yeah that’s one of my weaknesses, when i lose games it’s often because i like to change the script and experiment. has anyone tried an G1? i experimented with G1s a lot in bm for a period, even against strong players like adam. didn’t find it as feasible but made for interesting, off script games. let’s see how it plays out in ptv.
Kabloom (Axis) vs Odonis (Allies) G40L, No Tech, No Bid
-
Just an explanation about the edits. Before I finished my tur I realized I had forgotten to take Burma. Tried to edit it in but a bug wouldn’t allow me to edit out the the INF in Yunan. I gave up in the end and didn’t do the edit.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery and 17 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 artillery moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
9 infantry moved from Poland to Eastern Poland
1 artillery moved from Poland to Eastern Poland
2 infantry moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
2 infantry moved from Eastern Poland to Baltic States
2 armour moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
3 infantry moved from Western Germany to Denmark
2 artilleries moved from Western Germany to Germany
2 tactical_bombers moved from Northern Italy to Western Germany
1 fighter moved from Northern Italy to Western Germany
1 bomber moved from Northern Italy to 96 Sea Zone
1 tactical_bomber moved from Northern Italy to 96 Sea Zone
1 fighter moved from Northern Italy to Western Germany
1 mech_infantry moved from Northern Italy to Slovakia Hungary
9 infantry moved from Southern France to France
3 armour moved from Southern Italy to Yugoslavia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery and 17 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 artillery moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
9 infantry moved from Poland to Eastern Poland
1 artillery moved from Poland to Eastern Poland
2 infantry moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
2 infantry moved from Eastern Poland to Baltic States
2 armour moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
3 infantry moved from Western Germany to Denmark
2 artilleries moved from Western Germany to Germany
2 tactical_bombers moved from Northern Italy to Western Germany
1 fighter moved from Northern Italy to Western Germany
1 bomber moved from Northern Italy to 96 Sea Zone
1 tactical_bomber moved from Northern Italy to 96 Sea Zone
1 fighter moved from Northern Italy to Western Germany
1 mech_infantry moved from Northern Italy to Slovakia Hungary
9 infantry moved from Southern France to France
3 armour moved from Southern Italy to YugoslaviaCombat - Germans
Battle in 96 Sea Zone
Germans attack with 1 bomber and 1 tactical_bomber
French defend with 1 destroyer
Germans win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 tactical_bomber
Casualties for French: 1 destroyer
Battle in Ukraine
Germans attack with 1 armour and 3 mech_infantrys
Russians defend with 1 armour, 1 artillery and 1 factory_minor
Germans win, taking Ukraine from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour and 1 artillery
Battle in Western Ukraine
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 artillery and 5 infantry
Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Novgorod from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun and 3 infantryNon Combat Move - Germans
1 bomber moved from 96 Sea Zone to Western Germany
1 tactical_bomber moved from Western Ukraine to Eastern PolandPlace Units - Germans
8 infantry placed in Western Germany
1 artillery and 9 infantry placed in Germany
Germans undo move 2.
1 artillery and 1 infantry placed in Western Germany
8 infantry placed in GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Russians
Russians buy 2 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Timguska to Yenisey
1 fighter moved from Russia to Yenisey
1 fighter moved from Russia to Novgorod
3 infantry moved from Belarus to Novgorod
1 artillery and 1 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Baltic States
1 armour moved from Belarus to Novgorod
1 infantry moved from Belarus to Baltic States
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
2 armour moved from Bryansk to Ukraine
3 mech_infantrys moved from Bryansk to Ukraine
3 infantry moved from Bryansk to Ukraine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Russians
Russians buy 2 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Timguska to Yenisey
1 fighter moved from Russia to Yenisey
1 fighter moved from Russia to Novgorod
3 infantry moved from Belarus to Novgorod
1 artillery and 1 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Baltic States
1 armour moved from Belarus to Novgorod
1 infantry moved from Belarus to Baltic States
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
2 armour moved from Bryansk to Ukraine
3 mech_infantrys moved from Bryansk to Ukraine
3 infantry moved from Bryansk to UkraineCombat - Russians
Battle in Yenisey
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Yenisey from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Ukraine
Russians attack with 2 armour, 3 infantry and 3 mech_infantrys
Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys
Russians win, taking Ukraine from Germans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 3 infantry and 1 mech_infantry
Battle in Novgorod
Russians attack with 1 armour, 1 fighter and 3 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
retreated to Novgorod
Germans win with 1 artillery and 2 infantry remaining. Battle score for attacker is -12
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 3 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery and 3 infantry
Germans defend with 2 infantry
Russians win, taking Baltic States from Germans with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
1 fighter moved from Novgorod to Bryansk
1 infantry moved from Belarus to Archangel
3 armour moved from Russia to Bryansk
1 fighter moved from Yenisey to Timguska
7 infantry moved from Belarus to Archangel
2 infantry moved from Belarus to Archangel
2 infantry moved from Belarus to Bryansk
1 aaGun moved from Belarus to Archangel
1 infantry moved from Szechwan to Yunnan
1 cruiser moved from 115 Sea Zone to 114 Sea ZonePlace Units - Russians
2 armour and 1 mech_infantry placed in Volgograd
5 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs -
You may want to upgrade your version to 1.6.1.4. My game froze halfway through my turn and crashed…
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Japanese
Japanese buy 6 armour, 2 destroyers and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 submarines moved from 36 Sea Zone to 42 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 34 Sea Zone to 43 Sea Zone
Japanese take 35 Sea Zone from Americans
1 battleship and 1 destroyer moved from 34 Sea Zone to 54 Sea Zone
2 armour moved from Kiangsu to Kiangsi
1 artillery moved from Anhwe to Hunan
1 armour moved from Anhwe to Hunan
1 infantry moved from Anhwe to Kweichow
1 armour moved from Anhwe to Kweichow
1 armour moved from Shensi to Szechwan
1 armour moved from Shensi to Sikang
1 armour moved from Hopei to Tsinghai
1 armour moved from Suiyuyan to Kansu
1 armour moved from Hopei to Kweichow
1 cruiser and 1 submarine moved from 6 Sea Zone to 4 Sea Zone
1 bomber moved from Manchuria to 4 Sea Zone
1 armour moved from Eastern Persia to Iraq
Japanese take Persia from British
Japanese take Iraq from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Japanese
Japanese buy 6 armour, 2 destroyers and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 submarines moved from 36 Sea Zone to 42 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 34 Sea Zone to 43 Sea Zone
Japanese take 35 Sea Zone from Americans
1 battleship and 1 destroyer moved from 34 Sea Zone to 54 Sea Zone
2 armour moved from Kiangsu to Kiangsi
1 artillery moved from Anhwe to Hunan
1 armour moved from Anhwe to Hunan
1 infantry moved from Anhwe to Kweichow
1 armour moved from Anhwe to Kweichow
1 armour moved from Shensi to Szechwan
1 armour moved from Shensi to Sikang
1 armour moved from Hopei to Tsinghai
1 armour moved from Suiyuyan to Kansu
1 armour moved from Hopei to Kweichow
1 cruiser and 1 submarine moved from 6 Sea Zone to 4 Sea Zone
1 bomber moved from Manchuria to 4 Sea Zone
1 armour moved from Eastern Persia to Iraq
Japanese take Persia from British
Japanese take Iraq from RussiansCombat - Japanese
Battle in Szechwan
Japanese attack with 1 armour
Russians defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 carrier, 1 destroyer and 1 submarine
ANZAC defend with 1 destroyer
Units damaged: 1 carrier owned by the Japanese
Japanese win, taking 43 Sea Zone from Neutral with 1 carrier, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kansu
Japanese attack with 1 armour
Chinese defend with 1 infantry
Chinese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour
Battle in Kiangsi
Japanese attack with 2 armour
Chinese defend with 2 infantry
Japanese win, taking Kiangsi from Chinese with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for Chinese: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 2 submarines
ANZAC defend with 1 destroyer
ANZAC win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Japanese: 2 submarines
Battle in Kweichow
Japanese attack with 2 armour and 1 infantry
Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 2 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in 4 Sea Zone
Japanese attack with 1 bomber, 1 cruiser and 1 submarine
Americans defend with 1 carrier, 2 destroyers, 1 submarine and 2 transports
Units damaged: 1 carrier owned by the Americans
Americans win with 1 carrier, 2 destroyers and 2 transports remaining. Battle score for attacker is -24
Casualties for Japanese: 1 bomber, 1 cruiser and 1 submarine
Casualties for Americans: 1 submarine
Battle in Hunan
Japanese attack with 1 armour and 1 artillery
Chinese defend with 2 infantry
Japanese win, taking Hunan from Chinese with 1 armour remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery
Casualties for Chinese: 2 infantry
Battle in 54 Sea Zone
Japanese attack with 1 battleship and 1 destroyer
ANZAC defend with 1 destroyer
Japanese win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Sikang
Japanese attack with 1 armour
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 armour
Chinese defend with 1 artillery
Japanese win, taking Tsinghai from Chinese with 1 armour remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artilleryNon Combat Move - Japanese
3 armour moved from Manchuria to AnhwePlace Units - Japanese
3 armour placed in India
3 armour placed in Manchuria
2 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1
Japanese collect 59 PUs (1 lost to blockades); end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Americans
Americans buy 3 armour, 2 bombers, 2 factory_minors, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
3 fighters moved from Yunnan to India
1 tactical_bomber moved from Yunnan to India
1 artillery and 1 infantry moved from Norway to Finland
1 fighter moved from 112 Sea Zone to Finland
1 bomber moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to France
1 artillery moved from Norway to Finland
2 fighters moved from Soviet Far East to Siberia
2 artilleries and 1 infantry moved from Soviet Far East to Siberia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Americans
Americans buy 3 armour, 2 bombers, 2 factory_minors, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
3 fighters moved from Yunnan to India
1 tactical_bomber moved from Yunnan to India
1 artillery and 1 infantry moved from Norway to Finland
1 fighter moved from 112 Sea Zone to Finland
1 bomber moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to France
1 artillery moved from Norway to Finland
2 fighters moved from Soviet Far East to Siberia
2 artilleries and 1 infantry moved from Soviet Far East to SiberiaCombat - Americans
Battle in Siberia
Americans attack with 2 artilleries, 2 fighters and 1 infantry
Japanese defend with 1 armour and 2 infantry
Americans win, taking Siberia from Japanese with 2 artilleries and 2 fighters remaining. Battle score for attacker is 9
Casualties for Japanese: 1 armour and 2 infantry
Casualties for Americans: 1 infantry
Battle in Finland
Americans attack with 2 artilleries, 1 fighter and 1 infantry
Germans defend with 1 infantry
Americans win, taking Finland from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Strategic bombing raid in France
1 bomber killed by AA guns
Bombing raid in France causes 0 damage total.
Strategic bombing raid in Normandy Bordeaux
1 bomber killed by AA guns
Bombing raid in Normandy Bordeaux causes 0 damage total.
Battle in India
Americans attack with 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Americans win, taking India from Japanese, taking Shan State from Americans, taking Malaya from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 3 armour
Casualties for Americans: 2 fightersNon Combat Move - Americans
1 tactical_bomber moved from India to Shan State
1 fighter moved from India to Shan State
1 infantry moved from Siam to French Indo China
2 armour moved from Eire to 109 Sea Zone
1 armour moved from Scotland to 109 Sea Zone
3 armour and 3 transports moved from 109 Sea Zone to 112 Sea Zone
3 armour moved from 112 Sea Zone to Norway
1 infantry moved from Norway to Finland
1 fighter moved from Finland to 112 Sea Zone
2 destroyers and 2 transports moved from 109 Sea Zone to 111 Sea Zone
2 destroyers and 2 transports moved from 111 Sea Zone to 112 Sea Zone
1 carrier, 2 destroyers and 2 transports moved from 4 Sea Zone to 1 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 armour and 2 artilleries moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 1 carrier, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Siberia to Soviet Far EastPlace Units - Americans
3 armour placed in French Indo China
1 factory_minor placed in Norway
2 bombers, 1 fighter and 1 tactical_bomber placed in Eastern United States
1 factory_minor placed in AlaskaTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - British
British buy 2 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
1 artillery and 1 infantry moved from Alexandria to Egypt
1 fighter moved from United Kingdom to 112 Sea ZonePlace Units - British
2 armour and 1 mech_infantry placed in Egypt
1 transport placed in 106 Sea Zone
1 artillery and 1 infantry placed in QuebecTurn Complete - British
British collect 28 PUs; end with 28 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Italians
Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 mech_infantrys moved from Eastern Poland to Baltic States
1 mech_infantry moved from Eastern Poland to Belarus
1 armour moved from Slovakia Hungary to Belarus
2 mech_infantrys moved from Northern Italy to Romania
1 armour moved from Northern Italy to Romania -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Italians
Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 mech_infantrys moved from Eastern Poland to Baltic States
1 mech_infantry moved from Eastern Poland to Belarus
1 armour moved from Slovakia Hungary to Belarus
2 mech_infantrys moved from Northern Italy to Romania
1 armour moved from Northern Italy to RomaniaCombat - Italians
Battle in Baltic States
Italians attack with 2 mech_infantrys
Russians defend with 1 artillery
Italians win, taking Baltic States from Russians with 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 artillery
Casualties for Italians: 1 mech_infantry
Battle in Belarus
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
Place Units - Italians
1 armour and 2 infantry placed in Northern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Yunnan to Burma
UK_Pacific take Burma from Japanese
1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 42 Sea Zone to 54 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 tactical_bomber moved from New South Wales to 54 Sea Zone
1 infantry moved from Kenya to Tanganyika Territory
1 infantry moved from Belgian Congo to Tanganyika Territory -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Yunnan to Burma
UK_Pacific take Burma from Japanese
1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 42 Sea Zone to 54 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 tactical_bomber moved from New South Wales to 54 Sea Zone
1 infantry moved from Kenya to Tanganyika Territory
1 infantry moved from Belgian Congo to Tanganyika TerritoryCombat - ANZAC
Battle in 54 Sea Zone
ANZAC attack with 1 destroyer and 1 tactical_bomber
Japanese defend with 1 battleship and 1 destroyer
Japanese win with 1 battleship remaining. Battle score for attacker is -11
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer and 1 tactical_bomber
Battle in Tanganyika Territory
ANZAC attack with 2 infantry
Italians defend with 1 artillery
1 infantry owned by the ANZAC retreated to Belgian Congo
Italians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantry
Battle in CelebesNon Combat Move - ANZAC
1 artillery and 2 infantry moved from New South Wales to 62 Sea Zone
1 mech_infantry moved from New South Wales to 62 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 62 Sea Zone to 60 Sea ZonePlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6
ANZAC collect 18 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
french move…
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour and 17 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Poland to Novgorod
1 mech_infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Eastern Poland to Bessarabia
3 armour moved from Yugoslavia to Eastern Poland
2 infantry moved from France to Northern Italy
7 infantry moved from France to Southern France
4 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Germany to Poland
1 artillery moved from Germany to Poland
4 infantry moved from Germany to Poland
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to Eastern Poland
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium





