No scrambles.
13L G40.2 - Kabloom (Axis) vs. Fortress (Allies+11), game 2
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Germans
Germans buy 1 artillery, 2 cruisers, 3 destroyers, 1 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Baltic States to Novgorod
1 artillery moved from Baltic States to Novgorod
1 artillery moved from Baltic States to Novgorod
2 infantry moved from Belarus to Smolensk
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Ukraine to Western Germany
1 armour moved from Baltic States to Novgorod
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
2 armour, 3 artilleries and 9 infantry moved from Belarus to Bryansk
4 armour and 2 mech_infantrys moved from Baltic States to Bryansk
2 artilleries and 2 infantry moved from Poland to Eastern Poland
1 armour moved from Caucasus to Bryansk
1 armour moved from Volgograd to Bryansk
1 bomber, 2 fighters and 2 tactical_bombers moved from Rostov to Bryansk
2 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
1 armour moved from France to Western Germany
1 artillery moved from France to Western Germany
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Southern France to Normandy BordeauxCombat - Germans
Battle in Novgorod
Germans attack with 1 armour, 2 artilleries and 2 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Smolensk
Germans attack with 2 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
6 aaGuns moved from Belarus to BryanskPlace Units - Germans
2 cruisers, 3 destroyers and 3 submarines placed in 112 Sea Zone
1 artillery and 1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
Germans collect 45 PUs (6 lost to blockades); end with 45 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Russians
Russians buy 7 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kazakhstan to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
1 artillery moved from Finland to Norway
Russians take Norway from Germans
3 infantry moved from Novosibirsk to TsinghaiCombat - Russians
Russians creates battle in territory 113 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser
Russians roll dice for 1 submarine in 113 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 cruiser in 113 Sea Zone, round 1 : 0/1 hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the Germans lost in 113 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in Tsinghai
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Tsinghai, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Tsinghai, round 1 : 0/1 hits
Russians roll dice for 3 infantry in Tsinghai, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 infantry moved from Yenisey to Olgiy
1 infantry moved from Novosibirsk to Kansu
2 aaGuns, 5 artilleries and 11 infantry moved from Vologda to Russia
1 infantry moved from Samara to Russia
2 aaGuns and 8 infantry moved from Novosibirsk to Samara
1 infantry moved from Vyborg to FinlandPlace Units - Russians
7 artilleries placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 27 PUsTerritory Summary for Russians :
Shensi : 1 flag, 1 infantry
Kansu : 1 flag, 1 infantry
Tsinghai : 1 flag, 3 infantry
Yenisey : 1 flag, 1 infantry
Olgiy : 1 flag, 1 infantry
Norway : 1 flag, 1 artillery
Russia : 1 flag, 4 aaGuns, 1 airfield, 16 artilleries, 1 factory_major, 1 fighter and 26 infantry
Volgograd : 1 flag, 1 factory_minor and 1 infantry
Caucasus : 1 flag, 1 infantry
Samara : 1 flag, 2 aaGuns and 8 infantry
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 flag, 1 submarine
Northwest Persia : 1 flag
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 44 / 60
Russians : 21 / 27
Japanese : 47 / 49
Americans : 54 / 74
Chinese : 4 / 3
British : 35 / 40
UK_Pacific : 14 / 14
Italians : 21 / 21
ANZAC : 21 / 31
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
6 was rolled 4 times
Average roll : 3.846
Median : 4.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13Japanese Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.333
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Japanese
Japanese buy 6 armour and 1 bomber; Remaining resources: 1 PUs;Combat Move - Japanese
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery and 4 infantry moved from Yakut S.S.R. to Yenisey
1 artillery and 1 infantry moved from Central Mongolia to Suiyuyan
1 artillery moved from Hopei to Suiyuyan
1 armour moved from Yakut S.S.R. to Olgiy
1 artillery moved from Tsagaan Olom to Suiyuyan
1 armour moved from Tsagaan Olom to Suiyuyan
3 infantry moved from Dzavhan to Olgiy
1 infantry moved from Dzavhan to Tsagaan Olom
1 infantry moved from Yunnan to Burma
1 mech_infantry moved from Kweichow to Burma
2 bombers moved from Kwangsi to India
1 armour moved from Kweichow to Yunnan
2 fighters moved from Kwangsi to Burma
2 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
7 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
1 armour moved from Kwangtung to Yunnan
1 artillery and 1 infantry moved from Kiangsi to Hunan
3 armour moved from Kiangsu to Kweichow
1 artillery and 1 infantry moved from Anhwe to Hopei
3 armour moved from Shantung to Kweichow
1 armour moved from Manchuria to Central Mongolia
2 infantry moved from Manchuria to Buyant-Uhaa
3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
7 fighters moved from Yunnan to Burma
5 tactical_bombers moved from Yunnan to BurmaCombat - Japanese
Strategic bombing raid in India
Bombing raid in India rolls: 8,4 and causes: 12 damage to unit: factory_major
Bombing raid in India causes 12 damage total.
Battle in 35 Sea Zone
Japanese attack with 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win, taking 35 Sea Zone from ANZAC with 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Java
Battle in Olgiy
Japanese attack with 1 armour and 3 infantry
Russians defend with 1 infantry
Japanese win, taking Java from ANZAC, taking Olgiy from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 armour, 3 artilleries and 1 infantry
Chinese defend with 4 infantry
Japanese win, taking Suiyuyan from Chinese with 1 armour and 2 artilleries remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 4 infantry
Battle in Malaya
Battle in Yenisey
Japanese attack with 1 artillery and 4 infantry
Russians defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific, taking Yenisey from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 9 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 9 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
9 fighters moved from Burma to Yunnan
5 tactical_bombers moved from Burma to Yunnan
2 bombers moved from India to YunnanPlace Units - Japanese
3 armour placed in Kiangsu
3 armour placed in Shantung
1 bomber placed in ManchuriaTurn Complete - Japanese
Japanese collect 58 PUs; end with 59 PUs total -
hey before i go any further, you cant load your boats in sz 112 with my fleet there can you?
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You’re correct. Transports cannot be loaded in a hostile seazone.
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Although you just gave me an idea. I was planning on slogging it out, using the bombers from malta to get the odds more in my favor. Running away past Denmark seems like the better idea so I get to keep my navy, now that I nuked the cruiser with the Russian sub.
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Bad news, because I killed the cruiser on R6, I can load the Denmark guys from z113, as it is no longer a contested seazone.
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whaaaa :-o
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If it’s any consolation, I’m 77% even if you scramble both planes in that battle. And if the Americans win there, The UK has 3 infantry, a tank, 3 fighters, and a tac in range of Berlin.
We’ll need scramble orders for z112 and kamikaze orders for z35.
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If it’s any consolation, I’m 77% even if you scramble both planes in that battle. And if the Americans win there, The UK has 3 infantry, a tank, 3 fighters, and a tac in range of Berlin.
We’ll need scramble orders for z112 and kamikaze orders for z35.
map
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yeah kamikaze 2 each carriers 2 on battleship
yeah scramble.
man i hate this f ‘n’ game.
why do i still want to play more.
because i love this f ‘n’ game -
Man, I know.
Boy, do I know.
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4/6 on the kamikazes. Gotta like that!
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yeah i like it. its the bitter sweet effect :cry:
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Need an OOL on the z35 - need to pick 4 casualties.
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3 tip carriers and a sub
i will do the rest rite away -
You hit 4. Then I hit 4 more. Need 4 losses.
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next 2 destroyers
then a carrier
then 2 cruiser
then 2 carriers
then 3 tacs
then the fighters -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Americans
Americans buy 3 artilleries, 2 bombers, 1 destroyer, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Wake Island to 35 Sea Zone
2 submarines moved from 34 Sea Zone to 35 Sea Zone
1 carrier and 1 fighter moved from 46 Sea Zone to 35 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 bomber and 1 fighter moved from Queensland to 35 Sea Zone
2 bombers moved from Malta to 112 Sea Zone
3 transports moved from 112 Sea Zone to 113 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Denmark to 113 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 114 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 114 Sea Zone to Germany
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from 96 Sea Zone to Libya
4 destroyers moved from 91 Sea Zone to 112 Sea Zone
1 transport moved from 112 Sea Zone to 109 Sea ZoneCombat - Americans
Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 2 hits. Rolls: 2,1
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 5,2
Units damaged: 1 battleship owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 5,1
Units damaged: 1 carrier owned by the Americans
Battle in Libya
Battle in Germany
Americans attack with 1 armour, 2 artilleries and 3 infantry
Germans defend with 1 factory_major and 4 infantry
Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Germany, round 1 : 2/6 hits
Germans roll dice for 4 infantry in Germany, round 1 : 1/4 hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Germany
Americans roll dice for 1 armour, 2 artilleries and 2 infantry in Germany, round 2 : 1/5 hits
Germans roll dice for 2 infantry in Germany, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Germany
Americans roll dice for 1 armour, 2 artilleries and 1 infantry in Germany, round 3 : 2/4 hits
Germans roll dice for 1 infantry in Germany, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Germany
Americans captures 60PUs while taking Germans capital
Americans converts factory_major into different units
Americans win, taking Libya from Italians, taking Germany from Germans with 1 armour and 2 artilleries remaining. Battle score for attacker is 3
Casualties for Germans: 4 infantry
Casualties for Americans: 3 infantry
Battle in 112 Sea Zone
Americans attack with 2 bombers, 1 carrier, 1 cruiser, 5 destroyers and 1 fighter
Germans defend with 2 cruisers, 3 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber
Germans roll dice for 3 submarines in 112 Sea Zone, round 1 : 1/3 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 2 bombers, 1 carrier, 1 cruiser, 5 destroyers and 1 fighter in 112 Sea Zone, round 1 : 5/9 hits
Germans roll dice for 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 1 : 3/7 hits
2 destroyers owned by the Americans , 1 carrier owned by the Americans , 2 destroyers owned by the Germans and 3 submarines owned by the Germans lost in 112 Sea Zone
Americans roll dice for 2 bombers, 1 cruiser, 3 destroyers and 1 fighter in 112 Sea Zone, round 2 : 2/7 hits
Germans roll dice for 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 : 2/5 hits
2 destroyers owned by the Americans , 1 cruiser owned by the Germans and 1 destroyer owned by the Germans lost in 112 Sea Zone
Americans roll dice for 2 bombers, 1 cruiser, 1 destroyer and 1 fighter in 112 Sea Zone, round 3 : 5/5 hits
Germans roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 3 : 1/3 hits
1 tactical_bomber owned by the Germans , 1 cruiser owned by the Germans , 1 cruiser owned by the Americans and 1 fighter owned by the Germans lost in 112 Sea Zone
Americans win with 2 bombers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 27
Casualties for Germans: 2 cruisers, 3 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber
Casualties for Americans: 1 carrier, 1 cruiser and 4 destroyers
Battle in 35 Sea Zone
Americans attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 3 destroyers, 4 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers
Americans roll dice for 2 submarines in 35 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 3 destroyers, 4 fighters and 1 tactical_bomber in 35 Sea Zone, round 1 : 4/12 hits
Units damaged: 3 carriers owned by the Japanese
Japanese roll dice for 3 carriers, 2 cruisers, 2 destroyers, 3 fighters and 3 tactical_bombers in 35 Sea Zone, round 1 : 4/13 hits
2 submarines owned by the Americans , 2 destroyers owned by the Americans , 1 carrier owned by the Americans and 1 submarine owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 4 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 4/10 hits
Japanese roll dice for 3 carriers, 2 cruisers, 2 destroyers, 3 fighters and 3 tactical_bombers in 35 Sea Zone, round 2 : 6/13 hits
2 fighters owned by the Americans , 1 battleship owned by the Americans , 1 destroyer owned by the Americans , 1 cruiser owned by the Japanese , 1 carrier owned by the Japanese , 2 cruisers owned by the Americans and 2 destroyers owned by the Japanese lost in 35 Sea Zone
retreated to 35 Sea Zone
Japanese win with 2 carriers, 1 cruiser, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -66
Casualties for Japanese: 1 carrier, 1 cruiser, 2 destroyers and 1 submarine
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 submarines
3 tactical_bombers owned by the Japanese and 3 fighters owned by the Japanese forced to land in PhilippinesNon Combat Move - Americans
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
2 bombers moved from 112 Sea Zone to Norway
1 fighter moved from 112 Sea Zone to Norway
2 mech_infantrys moved from Central United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 88 Sea Zone to 91 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 submarine moved from 94 Sea Zone to 97 Sea Zone
2 artilleries and 1 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Midway
1 fighter moved from Western United States to Midway
2 fighters moved from 35 Sea Zone to Guam
1 bomber moved from 35 Sea Zone to Guam
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea ZonePlace Units - Americans
3 transports placed in 10 Sea Zone
3 artilleries and 3 infantry placed in Western United States
1 destroyer placed in 10 Sea Zone
2 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 120 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 125 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 130 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 140 PUsTerritory Summary for Americans :
Guam : 1 flag, 1 airfield, 1 bomber and 2 fighters
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
Hawaiian Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Midway : 1 flag, 1 airfield, 1 bomber and 1 fighter
44 Sea Zone : 1 flag, 1 tactical_bomber
26 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 7 submarines and 2 transports
10 Sea Zone : 1 flag, 1 destroyer and 3 transports
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major and 1 harbour
Malta : 1 flag, 1 fighter
Morocco : 1 flag, 1 artillery, 3 infantry and 2 mech_infantrys
Germany : 1 flag, 1 armour, 2 artilleries and 1 factory_minor
Norway : 1 flag, 2 bombers and 1 fighter
Denmark : 1 flag
Libya : 1 flag, 1 infantry and 1 mech_infantry
112 Sea Zone : 1 flag, 1 destroyer
96 Sea Zone : 1 flag, 1 transport
93 Sea Zone : 1 flag
109 Sea Zone : 1 flag, 1 transport
97 Sea Zone : 1 flag, 2 submarines
114 Sea Zone : 1 flag, 3 transports
Brazil : 1 flag
91 Sea Zone : 1 flag, 3 transportsProduction/PUs Summary :
Germans : 39 / 0
Russians : 20 / 27
Japanese : 58 / 59
Americans : 60 / 140
Chinese : 3 / 3
British : 35 / 40
UK_Pacific : 9 / 14
Italians : 20 / 21
ANZAC : 17 / 31
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 25 times
2 was rolled 13 times
3 was rolled 21 times
4 was rolled 18 times
5 was rolled 23 times
6 was rolled 18 times
Average roll : 3.466
Median : 3.500
Variance : 0.803
Standard Deviation : 0.896
Total rolls : 118Japanese Combat
1 was rolled 9 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 3.364
Median : 4.000
Variance : 0.969
Standard Deviation : 0.984
Total rolls : 33Germans Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.400
Median : 3.000
Variance : 0.542
Standard Deviation : 0.736
Total rolls : 25Americans Combat
1 was rolled 12 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 10 times
5 was rolled 12 times
6 was rolled 10 times
Average roll : 3.550
Median : 4.000
Variance : 0.305
Standard Deviation : 0.552
Total rolls : 60 -
I had to retreat. I’ll have scramble orders for that z35 up shortly for UK.