Max scramble and max defense
Kabloom (Axis) vs Odonis (Allies) G40L, No Tech, No Bid
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Japanese
Japanese buy 6 armour and 10 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 infantry moved from Manchuria to Korea
2 infantry moved from Manchuria to Korea
3 armour moved from Manchuria to Korea
1 artillery moved from Manchuria to Korea
1 infantry moved from Manchuria to Korea
1 infantry moved from Manchuria to Amur
1 infantry moved from Sumatra to 41 Sea Zone
1 tactical_bomber moved from 38 Sea Zone to 39 Sea Zone
1 fighter moved from 38 Sea Zone to 39 Sea Zone
1 destroyer moved from 38 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 1 transport moved from 38 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 3 transports moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from Yunnan to Szechwan
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 armour moved from Hunan to Yunnan
2 armour moved from Kwangsi to Yunnan
3 armour moved from Kiangsu to Hunan
1 infantry moved from Hunan to Yunnan
2 bombers, 2 fighters and 3 tactical_bombers moved from Kweichow to Yunnan
1 artillery and 1 infantry moved from Malaya to Shan State
1 artillery moved from Shan State to Yunnan
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 artillery moved from 38 Sea Zone to Burma
2 bombers moved from Yunnan to Burma
2 bombers moved from Burma to India
1 fighter moved from Yunnan to Burma
1 fighter moved from Yunnan to Szechwan
1 tactical_bomber moved from Yunnan to Szechwan
2 tactical_bombers moved from Yunnan to BurmaAirborne Attack Move - Japanese
Combat - Japanese
British scrambles 3 units out of India to defend against the attack in 39 Sea Zone
Air Battle in India
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in India
1 bomber killed by AA guns
Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in India causes 3 damage total.
Battle in Amur
Japanese attack with 1 infantry
Russians defend with 1 aaGun
Japanese win, taking Amur from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Korea
Japanese attack with 3 armour, 1 artillery and 7 infantry
Russians defend with 1 aaGun and 8 infantry
Japanese win, taking Korea from Russians with 3 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 20
Casualties for Japanese: 3 infantry
Casualties for Russians: 1 aaGun and 8 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 39 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 cruiser, 2 fighters and 1 tactical_bomber
British win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for British: 1 cruiser and 1 tactical_bomber
Battle in 44 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 submarine
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Burma
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Moving scrambled unit from 39 Sea Zone back to originating territory: India
Moving scrambled unit from 39 Sea Zone back to originating territory: IndiaNon Combat Move - Japanese
1 bomber moved from India to Yunnan
1 tactical_bomber moved from Burma to Yunnan
1 tactical_bomber moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
1 fighter moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea ZonePlace Units - Japanese
10 infantry placed in Japan
3 armour placed in Manchuria
3 armour placed in KiangsuTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
hey i made a mistake. (maybe). in india you had a cruiser. i went after it with 2 fighters. i was in a hurry and i breezed rite through the battles not paying attention to much. then i was going over the battle logs and noticed i called up your scramble in india 2 fighters and a tac bomber. i hit twice and took your tac bomber and cruiser and you took out both my planes. if you diddnt want to scramble your fighters and tac you can edit your tac back on and i will put a fighter on my carrier. its up to you if it stands or not. again im sorry about that.
-
No worries at all.
I likely would’ve scrambled anyway.
Let’s leave as is…
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 44 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
1 armour and 1 artillery moved from Caroline Islands to 33 Sea Zone
1 armour, 1 artillery, 2 infantry and 3 transports moved from 33 Sea Zone to 19 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 19 Sea Zone to Kiangsu
1 bomber moved from Guam to Kiangsu
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 44 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
1 armour and 1 artillery moved from Caroline Islands to 33 Sea Zone
1 armour, 1 artillery, 2 infantry and 3 transports moved from 33 Sea Zone to 19 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 19 Sea Zone to Kiangsu
1 bomber moved from Guam to Kiangsu
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from Queensland to 42 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 transport
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Kiangsu
Americans attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
Japanese defend with 3 armour and 1 factory_minor
Americans win, taking Kiangsu from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 3 armour
Casualties for Americans: 1 artillery and 2 infantry
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Americans
1 bomber moved from Kiangsu to Kansu
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 3 fighters moved from 33 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 42 Sea Zone to Western Australia
1 fighter moved from Queensland to Philippines
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
2 armour moved from Iceland to 123 Sea Zone
3 infantry moved from Iceland to 123 Sea Zone
1 artillery moved from Iceland to 123 Sea Zone
2 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 3 transports moved from 123 Sea Zone to 106 Sea Zone
2 fighters moved from Eastern United States to 106 Sea ZonePlace Units - Americans
1 cruiser, 1 destroyer, 1 submarine and 3 transports placed in 101 Sea Zone
2 armour, 2 artilleries and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
3 artilleries and 3 infantry moved from Kansu to TsinghaiPlace Units - Chinese
2 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Combat Move - British
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 fighter moved from India to 38 Sea Zone
1 artillery and 3 mech_infantrys moved from India to Burma
1 fighter moved from India to Burma -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Combat Move - British
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 fighter moved from India to 38 Sea Zone
1 artillery and 3 mech_infantrys moved from India to Burma
1 fighter moved from India to BurmaCombat - British
Battle in 38 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Burma
British attack with 1 artillery, 1 fighter and 3 mech_infantrys
Japanese defend with 1 artillery and 1 infantry
British win, taking Burma from Japanese with 1 artillery, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
1 fighter moved from Burma to India
1 fighter moved from 38 Sea Zone to India
3 infantry moved from Persia to Eastern Persia
1 battleship moved from 81 Sea Zone to 94 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Algeria to TunisiaTurn Complete - British
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Place Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Northern Italy to Romania
2 artilleries and 2 infantry moved from Yugoslavia to RomaniaNon Combat Move - Italians
Place Units - Italians
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 9 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from South Australia to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from South Australia to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to KwangtungCombat - ANZAC
Battle in Kwangtung
Battle in JavaNon Combat Move - ANZAC
2 fighters moved from Queensland to 62 Sea Zone
1 infantry moved from Queensland to New South Wales
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 45 Sea Zone to 20 Sea Zone
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 98 Sea Zone to 92 Sea Zone -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 98 Sea Zone to 92 Sea Zone -
are the french done
-
yes, not sure why that didn’t save…
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 98 Sea Zone to 92 Sea ZoneNon Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Germans
Germans buy 1 artillery, 17 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 tactical_bomber moved from Southern France to 94 Sea Zone
1 fighter moved from Southern France to 94 Sea Zone
3 infantry moved from Poland to Baltic States
1 bomber moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
5 infantry moved from Romania to Bessarabia
1 artillery moved from Romania to Bessarabia
6 infantry moved from Poland to Eastern Poland
1 artillery moved from Poland to Eastern Poland
1 armour moved from Poland to Eastern Poland
2 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Scotland to United Kingdom
1 armour moved from Scotland to United Kingdom
1 artillery moved from Scotland to United Kingdom
8 infantry moved from Norway to Finland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Germans
Germans buy 1 artillery, 17 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 tactical_bomber moved from Southern France to 94 Sea Zone
1 fighter moved from Southern France to 94 Sea Zone
3 infantry moved from Poland to Baltic States
1 bomber moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
5 infantry moved from Romania to Bessarabia
1 artillery moved from Romania to Bessarabia
6 infantry moved from Poland to Eastern Poland
1 artillery moved from Poland to Eastern Poland
1 armour moved from Poland to Eastern Poland
2 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Scotland to United Kingdom
1 armour moved from Scotland to United Kingdom
1 artillery moved from Scotland to United Kingdom
8 infantry moved from Norway to FinlandCombat - Germans
Battle in Eastern Poland
Germans attack with 1 armour, 1 artillery and 8 infantry
Russians defend with 6 infantry
Germans win, taking Eastern Poland from Russians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 5 infantry
Casualties for Russians: 6 infantry
Battle in Baltic States
Germans attack with 1 artillery, 1 bomber and 3 infantry
Russians defend with 3 infantry
Germans win, taking Baltic States from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Bessarabia
Germans attack with 1 artillery and 5 infantry
Russians defend with 1 armour, 1 infantry and 1 mech_infantry
Germans win, taking Bessarabia from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry
Battle in 94 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 1 battleship
Germans win with 1 fighter remaining. Battle score for attacker is 9
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 battleship
Battle in Finland
Germans attack with 8 infantry
Russians defend with 1 armour
Germans win, taking Finland from Russians with 7 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armourNon Combat Move - Germans
1 fighter moved from 94 Sea Zone to Southern France
1 tactical_bomber moved from United Kingdom to Southern France
1 tactical_bomber moved from United Kingdom to Poland
1 mech_infantry moved from Germany to Romania
2 infantry moved from Bulgaria to Romania
3 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
2 infantry moved from Germany to Slovakia Hungary
1 mech_infantry moved from Germany to Poland
1 artillery moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Poland
1 bomber moved from Baltic States to PolandPlace Units - Germans
3 infantry placed in United Kingdom
1 artillery, 8 infantry and 1 mech_infantry placed in Germany
3 infantry placed in Normandy Bordeaux
3 infantry placed in Southern FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Germans collect 53 PUs (3 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs