@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Still need your email to put into the game to get dice rolls
ok i’ll put it in the allied turn
You may want to upgrade your version to 1.6.1.4. My game froze halfway through my turn and crashed…
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Japanese
Japanese buy 6 armour, 2 destroyers and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 submarines moved from 36 Sea Zone to 42 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 34 Sea Zone to 43 Sea Zone
Japanese take 35 Sea Zone from Americans
1 battleship and 1 destroyer moved from 34 Sea Zone to 54 Sea Zone
2 armour moved from Kiangsu to Kiangsi
1 artillery moved from Anhwe to Hunan
1 armour moved from Anhwe to Hunan
1 infantry moved from Anhwe to Kweichow
1 armour moved from Anhwe to Kweichow
1 armour moved from Shensi to Szechwan
1 armour moved from Shensi to Sikang
1 armour moved from Hopei to Tsinghai
1 armour moved from Suiyuyan to Kansu
1 armour moved from Hopei to Kweichow
1 cruiser and 1 submarine moved from 6 Sea Zone to 4 Sea Zone
1 bomber moved from Manchuria to 4 Sea Zone
1 armour moved from Eastern Persia to Iraq
Japanese take Persia from British
Japanese take Iraq from Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Japanese
Japanese buy 6 armour, 2 destroyers and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 submarines moved from 36 Sea Zone to 42 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 34 Sea Zone to 43 Sea Zone
Japanese take 35 Sea Zone from Americans
1 battleship and 1 destroyer moved from 34 Sea Zone to 54 Sea Zone
2 armour moved from Kiangsu to Kiangsi
1 artillery moved from Anhwe to Hunan
1 armour moved from Anhwe to Hunan
1 infantry moved from Anhwe to Kweichow
1 armour moved from Anhwe to Kweichow
1 armour moved from Shensi to Szechwan
1 armour moved from Shensi to Sikang
1 armour moved from Hopei to Tsinghai
1 armour moved from Suiyuyan to Kansu
1 armour moved from Hopei to Kweichow
1 cruiser and 1 submarine moved from 6 Sea Zone to 4 Sea Zone
1 bomber moved from Manchuria to 4 Sea Zone
1 armour moved from Eastern Persia to Iraq
Japanese take Persia from British
Japanese take Iraq from Russians
Combat - Japanese
Battle in Szechwan
Japanese attack with 1 armour
Russians defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 carrier, 1 destroyer and 1 submarine
ANZAC defend with 1 destroyer
Units damaged: 1 carrier owned by the Japanese
Japanese win, taking 43 Sea Zone from Neutral with 1 carrier, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kansu
Japanese attack with 1 armour
Chinese defend with 1 infantry
Chinese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour
Battle in Kiangsi
Japanese attack with 2 armour
Chinese defend with 2 infantry
Japanese win, taking Kiangsi from Chinese with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for Chinese: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 2 submarines
ANZAC defend with 1 destroyer
ANZAC win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Japanese: 2 submarines
Battle in Kweichow
Japanese attack with 2 armour and 1 infantry
Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 2 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in 4 Sea Zone
Japanese attack with 1 bomber, 1 cruiser and 1 submarine
Americans defend with 1 carrier, 2 destroyers, 1 submarine and 2 transports
Units damaged: 1 carrier owned by the Americans
Americans win with 1 carrier, 2 destroyers and 2 transports remaining. Battle score for attacker is -24
Casualties for Japanese: 1 bomber, 1 cruiser and 1 submarine
Casualties for Americans: 1 submarine
Battle in Hunan
Japanese attack with 1 armour and 1 artillery
Chinese defend with 2 infantry
Japanese win, taking Hunan from Chinese with 1 armour remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery
Casualties for Chinese: 2 infantry
Battle in 54 Sea Zone
Japanese attack with 1 battleship and 1 destroyer
ANZAC defend with 1 destroyer
Japanese win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Sikang
Japanese attack with 1 armour
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 armour
Chinese defend with 1 artillery
Japanese win, taking Tsinghai from Chinese with 1 armour remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Non Combat Move - Japanese
3 armour moved from Manchuria to Anhwe
Place Units - Japanese
3 armour placed in India
3 armour placed in Manchuria
2 destroyers and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1
Japanese collect 59 PUs (1 lost to blockades); end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Americans
Americans buy 3 armour, 2 bombers, 2 factory_minors, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
3 fighters moved from Yunnan to India
1 tactical_bomber moved from Yunnan to India
1 artillery and 1 infantry moved from Norway to Finland
1 fighter moved from 112 Sea Zone to Finland
1 bomber moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to France
1 artillery moved from Norway to Finland
2 fighters moved from Soviet Far East to Siberia
2 artilleries and 1 infantry moved from Soviet Far East to Siberia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Americans
Americans buy 3 armour, 2 bombers, 2 factory_minors, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
3 fighters moved from Yunnan to India
1 tactical_bomber moved from Yunnan to India
1 artillery and 1 infantry moved from Norway to Finland
1 fighter moved from 112 Sea Zone to Finland
1 bomber moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to France
1 artillery moved from Norway to Finland
2 fighters moved from Soviet Far East to Siberia
2 artilleries and 1 infantry moved from Soviet Far East to Siberia
Combat - Americans
Battle in Siberia
Americans attack with 2 artilleries, 2 fighters and 1 infantry
Japanese defend with 1 armour and 2 infantry
Americans win, taking Siberia from Japanese with 2 artilleries and 2 fighters remaining. Battle score for attacker is 9
Casualties for Japanese: 1 armour and 2 infantry
Casualties for Americans: 1 infantry
Battle in Finland
Americans attack with 2 artilleries, 1 fighter and 1 infantry
Germans defend with 1 infantry
Americans win, taking Finland from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Strategic bombing raid in France
1 bomber killed by AA guns
Bombing raid in France causes 0 damage total.
Strategic bombing raid in Normandy Bordeaux
1 bomber killed by AA guns
Bombing raid in Normandy Bordeaux causes 0 damage total.
Battle in India
Americans attack with 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Americans win, taking India from Japanese, taking Shan State from Americans, taking Malaya from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 3 armour
Casualties for Americans: 2 fighters
Non Combat Move - Americans
1 tactical_bomber moved from India to Shan State
1 fighter moved from India to Shan State
1 infantry moved from Siam to French Indo China
2 armour moved from Eire to 109 Sea Zone
1 armour moved from Scotland to 109 Sea Zone
3 armour and 3 transports moved from 109 Sea Zone to 112 Sea Zone
3 armour moved from 112 Sea Zone to Norway
1 infantry moved from Norway to Finland
1 fighter moved from Finland to 112 Sea Zone
2 destroyers and 2 transports moved from 109 Sea Zone to 111 Sea Zone
2 destroyers and 2 transports moved from 111 Sea Zone to 112 Sea Zone
1 carrier, 2 destroyers and 2 transports moved from 4 Sea Zone to 1 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 armour and 2 artilleries moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 1 carrier, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Siberia to Soviet Far East
Place Units - Americans
3 armour placed in French Indo China
1 factory_minor placed in Norway
2 bombers, 1 fighter and 1 tactical_bomber placed in Eastern United States
1 factory_minor placed in Alaska
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - British
British buy 2 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
1 artillery and 1 infantry moved from Alexandria to Egypt
1 fighter moved from United Kingdom to 112 Sea Zone
Place Units - British
2 armour and 1 mech_infantry placed in Egypt
1 transport placed in 106 Sea Zone
1 artillery and 1 infantry placed in Quebec
Turn Complete - British
British collect 28 PUs; end with 28 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Italians
Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 mech_infantrys moved from Eastern Poland to Baltic States
1 mech_infantry moved from Eastern Poland to Belarus
1 armour moved from Slovakia Hungary to Belarus
2 mech_infantrys moved from Northern Italy to Romania
1 armour moved from Northern Italy to Romania
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Italians
Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 mech_infantrys moved from Eastern Poland to Baltic States
1 mech_infantry moved from Eastern Poland to Belarus
1 armour moved from Slovakia Hungary to Belarus
2 mech_infantrys moved from Northern Italy to Romania
1 armour moved from Northern Italy to Romania
Combat - Italians
Battle in Baltic States
Italians attack with 2 mech_infantrys
Russians defend with 1 artillery
Italians win, taking Baltic States from Russians with 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 artillery
Casualties for Italians: 1 mech_infantry
Battle in Belarus
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Italians
Place Units - Italians
1 armour and 2 infantry placed in Northern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Yunnan to Burma
UK_Pacific take Burma from Japanese
1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 42 Sea Zone to 54 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 tactical_bomber moved from New South Wales to 54 Sea Zone
1 infantry moved from Kenya to Tanganyika Territory
1 infantry moved from Belgian Congo to Tanganyika Territory
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Yunnan to Burma
UK_Pacific take Burma from Japanese
1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 42 Sea Zone to 54 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 tactical_bomber moved from New South Wales to 54 Sea Zone
1 infantry moved from Kenya to Tanganyika Territory
1 infantry moved from Belgian Congo to Tanganyika Territory
Combat - ANZAC
Battle in 54 Sea Zone
ANZAC attack with 1 destroyer and 1 tactical_bomber
Japanese defend with 1 battleship and 1 destroyer
Japanese win with 1 battleship remaining. Battle score for attacker is -11
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer and 1 tactical_bomber
Battle in Tanganyika Territory
ANZAC attack with 2 infantry
Italians defend with 1 artillery
1 infantry owned by the ANZAC retreated to Belgian Congo
Italians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantry
Battle in Celebes
Non Combat Move - ANZAC
1 artillery and 2 infantry moved from New South Wales to 62 Sea Zone
1 mech_infantry moved from New South Wales to 62 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 62 Sea Zone to 60 Sea Zone
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6
ANZAC collect 18 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
french move…
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour and 17 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Poland to Novgorod
1 mech_infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Eastern Poland to Bessarabia
3 armour moved from Yugoslavia to Eastern Poland
2 infantry moved from France to Northern Italy
7 infantry moved from France to Southern France
4 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Germany to Poland
1 artillery moved from Germany to Poland
4 infantry moved from Germany to Poland
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to Eastern Poland
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour and 17 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Poland to Novgorod
1 mech_infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Eastern Poland to Bessarabia
3 armour moved from Yugoslavia to Eastern Poland
2 infantry moved from France to Northern Italy
7 infantry moved from France to Southern France
4 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Germany to Poland
1 artillery moved from Germany to Poland
4 infantry moved from Germany to Poland
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to Eastern Poland
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Western Ukraine
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Western Ukraine to Bessarabia
4 infantry moved from Eastern Poland to Bessarabia
1 artillery moved from Eastern Poland to Bessarabia
1 armour moved from Eastern Poland to Bessarabia
1 armour moved from Eastern Poland to Bessarabia
Place Units - Germans
3 infantry placed in Normandy Bordeaux
3 infantry placed in Southern France
5 infantry placed in Western Germany
1 infantry placed in Western Germany
1 armour and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - Russians
Russians buy 5 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
10 infantry moved from Archangel to Novgorod
1 fighter moved from Bryansk to Novgorod
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
5 infantry moved from Russia to Smolensk
1 artillery and 1 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Russia to Belarus
1 infantry moved from Bryansk to Belarus
3 infantry moved from Bryansk to Western Ukraine
2 armour moved from Ukraine to Western Ukraine
1 fighter moved from Timguska to Smolensk
1 infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - Russians
Russians buy 5 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
10 infantry moved from Archangel to Novgorod
1 fighter moved from Bryansk to Novgorod
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
5 infantry moved from Russia to Smolensk
1 artillery and 1 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Russia to Belarus
1 infantry moved from Bryansk to Belarus
3 infantry moved from Bryansk to Western Ukraine
2 armour moved from Ukraine to Western Ukraine
1 fighter moved from Timguska to Smolensk
1 infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
Combat - Russians
Battle in Belarus
Russians attack with 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 armour
Russians win, taking Belarus from Italians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Smolensk
Russians attack with 1 fighter and 5 infantry
Germans defend with 1 mech_infantry
Russians win, taking Smolensk from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 2 armour and 3 infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking Western Ukraine from Germans with 2 armour and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 fighter and 10 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Russians win, taking Novgorod from Germans with 1 fighter and 7 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Russians: 3 infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Russia
3 armour moved from Bryansk to Archangel
1 mech_infantry moved from Volgograd to Northwest Persia
1 armour moved from Volgograd to Novosibirsk
1 armour moved from Volgograd to Kazakhstan
1 fighter moved from Novgorod to Archangel
Place Units - Russians
3 infantry placed in Ukraine
1 mech_infantry placed in Volgograd
5 artilleries placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - Japanese
Japanese buy 3 armour, 1 cruiser, 1 destroyer, 2 submarines and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Anhwe to Suiyuyan
1 armour moved from Anhwe to Suiyuyan
1 armour moved from Anhwe to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 armour moved from Kiangsi to Kwangsi
1 armour moved from Kweichow to Kwangsi
1 armour moved from Hunan to Yunnan
1 armour moved from Kweichow to Yunnan
1 armour moved from Szechwan to Kansu
1 armour moved from Iraq to Northwest Persia
1 armour moved from Sikang to Kansu
3 armour moved from Manchuria to Siberia
1 submarine moved from 43 Sea Zone to 44 Sea Zone
1 carrier and 1 destroyer moved from 43 Sea Zone to 57 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 battleship moved from 54 Sea Zone to 46 Sea Zone
1 battleship moved from 46 Sea Zone to 34 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 34 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - Japanese
Japanese buy 3 armour, 1 cruiser, 1 destroyer, 2 submarines and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Anhwe to Suiyuyan
1 armour moved from Anhwe to Suiyuyan
1 armour moved from Anhwe to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 armour moved from Kiangsi to Kwangsi
1 armour moved from Kweichow to Kwangsi
1 armour moved from Hunan to Yunnan
1 armour moved from Kweichow to Yunnan
1 armour moved from Szechwan to Kansu
1 armour moved from Iraq to Northwest Persia
1 armour moved from Sikang to Kansu
3 armour moved from Manchuria to Siberia
1 submarine moved from 43 Sea Zone to 44 Sea Zone
1 carrier and 1 destroyer moved from 43 Sea Zone to 57 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 battleship moved from 54 Sea Zone to 46 Sea Zone
1 battleship moved from 46 Sea Zone to 34 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 34 Sea Zone
Combat - Japanese
Battle in Kwangsi
Japanese attack with 2 armour
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Battle in Northwest Persia
Japanese attack with 1 armour
Russians defend with 1 mech_infantry
Russians win with no units remaining. Battle score for attacker is -2
Casualties for Japanese: 1 armour
Casualties for Russians: 1 mech_infantry
Battle in Kansu
Japanese attack with 2 armour
Chinese defend with 1 infantry
Chinese win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Japanese: 2 armour
Battle in Yunnan
Japanese attack with 2 armour
Russians defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Battle in Suiyuyan
Japanese attack with 2 armour
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 44 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Siberia
Japanese attack with 3 armour
Americans defend with 2 artilleries
Japanese win, taking Siberia from Russians with 3 armour remaining. Battle score for attacker is 8
Casualties for Americans: 2 artilleries
Non Combat Move - Japanese
Place Units - Japanese
3 armour placed in Manchuria
1 cruiser, 1 destroyer, 2 submarines and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total