TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 factory_upgrade; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from India to 39 Sea Zone
1 artillery and 1 mech_infantry moved from India to 39 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 39 Sea Zone to 41 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Sumatra
ANZAC attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 armour and 1 infantry
ANZAC win, taking Sumatra from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour and 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
1 infantry moved from New South Wales to South Australia
1 battleship, 1 carrier and 2 fighters moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from 54 Sea Zone to Queensland
1 infantry moved from French Indo China to Kwangsi
Place Units - ANZAC
2 artilleries placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 factory_minor
EDIT: Adding units owned by ANZAC to New South Wales: 1 factory_major
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs