Headless Neds (0) vs Team Imhotep (2) Alpha3 no bid

  • '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :12

    Purchase Units - Americans
                Americans buy 1 artillery, 3 destroyers, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                8 bombers moved from Egypt to 99 Sea Zone
                2 fighters moved from 98 Sea Zone to 99 Sea Zone
                1 fighter moved from 54 Sea Zone to 45 Sea Zone
                8 fighters moved from 54 Sea Zone to 55 Sea Zone

    Combat - Americans
                Battle in 45 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 99 Sea Zone
                    Americans attack with 8 bombers and 2 fighters
                    Germans defend with 1 destroyer
                    Americans win with 7 bombers and 2 fighters remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 bomber
                Battle in 55 Sea Zone
                    Americans attack with 8 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 8 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                8 fighters moved from 55 Sea Zone to 54 Sea Zone
                1 fighter moved from 45 Sea Zone to 54 Sea Zone
                1 fighter moved from 26 Sea Zone to Queensland
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 3 destroyers, 1 infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                2 fighters moved from 99 Sea Zone to 98 Sea Zone
                7 bombers moved from 99 Sea Zone to Egypt

    Place Units - Americans
                3 destroyers and 1 submarine placed in 101 Sea Zone
                1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                2 fighters placed in Western United States
                1 fighter placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 2 aaGuns
                EDIT: Adding units owned by Americans to Central United States: 2 aaGuns
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 26 Sea Zone: 1 carrier
                EDIT: Adding units owned by Americans to 54 Sea Zone: 1 carrier
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :12

    Purchase Units - British
                British buy 1 artillery, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                4 fighters moved from Egypt to 96 Sea Zone
                1 fighter moved from Egypt to Eastern Persia
                1 fighter moved from Persia to Eastern Persia
                2 infantry moved from Persia to Eastern Persia

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 4 fighters
                    Germans defend with 1 destroyer
                    British win with 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Eastern Persia
                    British attack with 2 fighters and 2 infantry
                    Japanese defend with 3 infantry
                    British win, taking Eastern Persia from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 3 infantry

    Non Combat Move - British
                1 fighter moved from Eastern Persia to Iraq
                1 fighter moved from Eastern Persia to Persia
                4 fighters moved from 96 Sea Zone to Egypt
                1 fighter moved from Persia to Egypt
                1 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Iraq to Persia
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                2 artilleries moved from Egypt to Trans-Jordan

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                1 infantry and 2 mech_infantrys placed in Egypt
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :12

    Turn Complete - UK_Pacific


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :12

    Purchase Units - Italians
                Italians buy 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Ukraine
                2 fighters moved from Southern Italy to Libya

    Combat - Italians
                Battle in Libya
                    Italians attack with 2 fighters
                    Americans defend with 1 mech_infantry
                    Italians win with 1 fighter remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 fighter
                    Casualties for Americans: 1 mech_infantry
                Strategic bombing raid in Ukraine
                    1 bomber killed by AA guns
                    Bombing raid in Ukraine causes 0 damage total.

    Non Combat Move - Italians
                1 fighter moved from Libya to 97 Sea Zone
                1 destroyer moved from 92 Sea Zone to 96 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 transports moved from 92 Sea Zone to 97 Sea Zone
                1 mech_infantry moved from Greece to Romania
                1 fighter moved from 97 Sea Zone to Southern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                3 infantry placed in Southern Italy
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs

  • '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :12

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 fighter moved from 54 Sea Zone to Dutch New Guinea
                1 fighter moved from Queensland to 46 Sea Zone
                1 submarine moved from 54 Sea Zone to 46 Sea Zone

    Combat - ANZAC
                Battle in 46 Sea Zone
                    ANZAC attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine
                Battle in Dutch New Guinea
                    ANZAC attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Dutch New Guinea from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from Dutch New Guinea to New Guinea
                1 fighter moved from 46 Sea Zone to Queensland

    Place Units - ANZAC
                1 artillery and 1 infantry placed in Queensland
                1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

  • '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :12

    Combat Move - French
                1 fighter moved from Egypt to 96 Sea Zone

    Combat - French
                Battle in 96 Sea Zone
                    French attack with 1 fighter
                    Italians defend with 1 destroyer
                    Italians win with 1 destroyer remaining. Battle score for attacker is -10
                    Casualties for French: 1 fighter

    Non Combat Move - French

    Turn Complete - French


  • hit done by accident.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :13

    Politics - Russians

    Purchase Units - Russians
                Russians buy 1 aaGun and 9 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                24 infantry moved from Ukraine to Bryansk
                10 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk
                2 fighters moved from Russia to Belarus
                9 artilleries and 32 infantry moved from Novgorod to Belarus
                1 artillery moved from Archangel to Belarus
                1 armour moved from Egypt to Ethiopia
                      Russians take Ethiopia from Italians

    Combat - Russians
                Battle in Belarus
                    Russians attack with 10 artilleries, 2 fighters and 32 infantry
                    Germans defend with 3 infantry
                    Russians win, taking Belarus from Germans with 10 artilleries, 2 fighters and 32 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry
                Battle in Bryansk
                    Russians attack with 1 fighter and 34 infantry
                    Germans defend with 1 infantry and 1 mech_infantry
                    Russians win, taking Bryansk from Germans with 1 fighter and 34 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry and 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Bryansk to Russia
                2 fighters moved from Belarus to Russia
                1 aaGun moved from Novgorod to Belarus
                1 aaGun and 3 armour moved from Ukraine to Bryansk
                3 armour moved from Bryansk to Belarus
                4 artilleries moved from Samara to Russia
                8 infantry moved from Samara to Russia
                3 infantry moved from Urals to Vologda

    Place Units - Russians
                1 aaGun and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 26 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 38 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :13

    Purchase Units - Japanese
                Japanese buy 4 destroyers, 1 fighter, 8 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Evenkiyskiy to Urals
                      Japanese take Urals from Russians
                2 infantry moved from Novosibirsk to Samara
                1 bomber moved from Tsagaan Olom to Samara
                1 infantry moved from Kazakhstan to Caucasus
                      Japanese take Caucasus from Russians
                1 mech_infantry moved from Kazakhstan to Volgograd
                      Japanese take Volgograd from Russians
                2 infantry moved from West India to Eastern Persia
                1 fighter and 1 tactical_bomber moved from India to Eastern Persia
                1 bomber moved from Tsagaan Olom to Samara
                1 fighter moved from Philippines to 45 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                6 fighters and 6 tactical_bombers moved from 35 Sea Zone to Dutch New Guinea
                1 infantry moved from West India to Eastern Persia

    Combat - Japanese
                Battle in Samara
                    Japanese attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Samara from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Eastern Persia
                    Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                    Japanese win, taking Eastern Persia from British with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Dutch New Guinea
                    Japanese attack with 6 fighters, 2 infantry and 6 tactical_bombers
                    ANZAC defend with 2 infantry
                    Japanese win, taking Dutch New Guinea from ANZAC with 6 fighters, 2 infantry and 6 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Japanese
                2 fighters moved from Philippines to Malaya
                2 infantry moved from Ceylon to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 infantry moved from Yunnan to Burma
                3 infantry moved from India to West India
                1 fighter and 1 tactical_bomber moved from Eastern Persia to India
                3 mech_infantrys moved from West India to Turkmenistan
                2 artilleries and 12 mech_infantrys moved from Kazakhstan to Turkmenistan
                2 mech_infantrys moved from Kansu to Kazakhstan
                1 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Evenkiyskiy to Timguska
                2 bombers moved from Samara to Kazakhstan
                1 infantry moved from Tsagaan Olom to Kansu
                1 aaGun moved from Tsagaan Olom to Kansu
                1 aaGun and 3 infantry moved from Amur to Buryatia
                2 infantry moved from Korea to 6 Sea Zone
                1 carrier, 2 destroyers, 2 fighters, 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                1 carrier, 2 destroyers, 2 fighters, 2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                6 fighters and 6 tactical_bombers moved from Dutch New Guinea to 35 Sea Zone
                1 fighter moved from 45 Sea Zone to 42 Sea Zone
                1 fighter moved from 42 Sea Zone to Malaya
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                1 destroyer moved from 45 Sea Zone to 55 Sea Zone
                2 fighters moved from Japan to 21 Sea Zone
                2 fighters moved from 21 Sea Zone to Philippines
                3 infantry moved from Anhwe to Kweichow
                2 infantry moved from Kwangsi to Yunnan
                3 infantry moved from Kwangtung to Kwangsi
                1 mech_infantry moved from Kiangsu to Kweichow
                2 infantry moved from Kiangsu to Anhwe

    Place Units - Japanese
                1 fighter placed in Japan
                4 destroyers and 1 transport placed in 6 Sea Zone
                3 mech_infantrys placed in West India
                3 infantry placed in India
                3 infantry placed in Kwangtung
                2 infantry placed in Kiangsu
                1 submarine placed in 19 Sea Zone
                Japanese undo move 7.
                Japanese undo move 6.
                Japanese undo move 5.
                3 infantry placed in Kiangsu
                2 infantry placed in Kwangtung
                1 submarine placed in 20 Sea Zone

    Turn Complete - Japanese
                Japanese collect 87 PUs; end with 87 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 97 PUs

  • '10

    Hello guys,

    Sorry for having stalled this game again.

    After a little chat with Pomme and Septimus, we are conceding this game. Japan is just waaaayyy to strong at this point of the game.

    Well played, you have kicked our ass. Maybe one day we’ll finally learn how to play those damn allies.


  • Thank you guys for the game - it was a little bit of redemption for Infrastructure and I after going 0 - 2 against you - we learned a lot from our games.

    I think with Japan we really improved our use of destroyer blockers/aircraft/carriers and the constant recapturing of the DEI.

    You guys played a very burly Russia, and we had to constantly scramble in the med to keep the ICs safe.

    Thanks again, and I’d be happy to play with or against any or all of you at any time ~


  • ditto (in a serious and cool, not being a jerk hooked on brevity.)

  • '10

    :lol:


  • It was a pleasure.
    As the British player, it was interesting to play London in Near and Mid East. India just disappeared too soon.
    Cool game.

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