Please use last map with DD from sz55 moving to sz43 instead of sz36.
13L G40.2 - Kabloom (Axis) vs. Fortress (Allies+11), game 2
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Combat Move - French
1 fighter moved from United Kingdom to 92 Sea ZoneCombat - French
Battle in 92 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - French
1 fighter moved from 92 Sea Zone to Morocco
1 infantry moved from Algeria to Morocco
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French West Africa to French Central AfricaTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 flag, 1 infantry
United Kingdom : 1 flag, 2 infantry
Morocco : 1 flag, 1 fighter and 2 infantry
French Central Africa : 1 flag, 1 infantry
81 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 44 / 73
Russians : 37 / 37
Japanese : 29 / 42
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 43
UK_Pacific : 17 / 17
Italians : 15 / 12
ANZAC : 14 / 16
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 cruiser, 1 destroyer, 5 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 111 Sea Zone to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 battleship moved from 111 Sea Zone to 112 Sea Zone
1 cruiser moved from 113 Sea Zone to 112 Sea Zone
1 fighter moved from Northern Italy to 97 Sea Zone
1 fighter moved from Western Germany to 97 Sea Zone
1 tactical_bomber moved from Southern Italy to Malta
1 bomber moved from Holland Belgium to 88 Sea Zone
1 bomber, 4 fighters and 4 tactical_bombers moved from Holland Belgium to 97 Sea Zone
1 armour moved from Western Germany to 113 Sea Zone
1 armour and 1 transport moved from 113 Sea Zone to 112 Sea ZoneCombat - Germans
Battle in 97 Sea Zone
Germans attack with 1 bomber, 6 fighters and 4 tactical_bombers
British defend with 1 carrier, 1 cruiser and 2 fighters
Germans win with 1 bomber, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Germans: 1 fighter
Casualties for British: 1 carrier, 1 cruiser and 2 fighters
Battle in 88 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Malta
Germans attack with 1 tactical_bomber
British defend with 1 aaGun, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
British win with 1 aaGun, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -11
Casualties for Germans: 1 tactical_bomberNon Combat Move - Germans
1 bomber, 5 fighters and 4 tactical_bombers moved from 97 Sea Zone to Northern Italy
1 bomber moved from 88 Sea Zone to Gibraltar
5 infantry moved from Bulgaria to Romania
5 infantry moved from Yugoslavia to Romania
2 artilleries moved from Yugoslavia to Romania
3 armour moved from Yugoslavia to Romania
2 armour moved from Southern France to Yugoslavia
1 mech_infantry moved from France to Greater Southern Germany
3 armour moved from France to Greater Southern Germany
1 mech_infantry moved from Western Germany to Poland
1 mech_infantry moved from Normandy Bordeaux to Western Germany
2 artilleries moved from France to Western Germany
1 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
1 artillery moved from Western Germany to Germany
3 aaGuns and 1 artillery moved from Germany to Poland
1 submarine moved from 106 Sea Zone to 108 Sea ZonePlace Units - Germans
1 cruiser and 1 destroyer placed in 93 Sea Zone
2 transports placed in 112 Sea Zone
2 armour, 2 artilleries, 5 infantry and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
2 infantry moved from Belarus to Novgorod
1 mech_infantry moved from Russia to Bryansk
1 artillery and 3 infantry moved from Western Ukraine to Ukraine
2 aaGuns moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
3 infantry moved from Russia to Bryansk
1 mech_infantry moved from Bryansk to NovgorodPlace Units - Russians
3 artilleries placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Yenisey : 1 flag, 6 infantry
Yakut S.S.R. : 1 flag, 2 aaGuns and 12 infantry
Bryansk : 1 flag, 2 armour, 3 infantry and 2 mech_infantrys
Russia : 1 flag, 1 airfield, 1 factory_major and 5 infantry
Ukraine : 1 flag, 2 aaGuns, 6 artilleries, 1 factory_minor and 9 infantry
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 7 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 18 infantry, 1 mech_infantry and 1 tactical_bomber
Caucasus : 1 flag, 2 infantry
125 Sea Zone : 1 flag, 1 submarine
114 Sea Zone : 1 flag, 1 cruiser
115 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 29 / 42
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 43
UK_Pacific : 17 / 17
Italians : 15 / 12
ANZAC : 14 / 16
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - Japanese
Japanese buy 4 armour, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 artillery moved from Hunan to Yunnan
3 infantry moved from Hunan to Yunnan
1 armour moved from Kwangsi to Yunnan
2 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 2 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 2 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Jehol to Chahar
1 infantry moved from Shantung to Jehol
1 mech_infantry moved from Manchuria to Chahar
1 infantry moved from Manchuria to Jehol
1 artillery and 5 infantry moved from Korea to Manchuria
4 fighters and 4 tactical_bombers moved from Manchuria to Hunan
2 bombers, 4 fighters and 1 tactical_bomber moved from Kwangsi to Hunan
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to Hunan
1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea ZoneCombat - Japanese
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries and 5 infantry
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
1 infantry moved from 19 Sea Zone to Jehol
1 artillery moved from 19 Sea Zone to JeholPlace Units - Japanese
1 factory_minor placed in Korea
Japanese undo move 1.
1 factory_minor placed in Shantung
2 armour and 1 infantry placed in Kiangsu
2 armour and 1 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Southeast Mexico to Central United States
1 transport moved from 64 Sea Zone to 101 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 bomber moved from Western United States to Eastern United States
1 cruiser, 1 destroyer and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 25 Sea Zone to 30 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 30 Sea Zone
1 fighter moved from Philippines to 54 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 30 Sea Zone to 54 Sea Zone
1 fighter moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from 26 Sea Zone to Western United States
1 fighter moved from Hawaiian Islands to Western United States
1 fighter moved from Hawaiian Islands to 10 Sea ZonePlace Units - Americans
1 carrier and 1 submarine placed in 10 Sea Zone
1 carrier and 1 submarine placed in 101 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs totalTerritory Summary for Americans :
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
Midway : 1 flag, 1 airfield
42 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 2 submarines
30 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters and 1 submarine
10 Sea Zone : 1 flag, 1 carrier, 1 fighter and 1 submarine
54 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Central United States : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 4 infantry and 4 mech_infantrys
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
101 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 5 transportsProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 33 / 43
Americans : 52 / 52
Chinese : 5 / 15
British : 28 / 43
UK_Pacific : 17 / 17
Italians : 15 / 12
ANZAC : 14 / 16
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
9 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
2 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 9 infantry
Japanese defend with 1 armour, 2 artilleries and 4 infantry
Chinese roll dice for 1 fighter and 9 infantry in Yunnan, round 1 : 3/10 hits
Japanese roll dice for 1 armour, 2 artilleries and 4 infantry in Yunnan, round 1 : 2/7 hits
3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 1/8 hits
Japanese roll dice for 1 armour, 2 artilleries and 1 infantry in Yunnan, round 2 : 1/4 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 3 : 0/7 hits
Japanese roll dice for 1 armour and 2 artilleries in Yunnan, round 3 : 2/3 hits
2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 4 : 1/5 hits
Japanese roll dice for 1 armour and 2 artilleries in Yunnan, round 4 : 2/3 hits
2 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 5 : 2/3 hits
Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 5 : 1/2 hits
1 armour owned by the Japanese , 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour, 2 artilleries and 4 infantry
Casualties for Chinese: 8 infantry
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Kweichow, round 1 : 2/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to BurmaPlace Units - Chinese
5 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsTerritory Summary for Chinese :
Yunnan : 1 flag, 6 infantry
Kweichow : 1 flag, 2 infantry
Burma : 1 flag, 1 fighterProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 31 / 43
Americans : 52 / 52
Chinese : 7 / 13
British : 28 / 43
UK_Pacific : 17 / 17
Italians : 15 / 12
ANZAC : 14 / 16
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 6 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 11 times
6 was rolled 10 times
Average roll : 3.473
Median : 3.000
Variance : 0.722
Standard Deviation : 0.850
Total rolls : 55Japanese Combat
1 was rolled 7 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.550
Median : 4.000
Variance : 1.789
Standard Deviation : 1.338
Total rolls : 20Chinese Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.429
Median : 3.000
Variance : 0.735
Standard Deviation : 0.857
Total rolls : 35 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Combat Move - British
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 artillery moved from 80 Sea Zone to Iraq
2 infantry moved from Persia to 80 Sea Zone
1 infantry moved from Persia to Iraq
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Malta to Gibraltar
1 infantry moved from Malta to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
1 battleship moved from 39 Sea Zone to 80 Sea Zone
1 cruiser moved from 39 Sea Zone to 80 Sea Zone
2 fighters moved from India to Iraq
1 tactical_bomber moved from India to IraqCombat - British
Battle in Iraq
British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship and 1 cruiser in Iraq, round 1 : 0/2 hits
British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 1 : 3/6 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 1/3 hits
1 infantry owned by the British and 3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 4 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 4 infantry in Anglo Egyptian Sudan, round 1 : 0/4 hits
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 1 : 0/2 hits
British roll dice for 4 infantry in Anglo Egyptian Sudan, round 2 : 0/4 hits
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
British roll dice for 3 infantry in Anglo Egyptian Sudan, round 3 : 0/3 hits
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
2 infantry retreated to Egypt
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Battle in Gibraltar
British attack with 1 armour, 1 bomber and 1 infantry
Germans defend with 1 bomber; Italians defend with 1 armour, 1 harbour and 1 infantry
British roll dice for 1 armour, 1 bomber and 1 infantry in Gibraltar, round 1 : 1/3 hits
Italians roll dice for 1 armour, 1 bomber and 1 infantry in Gibraltar, round 1 : 0/3 hits
1 bomber owned by the Germans lost in Gibraltar
British roll dice for 1 armour, 1 bomber and 1 infantry in Gibraltar, round 2 : 3/3 hits
Italians roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 1/2 hits
1 infantry owned by the British , 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
British win, taking Gibraltar from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 18
Casualties for Germans: 1 bomber
Casualties for British: 1 infantry
Casualties for Italians: 1 armour and 1 infantryNon Combat Move - British
1 bomber moved from Gibraltar to Morocco
1 mech_infantry moved from Tobruk to Egypt
2 artilleries moved from Tobruk to Alexandria
1 mech_infantry moved from Eire to United Kingdom
2 fighters and 1 tactical_bomber moved from Iraq to Persia
2 fighters moved from Malta to Morocco
1 tactical_bomber moved from Malta to Morocco
1 aaGun moved from India to Burma
7 infantry moved from Burma to India
1 artillery moved from Burma to India
1 destroyer moved from 37 Sea Zone to 44 Sea ZonePlace Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
2 destroyers placed in 106 Sea Zone
1 factory_minor placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2,4,4
British collect 28 PUs (2 lost to blockades); end with 29 PUs totalTerritory Summary for British :
Burma : 1 flag, 3 aaGuns
India : 1 flag, 1 airfield, 1 artillery, 1 harbour and 9 infantry
Malaya : 1 flag, 1 harbour and 3 infantry
Kwangtung : 1 flag, 1 harbour and 2 infantry
44 Sea Zone : 1 flag, 1 destroyer
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Alexandria : 1 flag, 2 artilleries
Gibraltar : 1 flag, 1 armour and 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Union of South Africa : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 flag, 1 airfield
Malta : 1 flag, 1 aaGun
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 mech_infantry
Rhodesia : 1 flag, 2 infantry
Morocco : 1 flag, 1 bomber, 2 fighters and 1 tactical_bomber
Tobruk : 1 flag
80 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 transport
106 Sea Zone : 1 flag, 2 destroyers
Eire : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 artillery and 1 infantry
92 Sea Zone : 1 flag, 1 transport
81 Sea Zone : 1 flag, 1 destroyer and 1 transport
Persia : 1 flag, 2 fighters and 1 tactical_bomberProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 31 / 43
Americans : 52 / 52
Chinese : 7 / 13
British : 30 / 29
UK_Pacific : 17 / 0
Italians : 15 / 12
ANZAC : 14 / 16
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 18 times
2 was rolled 14 times
3 was rolled 21 times
4 was rolled 16 times
5 was rolled 14 times
6 was rolled 15 times
Average roll : 3.398
Median : 3.000
Variance : 0.392
Standard Deviation : 0.626
Total rolls : 98Null / Other
2 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Neutral_Axis Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
1 was rolled 7 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.550
Median : 4.000
Variance : 1.789
Standard Deviation : 1.338
Total rolls : 20British Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.240
Median : 3.000
Variance : 1.542
Standard Deviation : 1.242
Total rolls : 25Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 1 times
Average roll : 3.273
Median : 4.000
Variance : 1.900
Standard Deviation : 1.378
Total rolls : 11Chinese Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.429
Median : 3.000
Variance : 0.735
Standard Deviation : 0.857
Total rolls : 35 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Place Units - UK_Pacific
1 infantry placed in India
1 destroyer and 1 submarine placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 submarineTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Production/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 31 / 43
Americans : 52 / 52
Chinese : 7 / 13
British : 30 / 29
UK_Pacific : 17 / 17
Italians : 15 / 12
ANZAC : 14 / 16
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 18 times
2 was rolled 14 times
3 was rolled 21 times
4 was rolled 16 times
5 was rolled 14 times
6 was rolled 15 times
Average roll : 3.398
Median : 3.000
Variance : 0.392
Standard Deviation : 0.626
Total rolls : 98Null / Other
2 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Neutral_Axis Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
1 was rolled 7 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.550
Median : 4.000
Variance : 1.789
Standard Deviation : 1.338
Total rolls : 20British Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.240
Median : 3.000
Variance : 1.542
Standard Deviation : 1.242
Total rolls : 25Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 1 times
Average roll : 3.273
Median : 4.000
Variance : 1.900
Standard Deviation : 1.378
Total rolls : 11Chinese Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.429
Median : 3.000
Variance : 0.735
Standard Deviation : 0.857
Total rolls : 35 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - Italians
Italians buy 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 cruiser moved from 93 Sea Zone to 97 Sea Zone
Italians take 97 Sea Zone from British
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 artillery moved from Tunisia to Algeria
Italians take Algeria from French
1 artillery and 1 infantry moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 armour moved from Greece to Romania
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 artillery moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 bomber and 2 fighters moved from Southern Italy to 81 Sea ZoneCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
Italians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 81 Sea Zone
Italians attack with 1 bomber and 2 fighters
French defend with 1 destroyer; British defend with 1 destroyer and 1 transport
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 13
Casualties for French: 1 destroyer
Casualties for British: 1 destroyer and 1 transport
Casualties for Italians: 1 fighterNon Combat Move - Italians
1 fighter moved from 81 Sea Zone to Anglo Egyptian Sudan
1 bomber moved from 81 Sea Zone to GreecePlace Units - Italians
1 transport placed in 97 Sea Zone
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs totalTerritory Summary for ANZAC :
Malaya : 1 flag, 1 infantry
Queensland : 1 flag, 1 airfield and 1 harbour
Northern Territory : 1 flag, 1 artillery and 2 infantry
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 2 aaGuns, 1 factory_minor and 1 harbour
Celebes : 1 flag, 2 infantry
Java : 1 flag, 3 fighters
44 Sea Zone : 1 flag, 1 transport
54 Sea Zone : 1 flag, 1 cruiser and 2 destroyers
62 Sea Zone : 1 flag, 1 destroyer and 1 transport
Egypt : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 31 / 43
Americans : 52 / 52
Chinese : 7 / 13
British : 28 / 29
UK_Pacific : 17 / 17
Italians : 19 / 25
ANZAC : 17 / 18
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to Nigeria
1 infantry moved from Trans-Jordan to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 1 flag, 1 infantry
Nigeria : 1 flag, 1 infantry
United Kingdom : 1 flag, 2 infantry
Morocco : 1 flag, 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 31 / 43
Americans : 52 / 52
Chinese : 7 / 13
British : 28 / 29
UK_Pacific : 17 / 17
Italians : 19 / 25
ANZAC : 17 / 18
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 2 armour, 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 cruiser moved from 93 Sea Zone to 97 Sea Zone
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 armour moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Romania to Belarus
Germans take Belarus from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
3 armour moved from Greater Southern Germany to Romania
1 mech_infantry moved from Greater Southern Germany to Romania
2 armour moved from Yugoslavia to Romania
2 armour moved from Germany to Romania
1 mech_infantry moved from Poland to Slovakia Hungary
1 mech_infantry moved from Slovakia Hungary to Romania
1 mech_infantry moved from Germany to Romania
3 infantry moved from Western Germany to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
1 mech_infantry moved from Western Germany to 112 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 112 Sea Zone to 111 Sea Zone
1 battleship moved from 112 Sea Zone to 111 Sea Zone
1 bomber, 5 fighters and 4 tactical_bombers moved from Northern Italy to Western Germany
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 111 Sea Zone to Scotland
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 artilleries moved from Germany to Western Germany
2 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
1 artillery and 2 infantry moved from Germany to PolandCombat - Germans
Battle in ScotlandNon Combat Move - Germans
3 armour, 2 artilleries and 9 infantry moved from Romania to Bessarabia
6 aaGuns, 3 artilleries and 12 infantry moved from Poland to Eastern PolandPlace Units - Germans
3 transports placed in 112 Sea Zone
2 armour and 1 infantry placed in Western Germany
2 artilleries, 2 infantry and 1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
Germans collect 49 PUs (3 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Belarus
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Belarus
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Novgorod to Karelia
1 fighter moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Western UkraineCombat - Russians
Battle in Western Ukraine
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 1 : 1/3 hits
Germans roll dice for 1 armour in Western Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 1 : 0/3 hits
Germans roll dice for 1 armour in Belarus, round 1 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 0/3 hits
Germans roll dice for 1 armour in Belarus, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 3 : 1/3 hits
Germans roll dice for 1 armour in Belarus, round 3 : 0/1 hits
1 armour owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Karelia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Karelia, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Karelia, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Karelia to Novgorod
1 fighter moved from Belarus to Novgorod
1 mech_infantry moved from Novgorod to Smolensk
2 mech_infantrys moved from Bryansk to Smolensk
2 armour moved from Bryansk to Smolensk
1 tactical_bomber moved from Western Ukraine to Russia
5 infantry moved from Russia to Bryansk
2 aaGuns, 6 artilleries and 9 infantry moved from Ukraine to Bryansk
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 infantry moved from Caucasus to Rostov
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Volgograd
Russians undo move 2.
1 infantry placed in Volgograd
Russians undo move 2.
1 artillery and 8 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Russians undo move 2.
Russians undo move 1.
3 infantry placed in Novgorod
1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUsTerritory Summary for Russians :
Yenisey : 1 flag, 2 aaGuns and 12 infantry
Timguska : 1 flag, 6 infantry
Belarus : 1 flag, 2 infantry
Karelia : 1 flag, 1 infantry
Bryansk : 1 flag, 2 aaGuns, 6 artilleries and 15 infantry
Rostov : 1 flag, 1 infantry
Russia : 1 flag, 1 airfield, 1 artillery, 1 factory_major, 8 infantry and 1 tactical_bomber
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag, 1 infantry
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 7 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 17 infantry
Smolensk : 1 flag, 2 armour and 3 mech_infantrys
114 Sea Zone : 1 flag, 1 cruiser
Northwest Persia : 1 flag, 1 infantry
115 Sea Zone : 1 flag, 1 submarine
110 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 48 / 54
Russians : 35 / 40
Japanese : 31 / 43
Americans : 52 / 52
Chinese : 7 / 13
British : 26 / 29
UK_Pacific : 17 / 17
Italians : 19 / 25
ANZAC : 17 / 18
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.900
Median : 4.000
Variance : 0.737
Standard Deviation : 0.858
Total rolls : 20Germans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.800
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Russians Combat
1 was rolled 2 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.933
Median : 4.000
Variance : 0.786
Standard Deviation : 0.886
Total rolls : 15 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - Japanese
Japanese buy 3 armour, 3 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 armour moved from Manchuria to Amur
Japanese take Amur from Russians
1 armour moved from Manchuria to Sakha
Japanese take Sakha from Russians
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hopei to Kweichow
1 artillery moved from Hopei to Kweichow
1 mech_infantry moved from Chahar to Kweichow
2 armour moved from Kiangsu to Kweichow
2 bombers, 11 fighters and 8 tactical_bombers moved from Hunan to Yunnan
1 armour moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Kiangsu to Kiangsi
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
5 infantry moved from Manchuria to Amur
1 artillery moved from Manchuria to Amur
2 infantry moved from Manchuria to Amur
1 infantry moved from Chahar to Hopei
1 artillery moved from Jehol to Chahar
2 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 artillery moved from Manchuria to Jehol
3 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Amur
1 infantry and 2 transports moved from 19 Sea Zone to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
2 infantry moved from Japan to 6 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 3 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in Yunnan
Japanese attack with 2 bombers, 11 fighters and 8 tactical_bombers
Chinese defend with 6 infantry
Japanese win with 2 bombers, 11 fighters and 8 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Chinese: 6 infantry
Battle in Kweichow
Japanese attack with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 2 armour and 1 artillery remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Siberia
Battle in Soviet Far East
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Yunnan to 36 Sea Zone
2 fighters moved from Yunnan to Hunan
2 tactical_bombers moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
2 bombers moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
3 fighters and 3 tactical_bombers moved from Yunnan to Suiyuyan
2 infantry moved from 19 Sea Zone to KiangsuPlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kiangsu
1 armour, 1 artillery and 1 infantry placed in Shantung
1 armour, 1 artillery and 1 infantry placed in Manchuria
1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUsSummary Text: www.axisandallies.org
Summary Text: www.axisandallies.org
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That was cute. I knew you were going to hit with all air from our previous game. I figured 6 chinese infantry would take out 2 fighters and I was willing to make that trade. Zero hits was cute, though… :roll:
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Americans
Americans buy 1 bomber, 3 destroyers, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 cruiser, 1 destroyer and 2 submarines moved from 42 Sea Zone to 39 Sea Zone
1 carrier moved from 10 Sea Zone to 8 Sea Zone
1 fighter moved from 10 Sea Zone to 8 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 carrier moved from 101 Sea Zone to 102 Sea Zone
2 fighters moved from Western United States to 102 Sea Zone
1 cruiser moved from 101 Sea Zone to 102 Sea Zone
2 destroyers moved from 101 Sea Zone to 102 Sea Zone
1 submarine moved from 101 Sea Zone to 102 Sea ZonePlace Units - Americans
1 fighter placed in Western United States
1 bomber placed in Eastern United States
3 destroyers placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
Midway : 1 flag, 1 airfield
39 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 2 submarines
8 Sea Zone : 1 flag, 1 carrier, 1 fighter and 1 submarine
54 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
Central United States : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 4 infantry and 4 mech_infantrys
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 1 harbour and 1 infantry
102 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
101 Sea Zone : 1 flag, 3 destroyers, 1 submarine and 5 transportsProduction/PUs Summary :
Germans : 48 / 54
Russians : 30 / 40
Japanese : 39 / 49
Americans : 52 / 77
Chinese : 4 / 13
British : 26 / 29
UK_Pacific : 17 / 17
Italians : 19 / 25
ANZAC : 17 / 18
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 infantry; Remaining resources: 10 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 4 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUsTerritory Summary for Chinese :
Yunnan : 1 flag, 1 infantry
Burma : 1 flag, 1 fighterProduction/PUs Summary :
Germans : 48 / 54
Russians : 30 / 40
Japanese : 39 / 49
Americans : 52 / 77
Chinese : 4 / 20
British : 26 / 29
UK_Pacific : 17 / 17
Italians : 19 / 25
ANZAC : 17 / 18
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Combat Move - British
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
British take 106 Sea Zone from Germans
1 fighter moved from United Kingdom to 111 Sea Zone
1 bomber moved from Morocco to 111 Sea Zone
10 infantry and 1 mech_infantry moved from United Kingdom to Scotland
1 tactical_bomber moved from Morocco to 109 Sea Zone
2 fighters moved from Morocco to 109 Sea Zone
1 infantry moved from Iraq to 80 Sea Zone
1 artillery moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 artillery moved from 81 Sea Zone to Anglo Egyptian Sudan
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Rhodesia to Tanganyika Territory
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 armour moved from Union of South Africa to Belgian Congo
2 infantry moved from Kwangtung to KiangsiCombat - British
Battle in Kiangsi
British attack with 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 infantry in Kiangsi, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Kiangsi, round 1 : 0/1 hits
British roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kiangsi
British win, taking Kiangsi from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 109 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Germans defend with 2 submarines
Germans roll dice for 2 submarines in 109 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 109 Sea Zone, round 1 : 3/4 hits
2 submarines owned by the Germans and 1 destroyer owned by the British lost in 109 Sea Zone
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 submarines
Casualties for British: 1 destroyer
Battle in 111 Sea Zone
British attack with 1 bomber and 1 fighter
Germans defend with 1 battleship and 3 transports
British roll dice for 1 bomber and 1 fighter in 111 Sea Zone, round 1 : 2/2 hits
Germans roll dice for 1 battleship and 3 transports in 111 Sea Zone, round 1 : 1/1 hits
1 bomber owned by the British and 1 battleship owned by the Germans lost in 111 Sea Zone
3 transports owned by the Germans lost in 111 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 29
Casualties for Germans: 1 battleship and 3 transports
Casualties for British: 1 bomber
Battle in Scotland
British attack with 10 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 10 infantry and 1 mech_infantry in Scotland, round 1 : 3/11 hits
Germans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Scotland, round 1 : 1/6 hits
1 infantry owned by the British and 3 infantry owned by the Germans lost in Scotland
British roll dice for 9 infantry and 1 mech_infantry in Scotland, round 2 : 3/10 hits
Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Scotland, round 2 : 1/3 hits
1 infantry owned by the British , 1 armour owned by the Germans , 1 mech_infantry owned by the Germans and 1 artillery owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 17
Casualties for Germans: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Casualties for British: 2 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 3 infantry and 1 mech_infantry
Italians defend with 1 fighter and 1 infantry
British roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 1 : 2/5 hits
Italians roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 1 : 0/2 hits
1 fighter owned by the Italians and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 13
Casualties for Italians: 1 fighter and 1 infantry
Battle in Belgian Congo
British attack with 1 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Belgian Congo, round 1 : 1/3 hits
Italians roll dice for 1 infantry in Belgian Congo, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Tanganyika Territory
British attack with 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 infantry and 1 mech_infantry in Tanganyika Territory, round 1 : 0/2 hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 1 : 0/1 hits
British roll dice for 1 infantry and 1 mech_infantry in Tanganyika Territory, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits
1 infantry owned by the British lost in Tanganyika Territory
1 mech_infantry owned by the British retreated to Rhodesia
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantryNon Combat Move - British
2 artilleries moved from Alexandria to Egypt
3 infantry moved from Malaya to Shan State
1 artillery and 10 infantry moved from India to Burma
1 destroyer moved from 44 Sea Zone to 56 Sea Zone
2 fighters moved from Persia to Egypt
1 tactical_bomber moved from Persia to Egypt
1 battleship moved from 80 Sea Zone to 81 Sea Zone
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
1 fighter moved from 111 Sea Zone to United Kingdom
2 fighters moved from 109 Sea Zone to United Kingdom
1 tactical_bomber moved from 109 Sea Zone to United KingdomPlace Units - British
1 destroyer and 3 submarines placed in 110 Sea Zone
1 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs totalTerritory Summary for British :
Kiangsi : 1 flag, 2 infantry
Shan State : 1 flag, 3 infantry
Burma : 1 flag, 3 aaGuns, 1 artillery and 10 infantry
India : 1 flag, 1 airfield and 1 harbour
Malaya : 1 flag, 1 harbour
Kwangtung : 1 flag, 1 harbour
39 Sea Zone : 1 flag, 1 destroyer and 1 submarine
56 Sea Zone : 1 flag, 1 destroyer
Belgian Congo : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 flag, 1 armour and 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Scotland : 1 flag, 1 airfield, 8 infantry and 1 mech_infantry
Malta : 1 flag, 1 aaGun
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Anglo Egyptian Sudan : 1 flag, 1 artillery, 3 infantry and 1 mech_infantry
Rhodesia : 1 flag, 1 mech_infantry
Tobruk : 1 flag
119 Sea Zone : 1 flag, 1 destroyer
106 Sea Zone : 1 flag
Eire : 1 flag
Iraq : 1 flag
81 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 transport
Persia : 1 flag
110 Sea Zone : 1 flag, 1 destroyer and 3 submarinesProduction/PUs Summary :
Germans : 46 / 54
Russians : 30 / 40
Japanese : 38 / 49
Americans : 52 / 77
Chinese : 5 / 20
British : 30 / 30
UK_Pacific : 17 / 1
Italians : 17 / 25
ANZAC : 17 / 18
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 7 times
3 was rolled 13 times
4 was rolled 10 times
5 was rolled 6 times
6 was rolled 10 times
Average roll : 3.210
Median : 3.000
Variance : 1.148
Standard Deviation : 1.071
Total rolls : 62Japanese Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.167
Median : 3.000
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12British Combat
1 was rolled 13 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.140
Median : 3.000
Variance : 1.310
Standard Deviation : 1.144
Total rolls : 43Italians Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Place Units - UK_Pacific
2 destroyers placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in 39 Sea Zone change ownership: 2 destroyersTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Production/PUs Summary :
Germans : 46 / 54
Russians : 30 / 40
Japanese : 38 / 49
Americans : 52 / 77
Chinese : 5 / 20
British : 30 / 30
UK_Pacific : 17 / 23
Italians : 17 / 25
ANZAC : 17 / 18
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 7 times
3 was rolled 13 times
4 was rolled 10 times
5 was rolled 6 times
6 was rolled 10 times
Average roll : 3.210
Median : 3.000
Variance : 1.148
Standard Deviation : 1.071
Total rolls : 62Japanese Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.167
Median : 3.000
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12British Combat
1 was rolled 13 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.140
Median : 3.000
Variance : 1.310
Standard Deviation : 1.144
Total rolls : 43Italians Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
1 armour moved from Romania to Ukraine
Italians take Ukraine from Russians
1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery and 2 infantry moved from Yugoslavia to Romania
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Greece to Western Ukraine
1 mech_infantry moved from Northern Italy to Romania
2 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Algeria to Tunisia
1 artillery moved from French Equatorial Africa to French Central Africa
Italians take French Central Africa from FrenchCombat - Italians
Battle in Trans-Jordan
Battle in Western Ukraine
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Trans-Jordan from British, taking Western Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Western Ukraine to BulgariaPlace Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs