@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Still need your email to put into the game to get dice rolls
ok i’ll put it in the allied turn
Scramble against SBR in W. GER?
yes scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - Americans
Americans buy 2 airfields, 6 armour, 1 factory_minor and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 unit repaired.
1 infantry moved from Finland to Karelia
Russians take Karelia from Germans
1 artillery moved from Finland to Vyborg
Russians take Vyborg from Germans
2 fighters and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 armour and 1 infantry moved from French Indo China to Kwangsi
1 tactical_bomber moved from Shan State to Kwangsi
2 armour moved from French Indo China to Yunnan
1 fighter moved from Shan State to Yunnan
1 battleship moved from 39 Sea Zone to 57 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
Combat - Americans
Air Battle in Western Germany
Americans attacks with 4 units heading to Western Germany
Germans launches 1 interceptors out of Western Germany
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Western Germany
1 tactical_bomber killed by AA guns
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Western Germany causes 6 damage total.
Battle in Sumatra
Battle in Yunnan
Americans attack with 2 armour and 1 fighter
Japanese defend with 1 armour
Americans win, taking Sumatra from Japanese, taking Yunnan from Japanese with 1 armour remaining. Battle score for attacker is -10
Casualties for Japanese: 1 armour
Casualties for Americans: 1 armour and 1 fighter
Battle in Kwangsi
Americans attack with 1 armour, 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour
Americans win, taking Kwangsi from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Americans: 1 infantry
Battle in 57 Sea Zone
Americans attack with 1 battleship
Japanese defend with 1 carrier and 1 destroyer
Units damaged: 1 battleship owned by the Americans
Japanese win with 1 carrier remaining. Battle score for attacker is -12
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 battleship
Cleaning up after air battles
Non Combat Move - Americans
1 tactical_bomber moved from Kwangsi to French Indo China
2 fighters moved from Soviet Far East to Yakut S.S.R.
1 carrier and 2 destroyers moved from 1 Sea Zone to 10 Sea Zone
2 transports moved from 1 Sea Zone to 10 Sea Zone
1 bomber and 2 fighters moved from Western Germany to Norway
1 armour, 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
1 armour, 2 artilleries, 1 carrier, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
2 artilleries and 3 infantry moved from 112 Sea Zone to Norway
1 armour moved from 112 Sea Zone to Norway
2 bombers moved from Eastern United States to United Kingdom
1 carrier moved from 112 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 109 Sea Zone
Place Units - Americans
1 airfield and 3 armour placed in Norway
1 factory_minor placed in Finland
1 airfield and 3 armour placed in French Indo China
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 66 PUs; end with 68 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
Good call on the scramble considering the luck I’ve had in this game re: SBR (2 BMB killed in the same turn with two rolled 1’s by your minor industrial complexes??? The odds are astounding!)
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Combat Move - British
1 armour moved from Egypt to Iraq
British take Iraq from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Combat Move - British
1 armour moved from Egypt to Iraq
British take Iraq from Japanese
Combat - British
Non Combat Move - British
1 fighter moved from 112 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 armour and 1 mech_infantry moved from Egypt to Belgian Congo
Place Units - British
2 transports placed in 109 Sea Zone
1 submarine placed in 98 Sea Zone
2 artilleries placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Place Units - UK_Pacific
1 armour, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs total
Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - Italians
Italians buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 mech_infantrys moved from Romania to Belarus
1 mech_infantry moved from Baltic States to Belarus
1 armour moved from Romania to Belarus
1 armour moved from Northern Italy to Romania
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - Italians
Italians buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 mech_infantrys moved from Romania to Belarus
1 mech_infantry moved from Baltic States to Belarus
1 armour moved from Romania to Belarus
1 armour moved from Northern Italy to Romania
Combat - Italians
Battle in Belarus
Italians attack with 1 armour and 3 mech_infantrys
Russians defend with 1 artillery, 2 infantry and 1 mech_infantry
1 armour owned by the Italians retreated to Eastern Poland
Russians win with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for Russians: 1 infantry
Casualties for Italians: 3 mech_infantrys
Non Combat Move - Italians
Place Units - Italians
1 armour and 1 mech_infantry placed in Northern Italy
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 57 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 57 Sea Zone
Combat - ANZAC
Battle in 57 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 carrier
Japanese win with 1 carrier remaining. Battle score for attacker is -14
Casualties for ANZAC: 1 destroyer and 1 submarine
Non Combat Move - ANZAC
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 60 Sea Zone to 78 Sea Zone
1 fighter moved from New South Wales to 62 Sea Zone
1 infantry moved from Burma to Yunnan
1 infantry moved from Belgian Congo to Rhodesia
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,6
ANZAC collect 16 PUs (2 lost to blockades); end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Combat Move - French
Non Combat Move - French
1 infantry moved from Syria to Iraq
1 infantry moved from Trans-Jordan to Egypt
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_majors; Remaining resources: 47 PUs;
Germans buy 1 armour, 1 artillery, 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 4 infantry moved from Bessarabia to Ukraine
1 armour moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 armour moved from Bessarabia to Western Ukraine
1 tactical_bomber moved from Bessarabia to Ukraine
1 mech_infantry moved from Eastern Poland to Belarus
4 infantry moved from Eastern Poland to Western Ukraine
4 infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Western Ukraine
8 armour moved from Eastern Poland to Novgorod
1 bomber moved from Eastern Poland to Novgorod
1 fighter moved from Eastern Poland to Belarus
1 tactical_bomber moved from Eastern Poland to Western Ukraine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_majors; Remaining resources: 47 PUs;
Germans buy 1 armour, 1 artillery, 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 4 infantry moved from Bessarabia to Ukraine
1 armour moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 armour moved from Bessarabia to Western Ukraine
1 tactical_bomber moved from Bessarabia to Ukraine
1 mech_infantry moved from Eastern Poland to Belarus
4 infantry moved from Eastern Poland to Western Ukraine
4 infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Western Ukraine
8 armour moved from Eastern Poland to Novgorod
1 bomber moved from Eastern Poland to Novgorod
1 fighter moved from Eastern Poland to Belarus
1 tactical_bomber moved from Eastern Poland to Western Ukraine
Combat - Germans
Battle in Western Ukraine
Germans attack with 1 armour, 1 artillery, 4 infantry and 1 tactical_bomber
Russians defend with 2 armour and 2 infantry
Germans win, taking Western Ukraine from Russians with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Casualties for Russians: 2 armour and 2 infantry
Battle in Novgorod
Germans attack with 8 armour and 1 bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
Germans win, taking Novgorod from Russians with 5 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 3 armour
Casualties for Russians: 7 infantry
Battle in Ukraine
Germans attack with 1 armour, 1 artillery, 5 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor, 3 infantry and 2 mech_infantrys
Germans win, taking Ukraine from Russians with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantry and 2 mech_infantrys
Battle in Belarus
Germans attack with 1 fighter, 4 infantry and 1 mech_infantry
Russians defend with 1 artillery, 1 infantry and 1 mech_infantry
Germans win, taking Belarus from Russians with 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery, 1 infantry and 1 mech_infantry
Non Combat Move - Germans
2 artilleries moved from Poland to Baltic States
4 infantry moved from Poland to Baltic States
1 armour moved from Germany to Baltic States
6 infantry moved from Germany to Poland
10 infantry moved from Southern France to Normandy Bordeaux
7 infantry moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Holland Belgium to Western Germany
3 infantry moved from Germany to Western Germany
2 infantry moved from Northern Italy to Western Germany
5 infantry moved from Western Germany to Denmark
3 aaGuns moved from Eastern Poland to Western Ukraine
3 aaGuns moved from Eastern Poland to Belarus
1 fighter moved from Belarus to Baltic States
1 tactical_bomber moved from Western Ukraine to Germany
1 fighter moved from Baltic States to Germany
1 tactical_bomber moved from Ukraine to Poland
1 bomber moved from Novgorod to Germany
Place Units - Germans
1 fighter and 6 infantry placed in Western Germany
1 armour, 1 artillery and 3 infantry placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - Russians
Russians buy 2 armour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 armour moved from Archangel to Belarus
3 infantry moved from Smolensk to Belarus
7 infantry moved from Bryansk to Belarus
1 infantry moved from Smolensk to Belarus
1 fighter moved from Russia to Ukraine
1 fighter moved from Archangel to Ukraine
1 mech_infantry moved from Volgograd to Ukraine
2 infantry moved from Bryansk to Ukraine
1 armour moved from Novosibirsk to Tsinghai
1 armour moved from Kazakhstan to Tsinghai
1 infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - Russians
Russians buy 2 armour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 armour moved from Archangel to Belarus
3 infantry moved from Smolensk to Belarus
7 infantry moved from Bryansk to Belarus
1 infantry moved from Smolensk to Belarus
1 fighter moved from Russia to Ukraine
1 fighter moved from Archangel to Ukraine
1 mech_infantry moved from Volgograd to Ukraine
2 infantry moved from Bryansk to Ukraine
1 armour moved from Novosibirsk to Tsinghai
1 armour moved from Kazakhstan to Tsinghai
1 infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
Combat - Russians
Battle in Tsinghai
Russians attack with 2 armour
Japanese defend with 1 armour
Russians win, taking Tsinghai from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for Russians: 1 armour
Battle in Belarus
Russians attack with 3 armour and 11 infantry
Germans defend with 3 aaGuns, 3 infantry and 1 mech_infantry
Russians win, taking Belarus from Germans with 3 armour and 7 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 3 aaGuns, 3 infantry and 1 mech_infantry
Casualties for Russians: 4 infantry
Battle in Ukraine
Russians attack with 2 fighters, 2 infantry and 1 mech_infantry
Germans defend with 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Russians win, taking Ukraine from Germans with 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 armour, 1 artillery and 2 infantry
Casualties for Russians: 2 fighters and 2 infantry
Non Combat Move - Russians
1 aaGun moved from Bryansk to Belarus
1 aaGun moved from Archangel to Belarus
1 artillery moved from Russia to Smolensk
1 artillery moved from Russia to Bryansk
3 artilleries moved from Russia to Smolensk
Place Units - Russians
5 infantry placed in Russia
2 armour and 1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 destroyer, 1 factory_minor, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 carrier moved from 57 Sea Zone to 78 Sea Zone
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 armour and 3 infantry moved from Japan to 6 Sea Zone
1 armour, 1 cruiser, 2 destroyers, 3 infantry, 2 submarines and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 armour moved from 35 Sea Zone to Philippines
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 battleship, 1 destroyer and 1 submarine moved from 34 Sea Zone to 35 Sea Zone
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
2 armour moved from Siberia to Buryatia
1 armour moved from Manchuria to Buryatia
1 armour moved from Suiyuyan to Anhwe
2 armour moved from Manchuria to Anhwe
Airborne Attack Move - Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 destroyer, 1 factory_minor, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 carrier moved from 57 Sea Zone to 78 Sea Zone
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 armour and 3 infantry moved from Japan to 6 Sea Zone
1 armour, 1 cruiser, 2 destroyers, 3 infantry, 2 submarines and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 armour moved from 35 Sea Zone to Philippines
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 battleship, 1 destroyer and 1 submarine moved from 34 Sea Zone to 35 Sea Zone
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
2 armour moved from Siberia to Buryatia
1 armour moved from Manchuria to Buryatia
1 armour moved from Suiyuyan to Anhwe
2 armour moved from Manchuria to Anhwe
Airborne Attack Move - Japanese
Combat - Japanese
Battle in 78 Sea Zone
Japanese attack with 1 carrier
ANZAC defend with 1 artillery, 2 infantry, 1 mech_infantry and 2 transports
ANZAC and Japanese reach a stalemate
Battle in 41 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Buryatia
Japanese attack with 3 armour
Russians defend with 1 infantry
Japanese win, taking Buryatia from Russians with 2 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Battle in Philippines
Non Combat Move - Japanese
Place Units - Japanese
1 factory_minor placed in Shantung
3 armour placed in Manchuria
1 artillery and 2 mech_infantrys placed in Japan
1 destroyer and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total