Yes, this is why the Dardanelles was seen as so important - controlling this area allows the Allies to supply Russia by sea (about 90% of Russian imports came through here); while for the CP it allows a continuous rail link from Berlin to Medina.
I’m not suggesting Turkey should be “weak”. It will start off with fully equipped armies from supplies purchased pre-war. As long as A & G can keep a supply route open they can continue to supply Turkey with mechanized units, especially since the Bosporus is considered to have an unbroken rail link from Europe to Asia. They just can’t be BUILT in Turkey.
This also raises the question of turn order: presumably the official game will still have every power playing individual turns one after the other. However if we go to the other extreme and have “All Axis plays; then all Allies play” converting units isn’t even an issue.
Personally I’m in favour of something in the middle for both eras: in WWII I have Japan and USSR as separate factions; Germany and Italy are one; UK, F & USA are one faction as the Western Allies; making 4 blocks, each of which plays all of its members simultaneously.
For WWI I’d suggest Russia and Turkey as separate, but ALL then ALL turn order makes more sense for this game.
Regarding Russia & the Bolsheviks: A reminder that Germany surrendered while occupying about 3 times the tt it had when the war began. Just defaulting to the old “capture 2 capitals” idea will not work if the game is reasonably balanced; the game will likely go on forever. Therefore, there needs to be a mechanism for nations collapsing into disorder and revolution. This can happen to any power, but Russia is the familiar example.
Otherwise, how do you represent a power suddenly just dropping out of the game? The Allies tried to keep Russia going as an anti-German power, Germany supported the Bolsheviks. As the great powers descended into anarchy, civil wars and revolutions were going on all over Europe; if the game just ignores all this its a poor representation of history.
@CWO:
@Flashman:
It should be noted that Turkey was a major power in a limited sense, as it had no
modern industry. All mechanical weapons were imported from Europe.
One factor to keep in mind is that, when Austria-Hungary occupied Serbia and when Bulgaria entered the war on the side of the Central Powers, these two events created an overland connection between Austria-Hungary and Turkey. So in one sense, Germany, Austria-Hungary and Turkey had the advantage of being directly connected to each other by land from that point onward – unlike the Allies, who were geographically isolated from each other and whose Mediterranean/Black Sea connection route (which was far from ideal to begin with) was severed by Turkey.