@newenr85 @mike64 this was stupid, i was thinking that i can unload units from 96 to Syria, that was not possible even its not possible to unload them in Alexandria such stupid move and rule.
Flip(Allies) vs Varn H(Axis) Spring 42
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - British
British buy 1 bomber and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from United Kingdom to 2 Sea Zone
1 infantry moved from United Kingdom to 2 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone
1 battleship moved from 2 Sea Zone to 4 Sea Zone
1 artillery moved from 4 Sea Zone to Karelia S.S.R.
1 infantry moved from 4 Sea Zone to Karelia S.S.R.
2 fighters moved from 2 Sea Zone to Karelia S.S.R.
1 fighter moved from Caucasus to Karelia S.S.R.
2 infantry moved from Persia to India
1 bomber moved from Caucasus to India
1 armour moved from Libya to Belgian Congo
British take Anglo Egypt from Germans
1 infantry moved from Kenya to Belgian CongoCombat - British
Battle in Karelia S.S.R.
British attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 3 infantry
British roll dice for 1 battleship in Karelia S.S.R., round 1 : 1/1 hits
British roll dice for 1 artillery, 3 fighters and 1 infantry in Karelia S.S.R., round 1 : 3/5 hits
Germans roll dice for 3 infantry in Karelia S.S.R., round 1 : 0/3 hits
3 infantry owned by the Germans lost in Karelia S.S.R.
British win, taking Karelia S.S.R. from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in India
British attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in India, round 1 : 3/3 hits
Japanese roll dice for 1 infantry in India, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in India
British win, taking India from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Belgian Congo
British attack with 1 armour and 1 infantry
Germans defend with 1 artillery
British roll dice for 1 armour and 1 infantry in Belgian Congo, round 1 : 0/2 hits
Germans roll dice for 1 artillery in Belgian Congo, round 1 : 1/1 hits
1 infantry owned by the British lost in Belgian Congo
British roll dice for 1 armour in Belgian Congo, round 2 : 0/1 hits
Germans roll dice for 1 artillery in Belgian Congo, round 2 : 1/1 hits
1 armour owned by the British lost in Belgian Congo
Germans win with 1 artillery remaining. Battle score for attacker is -8
Casualties for British: 1 armour and 1 infantryNon Combat Move - British
1 infantry moved from Libya to Anglo Egypt
1 aaGun moved from Persia to Caucasus
1 bomber moved from India to Caucasus
1 fighter moved from Karelia S.S.R. to Caucasus
1 carrier moved from 2 Sea Zone to 4 Sea Zone
1 destroyer moved from 2 Sea Zone to 4 Sea Zone
2 fighters moved from Karelia S.S.R. to 4 Sea Zone
1 infantry moved from Eastern Canada to Eastern United States
1 transport moved from 39 Sea Zone to 29 Sea Zone
1 submarine moved from 37 Sea Zone to 30 Sea ZonePlace Units - British
1 bomber and 6 infantry placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 28 PUs totalTerritory Summary for British :
Australia : 1 flag, 4 infantry
India : 1 flag, 2 infantry
Karelia S.S.R. : 1 flag, 1 artillery and 1 infantry
United Kingdom : 1 flag, 1 aaGun, 1 armour, 1 bomber, 1 factory and 6 infantry
Caucasus : 1 flag, 1 aaGun, 1 bomber and 1 fighter
Algeria : 1 flag
Libya : 1 flag
Eastern United States : 1 flag, 1 infantry
Anglo Egypt : 1 flag, 1 infantry
30 Sea Zone : 1 flag, 1 submarine
4 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
29 Sea Zone : 1 flag, 1 transport
12 Sea Zone : 1 flag, 1 cruiserProduction/PUs Summary :
Russians : 24 / 29
Germans : 40 / 44
British : 28 / 28
Japanese : 34 / 37
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - Japanese
Japanese buy 2 armour, 1 factory and 4 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
2 infantry moved from French Indochina to 36 Sea Zone
2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from East Indies to 37 Sea Zone
4 infantry and 2 transports moved from 37 Sea Zone to 38 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 36 Sea Zone to 38 Sea Zone
2 fighters moved from 36 Sea Zone to Australia
4 infantry moved from 38 Sea Zone to Australia
1 infantry moved from China to Sinkiang
Japanese take Sinkiang from Americans
1 infantry moved from Soviet Far East to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour, 1 artillery, 1 fighter and 3 infantry moved from French Indochina to India
1 bomber moved from East Indies to AustraliaCombat - Japanese
Battle in Australia
Japanese attack with 1 bomber, 2 fighters and 4 infantry
British defend with 4 infantry
Japanese roll dice for 1 battleship in Australia, round 1 : 1/1 hits
Japanese roll dice for 1 bomber, 2 fighters and 4 infantry in Australia, round 1 : 4/7 hits
British roll dice for 4 infantry in Australia, round 1 : 1/4 hits
4 infantry owned by the British and 1 infantry owned by the Japanese lost in Australia
Japanese win, taking Australia from British with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for British: 4 infantry
Battle in India
Japanese attack with 1 armour, 1 artillery, 1 fighter and 3 infantry
British defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in India, round 1 : 4/6 hits
British roll dice for 2 infantry in India, round 1 : 2/2 hits
2 infantry owned by the British and 2 infantry owned by the Japanese lost in India
Japanese win, taking India from British with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantryNon Combat Move - Japanese
1 transport moved from 60 Sea Zone to 58 Sea Zone
1 infantry moved from Okinawa to 58 Sea Zone
1 infantry and 1 transport moved from 58 Sea Zone to 50 Sea Zone
1 infantry moved from Caroline Islands to 50 Sea Zone
1 infantry moved from 50 Sea Zone to Caroline Islands
1 infantry moved from 50 Sea Zone to Caroline Islands
1 bomber moved from Australia to East Indies
2 fighters moved from Australia to 38 Sea Zone
1 submarine moved from 47 Sea Zone to 49 Sea Zone
1 aaGun and 1 infantry moved from Japan to 60 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 60 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier, 2 fighters and 1 transport moved from 36 Sea Zone to 60 Sea Zone
1 aaGun and 1 infantry moved from 36 Sea Zone to French Indochina
3 infantry moved from Japan to 60 Sea Zone
3 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 fighter moved from India to French IndochinaPlace Units - Japanese
1 factory placed in French Indochina
2 armour and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs totalTerritory Summary for Japanese :
Australia : 1 flag, 3 infantry
India : 1 flag, 1 armour, 1 artillery and 1 infantry
Soviet Far East : 1 flag
Borneo : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag, 1 infantry
East Indies : 1 flag, 1 bomber
French Indochina : 1 flag, 1 aaGun, 1 factory, 1 fighter and 1 infantry
Western Europe : 1 flag, 1 fighter
Solomon Islands : 1 flag, 1 infantry
Sinkiang : 1 flag, 1 infantry
Wake Island : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag, 3 infantry
New Guinea : 1 flag, 1 infantry
China : 1 flag, 2 infantry
Japan : 1 flag, 2 armour, 1 factory and 4 infantry
Caroline Islands : 1 flag, 2 infantry
50 Sea Zone : 1 flag, 1 transport
38 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports
36 Sea Zone : 1 flag, 1 transport
49 Sea Zone : 1 flag, 1 submarine
60 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transportsProduction/PUs Summary :
Russians : 23 / 29
Germans : 40 / 44
British : 23 / 28
Japanese : 42 / 42
Americans : 38 / 40Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 2.700
Median : 2.000
Variance : 1.158
Standard Deviation : 1.076
Total rolls : 20Japanese Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.571
Median : 2.000
Variance : 0.923
Standard Deviation : 0.961
Total rolls : 14British Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
USA’s Turn!
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - Americans
Americans buy 1 destroyer and 4 transports; Remaining resources: 4 PUs;Combat Move - Americans
1 armour moved from Libya to French Equatorial Africa
2 infantry moved from Kazakh S.S.R. to SinkiangCombat - Americans
Battle in Sinkiang
Americans attack with 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 infantry in Sinkiang, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Sinkiang, round 1 : 0/1 hits
Americans roll dice for 2 infantry in Sinkiang, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Sinkiang
Americans win, taking Sinkiang from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French Equatorial Africa
Americans attack with 1 armour
Germans defend with 1 artillery
Americans roll dice for 1 armour in French Equatorial Africa, round 1 : 0/1 hits
Germans roll dice for 1 artillery in French Equatorial Africa, round 1 : 1/1 hits
1 armour owned by the Americans lost in French Equatorial Africa
Germans win with 1 artillery remaining. Battle score for attacker is -5
Casualties for Americans: 1 armourNon Combat Move - Americans
1 artillery moved from Algeria to Libya
1 infantry moved from Algeria to Libya
1 armour moved from Eastern United States to 10 Sea Zone
1 armour and 3 transports moved from 10 Sea Zone to 9 Sea Zone
1 aaGun moved from Eastern Canada to 9 Sea Zone
4 infantry moved from Eastern Canada to 9 Sea Zone
1 transport moved from 12 Sea Zone to 9 Sea Zone
1 infantry moved from Eastern Canada to 9 Sea Zone
1 aaGun, 1 armour, 5 infantry and 4 transports moved from 9 Sea Zone to 12 Sea Zone
1 carrier moved from 10 Sea Zone to 12 Sea Zone
1 aaGun moved from 12 Sea Zone to Algeria
1 armour moved from 12 Sea Zone to Algeria
5 infantry moved from 12 Sea Zone to Algeria
1 fighter moved from Western United States to 12 Sea Zone
1 infantry moved from Midway to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 52 Sea Zone
1 infantry moved from Hawaiian Islands to 52 Sea Zone
2 infantry and 1 transport moved from 52 Sea Zone to 55 Sea Zone
1 destroyer moved from 56 Sea Zone to 55 Sea Zone
1 battleship moved from 56 Sea Zone to 55 Sea Zone
1 submarine moved from 56 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Western United StatesPlace Units - Americans
1 destroyer and 4 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 40 PUs; end with 44 PUs totalTerritory Summary for Americans :
Western United States : 1 flag, 1 aaGun, 1 bomber, 1 factory and 2 infantry
Hawaiian Islands : 1 flag, 1 infantry
Sinkiang : 1 flag, 2 infantry
Algeria : 1 flag, 1 aaGun, 1 armour and 5 infantry
Libya : 1 flag, 1 artillery and 2 infantry
Eastern United States : 1 flag, 1 factory
12 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 4 transports
10 Sea Zone : 1 flag, 1 destroyer and 4 transports
55 Sea Zone : 1 flag, 1 battleship, 1 destroyer, 1 submarine and 1 transportProduction/PUs Summary :
Russians : 23 / 29
Germans : 40 / 44
British : 23 / 28
Japanese : 40 / 42
Americans : 40 / 44 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from West Russia to Belorussia
1 fighter moved from Russia to Belorussia
2 infantry moved from Caucasus to Ukraine S.S.R.
1 artillery moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Russia to Ukraine S.S.R.Combat - Russians
Battle in Belorussia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Belorussia, round 1 : 2/3 hits
Germans roll dice for 1 infantry in Belorussia, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine S.S.R.
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine S.S.R., round 1 : 2/4 hits
Germans roll dice for 2 infantry in Ukraine S.S.R., round 1 : 0/2 hits
2 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 fighter moved from Belorussia to Russia
1 fighter moved from Ukraine S.S.R. to Russia
2 infantry moved from Novosibirsk to Sinkiang
2 armour moved from Russia to Sinkiang
2 infantry moved from Russia to Novosibirsk
3 infantry moved from Russia to West Russia
1 infantry moved from Caucasus to Persia
4 infantry moved from Caucasus to Persia
5 armour moved from Caucasus to Persia
1 submarine moved from 2 Sea Zone to 7 Sea ZonePlace Units - Russians
1 artillery and 3 infantry placed in Caucasus
2 armour and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs totalTerritory Summary for Russians :
Persia : 1 flag, 5 armour and 5 infantry
Novosibirsk : 1 flag, 4 infantry
Caucasus : 1 flag, 1 aaGun, 3 artilleries, 1 factory and 3 infantry
Sinkiang : 1 flag, 2 armour and 2 infantry
Ukraine S.S.R. : 1 flag, 1 artillery and 2 infantry
West Russia : 1 flag, 9 infantry
Belorussia : 1 flag, 2 infantry
Russia : 1 flag, 1 aaGun, 3 armour, 1 factory, 2 fighters and 2 infantry
7 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Russians : 28 / 28
Germans : 35 / 44
British : 23 / 28
Japanese : 40 / 42
Americans : 40 / 44 -
TripleA Move Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - Germans
Germans buy 3 armour, 1 fighter and 6 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 artillery moved from Belgian Congo to Anglo Egypt
1 infantry moved from Trans-Jordan to Anglo Egypt
1 infantry moved from Italian East Africa to Kenya
Germans take Kenya from British
1 artillery moved from French Equatorial Africa to French West Africa
Germans take French West Africa from British
2 infantry moved from Eastern Europe to Karelia S.S.R.
3 infantry moved from Eastern Europe to Ukraine S.S.R.
3 fighters moved from Western Europe to Karelia S.S.R.
1 fighter moved from Eastern Europe to Ukraine S.S.R.
1 fighter moved from Germany to Karelia S.S.R.
2 bombers moved from Western Europe to Ukraine S.S.R. -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - Germans
Germans buy 3 armour, 1 fighter and 6 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 artillery moved from Belgian Congo to Anglo Egypt
1 infantry moved from Trans-Jordan to Anglo Egypt
1 infantry moved from Italian East Africa to Kenya
Germans take Kenya from British
1 artillery moved from French Equatorial Africa to French West Africa
Germans take French West Africa from British
2 infantry moved from Eastern Europe to Karelia S.S.R.
3 infantry moved from Eastern Europe to Ukraine S.S.R.
3 fighters moved from Western Europe to Karelia S.S.R.
1 fighter moved from Eastern Europe to Ukraine S.S.R.
1 fighter moved from Germany to Karelia S.S.R.
2 bombers moved from Western Europe to Ukraine S.S.R.Combat - Germans
Battle in Anglo Egypt
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Anglo Egypt, round 1 : 0/2 hits
British roll dice for 1 infantry in Anglo Egypt, round 1 : 1/1 hits
1 infantry owned by the Germans lost in Anglo Egypt
Germans roll dice for 1 artillery in Anglo Egypt, round 2 : 0/1 hits
British roll dice for 1 infantry in Anglo Egypt, round 2 : 1/1 hits
1 artillery owned by the Germans lost in Anglo Egypt
British win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Ukraine S.S.R.
Germans attack with 2 bombers, 1 fighter and 3 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 bombers, 1 fighter and 3 infantry in Ukraine S.S.R., round 1 : 2/6 hits
Russians roll dice for 1 artillery and 2 infantry in Ukraine S.S.R., round 1 : 2/3 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine S.S.R.
Germans roll dice for 2 bombers, 1 fighter and 1 infantry in Ukraine S.S.R., round 2 : 0/4 hits
Russians roll dice for 1 artillery in Ukraine S.S.R., round 2 : 0/1 hits
Germans roll dice for 2 bombers, 1 fighter and 1 infantry in Ukraine S.S.R., round 3 : 2/4 hits
Russians roll dice for 1 artillery in Ukraine S.S.R., round 3 : 0/1 hits
1 artillery owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Karelia S.S.R.
Germans attack with 4 fighters and 2 infantry
British defend with 1 artillery and 1 infantry
Germans roll dice for 4 fighters and 2 infantry in Karelia S.S.R., round 1 : 5/6 hits
Russians roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 1 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Germans and 1 artillery owned by the British lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 4 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Germans
1 infantry moved from Germany to Western Europe
4 fighters moved from Karelia S.S.R. to Western Europe
2 bombers moved from Ukraine S.S.R. to Western Europe
1 fighter moved from Ukraine S.S.R. to Eastern Europe
1 armour and 7 infantry moved from Germany to Eastern Europe
1 armour moved from Western Europe to Eastern EuropePlace Units - Germans
3 armour, 1 fighter and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 43 PUs totalTerritory Summary for Germans :
Germany : 1 flag, 1 aaGun, 3 armour, 1 factory, 1 fighter and 6 infantry
Kenya : 1 flag, 1 infantry
French West Africa : 1 flag, 1 artillery
Belgian Congo : 1 flag
Southern Europe : 1 flag, 1 factory
Italian East Africa : 1 flag
Eastern Europe : 1 flag, 1 aaGun, 8 armour, 1 fighter and 8 infantry
Karelia S.S.R. : 1 flag, 1 infantry
Trans-Jordan : 1 flag
Western Europe : 1 flag, 1 aaGun, 2 armour, 2 bombers, 4 fighters and 5 infantry
French Equatorial Africa : 1 flag
Ukraine S.S.R. : 1 flag, 1 infantry
5 Sea Zone : 1 flag, 2 submarinesProduction/PUs Summary :
Russians : 23 / 28
Germans : 42 / 43
British : 21 / 28
Japanese : 40 / 42
Americans : 40 / 44Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 10 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.125
Median : 2.500
Variance : 1.290
Standard Deviation : 1.136
Total rolls : 32Germans Combat
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.261
Median : 3.000
Variance : 1.045
Standard Deviation : 1.022
Total rolls : 23Russians Combat
2 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.286
Median : 4.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7British Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2 -
UK’s Turn!
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - British
British buy 1 fighter and 2 transports; Remaining resources: 4 PUs;Combat Move - British
1 infantry moved from Anglo Egypt to Belgian Congo
British take Belgian Congo from GermansCombat - British
Non Combat Move - British
1 transport moved from 4 Sea Zone to 6 Sea Zone
1 destroyer moved from 4 Sea Zone to 6 Sea Zone
1 carrier moved from 4 Sea Zone to 6 Sea Zone
1 battleship moved from 4 Sea Zone to 6 Sea Zone
2 fighters moved from 4 Sea Zone to Caucasus
1 bomber moved from United Kingdom to Caucasus
1 submarine moved from 30 Sea Zone to 33 Sea Zone
1 transport moved from 29 Sea Zone to 27 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 cruiser moved from 12 Sea Zone to 6 Sea ZonePlace Units - British
1 fighter and 2 transports placed in 6 Sea ZoneTurn Complete - British
British collect 22 PUs; end with 26 PUs totalTerritory Summary for British :
Belgian Congo : 1 flag, 1 infantry
United Kingdom : 1 flag, 1 aaGun, 1 armour, 1 factory and 6 infantry
Caucasus : 1 flag, 1 aaGun, 2 bombers and 3 fighters
Algeria : 1 flag
Libya : 1 flag
27 Sea Zone : 1 flag, 1 transport
6 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 transports
10 Sea Zone : 1 flag, 1 infantry
33 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Russians : 23 / 28
Germans : 41 / 43
British : 22 / 26
Japanese : 40 / 42
Americans : 40 / 44 -
Having difficulty getting Triple A to post the file and turn again. I’ll email you the file for J4.
USA’s Turn!
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US & Russia sent,
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UK(5)sent
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :5
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Kazakh S.S.R. to Sinkiang
1 bomber moved from Libya to SinkiangCombat - Americans
Battle in Sinkiang
Americans attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 2 infantry in Sinkiang, round 1 : 2/3 hits
Japanese roll dice for 1 infantry in Sinkiang, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sinkiang
Americans win, taking Sinkiang from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 bomber moved from Sinkiang to Kazakh S.S.R.
3 infantry moved from Norway to Karelia S.S.R.
1 aaGun moved from Norway to Karelia S.S.R.
4 transports moved from 6 Sea Zone to 5 Sea Zone
1 cruiser moved from 6 Sea Zone to 5 Sea Zone
1 battleship moved from 6 Sea Zone to 5 Sea Zone
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
2 carriers moved from 6 Sea Zone to 5 Sea Zone
2 fighters moved from 6 Sea Zone to 5 Sea Zone
1 armour moved from Libya to French Equatorial Africa
1 battleship moved from 10 Sea Zone to 1 Sea Zone
1 infantry and 4 transports moved from 10 Sea Zone to 1 Sea Zone
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 carrier moved from 10 Sea Zone to 1 Sea Zone
2 infantry moved from Eastern United States to Eastern Canada
1 artillery moved from Eastern United States to Eastern Canada
1 fighter moved from 6 Sea Zone to 1 Sea Zone
1 submarine moved from 45 Sea Zone to 55 Sea Zone
2 infantry moved from Western Canada to Western United States
1 destroyer moved from 54 Sea Zone to 20 Sea Zone
1 battleship moved from 54 Sea Zone to 20 Sea Zone
1 transport moved from 54 Sea Zone to 20 Sea ZonePlace Units - Americans
2 artilleries and 2 infantry placed in Eastern United States
2 armour, 1 fighter and 3 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 40 PUs; end with 40 PUs totalTerritory Summary for Americans :
Eastern Canada : 1 flag, 1 artillery and 2 infantry
Western United States : 1 flag, 1 aaGun, 2 armour, 1 factory, 1 fighter and 5 infantry
Karelia S.S.R. : 1 flag, 1 aaGun and 3 infantry
Norway : 1 flag
Kazakh S.S.R. : 1 flag, 1 bomber
French Equatorial Africa : 1 flag, 1 armour
Sinkiang : 1 flag, 1 infantry
Libya : 1 flag, 1 artillery and 4 infantry
Eastern United States : 1 flag, 2 artilleries, 1 factory and 2 infantry
5 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 4 transports
1 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 4 transports
55 Sea Zone : 1 flag, 1 submarine
20 Sea Zone : 1 flag, 1 battleship, 1 destroyer and 1 transportProduction/PUs Summary :
Russians : 23 / 26
Germans : 38 / 41
British : 20 / 24
Japanese : 45 / 48
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :6
Purchase Units - Russians
Russians buy 4 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Caucasus to Ukraine S.S.R.
2 fighters moved from Russia to Ukraine S.S.R.Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 2 fighters and 4 infantry
Germans defend with 3 infantry
Russians roll dice for 2 fighters and 4 infantry in Ukraine S.S.R., round 1 : 2/6 hits
Germans roll dice for 3 infantry in Ukraine S.S.R., round 1 : 0/3 hits
2 infantry owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 2 fighters and 4 infantry in Ukraine S.S.R., round 2 : 1/6 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Ukraine S.S.R. to West Russia
2 infantry moved from Caucasus to West Russia
1 artillery moved from Caucasus to West Russia
2 armour moved from Caucasus to West Russia
5 infantry moved from Archangel to Karelia S.S.R.
5 infantry moved from Russia to West Russia
2 infantry moved from Novosibirsk to Kazakh S.S.R.
1 infantry moved from Trans-Jordan to Persia
2 armour moved from Evenki National Okrug to West Russia
1 submarine moved from 6 Sea Zone to 12 Sea ZonePlace Units - Russians
2 armour and 2 infantry placed in Caucasus
2 armour placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs totalTerritory Summary for Russians :
Persia : 1 flag, 1 infantry
Novosibirsk : 1 flag, 2 infantry
Karelia S.S.R. : 1 flag, 5 infantry
Kazakh S.S.R. : 1 flag, 2 infantry
Caucasus : 1 flag, 2 armour, 1 factory and 2 infantry
Evenki National Okrug : 1 flag, 2 infantry
Ukraine S.S.R. : 1 flag, 3 infantry
West Russia : 1 flag, 1 aaGun, 9 armour, 4 artilleries, 2 fighters and 13 infantry
Russia : 1 flag, 1 aaGun, 2 armour and 1 factory
12 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Russians : 26 / 26
Germans : 35 / 41
British : 20 / 24
Japanese : 45 / 48
Americans : 40 / 40 -
TripleA Move Summary for game: World War II v4, version: 2.7
Game History
Round :6
Purchase Units - Germans
Germans buy 4 armour and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Belorussia to Ukraine S.S.R.
1 infantry moved from Eastern Europe to Ukraine S.S.R.
2 fighters moved from Germany to Ukraine S.S.R.
1 fighter moved from Eastern Europe to Ukraine S.S.R.
1 bomber moved from Western Europe to Ukraine S.S.R.
1 bomber moved from Western Europe to 23 Sea Zone -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :6
Purchase Units - Germans
Germans buy 4 armour and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Belorussia to Ukraine S.S.R.
1 infantry moved from Eastern Europe to Ukraine S.S.R.
2 fighters moved from Germany to Ukraine S.S.R.
1 fighter moved from Eastern Europe to Ukraine S.S.R.
1 bomber moved from Western Europe to Ukraine S.S.R.
1 bomber moved from Western Europe to 23 Sea ZoneCombat - Germans
Battle in 23 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 23 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Ukraine S.S.R.
Germans attack with 1 bomber, 3 fighters and 3 infantry
Russians defend with 3 infantry
Germans roll dice for 1 bomber, 3 fighters and 3 infantry in Ukraine S.S.R., round 1 : 5/7 hits
Russians roll dice for 3 infantry in Ukraine S.S.R., round 1 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
4 armour moved from Germany to Eastern Europe
2 infantry moved from Southern Europe to Western Europe
2 infantry moved from Germany to Western Europe
3 armour moved from Western Europe to Germany
1 bomber moved from Ukraine S.S.R. to Western Europe
3 infantry moved from Germany to Eastern Europe
3 fighters moved from Ukraine S.S.R. to Eastern Europe
1 bomber moved from 23 Sea Zone to Union of South Africa
1 infantry moved from Germany to Western EuropePlace Units - Germans
2 infantry placed in Southern Europe
4 armour and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 38 PUs; end with 38 PUs totalTerritory Summary for Germans :
Germany : 1 flag, 1 aaGun, 7 armour, 1 factory and 6 infantry
Union of South Africa : 1 flag, 1 bomber and 1 infantry
Kenya : 1 flag
French West Africa : 1 flag, 1 artillery
Southern Europe : 1 flag, 1 aaGun, 1 factory and 2 infantry
Italian East Africa : 1 flag
Eastern Europe : 1 flag, 1 aaGun, 12 armour, 3 fighters and 11 infantry
Western Europe : 1 flag, 1 aaGun, 1 bomber, 3 fighters and 11 infantry
Ukraine S.S.R. : 1 flag, 2 infantryProduction/PUs Summary :
Russians : 23 / 26
Germans : 38 / 38
British : 20 / 24
Japanese : 45 / 48
Americans : 40 / 40Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.300
Median : 3.500
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 10Germans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Russians Combat
2 was rolled 1 times
5 was rolled 2 times
Average roll : 4.000
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
UK’s Turn!
-
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :6
Purchase Units - British
British buy 2 armour and 4 infantry; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from Karelia S.S.R. to Belorussia
British take Belorussia from GermansCombat - British
Non Combat Move - British
3 transports moved from 5 Sea Zone to 6 Sea Zone
6 infantry moved from United Kingdom to 6 Sea Zone
6 infantry and 3 transports moved from 6 Sea Zone to 5 Sea Zone
6 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 fighter moved from 5 Sea Zone to Karelia S.S.R.
3 fighters moved from Caucasus to Karelia S.S.R.
1 fighter moved from United Kingdom to Karelia S.S.R.
1 submarine moved from 27 Sea Zone to 28 Sea ZonePlace Units - British
2 armour and 4 infantry placed in United KingdomTurn Complete - British
British collect 22 PUs; end with 24 PUs totalTerritory Summary for British :
Karelia S.S.R. : 1 flag, 1 armour, 5 fighters and 10 infantry
United Kingdom : 1 flag, 1 aaGun, 2 armour, 1 factory and 4 infantry
French Equatorial Africa : 1 flag, 1 infantry
Caucasus : 1 flag, 1 aaGun and 2 bombers
Algeria : 1 flag
Libya : 1 flag
Belorussia : 1 flag, 1 infantry
28 Sea Zone : 1 flag, 1 submarine
5 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports
1 Sea Zone : 1 flag, 1 infantryProduction/PUs Summary :
Russians : 23 / 26
Germans : 36 / 38
British : 22 / 24
Japanese : 45 / 48
Americans : 40 / 40 -
TripleA Move Summary for game: World War II v4, version: 2.7
Game History
Round :6
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer, 1 factory and 1 fighter; Remaining resources: 0 PUs;Combat Move - Japanese
2 infantry moved from India to Persia
1 fighter moved from 35 Sea Zone to Persia
5 infantry moved from India to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Anglo Egypt
Japanese take Anglo Egypt from British
2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Trans-Jordan
Japanese take Trans-Jordan from British
2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Italian East Africa
1 battleship, 1 carrier, 1 destroyer and 1 fighter moved from 35 Sea Zone to 34 Sea Zone
2 fighters moved from Southern Europe to Germany
1 fighter moved from 34 Sea Zone to Southern Europe
1 fighter moved from 60 Sea Zone to 34 Sea Zone
2 infantry moved from China to Sinkiang
1 bomber moved from Buryatia S.S.R. to Sinkiang
1 infantry moved from Alaska to Western Canada
Japanese take Western Canada from British
1 infantry moved from Alaska to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Midway
Japanese take Midway from Americans
1 transport moved from 52 Sea Zone to 47 Sea Zone
1 battleship, 1 carrier and 2 fighters moved from 52 Sea Zone to 56 Sea Zone
1 destroyer moved from 60 Sea Zone to 56 Sea Zone
1 submarine moved from 60 Sea Zone to 56 Sea Zone
1 transport moved from 60 Sea Zone to 51 Sea Zone
1 infantry moved from Wake Island to 51 Sea Zone
1 infantry and 1 transport moved from 51 Sea Zone to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
2 infantry moved from 60 Sea Zone to Buryatia S.S.R. -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :6
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer, 1 factory and 1 fighter; Remaining resources: 0 PUs;Combat Move - Japanese
2 infantry moved from India to Persia
1 fighter moved from 35 Sea Zone to Persia
5 infantry moved from India to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Anglo Egypt
Japanese take Anglo Egypt from British
2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Trans-Jordan
Japanese take Trans-Jordan from British
2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Italian East Africa
1 battleship, 1 carrier, 1 destroyer and 1 fighter moved from 35 Sea Zone to 34 Sea Zone
2 fighters moved from Southern Europe to Germany
1 fighter moved from 34 Sea Zone to Southern Europe
1 fighter moved from 60 Sea Zone to 34 Sea Zone
2 infantry moved from China to Sinkiang
1 bomber moved from Buryatia S.S.R. to Sinkiang
1 infantry moved from Alaska to Western Canada
Japanese take Western Canada from British
1 infantry moved from Alaska to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Midway
Japanese take Midway from Americans
1 transport moved from 52 Sea Zone to 47 Sea Zone
1 battleship, 1 carrier and 2 fighters moved from 52 Sea Zone to 56 Sea Zone
1 destroyer moved from 60 Sea Zone to 56 Sea Zone
1 submarine moved from 60 Sea Zone to 56 Sea Zone
1 transport moved from 60 Sea Zone to 51 Sea Zone
1 infantry moved from Wake Island to 51 Sea Zone
1 infantry and 1 transport moved from 51 Sea Zone to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
2 infantry moved from 60 Sea Zone to Buryatia S.S.R.Combat - Japanese
Battle in Persia
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Persia, round 1 : 1/3 hits
British roll dice for 1 infantry in Persia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Persia
Japanese win, taking Persia from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Sinkiang
Japanese attack with 1 bomber and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Sinkiang, round 1 : 1/3 hits
Americans roll dice for 1 infantry in Sinkiang, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sinkiang
Japanese win, taking Sinkiang from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Japanese
1 bomber moved from Sinkiang to Buryatia S.S.R.
1 infantry moved from French Indochina to India
1 fighter moved from Persia to 34 Sea ZonePlace Units - Japanese
1 factory placed in India
3 armour placed in French Indochina
1 destroyer and 1 fighter placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs totalTerritory Summary for Japanese :
Germany : 1 flag, 3 fighters
Midway : 1 flag, 1 infantry
Australia : 1 flag
Alaska : 1 flag
Persia : 1 flag, 2 infantry
India : 1 flag, 3 armour, 1 artillery, 1 factory and 2 infantry
Soviet Far East : 1 flag
Southern Europe : 1 flag, 1 fighter
Italian East Africa : 1 flag, 2 infantry
Borneo : 1 flag, 1 infantry
French Madagascar : 1 flag
Yakut S.S.R. : 1 flag, 1 infantry
Hawaiian Islands : 1 flag, 2 infantry
French Indochina : 1 flag, 1 aaGun, 5 armour and 1 factory
Trans-Jordan : 1 flag, 2 infantry
New Zealand : 1 flag
Sinkiang : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag, 1 bomber and 7 infantry
Anglo Egypt : 1 flag, 1 infantry
New Guinea : 1 flag, 1 infantry
Western Canada : 1 flag, 1 infantry
China : 1 flag, 1 infantry
Japan : 1 flag, 1 factory and 2 infantry
56 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
34 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 transports
60 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 1 transport
47 Sea Zone : 1 flag, 1 transportProduction/PUs Summary :
Russians : 23 / 26
Germans : 36 / 38
British : 17 / 24
Japanese : 52 / 52
Americans : 38 / 40Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
6 was rolled 3 times
Average roll : 3.625
Median : 3.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6British Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1





