@Jacob16 full scramble 110, sub fights in 106, sub in 111 fights first round and then stays again only if safe.
Kabloom (Axis) vs Odonis (Allies) G40L, No Tech, No Bid
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Kwangsi to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
ANZAC take Ethiopia from Italians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Kwangsi to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
ANZAC take Ethiopia from ItaliansCombat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 57 Sea Zone
1 destroyer moved from 62 Sea Zone to 57 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Belgian CongoPlace Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Combat Move - French
Non Combat Move - French
1 destroyer moved from 92 Sea Zone to 91 Sea ZoneTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
1 tactical_bomber moved from Bessarabia to Belarus
2 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Bessarabia to Ukraine
1 artillery and 9 infantry moved from Germany to Poland
2 fighters and 1 tactical_bomber moved from Southern Italy to 112 Sea Zone
1 bomber, 2 fighters and 2 tactical_bombers moved from Northern Italy to 112 Sea Zone
1 armour moved from Northern Italy to Southern Italy
1 armour moved from Southern France to Southern Italy
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Scotland to Eire
Germans take Eire from Neutral_Allies
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Karelia
1 artillery moved from Eastern Poland to Baltic States
1 artillery and 8 infantry moved from Poland to Eastern Poland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
1 tactical_bomber moved from Bessarabia to Belarus
2 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Bessarabia to Ukraine
1 artillery and 9 infantry moved from Germany to Poland
2 fighters and 1 tactical_bomber moved from Southern Italy to 112 Sea Zone
1 bomber, 2 fighters and 2 tactical_bombers moved from Northern Italy to 112 Sea Zone
1 armour moved from Northern Italy to Southern Italy
1 armour moved from Southern France to Southern Italy
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Scotland to Eire
Germans take Eire from Neutral_Allies
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Karelia
1 artillery moved from Eastern Poland to Baltic States
1 artillery and 8 infantry moved from Poland to Eastern PolandCombat - Germans
Battle in Baltic States
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 bomber, 4 fighters and 3 tactical_bombers
British defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Germans win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Germans: 2 fighters
Casualties for British: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Battle in Belarus
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Belarus to Eastern Poland
1 bomber, 2 fighters and 3 tactical_bombers moved from 112 Sea Zone to Northern Italy
1 armour moved from Northern Italy to Southern ItalyPlace Units - Germans
3 infantry placed in Normandy Bordeaux
3 infantry placed in Southern France
2 artilleries, 6 infantry and 1 mech_infantry placed in Western Germany
2 armour placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6,1,5,1,1,1,4,5,3
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Russians
Russians buy 3 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
6 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 armour moved from Novgorod to Belarus
2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Novgorod to Western Ukraine
2 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 armour moved from Bryansk to Ukraine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Russians
Russians buy 3 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
6 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 armour moved from Novgorod to Belarus
2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Novgorod to Western Ukraine
2 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 armour moved from Bryansk to UkraineCombat - Russians
Battle in Belarus
Russians attack with 1 armour, 1 artillery and 6 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 infantry; Italians defend with 1 armour and 1 factory_minor
Russians win, taking Ukraine from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Casualties for Italians: 1 armour
Battle in Western Ukraine
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry; Italians defend with 1 artillery
Russians win, taking Western Ukraine from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Casualties for Italians: 1 artilleryNon Combat Move - Russians
8 infantry moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Belarus
6 infantry moved from Smolensk to Belarus
2 mech_infantrys moved from Russia to Bryansk
2 artilleries moved from Russia to Bryansk
5 infantry moved from Russia to Bryansk
1 fighter moved from Western Ukraine to Russia
1 infantry moved from Yenisey to Timguska
2 infantry moved from Shensi to SzechwanPlace Units - Russians
3 infantry placed in Novgorod
3 armour and 1 fighter placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Japanese
Japanese buy 6 armour, 2 cruisers and 1 submarine; Remaining resources: 0 PUs;Combat Move - Japanese
2 infantry moved from Amur to Siberia
1 armour moved from Manchuria to Siberia
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Chahar to Suiyuyan
1 armour moved from Shantung to Kiangsu
1 armour moved from Shantung to Kiangsu
1 bomber moved from Jehol to Suiyuyan
2 armour moved from Anhwe to Kiangsi
1 armour moved from Anhwe to Hopei
1 armour moved from Kweichow to Hopei
2 armour moved from Kweichow to Shensi
1 artillery and 1 infantry moved from Jehol to Anhwe
1 armour moved from India to Eastern Persia
Japanese take West India from UK_Pacific
1 submarine moved from 21 Sea Zone to 36 Sea Zone
Japanese take 20 Sea Zone from Americans
1 battleship and 1 carrier moved from 54 Sea Zone to 34 Sea Zone
2 destroyers moved from 6 Sea Zone to 34 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 21 Sea Zone to 34 Sea Zone
2 armour moved from Manchuria to Anhwe -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Japanese
Japanese buy 6 armour, 2 cruisers and 1 submarine; Remaining resources: 0 PUs;Combat Move - Japanese
2 infantry moved from Amur to Siberia
1 armour moved from Manchuria to Siberia
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Chahar to Suiyuyan
1 armour moved from Shantung to Kiangsu
1 armour moved from Shantung to Kiangsu
1 bomber moved from Jehol to Suiyuyan
2 armour moved from Anhwe to Kiangsi
1 armour moved from Anhwe to Hopei
1 armour moved from Kweichow to Hopei
2 armour moved from Kweichow to Shensi
1 artillery and 1 infantry moved from Jehol to Anhwe
1 armour moved from India to Eastern Persia
Japanese take West India from UK_Pacific
1 submarine moved from 21 Sea Zone to 36 Sea Zone
Japanese take 20 Sea Zone from Americans
1 battleship and 1 carrier moved from 54 Sea Zone to 34 Sea Zone
2 destroyers moved from 6 Sea Zone to 34 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 21 Sea Zone to 34 Sea Zone
2 armour moved from Manchuria to AnhweCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 transport
Japanese win, taking 36 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kiangsi
Japanese attack with 2 armour
Chinese defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 2 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 armour and 1 bomber
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 2 armour
Russians defend with 1 infantry
Japanese win, taking Hopei from Chinese with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kiangsu
Japanese attack with 2 armour
Chinese defend with 1 infantry
Japanese win, taking Kiangsu from Chinese with 2 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Siberia
Japanese attack with 1 armour and 2 infantry
Americans defend with 1 mech_infantry
Japanese win, taking Siberia from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Eastern Persia
Japanese attack with 1 armour
British defend with 1 aaGun
Japanese win, taking Eastern Persia from British with 1 armour remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in Shensi
Japanese attack with 2 armour
Russians defend with 1 infantry
Japanese win, taking Shensi from Chinese with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 bomber moved from Suiyuyan to ManchuriaPlace Units - Japanese
3 armour placed in Manchuria
3 armour placed in India
Japanese undo move 2.
2 armour placed in India
1 cruiser placed in 39 Sea Zone
1 cruiser and 1 submarine placed in 6 Sea Zone
1 armour placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2
Japanese collect 53 PUs (2 lost to blockades); end with 53 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 bomber, 1 carrier, 1 factory_minor, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
4 infantry moved from Gibraltar to 91 Sea Zone
4 artilleries moved from Gibraltar to 91 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Norway
4 artilleries moved from 112 Sea Zone to Norway
1 bomber moved from Gibraltar to Eire
1 bomber moved from Gibraltar to Scotland
1 armour moved from United Kingdom to Scotland
1 artillery moved from United Kingdom to Scotland
2 armour moved from United Kingdom to 109 Sea Zone
2 armour moved from 109 Sea Zone to Eire
2 carriers, 2 cruisers, 2 fighters and 1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from Ceylon to 39 Sea Zone
4 fighters and 1 tactical_bomber moved from Kwangtung to Kiangsi
1 infantry moved from French Indo China to Siam
Americans take Siam from Japanese
1 infantry moved from Malaya to Shan State
Americans take Shan State from Japanese
2 fighters and 1 tactical_bomber moved from 112 Sea Zone to Norway
1 destroyer moved from 10 Sea Zone to 4 Sea Zone
1 bomber moved from Soviet Far East to Manchuria
1 fighter moved from 10 Sea Zone to 4 Sea Zone
2 artilleries and 1 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 4 Sea Zone -
Although the game is not over, I’m getting quite tired of these dice. Un-freaking-believable.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 bomber, 1 carrier, 1 factory_minor, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
4 infantry moved from Gibraltar to 91 Sea Zone
4 artilleries moved from Gibraltar to 91 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Norway
4 artilleries moved from 112 Sea Zone to Norway
1 bomber moved from Gibraltar to Eire
1 bomber moved from Gibraltar to Scotland
1 armour moved from United Kingdom to Scotland
1 artillery moved from United Kingdom to Scotland
2 armour moved from United Kingdom to 109 Sea Zone
2 armour moved from 109 Sea Zone to Eire
2 carriers, 2 cruisers, 2 fighters and 1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from Ceylon to 39 Sea Zone
4 fighters and 1 tactical_bomber moved from Kwangtung to Kiangsi
1 infantry moved from French Indo China to Siam
Americans take Siam from Japanese
1 infantry moved from Malaya to Shan State
Americans take Shan State from Japanese
2 fighters and 1 tactical_bomber moved from 112 Sea Zone to Norway
1 destroyer moved from 10 Sea Zone to 4 Sea Zone
1 bomber moved from Soviet Far East to Manchuria
1 fighter moved from 10 Sea Zone to 4 Sea Zone
2 artilleries and 1 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 4 Sea ZoneCombat - Americans
Battle in Scotland
Americans attack with 1 armour, 1 artillery and 1 bomber
Germans defend with 1 airfield and 1 infantry
Americans win, taking Scotland from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in Eire
Americans attack with 2 armour and 1 bomber
Germans defend with 1 infantry
Americans win, taking Eire from Germans with 2 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 39 Sea Zone
Americans attack with 1 battleship and 1 fighter
Japanese defend with 1 cruiser
Units damaged: 1 battleship owned by the Americans
Americans win, taking 39 Sea Zone from Neutral with 1 battleship and 1 fighter remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 4 Sea Zone
Americans attack with 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 2 transports
Japanese defend with 1 submarine
Americans win with 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Kiangsi
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 2 armour
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 2 armour
Casualties for Americans: 2 fighters
Battle in Norway
Americans attack with 4 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Americans win, taking Norway from Germans with 4 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Strategic bombing raid in Manchuria
1 bomber killed by AA guns
Bombing raid in Manchuria causes 0 damage total.Non Combat Move - Americans
2 artilleries and 1 infantry moved from 4 Sea Zone to Soviet Far East
2 fighters moved from 4 Sea Zone to Soviet Far East
1 transport moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from 39 Sea Zone to Yunnan
2 fighters and 1 tactical_bomber moved from Kiangsi to Yunnan
3 infantry moved from Brazil to British Guiana
1 destroyer and 1 submarine moved from 104 Sea Zone to 112 Sea Zone
1 bomber moved from Scotland to United Kingdom
1 bomber moved from Eire to United Kingdom
2 fighters moved from Norway to 112 Sea Zone
1 tactical_bomber moved from Norway to 112 Sea ZonePlace Units - Americans
1 armour, 2 artilleries, 1 bomber and 3 infantry placed in Eastern United States
1 carrier and 3 transports placed in 101 Sea Zone
1 factory_minor placed in French Indo ChinaTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,6,3,3
Americans collect 62 PUs (2 lost to blockades); end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Sikang
1 infantry placed in Kweichow
1 infantry placed in Hunan
1 infantry placed in KiangsiTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,5,1,6
Chinese collect 8 PUs (1 lost to blockades); end with 8 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - British
British buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - British
British buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
1 artillery and 1 infantry moved from Tobruk to AlexandriaPlace Units - British
Turning on Edit Mode
EDIT: Adding units owned by British to United Kingdom: 1 factory_major
EDIT: Removing units owned by British from United Kingdom: 1 factory_minor
EDIT: Turning off Edit Mode
2 fighters and 3 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs total -
No UK turn so Italy next
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Italians
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Romania to Eastern Poland
2 mech_infantrys moved from Yugoslavia to Eastern Poland
1 armour moved from Northern Italy to Slovakia Hungary
1 artillery moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Italians
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Romania to Eastern Poland
2 mech_infantrys moved from Yugoslavia to Eastern Poland
1 armour moved from Northern Italy to Slovakia Hungary
1 artillery moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from BritishCombat - Italians
Non Combat Move - Italians
Place Units - Italians
1 armour and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 57 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 infantry moved from Ethiopia to Kenya
British take Kenya from Italians