        Chahar : 1 flag
        Anhwe : 1 flag, 4 artilleries, 1 fighter and 1 infantry
        Shan State : 1 flag, 1 infantry
        Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 5 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Celebes : 1 flag
        Java : 1 flag, 1 artillery
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
        41 Sea Zone : 1 flag, 1 submarine
        45 Sea Zone : 1 destroyer and 1 transport
        37 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
        20 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
        55 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 57 / 82
        Russians : 20 / 26
        Japanese : 50 / 50
        Americans : 58 / 84
        Chinese : 7 / 16
        British : 30 / 35
        UK_Pacific : 6 / 9
        Italians : 20 / 38
        ANZAC : 11 / 21
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 8 times
                3 was rolled 14 times
                4 was rolled 9 times
                5 was rolled 12 times
                6 was rolled 8 times
            Average roll : 3.475
            Median : 3.000
            Variance : 0.483
            Standard Deviation : 0.695
            Total rolls : 61

    Null / Other
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 7 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.308
            Median : 3.000
            Variance : 0.480
            Standard Deviation : 0.693
            Total rolls : 26

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 7 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.308
            Median : 3.000
            Variance : 0.480
            Standard Deviation : 0.693
            Total rolls : 26

    ANZAC Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    French Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.333
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

  • TripleA

    Well this is it Veqryn. Axis caught up to our income. No choice, go go go.

  • 12

    @Cow:

    Well this is it Veqryn. Axis caught up to our income. No choice, go go go.

    The Tripartite Pact is all about making mad money.

  • TripleA

    Yeah up until now you been playing a game by yourself. Good strategy. I guess I need a real bid to prevent this crap.

  • 15

    :? :? :?

  • TripleA

    This is the first time Veqryn has played these countries so he is a little unsure what to do.

  • 15

    It’s been 2 days, how long does it take to read all of your strategy guides, Cow?

  • 12

    @rgp44:

    It’s been 2 days, how long does it take to read all of your strategy guides, Cow?

    takes a long time, there are many volumes.

  • 15

    @Boldfresh:

    @rgp44:

    It’s been 2 days, how long does it take to read all of your strategy guides, Cow?

    takes a long time, there are many volumes.

    Make a note to skip the one on Russia.

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 4 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters moved from 110 Sea Zone to 112 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                2 fighters moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 mech_infantry moved from Morocco to Tunisia
                      Americans take Tunisia from Italians
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                2 fighters moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from India to Java
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 54 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
                2 fighters moved from 54 Sea Zone to 55 Sea Zone
                2 infantry moved from Brazil to British Guiana

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 1 artillery and 2 infantry
                    Italians defend with 1 harbour and 1 infantry
                    Americans win, taking Gibraltar from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Java
                    Americans attack with 1 bomber
                    Japanese defend with 1 artillery
                    Japanese win with no units remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 artillery
                    Casualties for Americans: 1 bomber
                Battle in 55 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 112 Sea Zone
                    Americans attack with 1 destroyer and 4 fighters
                    Germans defend with 1 submarine
                    Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 45 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 1 transport
                    Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport

    Non Combat Move - Americans
                1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 2 fighters and 5 submarines moved from 54 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
                2 fighters moved from 55 Sea Zone to 35 Sea Zone
                2 fighters moved from Wake Island to 35 Sea Zone
                2 destroyers moved from 26 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 fighter moved from Western United States to Wake Island
                1 destroyer, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                4 fighters moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                1 submarine moved from 110 Sea Zone to 105 Sea Zone
                1 carrier moved from 91 Sea Zone to 110 Sea Zone

    Place Units - Americans
                1 infantry placed in Central United States
                2 artilleries, 4 fighters and 1 infantry placed in Western United States
                1 carrier and 2 transports placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,1
                Americans collect 58 PUs (1 lost to blockades); end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - British
                British buy 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber, 2 fighters and 1 tactical_bomber moved from Yunnan to 20 Sea Zone
                1 destroyer and 1 fighter moved from 79 Sea Zone to 41 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 armour moved from French Equatorial Africa to Kenya
                1 armour and 5 mech_infantrys moved from Belgian Congo to Kenya
                3 infantry moved from Union of South Africa to Rhodesia
                2 mech_infantrys moved from Persia to Eastern Persia
                1 mech_infantry moved from India to Eastern Persia
                6 infantry moved from United Kingdom to 110 Sea Zone
                3 infantry moved from Burma to Shan State
                1 artillery moved from Yunnan to Shan State
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 fighter moved from 110 Sea Zone to 125 Sea Zone
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                1 submarine moved from 110 Sea Zone to 125 Sea Zone

    Combat - British
                Battle in 41 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Japanese lost in 41 Sea Zone
                    British win, taking 41 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Shan State
                    British attack with 1 artillery and 3 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery and 3 infantry in Shan State, round 1 :  1/4 hits
                        Japanese roll dice for 1 infantry in Shan State, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 125 Sea Zone
                    British attack with 1 destroyer, 1 fighter and 1 submarine; Americans loiter and taunt with
                    Germans defend with 1 submarine
                        British roll dice for 1 submarine in 125 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 1 :  1/1 hits
                        British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the British and 1 submarine owned by the Germans lost in 125 Sea Zone
                    British win, taking 125 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 submarine
                Battle in 92 Sea Zone
                    British attack with 1 submarine
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 92 Sea Zone
                        British roll dice for 1 submarine in 92 Sea Zone, round 1 :  0/1 hits
                    British win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 20 Sea Zone
                    British attack with 1 bomber, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 2 transports
                        British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 1 :  3/4 hits
                        Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 transports in 20 Sea Zone, round 1 :  3/4 hits
                        1 tactical_bomber owned by the British , 1 carrier owned by the Japanese , 1 destroyer owned by the Japanese and 2 fighters owned by the British lost in 20 Sea Zone
                    retreated to 20 Sea Zone
                    Japanese win with 2 fighters and 2 transports remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 carrier and 1 destroyer
                    Casualties for British: 2 fighters and 1 tactical_bomber
                    2 fighters owned by the Japanese forced to land in Kwangtung

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from 20 Sea Zone: 1 bomber
                EDIT: Adding units owned by British to 35 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode
                1 fighter moved from 41 Sea Zone to India
                1 artillery and 3 infantry moved from West India to 79 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 3 infantry and 2 transports moved from 79 Sea Zone to 80 Sea Zone
                1 artillery and 3 infantry moved from 80 Sea Zone to Iraq
                3 infantry moved from Burma to India
                1 fighter moved from 125 Sea Zone to 110 Sea Zone
                1 infantry moved from Burma to India

    Place Units - British
                3 infantry placed in Persia
                1 infantry and 2 mech_infantrys placed in Union of South Africa
                5 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                1 armour and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,2,6,1,2,3,5,4,3,3,4,4
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 1 armour and 1 infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 3 aaGuns, 6 infantry and 2 mech_infantrys
        Shan State : 1 artillery and 2 infantry
        India : 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
        41 Sea Zone : 1 flag, 1 destroyer
        35 Sea Zone : 1 fighter
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
        Scotland : 1 airfield
        Kenya : 3 armour, 2 artilleries, 4 infantry and 7 mech_infantrys
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
        Rhodesia : 3 infantry
        French Equatorial Africa : 1 infantry
        125 Sea Zone : 1 flag, 1 destroyer
        80 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 2 transports
        106 Sea Zone : 1 flag
        93 Sea Zone : 1 flag
        Iraq : 1 flag, 2 artilleries and 10 infantry
        92 Sea Zone : 1 submarine
        Eastern Persia : 1 flag, 3 mech_infantrys
        Persia : 1 flag, 1 factory_minor, 3 fighters and 3 infantry
        91 Sea Zone : 1 artillery, 1 infantry and 1 transport
        110 Sea Zone : 1 carrier, 1 fighter and 6 infantry

    Production/PUs Summary :

    Germans : 57 / 82
        Russians : 20 / 26
        Japanese : 48 / 50
        Americans : 59 / 78
        Chinese : 8 / 14
        British : 30 / 30
        UK_Pacific : 7 / 6
        Italians : 19 / 38
        ANZAC : 11 / 21
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 15 times
                2 was rolled 18 times
                3 was rolled 19 times
                4 was rolled 15 times
                5 was rolled 12 times
                6 was rolled 14 times
            Average roll : 3.355
            Median : 3.000
            Variance : 0.380
            Standard Deviation : 0.617
            Total rolls : 93

    Null / Other
                1 was rolled 3 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.269
            Median : 3.000
            Variance : 0.720
            Standard Deviation : 0.849
            Total rolls : 26

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.269
            Median : 3.000
            Variance : 0.720
            Standard Deviation : 0.849
            Total rolls : 26

    Germans Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.571
            Median : 3.500
            Variance : 0.462
            Standard Deviation : 0.679
            Total rolls : 14

    Italians Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Americans Combat
                1 was rolled 5 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.579
            Median : 4.000
            Variance : 0.611
            Standard Deviation : 0.782
            Total rolls : 19

  • Customizer

    i rushed this, sorry.  i’m actually getting pretty tired of global, the europe side is so boring to play.  cow please fix whatever i skipped over and didn’t have time to ask about.

    rpg and loyal opposition: if you would prefer to keep the carrier (instead of the fighter) in the battle sz20, just re-roll your side’s dice here in the forum and we can go from there.

  • TripleA

    looks fine to me.

    The Europe half of global is pretty cut and dry. You need some investment to prevent uk from being convoyed or mid/late game taken over. Once that is established usually you just get pinned at the beaches and trade units there, sometimes you can get a big drop for norway or setup to attack Italy. It depends. Sometimes you convoy italy.

    It really depends on your preference.

    Some people just fly fighters from west usa to japan to mid china to russia some mix in bombers and they start attacking german ground units at the minors with usa air or bombing minors.

    It is up to you really.

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