@SuperbattleshipYamato I’m not surprised. G42 does favor the Allies. But the Axis still have a decent chance at least Japan.
Headless Neds (0) vs Team Imhotep (2) Alpha3 no bid
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Research Technology - Americans
Americans spend 5 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 4 bombers and 2 fighters; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 54 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in CelebesNon Combat Move - Americans
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 11 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico
2 destroyers moved from 10 Sea Zone to 89 Sea Zone
2 fighters moved from Eastern United States to 89 Sea Zone
2 mech_infantrys moved from Central United States to Eastern United States
1 mech_infantry moved from Western United States to Central United States
2 aaGuns moved from Western United States to Central United States
1 bomber moved from Midway to Eastern United StatesPlace Units - Americans
2 fighters placed in Western United States
4 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
8 infantry moved from Kansu to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 8 infantry
Japanese defend with 2 infantry
Chinese win, taking Suiyuyan from Japanese with 5 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Combat Move - British
1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Egypt to Syria
1 armour, 1 bomber and 1 fighter moved from Persia to SyriaCombat - British
Battle in Syria
British attack with 2 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 infantry; Italians defend with 1 aaGun, 1 artillery and 2 infantry
2 armour owned by the British retreated to Iraq
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -2
Casualties for Germans: 1 infantry
Casualties for British: 1 bomber and 1 mech_infantry
Casualties for Italians: 1 aaGun and 2 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Syria to Iraq
3 infantry moved from Persia to Iraq
1 fighter moved from India to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Kenya to Anglo Egyptian Sudan
1 artillery moved from Rhodesia to Belgian Congo
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to Egypt
1 armour, 1 artillery, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 89 Sea ZonePlace Units - British
1 fighter placed in Union of South Africa
3 mech_infantrys placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5,1,1,4,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1
British collect 23 PUs (7 lost to blockades); end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Place Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 7 PUs total
Some Units in India change ownership: 1 infantry -
Hi guys,
In Syria you can edit if you wanna change the two remaining units.Go Pats
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Italians
Italians buy 1 fighter, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 cruiser and 1 destroyer moved from 99 Sea Zone to 97 Sea Zone
1 artillery moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 cruiser, 3 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 3 infantry moved from 96 Sea Zone to Malta
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
Italians take Ukraine from Russians
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
Italians take Belarus from Russians
1 infantry moved from Eastern Poland to Baltic States
Italians take Baltic States from Russians
1 infantry moved from Eastern Poland to Bessarabia
Italians take Bessarabia from RussiansCombat - Italians
Battle in Malta
Italians attack with 1 artillery and 3 infantry
British defend with 1 aaGun and 1 infantry
Italians win, taking Malta from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 artillery moved from Tunisia to Libya
1 armour and 1 mech_infantry moved from Libya to Tobruk
1 bomber moved from Southern Italy to Greece
1 infantry moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Slovakia Hungary to Eastern Poland
2 mech_infantrys moved from Northern Italy to Romania
1 aaGun moved from Northern Italy to Southern Italy
1 fighter moved from Southern Italy to Greece
1 tactical_bomber moved from Greece to Southern Italy
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Eastern Poland to Slovakia HungaryPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
2 infantry and 1 mech_infantry placed in Northern Italy
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 25 PUs; end with 25 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from Egypt to Trans-JordanCombat - ANZAC
Battle in Sumatra
Battle in Trans-Jordan
ANZAC attack with 2 infantry
Italians defend with 1 artillery
ANZAC win, taking Sumatra from Japanese, taking Trans-Jordan from Italians with 1 infantry remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Italians: 1 artilleryNon Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 2 fighters and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers moved from Greece to Eastern Persia
1 fighter and 1 tactical_bomber moved from Greece to Trans-Jordan
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from RussiansCombat - Germans
Battle in Eastern Persia
Germans attack with 3 bombers
Russians defend with 1 fighter and 1 tactical_bomber
Germans roll dice for 3 bombers in Eastern Persia, round 1 : 2/3 hits
British roll dice for 1 fighter and 1 tactical_bomber in Eastern Persia, round 1 : 1/2 hits
1 tactical_bomber owned by the Russians , 1 bomber owned by the Germans and 1 fighter owned by the Russians lost in Eastern Persia
Germans win with 2 bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 bomber
Casualties for Russians: 1 fighter and 1 tactical_bomber
Battle in Trans-Jordan
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 1 : 1/3 hits
British roll dice for 1 infantry in Trans-Jordan, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Germans
2 bombers moved from Eastern Persia to Tsinghai
1 fighter and 1 tactical_bomber moved from Trans-Jordan to 96 Sea Zone
2 fighters moved from 91 Sea Zone to Southern Italy
1 transport moved from 91 Sea Zone to 93 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry and 1 mech_infantry moved from Northern Italy to 97 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from 96 Sea Zone to Tobruk
1 transport moved from 93 Sea Zone to 95 Sea Zone
1 aaGun moved from Southern France to Northern Italy
1 carrier, 1 cruiser, 3 destroyers and 1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
2 aaGuns, 8 artilleries and 24 infantry moved from Eastern Poland to Baltic States
1 artillery moved from Poland to Eastern Poland
3 infantry moved from Poland to Eastern Poland
5 artilleries and 3 infantry moved from Poland to Baltic States
2 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Germany to Poland
2 infantry moved from Western Germany to Northern Italy
1 tactical_bomber moved from Western Germany to Greece
2 tactical_bombers moved from Eastern Poland to Baltic StatesPlace Units - Germans
2 fighters placed in Western Germany
3 infantry placed in Greece
4 infantry placed in Western Germany
4 infantry placed in GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter moved from Novgorod to Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Western Ukraine
2 artilleries and 19 infantry moved from Novgorod to KareliaCombat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 armour and 1 factory_minor
Russians win, taking Ukraine from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Western Ukraine
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Russians win, taking Western Ukraine from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Karelia
Russians attack with 2 artilleries and 19 infantry
Germans defend with 1 infantry
Russians win, taking Karelia from Germans with 2 artilleries and 19 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 aaGun moved from Novgorod to Karelia
2 aaGuns and 18 infantry moved from Timguska to Novosibirsk
9 infantry moved from Russia to Bryansk
1 armour moved from Iraq to 80 Sea Zone
2 infantry moved from Northwest Persia to Iraq
1 infantry moved from Russia to Vologda
1 fighter moved from Ukraine to RussiaPlace Units - Russians
3 infantry placed in Volgograd
1 artillery, 1 fighter and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Japanese
Japanese buy 2 destroyers, 1 factory_minor, 1 fighter, 2 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from Tsinghai to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Shensi to Suiyuyan
1 mech_infantry moved from Kweichow to Suiyuyan
1 mech_infantry moved from Tsinghai to Suiyuyan
1 armour and 1 mech_infantry moved from Szechwan to Suiyuyan
1 armour moved from Sikang to Suiyuyan
2 bombers moved from Manchuria to Suiyuyan
1 fighter and 1 tactical_bomber moved from Manchuria to Suiyuyan
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 43 Sea Zone to 44 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters and 3 tactical_bombers moved from 37 Sea Zone to 44 Sea Zone
3 fighters and 3 tactical_bombers moved from 44 Sea Zone to CelebesCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 1 submarine and 1 transport
Americans defend with 1 transport
Japanese win, taking 44 Sea Zone from Americans with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Siberia
Battle in Celebes
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Siberia from Russians, taking Celebes from Americans with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Suiyuyan
Japanese attack with 2 armour, 2 bombers, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 6 infantry
Japanese win, taking Suiyuyan from Chinese with 2 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry and 3 mech_infantrys
Casualties for Chinese: 6 infantryNon Combat Move - Japanese
1 infantry moved from Szechwan to Sikang
2 artilleries and 2 infantry moved from Tsinghai to Shensi
2 infantry moved from Kweichow to Yunnan
3 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from Shan State to Java
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 infantry moved from Manchuria to Jehol
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
3 fighters and 3 tactical_bombers moved from Celebes to 44 Sea Zone
1 fighter moved from 6 Sea Zone to 21 Sea Zone
1 destroyer and 1 fighter moved from 21 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Shan State to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to Philippines
1 artillery moved from Shan State to Yunnan
1 artillery and 2 infantry moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Suiyuyan to Shensi
2 bombers moved from Suiyuyan to Kweichow
2 bombers moved from Kweichow to YunnanPlace Units - Japanese
2 infantry placed in Japan
1 fighter placed in Japan
2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
1 factory_minor placed in KwangtungTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
2 artilleries and 2 infantry moved from Southeast Mexico to 89 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 5 destroyers, 2 fighters, 2 infantry, 3 submarines and 2 transports moved from 89 Sea Zone to 91 Sea Zone
2 artilleries, 2 fighters and 2 infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in Gibraltar
Americans attack with 2 artilleries, 2 fighters and 2 infantry
Germans defend with 1 harbour and 2 infantry
Americans win, taking Gibraltar from Germans with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 fighters moved from Gibraltar to 91 Sea Zone
6 bombers moved from Eastern United States to French West Africa
2 fighters moved from Western United States to Hawaiian Islands
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 aaGuns moved from Central United States to Western United States
1 mech_infantry moved from Central United States to Western United StatesPlace Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 destroyer and 2 transports placed in 101 Sea Zone
1 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Combat Move - British
1 infantry moved from Iraq to Syria
British take Syria from Italians
2 infantry moved from Egypt to Alexandria
1 fighter moved from Iraq to Alexandria
1 fighter moved from Egypt to Alexandria
2 infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from Persia to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to MoroccoCombat - British
Battle in Morocco
Battle in Alexandria
British attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
British win, taking Morocco from Italians, taking Alexandria from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
British attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
British win, taking Trans-Jordan from Germans with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
2 fighters moved from Alexandria to Egypt
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
2 armour moved from Iraq to Egypt
1 fighter moved from Iraq to India
1 fighter moved from Union of South Africa to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
2 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Persia to 80 Sea Zone
1 armour, 1 battleship, 1 cruiser, 2 destroyers, 1 mech_infantry and 2 transports moved from 80 Sea Zone to 72 Sea Zone
1 mech_infantry moved from 72 Sea Zone to Kenya
1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Persia to Iraq
1 armour, 2 destroyers, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from United Kingdom to GibraltarPlace Units - British
1 airfield placed in Gibraltar
2 mech_infantrys placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4,5,3,3,3,4,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6
British collect 21 PUs (11 lost to blockades); end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Place Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
Good to see you here Sept… rough Pats loss, huh?
Still, if you told me at the beginning of the season they’d go 12-4 and make it the AFC Championsip game, I would have been ok with that -
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Hey,
rough it was, indeed. I had bet on NE-GB, knowing SF was really impressive. NE-SF was completely likely to happen.
Yet, Baltimore did a great game in the second half and the Pats could not resist their defence.
I can’t help but think Manning should have won this one last week against the Ravens. It is a bit of miracle they Raven be there, but still they earned it no questions about that.I am always ok with the Pats making their way in the playoffs and winning during the divisional week end.
Although I’ve proven wrong in my forecats so far, I really see San Fransisco win this one. Their level of game is higher.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Italians
Italians buy 1 carrier and 8 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Malta to 96 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone
1 cruiser moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 5 infantry moved from 99 Sea Zone to Syria
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 infantry moved from Bessarabia to Ukraine
2 fighters moved from Greece to Ukraine
1 bomber moved from Greece to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 armour and 1 mech_infantry moved from Eastern Poland to Archangel
Italians take Archangel from RussiansCombat - Italians
Battle in Alexandria
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 1 : 2/2 hits
British roll dice for 1 infantry in Alexandria, round 1 : 0/1 hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Syria
Italians attack with 1 artillery and 5 infantry
British defend with 1 infantry
Italians roll dice for 1 cruiser in Syria, round 1 : 1/1 hits
British roll dice for 1 infantry in Syria, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Syria
Italians win, taking Syria from British with 1 artillery and 4 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Ukraine
Italians attack with 2 fighters and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Ukraine, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
Italians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Western Ukraine
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 artillery
Italians roll dice for 1 bomber and 1 infantry in Western Ukraine, round 1 : 1/2 hits
Russians roll dice for 1 artillery in Western Ukraine, round 1 : 0/1 hits
1 artillery owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Italians
1 bomber moved from Western Ukraine to Greece
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Baltic States to Belarus
3 mech_infantrys moved from Romania to Eastern Poland
1 artillery moved from Libya to Tobruk
1 destroyer moved from 96 Sea Zone to 99 Sea Zone
2 fighters moved from Ukraine to 97 Sea ZonePlace Units - Italians
1 carrier placed in 97 Sea Zone
3 infantry placed in Southern Italy
5 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 mech_infantry
EDIT: Adding units owned by Italians to Romania: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 fighter
EDIT: Adding units owned by Italians to Greece: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 infantry moved from New South Wales to Queensland
1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 destroyerNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,2
ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Combat Move - French
1 fighter moved from United Kingdom to GibraltarNon Combat Move - French
Turn Complete - French