@FranceNeedsMorePower yeah, I’ll announce it on my YouTube channel but need to test fire it first. Yes this is the recently released NA
Headless Neds (0) vs Team Imhotep (2) Alpha3 no bid
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Combat Move - French
1 fighter moved from Gibraltar to 96 Sea ZoneCombat - French
Battle in 96 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - French
1 fighter moved from 96 Sea Zone to Egypt
1 destroyer moved from 91 Sea Zone to 101 Sea ZoneTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Politics - Germans
Purchase Units - Germans
Germans buy 2 aaGuns, 1 destroyer, 1 fighter and 14 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Caucasus to Rostov
2 infantry moved from Ukraine to Rostov
3 tactical_bombers moved from Greece to Rostov
4 fighters moved from Greece to Rostov
1 bomber moved from Germany to RostovCombat - Germans
Battle in Rostov
Germans attack with 1 bomber, 4 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
Russians defend with 3 aaGuns, 3 armour and 1 infantry
AA guns fire in Rostov : 1/8 hits
1 fighter owned by the Germans lost in Rostov
Germans roll dice for 1 bomber, 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Rostov, round 1 : 5/10 hits
Russians roll dice for 3 aaGuns, 3 armour and 1 infantry in Rostov, round 1 : 1/4 hits
1 infantry owned by the Russians , 1 armour owned by the Russians , 1 infantry owned by the Germans and 3 aaGuns owned by the Russians lost in Rostov
Germans roll dice for 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Rostov, round 2 : 7/9 hits
Russians roll dice for 2 armour in Rostov, round 2 : 2/2 hits
2 armour owned by the Russians , 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Rostov
Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Germans: 1 fighter, 2 infantry and 1 mech_infantry
Casualties for Russians: 3 aaGuns, 3 armour and 1 infantryNon Combat Move - Germans
1 bomber, 3 fighters and 3 tactical_bombers moved from Rostov to Greece
2 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Belarus
2 infantry moved from Eastern Poland to Bessarabia
1 aaGun, 1 artillery and 4 infantry moved from Poland to Eastern Poland
1 aaGun, 2 armour, 2 infantry and 2 mech_infantrys moved from Norway to Finland
2 infantry moved from Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 5 infantry moved from Germany to Poland
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
4 infantry moved from 97 Sea Zone to Greece
1 fighter moved from Southern Italy to Greece
1 fighter moved from Western Germany to Greece
2 infantry moved from Western Germany to Northern ItalyPlace Units - Germans
2 aaGuns placed in Greece
1 destroyer placed in 97 Sea Zone
1 fighter and 2 infantry placed in Western Germany
3 infantry placed in Ukraine
9 infantry placed in GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 artillery moved from Novgorod to Archangel
3 infantry moved from Bryansk to Ukraine
2 fighters moved from Russia to Ukraine
2 infantry moved from Samara to Kazakhstan
1 fighter moved from Russia to Kazakhstan
1 infantry moved from Bryansk to Ukraine
1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
Russians take Caucasus from Germans
1 armour moved from Egypt to Iraq
Russians take Iraq from GermansCombat - Russians
Battle in Archangel
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Belarus
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 2 fighters and 4 infantry
Germans defend with 1 factory_minor and 3 infantry
Russians win, taking Ukraine from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Kazakhstan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Kazakhstan to Russia
2 fighters moved from Ukraine to Russia
1 infantry moved from Samara to Volgograd
2 artilleries moved from Russia to Samara
1 infantry moved from Russia to Vologda
6 infantry moved from Russia to Samara
2 armour moved from Novgorod to Bryansk
1 infantry moved from Bryansk to SmolenskPlace Units - Russians
2 artilleries and 8 infantry placed in Russia
1 infantry placed in NovgorodTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 39 PUs -
Sorry forgot one move in non combat. Here the update.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 fighter, 14 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
2 infantry moved from Olgiy to Timguska
Japanese take Timguska from Russians
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Sikang to Kazakhstan
1 mech_infantry moved from Kansu to Kazakhstan
1 bomber moved from India to Turkmenistan
1 bomber moved from Turkmenistan to Kazakhstan
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
2 infantry moved from India to 39 Sea Zone
1 bomber moved from India to Malaya
4 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from 35 Sea Zone to 45 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 44 Sea Zone
1 battleship and 1 cruiser moved from 44 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Dutch New Guinea
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from 44 Sea Zone to Java
2 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 battleship moved from 39 Sea Zone to 42 Sea Zone
1 cruiser moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Malaya
2 destroyers moved from 35 Sea Zone to 44 Sea Zone
2 destroyers moved from 44 Sea Zone to 42 Sea Zone
2 submarines moved from 35 Sea Zone to 44 Sea Zone
2 submarines moved from 44 Sea Zone to 42 Sea Zone
2 carriers moved from 35 Sea Zone to 44 Sea Zone
2 carriers moved from 44 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines and 1 transport
Americans defend with 1 transport
Japanese win with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Ethiopia
Battle in Malaya
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery, 1 harbour and 1 infantry
Japanese win, taking Ethiopia from Russians, taking Malaya from ANZAC with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Kazakhstan
Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Kazakhstan from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Java
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 armour and 1 infantry
Japanese win, taking Java from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantry
Battle in Dutch New Guinea
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Dutch New Guinea from ANZAC with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Dutch New Guinea to 35 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from 21 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
1 bomber moved from Malaya to India
1 bomber moved from Kazakhstan to Eastern Persia
1 bomber moved from Eastern Persia to West India
2 armour and 1 mech_infantry moved from Sikang to Turkmenistan
3 mech_infantrys moved from Tsinghai to Turkmenistan
1 aaGun and 1 infantry moved from Szechwan to Sikang
3 mech_infantrys moved from Yunnan to India
3 mech_infantrys moved from Kweichow to Tsinghai
1 mech_infantry moved from Tsagaan Olom to Tsinghai
2 mech_infantrys moved from Kansu to Tsinghai
1 aaGun and 1 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Korea to Manchuria
2 mech_infantrys moved from Kiangsu to Kweichow
3 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 18 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
4 destroyers moved from 6 Sea Zone to 21 Sea Zone
4 destroyers moved from 21 Sea Zone to 35 Sea Zone
2 infantry and 1 transport moved from 18 Sea Zone to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 destroyers moved from 35 Sea Zone to 44 Sea Zone
2 destroyers moved from 44 Sea Zone to 42 Sea Zone
1 carrier moved from 39 Sea Zone to 37 Sea Zone
1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from West India to Eastern Persia
1 artillery and 1 infantry moved from Kansu to Tsinghai
1 artillery and 1 infantry moved from Kansu to TsinghaiPlace Units - Japanese
3 infantry placed in West India
3 infantry placed in India
3 infantry placed in Kiangsu
1 infantry placed in Kwangtung
1 fighter and 4 infantry placed in Japan
3 destroyers placed in 6 Sea Zone
2 submarines placed in 20 Sea ZoneTurn Complete - Japanese
Japanese collect 81 PUs; end with 81 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs -
Please use this one instead - forgot some VERY important blockers :-D
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 5 submarines and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 mech_infantry moved from Tunisia to Libya
6 bombers moved from Egypt to Libya
3 bombers moved from Egypt to 96 Sea Zone
2 fighters moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
8 fighters moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 96 Sea Zone
Americans attack with 3 bombers and 2 fighters
Germans defend with 1 destroyer
Americans win with 2 bombers and 2 fighters remaining. Battle score for attacker is -4
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 bomber
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Libya
Americans attack with 6 bombers and 1 mech_infantry
Italians defend with 2 infantry
Americans win, taking Libya from Italians with 6 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in 55 Sea Zone
Americans attack with 8 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 8 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
8 fighters moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Central United States to Western United States
2 fighters moved from Western United States to 91 Sea Zone
1 aaGun and 2 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 carrier, 3 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 aaGun, 1 carrier, 3 destroyers, 3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from 91 Sea Zone to Gibraltar
6 bombers moved from Libya to Egypt
2 bombers moved from 96 Sea Zone to Egypt
2 fighters moved from 96 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Western United States to Southeast MexicoPlace Units - Americans
1 carrier, 3 destroyers, 5 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - British
British buy 3 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter and 1 infantry moved from Persia to Eastern Persia
1 fighter moved from Egypt to Eastern Persia
1 fighter moved from Egypt to 76 Sea Zone
4 fighters moved from Egypt to EthiopiaCombat - British
Battle in 76 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Eastern Persia
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British win, taking Eastern Persia from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Ethiopia
British attack with 4 fighters
Japanese defend with 1 infantry
British win with 4 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from 76 Sea Zone to Egypt
4 fighters moved from Ethiopia to Egypt
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
2 fighters moved from Eastern Persia to Persia
1 armour moved from Trans-Jordan to Persia
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Syria to IraqPlace Units - British
3 armour placed in Persia
2 infantry and 1 mech_infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6,3,5,2,6,2,2,1
British collect 25 PUs (8 lost to blockades); end with 25 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Turn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Greece to 97 Sea Zone
2 artilleries moved from Southern Italy to 97 Sea Zone
2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
Italians take 93 Sea Zone from Americans
1 fighter and 1 tactical_bomber moved from Southern Italy to Gibraltar
2 artilleries and 2 infantry moved from 92 Sea Zone to GibraltarCombat - Italians
Battle in Gibraltar
Italians attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 airfield and 1 harbour; Americans defend with 1 aaGun and 4 infantry
AA guns fire in Gibraltar : 0/2 hits
Italians roll dice for 1 cruiser in Gibraltar, round 1 : 1/1 hits
Italians roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Gibraltar, round 1 : 2/6 hits
British roll dice for 1 aaGun and 4 infantry in Gibraltar, round 1 : 2/4 hits
1 aaGun owned by the Americans , 2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Gibraltar, round 2 : 2/4 hits
British roll dice for 2 infantry in Gibraltar, round 2 : 2/2 hits
1 artillery owned by the Italians , 2 infantry owned by the Americans and 1 tactical_bomber owned by the Italians lost in Gibraltar
Italians win, taking Gibraltar from British with 1 artillery and 1 fighter remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery, 2 infantry and 1 tactical_bomber
Casualties for Americans: 1 aaGun and 4 infantryNon Combat Move - Italians
1 fighter moved from Gibraltar to 92 Sea Zone
1 fighter moved from 97 Sea Zone to Southern Italy
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 2 submarines moved from 97 Sea Zone to 92 Sea ZonePlace Units - Italians
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from New Guinea to Dutch New Guinea
2 fighters moved from Queensland to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea ZoneCombat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Dutch New Guinea
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 2 infantry
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is -7
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 fighter and 1 infantryNon Combat Move - ANZAC
1 fighter moved from 46 Sea Zone to Queensland
1 fighter moved from 46 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South Wales
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Combat Move - French
1 fighter moved from Egypt to 96 Sea ZoneCombat - French
Battle in 96 Sea Zone
French attack with 1 fighter
Italians defend with 1 destroyer
French win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - French
1 fighter moved from 96 Sea Zone to Egypt
1 destroyer moved from 101 Sea Zone to 91 Sea ZoneTurn Complete - French
-
Attacking SZ91- OOL will be very important. PM me when you’re around for a few minutes and if we can, we can do it close to real time.
- Stalingradski
-
Ok - 18 pips for you guys and 17 pips for us guys. Should be 3 hits each.
Rolling to follow ~
-
Ok - 1 of 4 subs hit and the game won’t let me continue regardless of your destroyers…
OOL?
-
kill a german dd
-
lol sorry….kill a US dd
-
Two more hits (phew - got average)
-
kill the 2 last US dd