Sz98: 2 UK fighters on 1 US carrier.
13L G40.2 - Kabloom (Axis) vs. Fortress (Allies+11), game 2
-
hey. i seem to have a problem. its lack of knoledge. i am attacking in karilia and archangel. i diddnt no that you could scramble off novgorod if i wasnt attacking there. am i screwed there? do you sramble an obviouse scramble?
-
If it’s not too much of a pain in the butt, why don’t you just reload the saved file and redo your combat moves to take that into account? And then it’s no harm, no foul and you don’t have to lose loaded transports for no reason… It’s not like you’re undoing battles that have already occurred; I wouldn’t even have known you had an issue with it as I haven’t seen any dice come through. So, no problem.
For future reference, Airbases allow up to 3 fighters or tacs to scramble into any adjacent seazone where there is a sea battle (and that includes amphibious landings).
-
well everybody has been pretty honest about things so i wanted to be as honest as everybody else has
-
Yeah, no sweat – it’s no different than “oh fiddlesticks, I forgot to walk into (insert territory name here)”. It’s pretty rare that somebody’s cutthroat enough to not allow you to edit things you need to edit – especially when it doesn’t otherwise affect the turn.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Germans
Germans buy 5 armour, 1 artillery, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 cruiser and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
3 infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
2 artilleries and 9 infantry moved from Eastern Poland to Baltic States
1 mech_infantry moved from Germany to Baltic States
1 bomber moved from Western Germany to Belarus
3 transports moved from 112 Sea Zone to 113 Sea Zone
1 cruiser moved from 112 Sea Zone to 114 Sea Zone
1 fighter moved from Western Germany to 114 Sea Zone
1 tactical_bomber moved from Western Germany to 114 Sea Zone
3 armour, 2 artilleries and 10 infantry moved from Bessarabia to Ukraine
5 armour and 3 mech_infantrys moved from Romania to Ukraine
2 artilleries and 2 infantry moved from Germany to Poland
2 infantry moved from Western Germany to Holland Belgium
2 armour, 3 artilleries, 4 fighters, 2 infantry and 3 tactical_bombers moved from Western Germany to Germany
5 infantry moved from Finland to Karelia
1 infantry moved from Vyborg to Karelia
2 armour moved from Germany to Poland
3 tactical_bombers moved from Germany to Baltic States
4 fighters moved from Germany to Baltic StatesCombat - Germans
Battle in Karelia
Germans attack with 6 infantry
Russians defend with 1 infantry
Germans win, taking Karelia from Russians with 4 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in 114 Sea Zone
Germans attack with 1 cruiser, 1 fighter and 1 tactical_bomber
Russians defend with 1 cruiser
Germans win with 1 cruiser and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter
Casualties for Russians: 1 cruiser
Battle in Belarus
Germans attack with 1 artillery, 1 bomber and 3 infantry
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 bomber moved from Belarus to Poland
6 aaGuns moved from Eastern Poland to Baltic States
1 tactical_bomber moved from 114 Sea Zone to Baltic StatesPlace Units - Germans
5 armour, 1 artillery, 2 infantry and 2 mech_infantrys placed in Germany
2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
8 casualties in Ukraine on first round. OOL?
-
8 men
then the rest of the men
guns
mechs
it tank
ge tanks -
That was a ridiculous amount of hit dice in defense. But since I just won a game after rolling 5-5 on AA guns, I think I’m just going to let it roll off my back. :-D
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 4 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
6 artilleries and 15 infantry moved from Bryansk to Ukraine
1 infantry moved from Rostov to Ukraine
3 mech_infantrys moved from Smolensk to Ukraine
2 armour moved from Smolensk to Ukraine
1 tactical_bomber moved from Russia to Ukraine
2 fighters moved from Novgorod to Ukraine
2 artilleries and 5 infantry moved from Novgorod to Karelia
1 submarine moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Olgiy to Kansu
1 infantry moved from Timguska to KansuCombat - Russians
Battle in Ukraine
Russians attack with 2 armour, 6 artilleries, 2 fighters, 16 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 8 armour, 2 artilleries, 10 infantry and 3 mech_infantrys; Italians defend with 1 armour and 1 factory_minor
Russians roll dice for 2 armour, 6 artilleries, 2 fighters, 16 infantry, 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 1 : 8/30 hits
Italians roll dice for 9 armour, 2 artilleries, 10 infantry and 3 mech_infantrys in Ukraine, round 1 : 12/24 hits
12 infantry owned by the Russians and 8 infantry owned by the Germans lost in Ukraine
Russians roll dice for 2 armour, 6 artilleries, 2 fighters, 4 infantry, 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 5/18 hits
Italians roll dice for 9 armour, 2 artilleries, 2 infantry and 3 mech_infantrys in Ukraine, round 2 : 9/16 hits
4 infantry owned by the Russians , 2 infantry owned by the Germans , 2 artilleries owned by the Russians , 3 mech_infantrys owned by the Russians , 2 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
Russians roll dice for 2 armour, 4 artilleries, 2 fighters and 1 tactical_bomber in Ukraine, round 3 : 4/9 hits
Italians roll dice for 9 armour and 2 mech_infantrys in Ukraine, round 3 : 4/11 hits
1 armour owned by the Germans , 4 artilleries owned by the Russians , 2 mech_infantrys owned by the Germans and 1 armour owned by the Italians lost in Ukraine
Russians roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Ukraine, round 4 : 2/5 hits
Italians roll dice for 7 armour in Ukraine, round 4 : 4/7 hits
1 tactical_bomber owned by the Russians , 2 armour owned by the Russians , 2 armour owned by the Germans and 1 fighter owned by the Russians lost in Ukraine
retreated to Ukraine
Italians win with 5 armour remaining. Battle score for attacker is -43
Casualties for Germans: 3 armour, 2 artilleries, 10 infantry and 3 mech_infantrys
Casualties for Russians: 2 armour, 6 artilleries, 1 fighter, 16 infantry, 3 mech_infantrys and 1 tactical_bomber
Casualties for Italians: 1 armour
Battle in Karelia
Russians attack with 2 artilleries and 5 infantry
Germans defend with 4 infantry
Russians roll dice for 2 artilleries and 5 infantry in Karelia, round 1 : 2/7 hits
Germans roll dice for 4 infantry in Karelia, round 1 : 0/4 hits
2 infantry owned by the Germans lost in Karelia
Russians roll dice for 2 artilleries and 5 infantry in Karelia, round 2 : 2/7 hits
Germans roll dice for 2 infantry in Karelia, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 4 infantry
Casualties for Russians: 2 infantry
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 3 transports
3 transports owned by the Germans lost in 113 Sea Zone
Russians roll dice for 1 submarine in 113 Sea Zone, round 1 : 0/1 hits
Russians win with 1 submarine remaining. Battle score for attacker is 21
Casualties for Germans: 3 transports
Battle in Kansu
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Kansu, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Kansu, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Kansu
Russians roll dice for 2 infantry in Kansu, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
Russians roll dice for 2 infantry in Kansu, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 infantry moved from Northwest Persia to Iraq
2 aaGuns, 5 artilleries and 12 infantry moved from Novgorod to Archangel
5 infantry moved from Timguska to Novosibirsk
1 infantry moved from Dzavhan to Olgiy
2 aaGuns and 12 infantry moved from Yenisey to Timguska
1 infantry moved from Ulaanbaatar to Dzavhan
2 infantry moved from Buyant-Uhaa to Central Mongolia
2 aaGuns moved from Bryansk to Russia
1 fighter moved from Ukraine to Russia
3 infantry moved from Russia to Bryansk
5 infantry moved from Russia to Tambov
1 artillery moved from Russia to Tambov
1 submarine moved from 110 Sea Zone to 125 Sea ZonePlace Units - Russians
4 artilleries and 6 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for Russians :
Kansu : 1 flag, 2 infantry
Timguska : 1 flag, 2 aaGuns and 12 infantry
Olgiy : 1 flag, 1 infantry
Dzavhan : 1 flag, 1 infantry
Central Mongolia : 1 flag, 2 infantry
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Karelia : 1 flag, 2 artilleries and 3 infantry
Bryansk : 1 flag, 3 infantry
Archangel : 1 flag, 2 aaGuns, 5 artilleries and 12 infantry
Russia : 1 flag, 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 fighter and 6 infantry
Tambov : 1 flag, 1 artillery and 5 infantry
Novosibirsk : 1 flag, 5 infantry
Volgograd : 1 flag, 1 factory_minor and 2 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag, 1 infantry
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 47 / 53
Russians : 25 / 30
Japanese : 37 / 49
Americans : 52 / 77
Chinese : 6 / 20
British : 29 / 30
UK_Pacific : 17 / 23
Italians : 23 / 28
ANZAC : 21 / 31
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 24 times
2 was rolled 19 times
3 was rolled 19 times
4 was rolled 17 times
5 was rolled 23 times
6 was rolled 19 times
Average roll : 3.438
Median : 3.000
Variance : 0.308
Standard Deviation : 0.555
Total rolls : 121Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.167
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Russians Combat
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 9 times
4 was rolled 8 times
5 was rolled 10 times
6 was rolled 11 times
Average roll : 3.685
Median : 4.000
Variance : 0.151
Standard Deviation : 0.389
Total rolls : 54Italians Combat
1 was rolled 15 times
2 was rolled 9 times
3 was rolled 8 times
4 was rolled 7 times
5 was rolled 12 times
6 was rolled 7 times
Average roll : 3.224
Median : 3.000
Variance : 0.947
Standard Deviation : 0.973
Total rolls : 58 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 armour moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
1 armour moved from Sakha to Yakut S.S.R.
1 artillery and 8 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Manchuria to Central Mongolia
Japanese take Buyant-Uhaa from Russians
1 artillery and 1 infantry moved from Manchuria to Buyant-Uhaa
1 artillery and 2 infantry moved from Chahar to Central Mongolia
1 infantry moved from Suiyuyan to Kansu
1 artillery moved from Suiyuyan to Kansu
1 artillery and 3 infantry moved from Jehol to Chahar
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery moved from Kweichow to Yunnan
1 armour moved from Kweichow to Yunnan
3 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Shantung to 19 Sea Zone
1 armour moved from Shantung to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 armour moved from Kiangsu to Kiangsi
1 artillery moved from Kiangsu to Kiangsi
1 infantry moved from Anhwe to Kiangsi
1 infantry moved from Hopei to Kweichow
1 artillery moved from Shantung to Anhwe
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
2 bombers, 5 fighters and 2 tactical_bombers moved from Hunan to Shan State
1 infantry moved from Siam to Shan State
1 fighter moved from 36 Sea Zone to 41 Sea Zone
2 fighters moved from 36 Sea Zone to Philippines
3 tactical_bombers moved from 36 Sea Zone to Philippines
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
2 transports moved from 5 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
1 mech_infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 armour moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 1 armour, 2 fighters, 1 infantry and 3 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 armour, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Kiangsi
Japanese attack with 1 armour, 1 artillery and 4 infantry
British defend with 2 infantry
Japanese win, taking Kiangsi from Chinese with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 1 armour and 1 artillery
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Central Mongolia
Japanese attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 2 infantry
Japanese win, taking Central Mongolia from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Shan State
Japanese attack with 2 bombers, 5 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry; British defend with 3 infantry
Japanese win with 2 bombers, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 3 infantry
Battle in Kansu
Japanese attack with 1 artillery and 1 infantry
Russians defend with 2 infantry
Chinese win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Japanese
1 fighter moved from 41 Sea Zone to 36 Sea Zone
2 fighters and 3 tactical_bombers moved from Philippines to 36 Sea Zone
2 bombers, 5 fighters and 2 tactical_bombers moved from Shan State to Kweichow
3 fighters and 3 tactical_bombers moved from Suiyuyan to Kweichow
1 mech_infantry moved from 19 Sea Zone to ShantungPlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kiangsu
1 armour, 1 artillery and 1 infantry placed in Shantung
1 armour, 1 infantry and 1 mech_infantry placed in Manchuria
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Politics - Americans
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 1 fighter, 6 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
3 fighters moved from 54 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 34 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea ZoneCombat - Americans
Battle in 34 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans lost in 34 Sea Zone
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans lost in 34 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 35 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 2 battleships and 1 transport
Americans roll dice for 3 fighters and 1 tactical_bomber in 35 Sea Zone, round 1 : 2/4 hits
Units damaged: 2 battleships owned by the Japanese
Japanese roll dice for 2 battleships and 1 transport in 35 Sea Zone, round 1 : 2/2 hits
2 fighters owned by the Americans lost in 35 Sea Zone
Americans roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 2 battleships and 1 transport in 35 Sea Zone, round 2 : 0/2 hits
1 battleship owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 battleship and 1 transport in 35 Sea Zone, round 3 : 1/1 hits
1 tactical_bomber owned by the Americans and 1 battleship owned by the Japanese lost in 35 Sea Zone
1 transport owned by the Japanese lost in 35 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 16
Casualties for Japanese: 2 battleships and 1 transport
Casualties for Americans: 2 fighters and 1 tactical_bomberNon Combat Move - Americans
1 battleship, 2 carriers, 1 cruiser and 2 destroyers moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 cruiser, 1 destroyer and 2 submarines moved from 39 Sea Zone to 44 Sea Zone
1 fighter moved from 8 Sea Zone to Wake Island
1 fighter moved from Western United States to Wake Island
1 carrier and 1 submarine moved from 8 Sea Zone to 10 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
4 infantry moved from Central United States to 101 Sea Zone
1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
3 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from 102 Sea Zone to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
2 bombers moved from Eastern United States to United KingdomPlace Units - Americans
1 destroyer and 6 submarines placed in 10 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield and 2 fighters
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
Midway : 1 flag, 1 airfield
44 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 1 fighter and 2 submarines
10 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 7 submarines
Central United States : 1 flag, 1 factory_major and 2 mech_infantrys
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Gibraltar : 1 flag, 1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry
United Kingdom : 1 flag, 2 bombers
86 Sea Zone : 1 flag, 1 transport
Brazil : 1 flag, 3 infantry and 1 mech_infantry
91 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 5 destroyers, 2 submarines and 4 transportsProduction/PUs Summary :
Germans : 47 / 53
Russians : 23 / 30
Japanese : 48 / 48
Americans : 52 / 72
Chinese : 1 / 20
British : 29 / 30
UK_Pacific : 17 / 23
Italians : 23 / 28
ANZAC : 21 / 31
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.600
Median : 4.000
Variance : 0.947
Standard Deviation : 0.973
Total rolls : 20Japanese Combat
1 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.833
Median : 4.000
Variance : 1.091
Standard Deviation : 1.044
Total rolls : 12 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter moved from Burma to KansuPlace Units - Chinese
6 infantry placed in KansuTurn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs totalTerritory Summary for Chinese :
Kansu : 1 flag, 1 fighter and 6 infantry
Production/PUs Summary :
Germans : 47 / 53
Russians : 23 / 30
Japanese : 48 / 48
Americans : 52 / 72
Chinese : 1 / 3
British : 29 / 30
UK_Pacific : 17 / 23
Italians : 23 / 28
ANZAC : 21 / 31
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.600
Median : 4.000
Variance : 0.947
Standard Deviation : 0.973
Total rolls : 20Japanese Combat
1 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.833
Median : 4.000
Variance : 1.091
Standard Deviation : 1.044
Total rolls : 12 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Combat Move - British
3 infantry moved from Burma to Yunnan
2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 tactical_bomber moved from Egypt to Trans-Jordan
2 fighters moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Belgian Congo to French Central Africa
British take French Equatorial Africa from Italians
1 infantry moved from Belgian Congo to Tanganyika Territory
1 mech_infantry moved from Rhodesia to Tanganyika Territory
1 mech_infantry moved from Anglo Egyptian Sudan to Tanganyika Territory
1 artillery moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 artillery moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 destroyer moved from 119 Sea Zone to 108 Sea Zone
3 fighters moved from United Kingdom to 108 Sea Zone
1 tactical_bomber moved from United Kingdom to 108 Sea Zone
1 submarine moved from 39 Sea Zone to 45 Sea Zone
1 destroyer moved from 56 Sea Zone to 55 Sea Zone
1 destroyer moved from 55 Sea Zone to 45 Sea ZoneCombat - British
Battle in 108 Sea Zone
British attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 108 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 108 Sea Zone, round 1 : 4/5 hits
1 submarine owned by the Germans lost in 108 Sea Zone
British win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Yunnan
British attack with 3 infantry
Japanese defend with 1 armour
British roll dice for 3 infantry in Yunnan, round 1 : 0/3 hits
Japanese roll dice for 1 armour in Yunnan, round 1 : 0/1 hits
British roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits
Japanese roll dice for 1 armour in Yunnan, round 2 : 1/1 hits
1 infantry owned by the British lost in Yunnan
British roll dice for 2 infantry in Yunnan, round 3 : 2/2 hits
Japanese roll dice for 1 armour in Yunnan, round 3 : 0/1 hits
1 armour owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
Battle in 45 Sea Zone
British attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
British roll dice for 1 submarine in 45 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
British win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Tanganyika Territory
British attack with 1 infantry and 2 mech_infantrys
Italians defend with 1 infantry
British roll dice for 1 infantry and 2 mech_infantrys in Tanganyika Territory, round 1 : 1/3 hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in French Central Africa
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 artillery
British roll dice for 1 armour and 1 mech_infantry in French Central Africa, round 1 : 1/2 hits
Italians roll dice for 1 artillery in French Central Africa, round 1 : 0/1 hits
1 artillery owned by the Italians lost in French Central Africa
British win, taking French Central Africa from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Trans-Jordan
British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 1 : 2/2 hits
Italians roll dice for 2 infantry in Trans-Jordan, round 1 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - British
1 tactical_bomber moved from Trans-Jordan to Egypt
2 fighters moved from Trans-Jordan to Egypt
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
2 destroyers moved from 39 Sea Zone to 44 Sea Zone
3 aaGuns, 1 artillery and 7 infantry moved from Burma to India
1 tactical_bomber moved from 108 Sea Zone to United Kingdom
3 fighters moved from 108 Sea Zone to United Kingdom
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 destroyer moved from 110 Sea Zone to 109 Sea ZonePlace Units - British
1 transport placed in 106 Sea Zone
1 factory_minor placed in Iraq
1 artillery and 2 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1,1,4
British collect 33 PUs (2 lost to blockades); end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsTerritory Summary for British :
Yunnan : 1 flag, 2 infantry
India : 1 flag, 3 aaGuns, 1 airfield, 1 artillery, 1 harbour and 7 infantry
Malaya : 1 flag, 1 harbour
Kwangtung : 1 flag, 1 harbour
44 Sea Zone : 1 flag, 2 destroyers
43 Sea Zone : 1 flag, 1 destroyer
45 Sea Zone : 1 flag, 1 destroyer and 1 submarine
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Trans-Jordan : 1 flag, 1 artillery and 1 infantry
Gibraltar : 1 flag, 1 armour and 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Scotland : 1 flag, 1 airfield, 8 infantry and 1 mech_infantry
Kenya : 1 flag, 1 infantry
Malta : 1 flag, 1 aaGun
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Tanganyika Territory : 1 flag, 1 infantry and 2 mech_infantrys
French Equatorial Africa : 1 flag
French Central Africa : 1 flag, 1 armour and 1 mech_infantry
Tobruk : 1 flag
Ethiopia : 1 flag, 1 artillery
108 Sea Zone : 1 flag, 1 destroyer
106 Sea Zone : 1 flag, 1 transport
Eire : 1 flag
109 Sea Zone : 1 flag, 1 destroyer
Iraq : 1 flag, 1 factory_minor
81 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 transport
Persia : 1 flag
110 Sea Zone : 1 flag, 2 submarines
105 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 47 / 53
Russians : 23 / 30
Japanese : 47 / 48
Americans : 52 / 72
Chinese : 2 / 3
British : 35 / 39
UK_Pacific : 17 / 1
Italians : 17 / 28
ANZAC : 21 / 31
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 6 times
3 was rolled 12 times
4 was rolled 15 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 3.274
Median : 3.000
Variance : 1.279
Standard Deviation : 1.131
Total rolls : 62Null / Other
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3.000
Median : 3.500
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12Germans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 2.905
Median : 3.000
Variance : 0.650
Standard Deviation : 0.806
Total rolls : 21Italians Combat
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3.000
Median : 3.500
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.833
Median : 4.000
Variance : 1.091
Standard Deviation : 1.044
Total rolls : 12 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Place Units - UK_Pacific
1 carrier and 1 submarine placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in 39 Sea Zone change ownership: 1 carrier and 1 submarineTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Production/PUs Summary :
Germans : 47 / 53
Russians : 23 / 30
Japanese : 47 / 48
Americans : 52 / 72
Chinese : 2 / 3
British : 35 / 39
UK_Pacific : 17 / 23
Italians : 17 / 28
ANZAC : 21 / 31
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 6 times
3 was rolled 12 times
4 was rolled 15 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 3.274
Median : 3.000
Variance : 1.279
Standard Deviation : 1.131
Total rolls : 62Null / Other
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3.000
Median : 3.500
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12Germans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 2.905
Median : 3.000
Variance : 0.650
Standard Deviation : 0.806
Total rolls : 21Italians Combat
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3.000
Median : 3.500
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.833
Median : 4.000
Variance : 1.091
Standard Deviation : 1.044
Total rolls : 12 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Italians
Italians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Western Ukraine to Rostov
Italians take Rostov from Russians
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Romania to Western Ukraine
1 artillery and 2 infantry moved from Romania to Bessarabia
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 95 Sea Zone
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 bomber moved from Bulgaria to Southern ItalyCombat - Italians
Non Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry and 1 mech_infantry placed in Ukraine
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 harbour; Remaining resources: 4 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Burma to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 cruiser and 2 destroyers moved from 54 Sea Zone to 44 Sea Zone
1 bomber moved from New South Wales to CelebesPlace Units - ANZAC
1 factory_minor placed in Queensland
1 harbour placed in CelebesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 25 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUsTerritory Summary for ANZAC :
Queensland : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Northern Territory : 1 flag, 1 artillery
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
South Australia : 1 flag, 2 aaGuns
Celebes : 1 flag, 1 bomber and 1 harbour
Java : 1 flag
Dutch New Guinea : 1 flag, 2 infantry
Sumatra : 1 flag, 2 infantry
44 Sea Zone : 1 flag, 1 cruiser, 2 destroyers and 3 fighters
35 Sea Zone : 1 flag, 1 destroyer
Egypt : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 47 / 53
Russians : 21 / 30
Japanese : 47 / 48
Americans : 52 / 72
Chinese : 2 / 3
British : 35 / 39
UK_Pacific : 17 / 23
Italians : 19 / 24
ANZAC : 21 / 35
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 flag, 1 infantry
Nigeria : 1 flag, 1 infantry
United Kingdom : 1 flag, 1 fighter and 2 infantry
Morocco : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 47 / 53
Russians : 21 / 30
Japanese : 47 / 48
Americans : 52 / 72
Chinese : 2 / 3
British : 35 / 39
UK_Pacific : 17 / 23
Italians : 19 / 24
ANZAC : 21 / 35
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Belarus to Novgorod
Germans take Novgorod from Russians
1 artillery moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Baltic States to Bryansk
1 armour moved from Ukraine to Caucasus
Germans take Caucasus from Russians
2 armour moved from Ukraine to Volgograd
2 armour moved from Ukraine to Tambov
1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk
1 fighter and 1 tactical_bomber moved from Baltic States to Tambov
1 fighter and 1 tactical_bomber moved from Baltic States to Tambov
1 tactical_bomber moved from Baltic States to Tambov
1 fighter moved from Baltic States to Bryansk
1 bomber moved from Poland to VolgogradCombat - Germans
Battle in Bryansk
Germans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Germans: 1 fighter and 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Tambov
Germans attack with 2 armour, 2 fighters and 3 tactical_bombers
Russians defend with 1 artillery and 5 infantry
Germans win, taking Tambov from Russians with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour and 1 tactical_bomber
Casualties for Russians: 1 artillery and 5 infantry
Battle in Volgograd
Germans attack with 2 armour and 1 bomber
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 tactical_bomber moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 fighter moved from Tambov to Rostov
1 fighter moved from Tambov to Rostov
2 tactical_bombers moved from Tambov to Rostov
1 bomber moved from Volgograd to Rostov
6 aaGuns, 3 artilleries and 12 infantry moved from Baltic States to Belarus
2 armour moved from Poland to Belarus
2 artilleries and 2 infantry moved from Poland to Baltic States
5 armour moved from Germany to Baltic States
2 mech_infantrys moved from Germany to Baltic States
2 infantry moved from Holland Belgium to Normandy Bordeaux
2 infantry moved from Western Germany to France
2 infantry moved from Germany to Western Germany
2 artilleries moved from Germany to Western Germany
2 artilleries and 2 infantry moved from Germany to PolandPlace Units - Germans
3 infantry placed in Normandy Bordeaux
3 infantry placed in Southern France
1 armour, 1 artillery and 1 infantry placed in France
2 infantry and 1 mech_infantry placed in Western Germany
4 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Olgiy to Yenisey
1 infantry moved from Timguska to Yenisey
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Karelia to Vyborg
Russians take Vyborg from Germans
1 artillery and 1 infantry moved from Karelia to Novgorod
1 infantry moved from Karelia to Novgorod
1 artillery moved from Karelia to Finland
Russians take Finland from Germans
2 infantry moved from Archangel to Smolensk
2 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
2 infantry moved from Novosibirsk to TsinghaiCombat - Russians
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 1 : 3/3 hits
Germans roll dice for 1 armour in Tambov, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 2 infantry
Germans defend with 1 artillery
Russians roll dice for 2 infantry in Smolensk, round 1 : 0/2 hits
Germans roll dice for 1 artillery in Smolensk, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
Germans roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 1 : 2/3 hits
Germans roll dice for 1 infantry in Novgorod, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tsinghai
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Tsinghai, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Tsinghai, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Tsinghai
1 infantry owned by the Russians retreated to Novosibirsk
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Yenisey
Russians attack with 2 infantry
Japanese defend with 1 armour
Russians roll dice for 2 infantry in Yenisey, round 1 : 1/2 hits
Japanese roll dice for 1 armour in Yenisey, round 1 : 0/1 hits
1 armour owned by the Japanese lost in Yenisey
Russians win, taking Yenisey from Japanese with 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Russians
1 infantry moved from Dzavhan to Tsagaan Olom
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Novosibirsk to Vologda
2 aaGuns, 5 artilleries and 10 infantry moved from Archangel to Vologda
1 fighter moved from Tambov to Russia
2 aaGuns and 11 infantry moved from Timguska to Novosibirsk
1 infantry moved from Iraq to Northwest PersiaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUsTerritory Summary for Russians :
Shensi : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 infantry
Yenisey : 1 flag, 2 infantry
Kazakhstan : 1 flag, 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Tsagaan Olom : 1 flag, 1 infantry
Vyborg : 1 flag, 1 infantry
Russia : 1 flag, 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 fighter and 14 infantry
Tambov : 1 flag, 1 infantry
Novosibirsk : 1 flag, 2 aaGuns and 12 infantry
Vologda : 1 flag, 2 aaGuns, 5 artilleries and 11 infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Smolensk : 1 flag, 1 infantry
Samara : 1 flag, 1 infantry
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 flag, 1 submarine
Northwest Persia : 1 flag, 1 infantry
Finland : 1 flag, 1 artilleryProduction/PUs Summary :
Germans : 49 / 73
Russians : 20 / 28
Japanese : 44 / 48
Americans : 52 / 72
Chinese : 4 / 3
British : 35 / 39
UK_Pacific : 17 / 23
Italians : 19 / 24
ANZAC : 21 / 35
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 1 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.526
Median : 3.000
Variance : 2.611
Standard Deviation : 1.616
Total rolls : 19Japanese Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Russians Combat
1 was rolled 6 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.308
Median : 2.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 13 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Japanese
Japanese buy 7 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 artillery and 3 infantry moved from Chahar to Suiyuyan
1 armour, 1 artillery and 2 infantry moved from Central Mongolia to Tsagaan Olom
1 artillery and 1 infantry moved from Buyant-Uhaa to Central Mongolia
1 artillery moved from Ulaanbaatar to Yakut S.S.R.
4 infantry moved from Ulaanbaatar to Yakut S.S.R.
4 infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 armour moved from Sikang to Yunnan
1 infantry moved from Kweichow to Yunnan
1 armour moved from Kiangsi to Yunnan
1 artillery and 4 infantry moved from Kiangsi to Kwangsi
1 armour moved from Kiangsu to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Anhwe to Hopei
1 mech_infantry moved from Shantung to Kweichow
1 armour moved from Shantung to Kweichow
1 artillery and 1 infantry moved from Shantung to Anhwe
1 fighter moved from Japan to Kwangsi
2 bombers, 8 fighters and 5 tactical_bombers moved from Kweichow to Yunnan
1 armour, 1 infantry and 1 mech_infantry moved from Manchuria to 19 Sea Zone
1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to SiamCombat - Japanese
Battle in Tsagaan Olom
Japanese attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Tsagaan Olom from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 2 armour, 2 bombers, 8 fighters, 1 infantry and 5 tactical_bombers
British defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 2 armour, 2 bombers, 8 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 bombers, 8 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi
1 armour moved from 36 Sea Zone to French Indo China
1 mech_infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
3 armour placed in Kiangsu
3 armour placed in Shantung
1 armour and 2 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs total