@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Still need your email to put into the game to get dice rolls
ok i’ll put it in the allied turn
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 2 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Queensland to Caroline Islands
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 1 cruiser moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 2 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Queensland to Caroline Islands
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 1 cruiser moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 1 : 2/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA guns fire in Caroline Islands : 1/1 hits
1 bomber owned by the Americans lost in Caroline Islands
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 1 : 1/2 hits
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 1 : 0/2 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 : 1/2 hits
1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery in Caroline Islands, round 2 : 1/1 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 1/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Japanese lost in Caroline Islands
Japanese win with 1 infantry remaining. Battle score for attacker is -11
Casualties for Japanese: 1 aaGun and 1 infantry
Casualties for Americans: 1 artillery, 1 bomber and 1 infantry
Battle in Gibraltar
Americans attack with 1 armour and 1 infantry
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 1 : 0/1 hits
Americans roll dice for 1 armour and 1 infantry in Gibraltar, round 1 : 1/2 hits
Italians roll dice for 2 infantry in Gibraltar, round 1 : 2/2 hits
1 armour owned by the Americans , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Italians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Non Combat Move - Americans
1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 3 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
2 artilleries and 1 infantry placed in Western United States
1 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Territory Summary for Americans :
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 flag, 1 airfield, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Midway : 1 flag, 1 airfield
33 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
26 Sea Zone : 1 flag, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 1 transport
10 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 2 transports
16 Sea Zone : 1 flag, 1 destroyer
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
106 Sea Zone : 1 flag
101 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 2 transports
91 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 42 / 52
Russians : 32 / 41
Japanese : 56 / 54
Americans : 50 / 70
Chinese : 4 / 6
British : 30 / 33
UK_Pacific : 14 / 15
Italians : 18 / 29
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Sikang to Szechwan
2 infantry moved from Sikang to Shensi
3 infantry moved from Suiyuyan to Chahar
1 infantry moved from Suiyuyan to Shensi
1 fighter moved from Sikang to Szechwan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Sikang to Szechwan
2 infantry moved from Sikang to Shensi
3 infantry moved from Suiyuyan to Chahar
1 infantry moved from Suiyuyan to Shensi
1 fighter moved from Sikang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 1 : 0/4 hits
Japanese roll dice for 1 infantry in Szechwan, round 1 : 0/1 hits
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 3 : 2/4 hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shensi, round 1 : 2/3 hits
Japanese roll dice for 1 infantry in Shensi, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Chahar
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 infantry in Chahar, round 1 : 1/3 hits
Japanese roll dice for 1 artillery in Chahar, round 1 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Suiyuyan
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Territory Summary for Chinese :
Shensi : 1 flag, 2 infantry
Suiyuyan : 1 flag, 1 fighter and 2 infantry
Szechwan : 1 flag, 3 infantry
Chahar : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 42 / 52
Russians : 32 / 41
Japanese : 53 / 54
Americans : 50 / 70
Chinese : 7 / 7
British : 30 / 33
UK_Pacific : 14 / 15
Italians : 18 / 29
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Combat Move - British
1 fighter moved from India to 38 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to 94 Sea Zone
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 infantry and 2 mech_infantrys moved from Belgian Congo to Tanganyika Territory
1 tactical_bomber moved from Egypt to Tanganyika Territory
1 armour, 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Combat Move - British
1 fighter moved from India to 38 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to 94 Sea Zone
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 infantry and 2 mech_infantrys moved from Belgian Congo to Tanganyika Territory
1 tactical_bomber moved from Egypt to Tanganyika Territory
1 armour, 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
Combat - British
Battle in 38 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 38 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 94 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 94 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Gibraltar
British attack with 2 fighters and 2 infantry
Italians defend with 1 harbour and 1 infantry
British roll dice for 2 fighters and 2 infantry in Gibraltar, round 1 : 1/4 hits
Italians roll dice for 1 infantry in Gibraltar, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Gibraltar
British win, taking Gibraltar from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 1 : 2/3 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Tanganyika Territory
British attack with 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Tanganyika Territory, round 1 : 1/4 hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Tanganyika Territory to Belgian Congo
1 artillery moved from Libya to Tobruk
1 infantry moved from Alexandria to Tobruk
3 infantry moved from Persia to Eastern Persia
1 fighter moved from 38 Sea Zone to India
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 19 Sea Zone
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 bomber moved from 94 Sea Zone to Morocco
2 fighters moved from Gibraltar to 91 Sea Zone
1 carrier and 2 destroyers moved from 106 Sea Zone to 91 Sea Zone
4 infantry moved from Scotland to United Kingdom
1 fighter moved from United Kingdom to Morocco
Place Units - British
1 factory_minor placed in Egypt
2 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Territory Summary for British :
India : 1 flag, 3 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 8 infantry
Malaya : 1 flag, 1 harbour and 1 infantry
Sumatra : 1 flag, 1 infantry
43 Sea Zone : 1 flag, 1 destroyer
39 Sea Zone : 1 flag, 1 destroyer
19 Sea Zone : 1 flag, 1 submarine
Belgian Congo : 1 flag, 1 tactical_bomber
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
Gibraltar : 1 flag, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 flag, 1 armour, 1 artillery, 1 harbour and 2 infantry
Egypt : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Union of South Africa : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 flag, 1 airfield
Kenya : 1 flag, 1 infantry
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 flag, 1 armour, 1 artillery and 1 infantry
Tanganyika Territory : 1 flag, 1 infantry and 2 mech_infantrys
Morocco : 1 flag, 1 bomber and 1 fighter
Tobruk : 1 flag, 1 artillery and 1 infantry
Libya : 1 flag, 1 artillery
Eastern Persia : 1 flag, 3 infantry
71 Sea Zone : 1 flag, 1 transport
Brazil : 1 flag, 2 infantry
Persia : 1 flag
91 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters and 1 transport
Production/PUs Summary :
Germans : 42 / 52
Russians : 32 / 41
Japanese : 53 / 54
Americans : 50 / 70
Chinese : 7 / 7
British : 33 / 43
UK_Pacific : 14 / 0
Italians : 15 / 29
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Place Units - UK_Pacific
5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 5 infantry
Territory Summary for UK_Pacific :
Siam : 1 flag
India : 1 flag, 1 factory_major
Sumatra : 1 flag
36 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 42 / 52
Russians : 32 / 41
Japanese : 53 / 54
Americans : 50 / 70
Chinese : 7 / 7
British : 33 / 43
UK_Pacific : 14 / 14
Italians : 15 / 29
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 2 artilleries and 6 infantry moved from Romania to Bessarabia
1 destroyer and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from Tunisia to 94 Sea Zone
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from Ethiopia to British Somaliland
Italians take British Somaliland from British
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 2 artilleries and 6 infantry moved from Romania to Bessarabia
1 destroyer and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from Tunisia to 94 Sea Zone
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from Ethiopia to British Somaliland
Italians take British Somaliland from British
Combat - Italians
Battle in Bessarabia
Italians attack with 1 armour, 2 artilleries and 6 infantry
Russians defend with 1 artillery and 2 infantry
Italians win, taking Bessarabia from Russians with 1 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Italians: 1 infantry
Battle in Gibraltar
Italians attack with 1 armour and 1 infantry
British defend with 1 harbour and 2 infantry
Italians win, taking Gibraltar from British with 1 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Italians
2 infantry moved from Albania to Yugoslavia
Place Units - Italians
1 destroyer and 1 transport placed in 95 Sea Zone
1 artillery and 1 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
3 fighters moved from Malaya to Shan State
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
3 fighters moved from Malaya to Shan State
Combat - ANZAC
Battle in Shan State
ANZAC attack with 3 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 3 fighters and 1 infantry in Shan State, round 1 : 2/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 1 : 1/2 hits
1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
ANZAC win with 3 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Shan State to 45 Sea Zone
1 fighter moved from Shan State to Malaya
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 carrier moved from 62 Sea Zone to 45 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Territory Summary for ANZAC :
Malaya : 1 flag, 1 fighter
Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 harbour and 2 infantry
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 destroyer
44 Sea Zone : 1 flag, 1 cruiser
45 Sea Zone : 1 flag, 1 carrier, 2 fighters and 1 transport
62 Sea Zone : 1 flag, 1 destroyer and 1 transport
Egypt : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 42 / 52
Russians : 32 / 41
Japanese : 53 / 54
Americans : 50 / 70
Chinese : 7 / 7
British : 33 / 43
UK_Pacific : 14 / 14
Italians : 15 / 25
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Combat Move - French
1 fighter moved from Morocco to 92 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Combat Move - French
1 fighter moved from Morocco to 92 Sea Zone
Combat - French
Battle in 92 Sea Zone
French attack with 1 fighter
Italians defend with 1 destroyer and 1 transport
French roll dice for 1 fighter in 92 Sea Zone, round 1 : 1/1 hits
Italians roll dice for 1 destroyer and 1 transport in 92 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
1 transport owned by the Italians lost in 92 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Non Combat Move - French
1 fighter moved from 92 Sea Zone to Algeria
1 fighter moved from Algeria to Morocco
1 fighter moved from Morocco to Algeria
3 infantry moved from Morocco to Algeria
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 41 Sea Zone to 36 Sea Zone
Turn Complete - French
Territory Summary for French :
41 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 1 destroyer
Egypt : 1 flag, 1 infantry
United Kingdom : 1 flag, 2 infantry
Anglo Egyptian Sudan : 1 flag, 1 infantry
Algeria : 1 flag, 1 fighter and 3 infantry
Production/PUs Summary :
Germans : 42 / 52
Russians : 32 / 41
Japanese : 53 / 54
Americans : 50 / 70
Chinese : 7 / 7
British : 33 / 43
UK_Pacific : 14 / 14
Italians : 15 / 25
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Germans
Germans buy 3 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
2 infantry moved from Baltic States to Novgorod
2 fighters moved from Eastern Poland to Smolensk
2 mech_infantrys moved from Baltic States to Smolensk
7 armour and 7 mech_infantrys moved from Baltic States to Western Ukraine
2 artilleries moved from Eastern Poland to Western Ukraine
2 tactical_bombers moved from Eastern Poland to Novgorod
1 bomber moved from Eastern Poland to Russia
1 tactical_bomber moved from Eastern Poland to Smolensk
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Germans
Germans buy 3 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
2 infantry moved from Baltic States to Novgorod
2 fighters moved from Eastern Poland to Smolensk
2 mech_infantrys moved from Baltic States to Smolensk
7 armour and 7 mech_infantrys moved from Baltic States to Western Ukraine
2 artilleries moved from Eastern Poland to Western Ukraine
2 tactical_bombers moved from Eastern Poland to Novgorod
1 bomber moved from Eastern Poland to Russia
1 tactical_bomber moved from Eastern Poland to Smolensk
Combat - Germans
Battle in Smolensk
Germans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 7 armour, 2 artilleries and 7 mech_infantrys
Russians defend with 1 aaGun, 1 artillery and 1 infantry
Germans win, taking Western Ukraine from Russians with 7 armour, 2 artilleries and 6 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 aaGun, 1 artillery and 1 infantry
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 7 damage total.
Non Combat Move - Germans
1 bomber moved from Russia to Eastern Poland
12 infantry moved from Baltic States to Belarus
3 artilleries moved from Baltic States to Belarus
1 aaGun moved from Baltic States to Belarus
1 aaGun moved from Eastern Poland to Belarus
2 fighters moved from Smolensk to Belarus
1 tactical_bomber moved from Smolensk to Belarus
2 tactical_bombers moved from Novgorod to Belarus
1 aaGun moved from Eastern Poland to Western Ukraine
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
4 armour and 2 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Poland to Belarus
1 carrier moved from 113 Sea Zone to 112 Sea Zone
Place Units - Germans
3 infantry placed in Western Germany
3 infantry placed in Normandy Bordeaux
2 infantry and 1 mech_infantry placed in France
2 infantry placed in Western Germany
3 armour placed in Slovakia Hungary
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Russians
Russians repair 7 damage on 7 factory_majors; Remaining resources: 34 PUs;
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Finland to Norway
Russians take Norway from Germans
1 artillery and 2 infantry moved from Archangel to Novgorod
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
1 artillery and 1 infantry moved from Ukraine to Bryansk
1 artillery and 2 infantry moved from Archangel to Smolensk
1 fighter moved from Archangel to Smolensk
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
1 infantry moved from Ukraine to Bryansk
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Russians
Russians repair 7 damage on 7 factory_majors; Remaining resources: 34 PUs;
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Finland to Norway
Russians take Norway from Germans
1 artillery and 2 infantry moved from Archangel to Novgorod
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
1 artillery and 1 infantry moved from Ukraine to Bryansk
1 artillery and 2 infantry moved from Archangel to Smolensk
1 fighter moved from Archangel to Smolensk
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
1 infantry moved from Ukraine to Bryansk
Combat - Russians
Battle in Novgorod
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 1 : 3/5 hits
Germans roll dice for 2 infantry in Novgorod, round 1 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 1 : 2/4 hits
Germans roll dice for 2 mech_infantrys in Smolensk, round 1 : 0/2 hits
2 mech_infantrys owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Bryansk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Bryansk, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Rostov to Tambov
1 aaGun and 4 infantry moved from Ukraine to Rostov
1 fighter moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Novgorod to Russia
2 armour and 3 mech_infantrys moved from Archangel to Russia
2 aaGuns and 9 infantry moved from Archangel to Vologda
Place Units - Russians
1 artillery and 9 infantry placed in Russia
1 infantry placed in Volgograd
Russians undo move 2.
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs
Territory Summary for Russians :
Suiyuyan : 1 flag, 3 infantry
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Sakha : 1 flag, 1 infantry
Buryatia : 1 flag, 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Norway : 1 flag, 1 artillery
Bryansk : 1 flag, 1 artillery and 1 infantry
Rostov : 1 flag, 1 aaGun and 4 infantry
Archangel : 1 flag, 1 infantry
Russia : 1 flag, 1 airfield, 5 armour, 1 artillery, 1 factory_major, 2 fighters, 13 infantry, 7 mech_infantrys and 1 tactical_bomber
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 1 factory_minor
Vologda : 1 flag, 2 aaGuns and 9 infantry
Volgograd : 1 flag, 1 factory_minor and 1 infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Smolensk : 1 flag, 1 artillery and 2 infantry
Finland : 1 flag
Production/PUs Summary :
Germans : 41 / 58
Russians : 34 / 45
Japanese : 51 / 54
Americans : 50 / 70
Chinese : 8 / 7
British : 33 / 43
UK_Pacific : 14 / 14
Italians : 15 / 25
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Having major issues with saving / uploading of files.
Will see what admins says about it…
Having major issues with saving / uploading of files.
Will see what admins says about it…
yeah, I have emailed DJensen.
Hopefully he clears things up soon.
Emailed saved game to you in the meantime.