@mikawagunichi said in L26 PTV axis-dominion (+12) vs mikawa:
@axis-dominion ugh royal navy decided not to fight back today
yeah they let you down big time. or maybe just call it savage revenge for wiping out those italian capital ships!
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 57 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 57 Sea Zone
Combat - ANZAC
Battle in 57 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 carrier
Japanese win with 1 carrier remaining. Battle score for attacker is -14
Casualties for ANZAC: 1 destroyer and 1 submarine
Non Combat Move - ANZAC
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 60 Sea Zone to 78 Sea Zone
1 fighter moved from New South Wales to 62 Sea Zone
1 infantry moved from Burma to Yunnan
1 infantry moved from Belgian Congo to Rhodesia
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,6
ANZAC collect 16 PUs (2 lost to blockades); end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Combat Move - French
Non Combat Move - French
1 infantry moved from Syria to Iraq
1 infantry moved from Trans-Jordan to Egypt
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_majors; Remaining resources: 47 PUs;
Germans buy 1 armour, 1 artillery, 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 4 infantry moved from Bessarabia to Ukraine
1 armour moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 armour moved from Bessarabia to Western Ukraine
1 tactical_bomber moved from Bessarabia to Ukraine
1 mech_infantry moved from Eastern Poland to Belarus
4 infantry moved from Eastern Poland to Western Ukraine
4 infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Western Ukraine
8 armour moved from Eastern Poland to Novgorod
1 bomber moved from Eastern Poland to Novgorod
1 fighter moved from Eastern Poland to Belarus
1 tactical_bomber moved from Eastern Poland to Western Ukraine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_majors; Remaining resources: 47 PUs;
Germans buy 1 armour, 1 artillery, 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 4 infantry moved from Bessarabia to Ukraine
1 armour moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 armour moved from Bessarabia to Western Ukraine
1 tactical_bomber moved from Bessarabia to Ukraine
1 mech_infantry moved from Eastern Poland to Belarus
4 infantry moved from Eastern Poland to Western Ukraine
4 infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Western Ukraine
8 armour moved from Eastern Poland to Novgorod
1 bomber moved from Eastern Poland to Novgorod
1 fighter moved from Eastern Poland to Belarus
1 tactical_bomber moved from Eastern Poland to Western Ukraine
Combat - Germans
Battle in Western Ukraine
Germans attack with 1 armour, 1 artillery, 4 infantry and 1 tactical_bomber
Russians defend with 2 armour and 2 infantry
Germans win, taking Western Ukraine from Russians with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Casualties for Russians: 2 armour and 2 infantry
Battle in Novgorod
Germans attack with 8 armour and 1 bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
Germans win, taking Novgorod from Russians with 5 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 3 armour
Casualties for Russians: 7 infantry
Battle in Ukraine
Germans attack with 1 armour, 1 artillery, 5 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor, 3 infantry and 2 mech_infantrys
Germans win, taking Ukraine from Russians with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantry and 2 mech_infantrys
Battle in Belarus
Germans attack with 1 fighter, 4 infantry and 1 mech_infantry
Russians defend with 1 artillery, 1 infantry and 1 mech_infantry
Germans win, taking Belarus from Russians with 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery, 1 infantry and 1 mech_infantry
Non Combat Move - Germans
2 artilleries moved from Poland to Baltic States
4 infantry moved from Poland to Baltic States
1 armour moved from Germany to Baltic States
6 infantry moved from Germany to Poland
10 infantry moved from Southern France to Normandy Bordeaux
7 infantry moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Holland Belgium to Western Germany
3 infantry moved from Germany to Western Germany
2 infantry moved from Northern Italy to Western Germany
5 infantry moved from Western Germany to Denmark
3 aaGuns moved from Eastern Poland to Western Ukraine
3 aaGuns moved from Eastern Poland to Belarus
1 fighter moved from Belarus to Baltic States
1 tactical_bomber moved from Western Ukraine to Germany
1 fighter moved from Baltic States to Germany
1 tactical_bomber moved from Ukraine to Poland
1 bomber moved from Novgorod to Germany
Place Units - Germans
1 fighter and 6 infantry placed in Western Germany
1 armour, 1 artillery and 3 infantry placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - Russians
Russians buy 2 armour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 armour moved from Archangel to Belarus
3 infantry moved from Smolensk to Belarus
7 infantry moved from Bryansk to Belarus
1 infantry moved from Smolensk to Belarus
1 fighter moved from Russia to Ukraine
1 fighter moved from Archangel to Ukraine
1 mech_infantry moved from Volgograd to Ukraine
2 infantry moved from Bryansk to Ukraine
1 armour moved from Novosibirsk to Tsinghai
1 armour moved from Kazakhstan to Tsinghai
1 infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - Russians
Russians buy 2 armour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 armour moved from Archangel to Belarus
3 infantry moved from Smolensk to Belarus
7 infantry moved from Bryansk to Belarus
1 infantry moved from Smolensk to Belarus
1 fighter moved from Russia to Ukraine
1 fighter moved from Archangel to Ukraine
1 mech_infantry moved from Volgograd to Ukraine
2 infantry moved from Bryansk to Ukraine
1 armour moved from Novosibirsk to Tsinghai
1 armour moved from Kazakhstan to Tsinghai
1 infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
Combat - Russians
Battle in Tsinghai
Russians attack with 2 armour
Japanese defend with 1 armour
Russians win, taking Tsinghai from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for Russians: 1 armour
Battle in Belarus
Russians attack with 3 armour and 11 infantry
Germans defend with 3 aaGuns, 3 infantry and 1 mech_infantry
Russians win, taking Belarus from Germans with 3 armour and 7 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 3 aaGuns, 3 infantry and 1 mech_infantry
Casualties for Russians: 4 infantry
Battle in Ukraine
Russians attack with 2 fighters, 2 infantry and 1 mech_infantry
Germans defend with 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Russians win, taking Ukraine from Germans with 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 armour, 1 artillery and 2 infantry
Casualties for Russians: 2 fighters and 2 infantry
Non Combat Move - Russians
1 aaGun moved from Bryansk to Belarus
1 aaGun moved from Archangel to Belarus
1 artillery moved from Russia to Smolensk
1 artillery moved from Russia to Bryansk
3 artilleries moved from Russia to Smolensk
Place Units - Russians
5 infantry placed in Russia
2 armour and 1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 destroyer, 1 factory_minor, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 carrier moved from 57 Sea Zone to 78 Sea Zone
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 armour and 3 infantry moved from Japan to 6 Sea Zone
1 armour, 1 cruiser, 2 destroyers, 3 infantry, 2 submarines and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 armour moved from 35 Sea Zone to Philippines
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 battleship, 1 destroyer and 1 submarine moved from 34 Sea Zone to 35 Sea Zone
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
2 armour moved from Siberia to Buryatia
1 armour moved from Manchuria to Buryatia
1 armour moved from Suiyuyan to Anhwe
2 armour moved from Manchuria to Anhwe
Airborne Attack Move - Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 destroyer, 1 factory_minor, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 carrier moved from 57 Sea Zone to 78 Sea Zone
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 armour and 3 infantry moved from Japan to 6 Sea Zone
1 armour, 1 cruiser, 2 destroyers, 3 infantry, 2 submarines and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 armour moved from 35 Sea Zone to Philippines
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 battleship, 1 destroyer and 1 submarine moved from 34 Sea Zone to 35 Sea Zone
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
2 armour moved from Siberia to Buryatia
1 armour moved from Manchuria to Buryatia
1 armour moved from Suiyuyan to Anhwe
2 armour moved from Manchuria to Anhwe
Airborne Attack Move - Japanese
Combat - Japanese
Battle in 78 Sea Zone
Japanese attack with 1 carrier
ANZAC defend with 1 artillery, 2 infantry, 1 mech_infantry and 2 transports
ANZAC and Japanese reach a stalemate
Battle in 41 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Buryatia
Japanese attack with 3 armour
Russians defend with 1 infantry
Japanese win, taking Buryatia from Russians with 2 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Battle in Philippines
Non Combat Move - Japanese
Place Units - Japanese
1 factory_minor placed in Shantung
3 armour placed in Manchuria
1 artillery and 2 mech_infantrys placed in Japan
1 destroyer and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - Americans
Americans buy 9 armour, 3 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
2 bombers moved from United Kingdom to Novgorod
1 bomber moved from Norway to Novgorod
2 fighters moved from Norway to Novgorod
1 artillery moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
1 armour moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
1 armour moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 armour moved from Kwangsi to Hunan
Chinese take Hunan from Japanese
1 armour moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 tactical_bomber moved from French Indo China to Kwangtung
2 armour moved from French Indo China to Kwangtung
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - Americans
Americans buy 9 armour, 3 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
2 bombers moved from United Kingdom to Novgorod
1 bomber moved from Norway to Novgorod
2 fighters moved from Norway to Novgorod
1 artillery moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
1 armour moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
1 armour moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 armour moved from Kwangsi to Hunan
Chinese take Hunan from Japanese
1 armour moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 tactical_bomber moved from French Indo China to Kwangtung
2 armour moved from French Indo China to Kwangtung
Combat - Americans
Battle in Kwangtung
Americans attack with 2 armour and 1 tactical_bomber
Japanese defend with 1 armour and 1 harbour
Americans win, taking Kwangtung from Japanese with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Novgorod
Americans attack with 1 artillery, 3 bombers, 2 fighters and 1 infantry
Germans defend with 1 airfield, 5 armour, 1 factory_minor and 1 harbour
Americans win, taking Novgorod from Germans with 1 artillery and 2 bombers remaining. Battle score for attacker is -5
Casualties for Germans: 5 armour
Casualties for Americans: 1 bomber, 2 fighters and 1 infantry
Non Combat Move - Americans
1 bomber moved from Novgorod to Russia
1 bomber moved from Novgorod to Archangel
7 armour moved from Norway to Karelia
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
4 artilleries and 4 infantry moved from Norway to 112 Sea Zone
4 artilleries, 4 infantry and 12 transports moved from 112 Sea Zone to 110 Sea Zone
4 artilleries and 4 infantry moved from 110 Sea Zone to United Kingdom
2 carriers, 2 cruisers, 3 destroyers and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 2 Sea Zone
1 mech_infantry moved from 2 Sea Zone to Alaska
1 fighter moved from Yakut S.S.R. to Tsinghai
1 tactical_bomber moved from Kwangtung to French Indo China
Place Units - Americans
3 armour placed in French Indo China
1 armour and 2 infantry placed in Alaska
3 armour placed in Finland
2 armour and 1 fighter placed in Norway
1 infantry placed in Eastern United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,2
Americans collect 60 PUs (4 lost to blockades); end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Kwangsi to Hunan
Place Units - Chinese
1 artillery placed in Shensi
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Combat Move - British
1 armour moved from Iraq to Eastern Persia
British take Persia from Japanese
British take Eastern Persia from Japanese
1 infantry moved from India to West India
UK_Pacific take West India from Japanese
1 armour and 1 mech_infantry moved from Belgian Congo to Tanganyika Territory
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Combat Move - British
1 armour moved from Iraq to Eastern Persia
British take Persia from Japanese
British take Eastern Persia from Japanese
1 infantry moved from India to West India
UK_Pacific take West India from Japanese
1 armour and 1 mech_infantry moved from Belgian Congo to Tanganyika Territory
Combat - British
Battle in Tanganyika Territory
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 artillery
British win, taking Tanganyika Territory from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - British
1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from United Kingdom to 109 Sea Zone
2 artilleries, 2 infantry and 3 transports moved from 109 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 1 mech_infantry moved from India to Shan State
Place Units - British
1 transport placed in 110 Sea Zone
1 artillery placed in United Kingdom
1 bomber placed in United Kingdom
1 transport placed in 81 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Place Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 18 PUs
Some Units in 39 Sea Zone change ownership: 1 destroyer
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - Italians
Italians buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Eastern Poland to Bryansk
1 armour moved from Romania to Ukraine
1 mech_infantry moved from Northern Italy to Romania
1 armour moved from Northern Italy to Slovakia Hungary
2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - Italians
Italians buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Eastern Poland to Bryansk
1 armour moved from Romania to Ukraine
1 mech_infantry moved from Northern Italy to Romania
1 armour moved from Northern Italy to Slovakia Hungary
2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
Combat - Italians
Battle in Ukraine
Italians attack with 1 armour
Russians defend with 1 factory_minor and 1 mech_infantry
Italians win, taking Ukraine from Russians with 1 armour remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Bryansk
Italians attack with 1 armour
Russians defend with 1 artillery
Russians win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour
Non Combat Move - Italians
Place Units - Italians
2 submarines placed in 95 Sea Zone
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6
Italians collect 10 PUs (1 lost to blockades); end with 10 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 battleship and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 battleship and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 78 Sea Zone to 39 Sea Zone
Non Combat Move - ANZAC
1 artillery, 2 infantry and 1 mech_infantry moved from 39 Sea Zone to India
1 fighter moved from New South Wales to 62 Sea Zone
1 infantry moved from Yunnan to French Indo China
1 infantry moved from Rhodesia to Belgian Congo
Place Units - ANZAC
1 battleship and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs