@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
Headless Neds (0) vs Team Imhotep (2) Alpha3 no bid
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
Non Combat Move - Germans
1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
1 mech_infantry moved from Normandy Bordeaux to Southern France
1 submarine moved from 91 Sea Zone to 95 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 destroyer and 1 submarine moved from 112 Sea Zone to 109 Sea Zone
2 mech_infantrys moved from Germany to Romania
7 armour moved from Germany to Romania
3 armour moved from Greece to Romania
2 aaGuns, 4 artilleries and 4 infantry moved from Germany to Slovakia Hungary
4 infantry moved from Slovakia Hungary to Poland
1 artillery moved from Slovakia Hungary to Poland
2 infantry moved from Slovakia Hungary to Romania
3 artilleries moved from Western Germany to Germany
1 mech_infantry moved from Holland Belgium to Germany
1 aaGun moved from Normandy Bordeaux to Southern FrancePlace Units - Germans
3 artilleries and 6 infantry placed in Germany
1 destroyer, 2 submarines and 1 transport placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey
1 submarine moved from 123 Sea Zone to 106 Sea Zone
1 armour and 1 mech_infantry moved from Rostov to Caucasus
1 fighter and 1 tactical_bomber moved from Novgorod to Caucasus
2 artilleries moved from Ukraine to Western Ukraine
2 infantry moved from Ukraine to Western Ukraine
1 aaGun and 5 infantry moved from Bryansk to Western Ukraine
2 artilleries moved from Novgorod to Belarus
3 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
5 infantry moved from Russia to BryanskPlace Units - Russians
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Japanese
Japanese buy 1 carrier, 1 fighter, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery and 2 infantry moved from Kiangsi to Kwangtung
1 mech_infantry moved from Kiangsu to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 34 Sea Zone to 45 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 21 Sea Zone
4 infantry and 2 transports moved from 21 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 34 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 tactical_bomber moved from 36 Sea Zone to Philippines
1 bomber moved from Kwangsi to Malaya
1 armour moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 armour moved from French Indo China to Yunnan
2 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 carrier moved from 36 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Sumatra
1 destroyer moved from 34 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 34 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to Philippines
1 tactical_bomber moved from Kwangsi to Philippines
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 bomber moved from Kwangsi to Malaya
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 41 Sea Zone
1 cruiser moved from 36 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Kwangsi to Kwangtung
1 submarine moved from 36 Sea Zone to 41 Sea ZoneCombat - Japanese
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Borneo
Battle in Celebes
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 2 infantry
ANZAC win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in Philippines
Japanese attack with 2 fighters, 4 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Japanese
2 bombers moved from Malaya to Kwangsi
2 fighters and 2 tactical_bombers moved from Burma to Kwangsi
2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to 6 Sea Zone
1 artillery and 2 infantry moved from Hopei to Shensi
1 artillery and 1 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Hunan to Shensi
1 aaGun and 6 infantry moved from Anhwe to Hunan
1 armour and 1 mech_infantry moved from Kiangsu to Hunan
2 infantry moved from Jehol to Chahar
2 infantry moved from Jehol to Anhwe
1 artillery and 1 infantry moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
1 fighter moved from 45 Sea Zone to HainanPlace Units - Japanese
1 carrier and 1 transport placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total -
Okay, i have misclicked retreat instead of remain in last round of combat in sz6.
I’m going to do the last round here with dicey and update the results.
it’s a bmb vs a fgt and i absolutely need to destroy that fgt to save my loaded transport.
Rolls: 1@4; Total Hits: 11@4: (4)
Rolls: 1@4; Total Hits: 01@4: (6) -
okay, so i finally win in sz6, with loss of 3fgt, tac, ss….
So i also take Korea as planned.
I will update the map before posting or on Chinese turn.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesResearch Technology - Americans
Americans spend 5 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 1 bomber, 3 destroyers and 2 submarines; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from 26 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
1 bomber moved from Hawaiian Islands to 6 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from 54 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 1 bomber, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
1 transport owned by the Americans retreated to 16 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is -20
Casualties for Japanese: 1 carrier and 1 tactical_bomber
Casualties for Americans: 3 fighters, 1 submarine and 1 tactical_bomber
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans win, taking 42 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
1 fighter owned by the Japanese forced to land in JapanNon Combat Move - Americans
1 bomber moved from 6 Sea Zone to Midway
2 fighters moved from 42 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 carriers moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 11 Sea ZonePlace Units - Americans
1 destroyer and 1 submarine placed in 101 Sea Zone
1 bomber placed in Eastern United States
2 destroyers and 1 submarine placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Changing ownership of Korea from Japanese to Americans
EDIT: Adding units owned by Americans to Korea: 2 infantry
EDIT: Adding units owned by Americans to 6 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 16 Sea Zone: 2 infantry and 1 transport
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Combat Move - British
Non Combat Move - British
2 transports moved from 101 Sea Zone to 106 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 101 Sea Zone
1 artillery moved from Union of South Africa to Rhodesia
2 infantry moved from Tanganyika Territory to 72 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 tactical_bomber moved from Persia to Egypt
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Northwest Persia to Persia
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 bomber moved from Tanganyika Territory to Persia
2 destroyers and 1 transport moved from 39 Sea Zone to 80 Sea ZonePlace Units - British
1 fighter and 2 mech_infantrys placed in Union of South Africa
1 armour and 2 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6,2,2,2,4,3,2,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5
British collect 22 PUs (8 lost to blockades); end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Place Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 7 infantry -
IPCs are melting faster than the snow out there !
I guess I’ll have to get used to it.Happy new year everyone.
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If you don’t mind, I have a RAF request please :
- could I cancel one NCM and let the Tactical bomber in Persia ?
- could I build the plane in Persia and an infantry in South Africa ?
If it’s ok, thanks.
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Little NCM change : fleet has been gathered in sz80
So there is 2 less inf in Egy.
Thanks.
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Also, ignore last post of Septimus. His placement is good as it is.
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Infrastructure - I believe you’re Italy this turn :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Italians
Italians buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 4 infantry moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Yugoslavia to Eastern Poland
1 infantry moved from Morocco to 92 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to SyriaCombat - Italians
Battle in SyriaNon Combat Move - Italians
1 infantry moved from Northern Italy to 95 Sea Zone
1 aaGun moved from Southern Italy to 95 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 aaGun and 1 infantry moved from 99 Sea Zone to Syria
1 armour and 1 mech_infantry moved from Algeria to Libya
1 artillery moved from Algeria to Tunisia
1 bomber moved from Southern France to Southern Italy
1 fighter and 1 tactical_bomber moved from Southern Italy to Greece
1 mech_infantry moved from Northern Italy to Slovakia Hungary
2 aaGuns moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Yugoslavia to Slovakia Hungary
1 artillery moved from Northern Italy to Yugoslavia
1 aaGun and 1 infantry moved from Southern France to Northern ItalyPlace Units - Italians
1 fighter placed in Southern Italy
3 infantry and 3 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 cruiser
Japanese defend with 1 destroyer and 1 transport
ANZAC win, taking 37 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 39 Sea Zone to 80 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 factory_minor, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
Non Combat Move - Germans
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 109 Sea Zone to Western Germany
1 carrier, 1 cruiser, 2 destroyers and 1 fighter moved from 109 Sea Zone to 104 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 1 fighter moved from 104 Sea Zone to 91 Sea Zone
2 submarines moved from 112 Sea Zone to 109 Sea Zone
1 destroyer and 1 transport moved from 112 Sea Zone to 104 Sea Zone
1 destroyer and 1 transport moved from 104 Sea Zone to 91 Sea Zone
1 transport moved from 95 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
2 bombers moved from Southern Italy to Greece
1 bomber moved from Western Germany to Greece
1 fighter and 1 tactical_bomber moved from Southern Italy to Greece
1 artillery and 7 infantry moved from Poland to Eastern Poland
5 aaGuns, 6 artilleries and 10 infantry moved from Slovakia Hungary to Eastern Poland
10 armour, 1 artillery, 7 infantry and 2 mech_infantrys moved from Romania to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
6 artilleries and 6 infantry moved from Germany to Poland
1 infantry moved from Southern France to Northern Italy
1 mech_infantry moved from Southern France to Northern Italy
1 fighter moved from Western Germany to 104 Sea Zone
1 fighter moved from 104 Sea Zone to 91 Sea Zone
1 fighter moved from Western Germany to Greece
2 tactical_bombers moved from Western Germany to Eastern PolandPlace Units - Germans
1 airfield and 1 factory_minor placed in Greece
1 submarine placed in 112 Sea Zone
2 infantry placed in Western Germany
2 infantry and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Caucasus to IraqCombat - Russians
Battle in Iraq
Russians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 2 infantry
Russians win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 2 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Iraq to Eastern Persia
1 submarine moved from 106 Sea Zone to 89 Sea Zone
13 infantry moved from Belarus to Novgorod
1 aaGun, 1 armour, 5 artilleries, 2 infantry and 1 mech_infantry moved from Belarus to Bryansk
2 aaGuns, 6 artilleries and 15 infantry moved from Western Ukraine to Bryansk
4 infantry moved from Ukraine to Bryansk
6 infantry moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Yenisey to Timguska
2 infantry moved from Caucasus to Northwest PersiaPlace Units - Russians
10 infantry placed in Russia
1 artillery and 1 infantry placed in NovgorodTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Java
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from Hainan to 43 Sea Zone
1 tactical_bomber moved from Kwangsi to 43 Sea Zone
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Kwangsi to 6 Sea Zone
2 bombers moved from Kwangsi to Korea
2 artilleries, 4 infantry and 1 mech_infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 fighter moved from Kwangsi to 43 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 6 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 44 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 1 : 2/3 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 1 : 2/3 hits
1 submarine owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 fighter and 2 tactical_bombers in 37 Sea Zone, round 1 : 2/3 hits
ANZAC roll dice for 1 cruiser in 37 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in 43 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 1 : 1/1 hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from ANZAC with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Korea
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Korea, round 1 : 0/4 hits
Americans roll dice for 2 infantry in Korea, round 1 : 1/2 hits
1 infantry owned by the Japanese lost in Korea
Japanese roll dice for 1 artillery and 2 bombers in Korea, round 2 : 1/3 hits
Americans roll dice for 2 infantry in Korea, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Korea
Japanese roll dice for 1 artillery and 2 bombers in Korea, round 3 : 2/3 hits
Americans roll dice for 1 infantry in Korea, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 1 : 1/4 hits
ANZAC roll dice for 1 infantry in Java, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
1 mech_infantry moved from Kwangtung to Yunnan
1 armour moved from Yunnan to Sikang
1 infantry moved from Yunnan to Szechwan
6 infantry moved from Hunan to Yunnan
1 armour and 1 mech_infantry moved from Hunan to Szechwan
1 infantry moved from Suiyuyan to Shensi
2 infantry moved from Chahar to Suiyuyan
2 infantry moved from Anhwe to Kweichow
1 aaGun moved from Hunan to Yunnan
1 mech_infantry moved from Kiangsu to Kweichow
2 infantry moved from Kiangsu to Anhwe
2 bombers moved from Korea to Manchuria
1 fighter and 1 tactical_bomber moved from Kwangsi to Manchuria
1 infantry moved from Jehol to Manchuria
1 artillery moved from Jehol to Anhwe
1 battleship, 2 carriers and 1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 41 Sea Zone to 37 Sea Zone
1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to Shan State
2 infantry moved from Shan State to Yunnan
1 tactical_bomber moved from 37 Sea Zone to Shan State
2 fighters moved from 43 Sea Zone to Shan State
1 tactical_bomber moved from 43 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Shan StatePlace Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
3 infantry placed in Kiangsu
Japanese undo move 2.
3 mech_infantrys placed in Kiangsu
5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs





