Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to Yunnan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Territory Summary for Chinese :
Kwangsi : 1 flag, 1 infantry
Shensi : 1 infantry
Yunnan : 1 artillery, 1 fighter and 13 infantry
Suiyuyan : 1 infantry
Kweichow : 1 infantry
Production/PUs Summary :
Germans : 46 / 51
Russians : 34 / 39
Japanese : 42 / 55
Americans : 52 / 77
Chinese : 9 / 15
British : 28 / 28
UK_Pacific : 11 / 26
Italians : 19 / 41
ANZAC : 11 / 27
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
don’t worry cow, you clearly already have the game won, let us play a couple more turns to save face and then we’ll concede and you can find something more stimulating to do.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - British
British buy 1 bomber, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair 3 damage on 3 factory_majors; Remaining resources: 23 PUs;
UK_Pacific buy 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from India to 39 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 3 infantry moved from 80 Sea Zone to Iraq
3 infantry moved from Persia to Iraq
1 transport moved from 83 Sea Zone to 88 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
British take 93 Sea Zone from Italians
1 submarine moved from 124 Sea Zone to 118 Sea Zone
2 mech_infantrys moved from Yunnan to Malaya
2 fighters and 1 tactical_bomber moved from Yunnan to Malaya
Combat - British
Battle in Malaya
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery, 1 harbour and 1 infantry
British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Malaya, round 1 : 2/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 1 : 2/2 hits
1 infantry owned by the Japanese , 2 mech_infantrys owned by the British and 1 artillery owned by the Japanese lost in Malaya
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 2 mech_infantrys
Battle in Iraq
British attack with 1 artillery and 6 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship and 1 cruiser in Iraq, round 1 : 1/2 hits
British roll dice for 1 artillery and 6 infantry in Iraq, round 1 : 1/7 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 2/3 hits
2 infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 artillery and 4 infantry in Iraq, round 2 : 1/5 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 2 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 1 : 3/10 hits
Italians roll dice for 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 1 : 2/4 hits
2 infantry owned by the British and 3 infantry owned by the Italians lost in Anglo Egyptian Sudan
British roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/8 hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 3 infantry
Non Combat Move - British
1 aaGun moved from Egypt to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Malaya to Yunnan
4 infantry moved from India to West India
3 fighters moved from United Kingdom to French West Africa
1 armour moved from Quebec to Central United States
1 infantry moved from Ontario to Central United States
1 infantry moved from Quebec to Ontario
Place Units - British
1 bomber and 2 mech_infantrys placed in Union of South Africa
1 destroyer placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5,5,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5
British collect 30 PUs (2 lost to blockades); end with 30 PUs total
Place Units - UK_Pacific
1 infantry and 5 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,4,1,5,1,6,6,6,3,5
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 1 infantry and 5 mech_infantrys
Territory Summary for British, UK_Pacific :
Yunnan : 3 aaGuns, 1 artillery, 2 fighters, 8 infantry and 1 tactical_bomber
India : 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 5 mech_infantrys
Sumatra : 1 flag, 2 infantry
Central United States : 1 armour and 1 infantry
West India : 4 infantry
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 aaGun
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 bomber, 1 factory_minor, 1 harbour and 2 mech_infantrys
Ontario : 1 artillery and 1 infantry
Scotland : 1 airfield
Kenya : 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 13 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
French West Africa : 3 fighters
80 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
118 Sea Zone : 1 submarine
106 Sea Zone : 1 destroyer
93 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag, 1 artillery and 4 infantry
Eastern Persia : 1 flag
Persia : 1 flag
88 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 46 / 51
Russians : 34 / 39
Japanese : 42 / 55
Americans : 52 / 77
Chinese : 9 / 15
British : 32 / 30
UK_Pacific : 11 / 10
Italians : 17 / 41
ANZAC : 11 / 27
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
OK the game has started. woo.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Bessarabia to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 artillery and 1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Southern Italy to 97 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Alexandria to Egypt
Italians take Egypt from British
2 fighters moved from Alexandria to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery, 2 fighters and 3 infantry
ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 1 aaGun
AA guns fire in Trans-Jordan : 0/2 hits
Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 1 : 0/2 hits
Italians roll dice for 1 artillery, 2 fighters and 3 infantry in Trans-Jordan, round 1 : 5/6 hits
British roll dice for 1 aaGun and 3 infantry in Trans-Jordan, round 1 : 2/3 hits
1 infantry owned by the French , 2 infantry owned by the ANZAC , 1 aaGun owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for ANZAC: 2 infantry
Casualties for French: 1 infantry
Casualties for British: 1 aaGun
Casualties for Italians: 2 infantry
Non Combat Move - Italians
2 artilleries, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 armour moved from Tobruk to Egypt
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
2 infantry moved from Morocco to Algeria
1 fighter moved from Alexandria to Southern Italy
2 fighters moved from Trans-Jordan to Alexandria
1 bomber moved from Southern France to Southern Italy
1 aaGun moved from Southern France to Northern Italy
1 aaGun moved from Romania to Yugoslavia
1 artillery moved from Romania to Yugoslavia
1 infantry moved from Romania to Eastern Poland
Place Units - Italians
2 fighters placed in Southern Italy
1 destroyer placed in 97 Sea Zone
1 artillery and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag, 1 artillery and 1 infantry
Alexandria : 1 flag, 2 fighters
Egypt : 1 flag, 2 armour, 2 artilleries, 1 harbour, 6 infantry and 1 mech_infantry
Morocco : 1 flag
Algeria : 1 flag, 2 infantry
Syria : 1 flag
Tunisia : 1 flag
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 5 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
Eastern Poland : 1 armour and 1 infantry
Bessarabia : 1 flag
Western Ukraine : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 2 infantry
97 Sea Zone : 1 destroyer
Yugoslavia : 1 aaGun and 1 artillery
98 Sea Zone : 1 battleship, 1 cruiser and 3 transports
Production/PUs Summary :
Germans : 46 / 51
Russians : 32 / 39
Japanese : 42 / 55
Americans : 52 / 77
Chinese : 9 / 15
British : 29 / 30
UK_Pacific : 11 / 10
Italians : 22 / 37
ANZAC : 11 / 27
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.923
Median : 2.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13
British Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5
Italians Combat
1 was rolled 2 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 2.750
Median : 2.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
2 infantry moved from New South Wales to South Australia
1 infantry moved from Siam to Shan State
3 fighters moved from Yunnan to India
Non Combat Move - ANZAC
Place Units - ANZAC
2 fighters and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,5,4,5,6,6,1,3,4,6
ANZAC collect 10 PUs (1 lost to blockades); end with 14 PUs total
Territory Summary for ANZAC :
Siam : 1 flag
Shan State : 1 infantry
India : 3 fighters
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 armour, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
South Australia : 2 aaGuns, 1 artillery and 6 infantry
Dutch New Guinea : 1 flag, 1 infantry
63 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 46 / 51
Russians : 32 / 39
Japanese : 42 / 55
Americans : 52 / 77
Chinese : 9 / 15
British : 29 / 30
UK_Pacific : 11 / 10
Italians : 22 / 37
ANZAC : 11 / 14
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - French
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter and 2 infantry moved from United Kingdom to Scotland
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Scotland : 1 fighter and 2 infantry
Anglo Egyptian Sudan : 1 infantry
80 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 46 / 51
Russians : 32 / 39
Japanese : 42 / 55
Americans : 52 / 77
Chinese : 9 / 15
British : 29 / 30
UK_Pacific : 11 / 10
Italians : 22 / 37
ANZAC : 11 / 14
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
VEQRYN I CAME UP WITH A NEW STRATEGY.
IT IS CALLED OPERATION TURTLE SNAP.

TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 armour and 2 mech_infantrys moved from Baltic States to Archangel
Germans take Belarus from Russians
Germans take Archangel from Russians
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 submarine moved from 109 Sea Zone to 112 Sea Zone
Combat - Germans
Non Combat Move - Germans
1 infantry moved from 98 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Western Germany to Egypt
1 tactical_bomber moved from Bessarabia to Egypt
1 aaGun, 2 armour, 2 artilleries and 7 infantry moved from Bessarabia to Eastern Poland
1 aaGun, 4 artilleries and 1 infantry moved from Poland to Eastern Poland
1 artillery moved from Western Germany to Germany
1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
5 armour and 1 mech_infantry moved from Baltic States to Archangel
2 artilleries moved from Baltic States to Novgorod
2 aaGuns and 2 infantry moved from Baltic States to Novgorod
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
5 infantry moved from Baltic States to Eastern Poland
1 artillery moved from Baltic States to Eastern Poland
3 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Baltic States to Novgorod
1 infantry moved from Vyborg to Novgorod
5 infantry moved from Karelia to Novgorod
1 mech_infantry moved from Southern France to Yugoslavia
1 artillery moved from Southern France to Northern Italy
1 bomber moved from Southern Italy to Eastern Poland
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 115 Sea Zone to 113 Sea Zone
Place Units - Germans
4 armour, 1 infantry and 5 mech_infantrys placed in Germany
1 artillery placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Territory Summary for Germans :
Gibraltar : 1 flag, 1 harbour and 1 infantry
Egypt : 1 fighter, 1 infantry and 2 tactical_bombers
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Germany : 4 armour, 1 artillery, 1 factory_major, 1 infantry and 5 mech_infantrys
Northern Italy : 1 artillery
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 7 armour and 3 mech_infantrys
Eastern Poland : 1 flag, 2 aaGuns, 3 armour, 7 artilleries, 1 bomber, 16 infantry and 7 mech_infantrys
Bessarabia : 1 infantry
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 12 infantry
112 Sea Zone : 1 submarine
113 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
106 Sea Zone : 1 flag
115 Sea Zone : 1 transport
Yugoslavia : 1 flag, 1 mech_infantry
Finland : 1 flag
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 52 / 67
Russians : 26 / 39
Japanese : 42 / 55
Americans : 52 / 77
Chinese : 9 / 15
British : 29 / 30
UK_Pacific : 11 / 10
Italians : 22 / 37
ANZAC : 11 / 14
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Null / Other
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
i guess i though i was clear enough, but wasn’t,
i am back, cow do not post usa/uk/china, that is my job now, this game is in bad need of some noobs
Cow’s so busy posting your turns he can’t post his own.
I can’t post yet. I have to consult veq about something.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians buy 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Caucasus to Ukraine
1 bomber moved from Caucasus to Yunnan
1 mech_infantry moved from Yunnan to Malaya
UK_Pacific take Malaya from Japanese
1 fighter and 1 tactical_bomber moved from Caucasus to Trans-Jordan
2 infantry moved from Northwest Persia to Iraq
2 mech_infantrys moved from Northwest Persia to Trans-Jordan
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 1 : 2/4 hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 1 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
Russians win, taking Trans-Jordan from Italians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
1 mech_infantry moved from Northwest Persia to Kazakhstan
3 mech_infantrys moved from Caucasus to Samara
1 mech_infantry moved from Bryansk to Samara
4 artilleries moved from Russia to Smolensk
4 infantry moved from Bryansk to Smolensk
5 infantry moved from Bryansk to Smolensk
4 infantry moved from Bryansk to Smolensk
3 infantry moved from Bryansk to Smolensk
2 aaGuns moved from Bryansk to Smolensk
1 fighter moved from Ukraine to Bryansk
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Volgograd to Rostov
5 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
Place Units - Russians
7 infantry and 3 mech_infantrys placed in Russia
Russians undo move 1.
9 infantry and 1 mech_infantry placed in Russia
2 mech_infantrys placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Russians from 109 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 105 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Territory Summary for Russians :
Yunnan : 2 armour, 1 bomber and 1 mech_infantry
Malaya : 1 mech_infantry
Amur : 2 aaGuns and 18 infantry
Kazakhstan : 1 mech_infantry
Trans-Jordan : 2 mech_infantrys
Belarus : 1 infantry
Bryansk : 2 aaGuns, 7 artilleries, 1 fighter and 14 infantry
Rostov : 1 infantry
Russia : 1 airfield, 1 factory_major, 9 infantry and 1 mech_infantry
Ukraine : 1 factory_minor and 1 infantry
Western Ukraine : 1 infantry
Vologda : 5 infantry
Volgograd : 1 factory_minor and 2 mech_infantrys
Smolensk : 2 aaGuns, 4 artilleries and 18 infantry
Samara : 4 mech_infantrys
Iraq : 1 fighter, 2 infantry and 1 tactical_bomber
Northwest Persia : 1 flag
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 49 / 67
Russians : 31 / 31
Japanese : 39 / 55
Americans : 52 / 77
Chinese : 9 / 15
British : 30 / 30
UK_Pacific : 14 / 10
Italians : 19 / 37
ANZAC : 11 / 14
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
This is more fun to do.
I was just going to fly the french fighter over to block, but screw it. If you want to blitz to urals, we will just have to roll some dice.
sorry i had to edit move my sub in placement. I normally do not forget.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 2 factory_minors, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 fighter moved from 42 Sea Zone to Dutch New Guinea
1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea
1 artillery moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 45 Sea Zone to 54 Sea Zone
1 artillery moved from New Guinea to Dutch New Guinea
1 infantry moved from New Guinea to Dutch New Guinea
1 destroyer moved from 46 Sea Zone to 45 Sea Zone
1 transport moved from 46 Sea Zone to 35 Sea Zone
1 submarine moved from 46 Sea Zone to 35 Sea Zone
1 battleship moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from Caroline Islands to 54 Sea Zone
1 tactical_bomber moved from Caroline Islands to 54 Sea Zone
1 carrier moved from 20 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 fighter moved from 37 Sea Zone to Sumatra
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from 20 Sea Zone to Philippines
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 armour moved from Shantung to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 armour moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Hunan to Kwangsi
2 fighters moved from Hunan to Kweichow
1 tactical_bomber moved from Hunan to Kweichow
2 fighters moved from Hunan to Kwangsi
2 tactical_bombers moved from Hunan to Kwangsi
1 bomber moved from Hunan to Kweichow
2 tactical_bombers moved from 35 Sea Zone to Philippines
Combat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 54 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 1 : 2/2 hits
Americans roll dice for 1 destroyer in 54 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 54 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 1 : 3/4 hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Philippines
Japanese attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships in Philippines, round 1 : 2/2 hits
Americans roll dice for 2 infantry in Philippines, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 cruiser in Sumatra, round 1 : 1/1 hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 1 : 2/4 hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 1 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Celebes
Battle in Kweichow
Japanese attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Kweichow, round 1 : 2/5 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Celebes from Dutch, taking Kweichow from Chinese with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 1 : 3/5 hits
Chinese roll dice for 1 infantry in Kwangsi, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
1 fighter moved from Dutch New Guinea to 35 Sea Zone
1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
2 tactical_bombers moved from Philippines to 35 Sea Zone
1 infantry moved from Anhwe to Hunan
2 mech_infantrys moved from Shantung to Hunan
1 armour moved from Kwangtung to Hunan
1 fighter moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Hunan
2 tactical_bombers moved from Kwangsi to Hunan
2 fighters moved from Kweichow to Hunan
1 tactical_bomber moved from Kweichow to Hunan
1 bomber moved from Kweichow to Hunan
Place Units - Japanese
1 artillery and 2 infantry placed in Shantung
1 factory_minor placed in Kiangsu
1 factory_minor placed in Kwangtung
1 airfield placed in Hunan
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Shantung : 1 artillery, 1 factory_minor and 2 infantry
Kwangsi : 1 infantry
Korea : 1 aaGun, 1 artillery, 2 fighters and 12 infantry
Kiangsu : 1 factory_minor
Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 airfield, 1 armour, 3 artilleries, 1 bomber, 3 fighters, 7 infantry, 3 mech_infantrys and 3 tactical_bombers
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Borneo : 1 flag
Kwangtung : 1 flag, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield, 1 armour and 1 harbour
Celebes : 1 flag, 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag, 1 artillery
41 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
44 Sea Zone : 1 transport
45 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
35 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 submarines, 3 tactical_bombers and 4 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 49 / 67
Russians : 31 / 31
Japanese : 50 / 55
Americans : 50 / 77
Chinese : 7 / 15
British : 30 / 30
UK_Pacific : 10 / 10
Italians : 19 / 37
ANZAC : 11 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.375
Median : 3.500
Variance : 0.194
Standard Deviation : 0.440
Total rolls : 32
Japanese Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.375
Median : 3.500
Variance : 0.435
Standard Deviation : 0.659
Total rolls : 24
ANZAC Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
UK_Pacific Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Chinese Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Americans Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
You posted during the football game… da hell.
We might have 1 edit on the build for Japan having to do with the ground units placed in Shangtung so hold off until i can check with Jeff about it, thanks,
rgp44
No, sorry go ahead i don’t want to set a precedent for changing buys after you see combat, this wasn’t that just a firepower vs mobility switch, should have built a mech vs the artillery but we’ll just live with what we bought, China’s up.
rgp44
Yeah maybe we should go heavy europe after all.
Japan is not going to expand very far on us.