It doesn’t say F1, it just says the first turn where the conditions are met. It can be any turn, as long as the conditions haven’t been met before.
13L G40.2 - Kabloom (Axis) vs. Fortress (Allies+11), game 2
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8 casualties in Ukraine on first round. OOL?
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8 men
then the rest of the men
guns
mechs
it tank
ge tanks -
That was a ridiculous amount of hit dice in defense. But since I just won a game after rolling 5-5 on AA guns, I think I’m just going to let it roll off my back. :-D
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 4 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
6 artilleries and 15 infantry moved from Bryansk to Ukraine
1 infantry moved from Rostov to Ukraine
3 mech_infantrys moved from Smolensk to Ukraine
2 armour moved from Smolensk to Ukraine
1 tactical_bomber moved from Russia to Ukraine
2 fighters moved from Novgorod to Ukraine
2 artilleries and 5 infantry moved from Novgorod to Karelia
1 submarine moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Olgiy to Kansu
1 infantry moved from Timguska to KansuCombat - Russians
Battle in Ukraine
Russians attack with 2 armour, 6 artilleries, 2 fighters, 16 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 8 armour, 2 artilleries, 10 infantry and 3 mech_infantrys; Italians defend with 1 armour and 1 factory_minor
Russians roll dice for 2 armour, 6 artilleries, 2 fighters, 16 infantry, 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 1 : 8/30 hits
Italians roll dice for 9 armour, 2 artilleries, 10 infantry and 3 mech_infantrys in Ukraine, round 1 : 12/24 hits
12 infantry owned by the Russians and 8 infantry owned by the Germans lost in Ukraine
Russians roll dice for 2 armour, 6 artilleries, 2 fighters, 4 infantry, 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 5/18 hits
Italians roll dice for 9 armour, 2 artilleries, 2 infantry and 3 mech_infantrys in Ukraine, round 2 : 9/16 hits
4 infantry owned by the Russians , 2 infantry owned by the Germans , 2 artilleries owned by the Russians , 3 mech_infantrys owned by the Russians , 2 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
Russians roll dice for 2 armour, 4 artilleries, 2 fighters and 1 tactical_bomber in Ukraine, round 3 : 4/9 hits
Italians roll dice for 9 armour and 2 mech_infantrys in Ukraine, round 3 : 4/11 hits
1 armour owned by the Germans , 4 artilleries owned by the Russians , 2 mech_infantrys owned by the Germans and 1 armour owned by the Italians lost in Ukraine
Russians roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Ukraine, round 4 : 2/5 hits
Italians roll dice for 7 armour in Ukraine, round 4 : 4/7 hits
1 tactical_bomber owned by the Russians , 2 armour owned by the Russians , 2 armour owned by the Germans and 1 fighter owned by the Russians lost in Ukraine
retreated to Ukraine
Italians win with 5 armour remaining. Battle score for attacker is -43
Casualties for Germans: 3 armour, 2 artilleries, 10 infantry and 3 mech_infantrys
Casualties for Russians: 2 armour, 6 artilleries, 1 fighter, 16 infantry, 3 mech_infantrys and 1 tactical_bomber
Casualties for Italians: 1 armour
Battle in Karelia
Russians attack with 2 artilleries and 5 infantry
Germans defend with 4 infantry
Russians roll dice for 2 artilleries and 5 infantry in Karelia, round 1 : 2/7 hits
Germans roll dice for 4 infantry in Karelia, round 1 : 0/4 hits
2 infantry owned by the Germans lost in Karelia
Russians roll dice for 2 artilleries and 5 infantry in Karelia, round 2 : 2/7 hits
Germans roll dice for 2 infantry in Karelia, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 4 infantry
Casualties for Russians: 2 infantry
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 3 transports
3 transports owned by the Germans lost in 113 Sea Zone
Russians roll dice for 1 submarine in 113 Sea Zone, round 1 : 0/1 hits
Russians win with 1 submarine remaining. Battle score for attacker is 21
Casualties for Germans: 3 transports
Battle in Kansu
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Kansu, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Kansu, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Kansu
Russians roll dice for 2 infantry in Kansu, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
Russians roll dice for 2 infantry in Kansu, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 infantry moved from Northwest Persia to Iraq
2 aaGuns, 5 artilleries and 12 infantry moved from Novgorod to Archangel
5 infantry moved from Timguska to Novosibirsk
1 infantry moved from Dzavhan to Olgiy
2 aaGuns and 12 infantry moved from Yenisey to Timguska
1 infantry moved from Ulaanbaatar to Dzavhan
2 infantry moved from Buyant-Uhaa to Central Mongolia
2 aaGuns moved from Bryansk to Russia
1 fighter moved from Ukraine to Russia
3 infantry moved from Russia to Bryansk
5 infantry moved from Russia to Tambov
1 artillery moved from Russia to Tambov
1 submarine moved from 110 Sea Zone to 125 Sea ZonePlace Units - Russians
4 artilleries and 6 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for Russians :
Kansu : 1 flag, 2 infantry
Timguska : 1 flag, 2 aaGuns and 12 infantry
Olgiy : 1 flag, 1 infantry
Dzavhan : 1 flag, 1 infantry
Central Mongolia : 1 flag, 2 infantry
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Karelia : 1 flag, 2 artilleries and 3 infantry
Bryansk : 1 flag, 3 infantry
Archangel : 1 flag, 2 aaGuns, 5 artilleries and 12 infantry
Russia : 1 flag, 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 fighter and 6 infantry
Tambov : 1 flag, 1 artillery and 5 infantry
Novosibirsk : 1 flag, 5 infantry
Volgograd : 1 flag, 1 factory_minor and 2 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag, 1 infantry
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 47 / 53
Russians : 25 / 30
Japanese : 37 / 49
Americans : 52 / 77
Chinese : 6 / 20
British : 29 / 30
UK_Pacific : 17 / 23
Italians : 23 / 28
ANZAC : 21 / 31
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 24 times
2 was rolled 19 times
3 was rolled 19 times
4 was rolled 17 times
5 was rolled 23 times
6 was rolled 19 times
Average roll : 3.438
Median : 3.000
Variance : 0.308
Standard Deviation : 0.555
Total rolls : 121Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.167
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Russians Combat
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 9 times
4 was rolled 8 times
5 was rolled 10 times
6 was rolled 11 times
Average roll : 3.685
Median : 4.000
Variance : 0.151
Standard Deviation : 0.389
Total rolls : 54Italians Combat
1 was rolled 15 times
2 was rolled 9 times
3 was rolled 8 times
4 was rolled 7 times
5 was rolled 12 times
6 was rolled 7 times
Average roll : 3.224
Median : 3.000
Variance : 0.947
Standard Deviation : 0.973
Total rolls : 58 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 armour moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
1 armour moved from Sakha to Yakut S.S.R.
1 artillery and 8 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Manchuria to Central Mongolia
Japanese take Buyant-Uhaa from Russians
1 artillery and 1 infantry moved from Manchuria to Buyant-Uhaa
1 artillery and 2 infantry moved from Chahar to Central Mongolia
1 infantry moved from Suiyuyan to Kansu
1 artillery moved from Suiyuyan to Kansu
1 artillery and 3 infantry moved from Jehol to Chahar
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery moved from Kweichow to Yunnan
1 armour moved from Kweichow to Yunnan
3 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Shantung to 19 Sea Zone
1 armour moved from Shantung to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 armour moved from Kiangsu to Kiangsi
1 artillery moved from Kiangsu to Kiangsi
1 infantry moved from Anhwe to Kiangsi
1 infantry moved from Hopei to Kweichow
1 artillery moved from Shantung to Anhwe
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
2 bombers, 5 fighters and 2 tactical_bombers moved from Hunan to Shan State
1 infantry moved from Siam to Shan State
1 fighter moved from 36 Sea Zone to 41 Sea Zone
2 fighters moved from 36 Sea Zone to Philippines
3 tactical_bombers moved from 36 Sea Zone to Philippines
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
2 transports moved from 5 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
1 mech_infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 armour moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 1 armour, 2 fighters, 1 infantry and 3 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 armour, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Kiangsi
Japanese attack with 1 armour, 1 artillery and 4 infantry
British defend with 2 infantry
Japanese win, taking Kiangsi from Chinese with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 1 armour and 1 artillery
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Central Mongolia
Japanese attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 2 infantry
Japanese win, taking Central Mongolia from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Shan State
Japanese attack with 2 bombers, 5 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry; British defend with 3 infantry
Japanese win with 2 bombers, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 3 infantry
Battle in Kansu
Japanese attack with 1 artillery and 1 infantry
Russians defend with 2 infantry
Chinese win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Japanese
1 fighter moved from 41 Sea Zone to 36 Sea Zone
2 fighters and 3 tactical_bombers moved from Philippines to 36 Sea Zone
2 bombers, 5 fighters and 2 tactical_bombers moved from Shan State to Kweichow
3 fighters and 3 tactical_bombers moved from Suiyuyan to Kweichow
1 mech_infantry moved from 19 Sea Zone to ShantungPlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kiangsu
1 armour, 1 artillery and 1 infantry placed in Shantung
1 armour, 1 infantry and 1 mech_infantry placed in Manchuria
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Politics - Americans
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 1 fighter, 6 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
3 fighters moved from 54 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 34 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea ZoneCombat - Americans
Battle in 34 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans lost in 34 Sea Zone
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans lost in 34 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 35 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 2 battleships and 1 transport
Americans roll dice for 3 fighters and 1 tactical_bomber in 35 Sea Zone, round 1 : 2/4 hits
Units damaged: 2 battleships owned by the Japanese
Japanese roll dice for 2 battleships and 1 transport in 35 Sea Zone, round 1 : 2/2 hits
2 fighters owned by the Americans lost in 35 Sea Zone
Americans roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 2 battleships and 1 transport in 35 Sea Zone, round 2 : 0/2 hits
1 battleship owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 battleship and 1 transport in 35 Sea Zone, round 3 : 1/1 hits
1 tactical_bomber owned by the Americans and 1 battleship owned by the Japanese lost in 35 Sea Zone
1 transport owned by the Japanese lost in 35 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 16
Casualties for Japanese: 2 battleships and 1 transport
Casualties for Americans: 2 fighters and 1 tactical_bomberNon Combat Move - Americans
1 battleship, 2 carriers, 1 cruiser and 2 destroyers moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 cruiser, 1 destroyer and 2 submarines moved from 39 Sea Zone to 44 Sea Zone
1 fighter moved from 8 Sea Zone to Wake Island
1 fighter moved from Western United States to Wake Island
1 carrier and 1 submarine moved from 8 Sea Zone to 10 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
4 infantry moved from Central United States to 101 Sea Zone
1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
3 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from 102 Sea Zone to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
2 bombers moved from Eastern United States to United KingdomPlace Units - Americans
1 destroyer and 6 submarines placed in 10 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield and 2 fighters
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
Midway : 1 flag, 1 airfield
44 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 1 fighter and 2 submarines
10 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 7 submarines
Central United States : 1 flag, 1 factory_major and 2 mech_infantrys
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Gibraltar : 1 flag, 1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry
United Kingdom : 1 flag, 2 bombers
86 Sea Zone : 1 flag, 1 transport
Brazil : 1 flag, 3 infantry and 1 mech_infantry
91 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 5 destroyers, 2 submarines and 4 transportsProduction/PUs Summary :
Germans : 47 / 53
Russians : 23 / 30
Japanese : 48 / 48
Americans : 52 / 72
Chinese : 1 / 20
British : 29 / 30
UK_Pacific : 17 / 23
Italians : 23 / 28
ANZAC : 21 / 31
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.600
Median : 4.000
Variance : 0.947
Standard Deviation : 0.973
Total rolls : 20Japanese Combat
1 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.833
Median : 4.000
Variance : 1.091
Standard Deviation : 1.044
Total rolls : 12 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter moved from Burma to KansuPlace Units - Chinese
6 infantry placed in KansuTurn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs totalTerritory Summary for Chinese :
Kansu : 1 flag, 1 fighter and 6 infantry
Production/PUs Summary :
Germans : 47 / 53
Russians : 23 / 30
Japanese : 48 / 48
Americans : 52 / 72
Chinese : 1 / 3
British : 29 / 30
UK_Pacific : 17 / 23
Italians : 23 / 28
ANZAC : 21 / 31
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.600
Median : 4.000
Variance : 0.947
Standard Deviation : 0.973
Total rolls : 20Japanese Combat
1 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.833
Median : 4.000
Variance : 1.091
Standard Deviation : 1.044
Total rolls : 12 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Combat Move - British
3 infantry moved from Burma to Yunnan
2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 tactical_bomber moved from Egypt to Trans-Jordan
2 fighters moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Belgian Congo to French Central Africa
British take French Equatorial Africa from Italians
1 infantry moved from Belgian Congo to Tanganyika Territory
1 mech_infantry moved from Rhodesia to Tanganyika Territory
1 mech_infantry moved from Anglo Egyptian Sudan to Tanganyika Territory
1 artillery moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 artillery moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 destroyer moved from 119 Sea Zone to 108 Sea Zone
3 fighters moved from United Kingdom to 108 Sea Zone
1 tactical_bomber moved from United Kingdom to 108 Sea Zone
1 submarine moved from 39 Sea Zone to 45 Sea Zone
1 destroyer moved from 56 Sea Zone to 55 Sea Zone
1 destroyer moved from 55 Sea Zone to 45 Sea ZoneCombat - British
Battle in 108 Sea Zone
British attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 108 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 108 Sea Zone, round 1 : 4/5 hits
1 submarine owned by the Germans lost in 108 Sea Zone
British win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Yunnan
British attack with 3 infantry
Japanese defend with 1 armour
British roll dice for 3 infantry in Yunnan, round 1 : 0/3 hits
Japanese roll dice for 1 armour in Yunnan, round 1 : 0/1 hits
British roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits
Japanese roll dice for 1 armour in Yunnan, round 2 : 1/1 hits
1 infantry owned by the British lost in Yunnan
British roll dice for 2 infantry in Yunnan, round 3 : 2/2 hits
Japanese roll dice for 1 armour in Yunnan, round 3 : 0/1 hits
1 armour owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
Battle in 45 Sea Zone
British attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
British roll dice for 1 submarine in 45 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
British win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Tanganyika Territory
British attack with 1 infantry and 2 mech_infantrys
Italians defend with 1 infantry
British roll dice for 1 infantry and 2 mech_infantrys in Tanganyika Territory, round 1 : 1/3 hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in French Central Africa
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 artillery
British roll dice for 1 armour and 1 mech_infantry in French Central Africa, round 1 : 1/2 hits
Italians roll dice for 1 artillery in French Central Africa, round 1 : 0/1 hits
1 artillery owned by the Italians lost in French Central Africa
British win, taking French Central Africa from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Trans-Jordan
British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 1 : 2/2 hits
Italians roll dice for 2 infantry in Trans-Jordan, round 1 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - British
1 tactical_bomber moved from Trans-Jordan to Egypt
2 fighters moved from Trans-Jordan to Egypt
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
2 destroyers moved from 39 Sea Zone to 44 Sea Zone
3 aaGuns, 1 artillery and 7 infantry moved from Burma to India
1 tactical_bomber moved from 108 Sea Zone to United Kingdom
3 fighters moved from 108 Sea Zone to United Kingdom
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 destroyer moved from 110 Sea Zone to 109 Sea ZonePlace Units - British
1 transport placed in 106 Sea Zone
1 factory_minor placed in Iraq
1 artillery and 2 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1,1,4
British collect 33 PUs (2 lost to blockades); end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsTerritory Summary for British :
Yunnan : 1 flag, 2 infantry
India : 1 flag, 3 aaGuns, 1 airfield, 1 artillery, 1 harbour and 7 infantry
Malaya : 1 flag, 1 harbour
Kwangtung : 1 flag, 1 harbour
44 Sea Zone : 1 flag, 2 destroyers
43 Sea Zone : 1 flag, 1 destroyer
45 Sea Zone : 1 flag, 1 destroyer and 1 submarine
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Trans-Jordan : 1 flag, 1 artillery and 1 infantry
Gibraltar : 1 flag, 1 armour and 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Scotland : 1 flag, 1 airfield, 8 infantry and 1 mech_infantry
Kenya : 1 flag, 1 infantry
Malta : 1 flag, 1 aaGun
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Tanganyika Territory : 1 flag, 1 infantry and 2 mech_infantrys
French Equatorial Africa : 1 flag
French Central Africa : 1 flag, 1 armour and 1 mech_infantry
Tobruk : 1 flag
Ethiopia : 1 flag, 1 artillery
108 Sea Zone : 1 flag, 1 destroyer
106 Sea Zone : 1 flag, 1 transport
Eire : 1 flag
109 Sea Zone : 1 flag, 1 destroyer
Iraq : 1 flag, 1 factory_minor
81 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 transport
Persia : 1 flag
110 Sea Zone : 1 flag, 2 submarines
105 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 47 / 53
Russians : 23 / 30
Japanese : 47 / 48
Americans : 52 / 72
Chinese : 2 / 3
British : 35 / 39
UK_Pacific : 17 / 1
Italians : 17 / 28
ANZAC : 21 / 31
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 6 times
3 was rolled 12 times
4 was rolled 15 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 3.274
Median : 3.000
Variance : 1.279
Standard Deviation : 1.131
Total rolls : 62Null / Other
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3.000
Median : 3.500
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12Germans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 2.905
Median : 3.000
Variance : 0.650
Standard Deviation : 0.806
Total rolls : 21Italians Combat
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3.000
Median : 3.500
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.833
Median : 4.000
Variance : 1.091
Standard Deviation : 1.044
Total rolls : 12 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Place Units - UK_Pacific
1 carrier and 1 submarine placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in 39 Sea Zone change ownership: 1 carrier and 1 submarineTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Production/PUs Summary :
Germans : 47 / 53
Russians : 23 / 30
Japanese : 47 / 48
Americans : 52 / 72
Chinese : 2 / 3
British : 35 / 39
UK_Pacific : 17 / 23
Italians : 17 / 28
ANZAC : 21 / 31
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 6 times
3 was rolled 12 times
4 was rolled 15 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 3.274
Median : 3.000
Variance : 1.279
Standard Deviation : 1.131
Total rolls : 62Null / Other
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3.000
Median : 3.500
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12Germans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 2.905
Median : 3.000
Variance : 0.650
Standard Deviation : 0.806
Total rolls : 21Italians Combat
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3.000
Median : 3.500
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.833
Median : 4.000
Variance : 1.091
Standard Deviation : 1.044
Total rolls : 12 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Italians
Italians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Western Ukraine to Rostov
Italians take Rostov from Russians
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Romania to Western Ukraine
1 artillery and 2 infantry moved from Romania to Bessarabia
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 95 Sea Zone
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 bomber moved from Bulgaria to Southern ItalyCombat - Italians
Non Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry and 1 mech_infantry placed in Ukraine
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 harbour; Remaining resources: 4 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Burma to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 cruiser and 2 destroyers moved from 54 Sea Zone to 44 Sea Zone
1 bomber moved from New South Wales to CelebesPlace Units - ANZAC
1 factory_minor placed in Queensland
1 harbour placed in CelebesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 25 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUsTerritory Summary for ANZAC :
Queensland : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Northern Territory : 1 flag, 1 artillery
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
South Australia : 1 flag, 2 aaGuns
Celebes : 1 flag, 1 bomber and 1 harbour
Java : 1 flag
Dutch New Guinea : 1 flag, 2 infantry
Sumatra : 1 flag, 2 infantry
44 Sea Zone : 1 flag, 1 cruiser, 2 destroyers and 3 fighters
35 Sea Zone : 1 flag, 1 destroyer
Egypt : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 47 / 53
Russians : 21 / 30
Japanese : 47 / 48
Americans : 52 / 72
Chinese : 2 / 3
British : 35 / 39
UK_Pacific : 17 / 23
Italians : 19 / 24
ANZAC : 21 / 35
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 flag, 1 infantry
Nigeria : 1 flag, 1 infantry
United Kingdom : 1 flag, 1 fighter and 2 infantry
Morocco : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 47 / 53
Russians : 21 / 30
Japanese : 47 / 48
Americans : 52 / 72
Chinese : 2 / 3
British : 35 / 39
UK_Pacific : 17 / 23
Italians : 19 / 24
ANZAC : 21 / 35
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Belarus to Novgorod
Germans take Novgorod from Russians
1 artillery moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Baltic States to Bryansk
1 armour moved from Ukraine to Caucasus
Germans take Caucasus from Russians
2 armour moved from Ukraine to Volgograd
2 armour moved from Ukraine to Tambov
1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk
1 fighter and 1 tactical_bomber moved from Baltic States to Tambov
1 fighter and 1 tactical_bomber moved from Baltic States to Tambov
1 tactical_bomber moved from Baltic States to Tambov
1 fighter moved from Baltic States to Bryansk
1 bomber moved from Poland to VolgogradCombat - Germans
Battle in Bryansk
Germans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Germans: 1 fighter and 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Tambov
Germans attack with 2 armour, 2 fighters and 3 tactical_bombers
Russians defend with 1 artillery and 5 infantry
Germans win, taking Tambov from Russians with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour and 1 tactical_bomber
Casualties for Russians: 1 artillery and 5 infantry
Battle in Volgograd
Germans attack with 2 armour and 1 bomber
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 tactical_bomber moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 fighter moved from Tambov to Rostov
1 fighter moved from Tambov to Rostov
2 tactical_bombers moved from Tambov to Rostov
1 bomber moved from Volgograd to Rostov
6 aaGuns, 3 artilleries and 12 infantry moved from Baltic States to Belarus
2 armour moved from Poland to Belarus
2 artilleries and 2 infantry moved from Poland to Baltic States
5 armour moved from Germany to Baltic States
2 mech_infantrys moved from Germany to Baltic States
2 infantry moved from Holland Belgium to Normandy Bordeaux
2 infantry moved from Western Germany to France
2 infantry moved from Germany to Western Germany
2 artilleries moved from Germany to Western Germany
2 artilleries and 2 infantry moved from Germany to PolandPlace Units - Germans
3 infantry placed in Normandy Bordeaux
3 infantry placed in Southern France
1 armour, 1 artillery and 1 infantry placed in France
2 infantry and 1 mech_infantry placed in Western Germany
4 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Olgiy to Yenisey
1 infantry moved from Timguska to Yenisey
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Karelia to Vyborg
Russians take Vyborg from Germans
1 artillery and 1 infantry moved from Karelia to Novgorod
1 infantry moved from Karelia to Novgorod
1 artillery moved from Karelia to Finland
Russians take Finland from Germans
2 infantry moved from Archangel to Smolensk
2 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
2 infantry moved from Novosibirsk to TsinghaiCombat - Russians
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 1 : 3/3 hits
Germans roll dice for 1 armour in Tambov, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 2 infantry
Germans defend with 1 artillery
Russians roll dice for 2 infantry in Smolensk, round 1 : 0/2 hits
Germans roll dice for 1 artillery in Smolensk, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
Germans roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 1 : 2/3 hits
Germans roll dice for 1 infantry in Novgorod, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tsinghai
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Tsinghai, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Tsinghai, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Tsinghai
1 infantry owned by the Russians retreated to Novosibirsk
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Yenisey
Russians attack with 2 infantry
Japanese defend with 1 armour
Russians roll dice for 2 infantry in Yenisey, round 1 : 1/2 hits
Japanese roll dice for 1 armour in Yenisey, round 1 : 0/1 hits
1 armour owned by the Japanese lost in Yenisey
Russians win, taking Yenisey from Japanese with 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Russians
1 infantry moved from Dzavhan to Tsagaan Olom
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Novosibirsk to Vologda
2 aaGuns, 5 artilleries and 10 infantry moved from Archangel to Vologda
1 fighter moved from Tambov to Russia
2 aaGuns and 11 infantry moved from Timguska to Novosibirsk
1 infantry moved from Iraq to Northwest PersiaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUsTerritory Summary for Russians :
Shensi : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 infantry
Yenisey : 1 flag, 2 infantry
Kazakhstan : 1 flag, 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Tsagaan Olom : 1 flag, 1 infantry
Vyborg : 1 flag, 1 infantry
Russia : 1 flag, 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 fighter and 14 infantry
Tambov : 1 flag, 1 infantry
Novosibirsk : 1 flag, 2 aaGuns and 12 infantry
Vologda : 1 flag, 2 aaGuns, 5 artilleries and 11 infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Smolensk : 1 flag, 1 infantry
Samara : 1 flag, 1 infantry
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 flag, 1 submarine
Northwest Persia : 1 flag, 1 infantry
Finland : 1 flag, 1 artilleryProduction/PUs Summary :
Germans : 49 / 73
Russians : 20 / 28
Japanese : 44 / 48
Americans : 52 / 72
Chinese : 4 / 3
British : 35 / 39
UK_Pacific : 17 / 23
Italians : 19 / 24
ANZAC : 21 / 35
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 1 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.526
Median : 3.000
Variance : 2.611
Standard Deviation : 1.616
Total rolls : 19Japanese Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Russians Combat
1 was rolled 6 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.308
Median : 2.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 13 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Japanese
Japanese buy 7 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 artillery and 3 infantry moved from Chahar to Suiyuyan
1 armour, 1 artillery and 2 infantry moved from Central Mongolia to Tsagaan Olom
1 artillery and 1 infantry moved from Buyant-Uhaa to Central Mongolia
1 artillery moved from Ulaanbaatar to Yakut S.S.R.
4 infantry moved from Ulaanbaatar to Yakut S.S.R.
4 infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 armour moved from Sikang to Yunnan
1 infantry moved from Kweichow to Yunnan
1 armour moved from Kiangsi to Yunnan
1 artillery and 4 infantry moved from Kiangsi to Kwangsi
1 armour moved from Kiangsu to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Anhwe to Hopei
1 mech_infantry moved from Shantung to Kweichow
1 armour moved from Shantung to Kweichow
1 artillery and 1 infantry moved from Shantung to Anhwe
1 fighter moved from Japan to Kwangsi
2 bombers, 8 fighters and 5 tactical_bombers moved from Kweichow to Yunnan
1 armour, 1 infantry and 1 mech_infantry moved from Manchuria to 19 Sea Zone
1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to SiamCombat - Japanese
Battle in Tsagaan Olom
Japanese attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Tsagaan Olom from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 2 armour, 2 bombers, 8 fighters, 1 infantry and 5 tactical_bombers
British defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 2 armour, 2 bombers, 8 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 bombers, 8 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi
1 armour moved from 36 Sea Zone to French Indo China
1 mech_infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
3 armour placed in Kiangsu
3 armour placed in Shantung
1 armour and 2 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 1 fighter, 1 infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Wake Island to 34 Sea Zone
2 submarines moved from 44 Sea Zone to 34 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
1 cruiser moved from 91 Sea Zone to 112 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 fighter moved from Gibraltar to 94 Sea Zone
1 bomber moved from United Kingdom to 93 Sea Zone
1 bomber moved from United Kingdom to 97 Sea ZoneCombat - Americans
Battle in 97 Sea Zone
Americans attack with 1 bomber
Italians defend with 2 transports
2 transports owned by the Italians lost in 97 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in Denmark
Americans attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Germans defend with 2 infantry
Americans roll dice for 1 cruiser in Denmark, round 1 : 0/1 hits
Americans roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Denmark, round 1 : 3/8 hits
Germans roll dice for 2 infantry in Denmark, round 1 : 2/2 hits
1 mech_infantry owned by the Americans , 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark
Americans win, taking Denmark from Germans with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is -1
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in 34 Sea Zone
Americans attack with 1 fighter and 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 34 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 93 Sea Zone
Americans attack with 1 bomber and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 93 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber in 93 Sea Zone, round 1 : 1/1 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Italians with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 94 Sea Zone
Americans attack with 1 fighter and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 94 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 fighter in 94 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 94 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 94 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 fighter in 94 Sea Zone, round 3 : 1/1 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - Americans
1 fighter moved from 94 Sea Zone to Malta
1 bomber moved from 93 Sea Zone to Malta
1 bomber moved from 97 Sea Zone to Malta
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from Brazil to French Guiana
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 carrier, 1 destroyer and 7 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Queensland
1 fighter moved from 44 Sea Zone to 39 Sea Zone
1 fighter moved from Wake Island to Queensland
1 carrier and 1 fighter moved from 44 Sea Zone to 46 Sea Zone
1 fighter moved from 34 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Wake IslandPlace Units - Americans
1 artillery placed in Eastern United States
2 artilleries, 1 bomber, 1 fighter and 1 infantry placed in Western United States
2 transports placed in 10 Sea Zone
3 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Queensland : 1 flag, 1 bomber and 1 fighter
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield, 1 fighter and 1 tactical_bomber
Western United States : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
Midway : 1 flag, 1 airfield
44 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers and 3 destroyers
46 Sea Zone : 1 flag, 1 carrier and 1 fighter
34 Sea Zone : 1 flag, 2 submarines
39 Sea Zone : 1 flag, 1 fighter
26 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 7 submarines
10 Sea Zone : 1 flag, 2 transports
Central United States : 1 flag, 1 factory_major and 2 mech_infantrys
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Malta : 1 flag, 2 bombers and 1 fighter
Morocco : 1 flag, 1 infantry and 1 mech_infantry
French Guiana : 1 flag, 2 infantry
Denmark : 1 flag, 1 armour, 2 artilleries and 3 infantry
112 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 4 transports
94 Sea Zone : 1 flag, 1 submarine
93 Sea Zone : 1 flag, 1 submarine
101 Sea Zone : 1 flag, 3 transports
Brazil : 1 flag
91 Sea Zone : 1 flag, 4 destroyers and 1 transportProduction/PUs Summary :
Germans : 47 / 73
Russians : 20 / 28
Japanese : 49 / 49
Americans : 54 / 74
Chinese : 2 / 3
British : 35 / 39
UK_Pacific : 14 / 23
Italians : 19 / 24
ANZAC : 21 / 35
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 2 times
Average roll : 3.462
Median : 4.000
Variance : 1.120
Standard Deviation : 1.058
Total rolls : 26Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Italians Combat
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 4.250
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 1 times
Average roll : 3.526
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 19 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 6 infantry moved from Kansu to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 artillery and 3 infantry
Chinese roll dice for 1 fighter and 6 infantry in Suiyuyan, round 1 : 2/7 hits
Japanese roll dice for 1 artillery and 3 infantry in Suiyuyan, round 1 : 1/4 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 1 fighter and 5 infantry in Suiyuyan, round 2 : 1/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 1 fighter and 4 infantry in Suiyuyan, round 3 : 2/5 hits
Japanese roll dice for 1 artillery in Suiyuyan, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to ShensiPlace Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Shensi : 1 flag, 1 fighter and 1 infantry
Suiyuyan : 1 flag, 4 infantryProduction/PUs Summary :
Germans : 47 / 73
Russians : 20 / 28
Japanese : 48 / 49
Americans : 54 / 74
Chinese : 3 / 3
British : 35 / 39
UK_Pacific : 14 / 23
Italians : 19 / 24
ANZAC : 21 / 35
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.560
Median : 4.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 25Japanese Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.571
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Chinese Combat
1 was rolled 3 times
2 was rolled 4 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.556
Median : 4.000
Variance : 0.824
Standard Deviation : 0.907
Total rolls : 18 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Combat Move - British
1 battleship and 1 cruiser moved from 81 Sea Zone to 98 Sea Zone
2 fighters moved from Egypt to 98 Sea Zone
1 tactical_bomber moved from Egypt to 98 Sea Zone
2 submarines moved from 110 Sea Zone to 114 Sea ZoneCombat - British
Battle in 114 Sea Zone
British attack with 2 submarines
Germans defend with 1 cruiser
British roll dice for 2 submarines in 114 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 1 cruiser in 114 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the British lost in 114 Sea Zone
British roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the British lost in 114 Sea Zone
Germans win with 1 cruiser remaining. Battle score for attacker is -12
Casualties for British: 2 submarines
Battle in 98 Sea Zone
British attack with 1 battleship, 1 cruiser, 2 fighters and 1 tactical_bomber
Germans defend with 1 cruiser and 1 destroyer
British roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 1 : 2/5 hits
Germans roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 1 : 0/2 hits
1 cruiser owned by the Germans and 1 destroyer owned by the Germans lost in 98 Sea Zone
British win, taking 98 Sea Zone from Neutral with 1 battleship, 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Germans: 1 cruiser and 1 destroyerNon Combat Move - British
2 fighters moved from 98 Sea Zone to Egypt
1 tactical_bomber moved from 98 Sea Zone to Egypt
1 destroyer moved from 108 Sea Zone to 109 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 armour moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
1 armour moved from 109 Sea Zone to United Kingdom
3 fighters moved from United Kingdom to Denmark
1 tactical_bomber moved from United Kingdom to Denmark
8 infantry and 1 mech_infantry moved from Scotland to United Kingdom
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 artillery moved from Ethiopia to 76 Sea Zone
1 artillery and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
1 artillery moved from 98 Sea Zone to Trans-Jordan
1 armour and 1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
2 mech_infantrys moved from Tanganyika Territory to Anglo Egyptian Sudan
1 infantry moved from Tanganyika Territory to Kenya
1 carrier, 1 fighter and 1 submarine moved from 39 Sea Zone to 44 Sea Zone
1 destroyer moved from 44 Sea Zone to 34 Sea Zone
1 infantry moved from India to BurmaPlace Units - British
1 airfield placed in Egypt
3 infantry placed in Iraq
1 destroyer placed in 98 Sea Zone
1 transport placed in 109 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsTerritory Summary for British :
Burma : 1 flag, 1 infantry
India : 1 flag, 3 aaGuns, 1 airfield, 1 artillery, 1 harbour and 6 infantry
Malaya : 1 flag, 1 harbour
44 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 1 submarine
43 Sea Zone : 1 flag, 1 destroyer
45 Sea Zone : 1 flag, 1 destroyer and 1 submarine
34 Sea Zone : 1 flag, 1 destroyer
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Trans-Jordan : 1 flag, 3 artilleries and 2 infantry
Gibraltar : 1 flag, 1 armour and 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Scotland : 1 flag, 1 airfield
Kenya : 1 flag, 1 infantry
Malta : 1 flag, 1 aaGun
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 flag, 1 armour, 1 infantry and 3 mech_infantrys
French Equatorial Africa : 1 flag
French Central Africa : 1 flag
Denmark : 1 flag, 3 fighters and 1 tactical_bomber
Tobruk : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag
Eire : 1 flag
109 Sea Zone : 1 flag, 2 destroyers and 2 transports
Iraq : 1 flag, 1 artillery, 1 factory_minor and 4 infantry
Persia : 1 flag
98 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 destroyer and 1 transport
105 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 47 / 73
Russians : 20 / 28
Japanese : 48 / 49
Americans : 54 / 74
Chinese : 3 / 3
British : 35 / 40
UK_Pacific : 14 / 0
Italians : 19 / 24
ANZAC : 21 / 35
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 2 times
4 was rolled 8 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 3.730
Median : 4.000
Variance : 0.861
Standard Deviation : 0.928
Total rolls : 37Japanese Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.571
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Germans Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4British Combat
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.625
Median : 5.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Chinese Combat
1 was rolled 3 times
2 was rolled 4 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.556
Median : 4.000
Variance : 0.824
Standard Deviation : 0.907
Total rolls : 18 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Place Units - UK_Pacific
1 artillery, 5 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 1 artillery, 5 infantry and 1 mech_infantryTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Production/PUs Summary :
Germans : 47 / 73
Russians : 20 / 28
Japanese : 48 / 49
Americans : 54 / 74
Chinese : 3 / 3
British : 35 / 40
UK_Pacific : 14 / 14
Italians : 19 / 24
ANZAC : 21 / 35
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 2 times
4 was rolled 8 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 3.730
Median : 4.000
Variance : 0.861
Standard Deviation : 0.928
Total rolls : 37Japanese Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.571
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Germans Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4British Combat
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.625
Median : 5.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Chinese Combat
1 was rolled 3 times
2 was rolled 4 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.556
Median : 4.000
Variance : 0.824
Standard Deviation : 0.907
Total rolls : 18 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Italians
Italians buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Western Ukraine to Bryansk
Italians take Bryansk from Russians
1 artillery moved from Western Ukraine to Bryansk
1 mech_infantry moved from Western Ukraine to Bryansk
2 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Ukraine to Rostov
2 mech_infantrys moved from Rostov to Tambov
1 infantry moved from Bessarabia to Ukraine
1 artillery moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 artillery moved from Northern Italy to Yugoslavia
1 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
1 bomber moved from Southern Italy to TambovCombat - Italians
Battle in Tambov
Italians attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Tambov from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Tambov to UkrainePlace Units - Italians
2 fighters placed in Southern Italy
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total