@donutgold hey there, all ok?
Odonis (Axis) vs. JWW (Allies +10) G40L 2nd No Tech
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Combat Move - British
2 infantry moved from Egypt to Trans-Jordan
1 artillery and 2 infantry moved from Ethiopia to British Somaliland
1 infantry moved from Egypt to Trans-Jordan
1 armour, 1 mech_infantry and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 mech_infantry moved from Italian Somaliland to British Somaliland
1 fighter moved from Gibraltar to 92 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to 92 Sea Zone
2 fighters moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Combat Move - British
2 infantry moved from Egypt to Trans-Jordan
1 artillery and 2 infantry moved from Ethiopia to British Somaliland
1 infantry moved from Egypt to Trans-Jordan
1 armour, 1 mech_infantry and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 mech_infantry moved from Italian Somaliland to British Somaliland
1 fighter moved from Gibraltar to 92 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to 92 Sea Zone
2 fighters moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to BorneoCombat - British
Battle in 92 Sea Zone
British attack with 1 bomber, 1 destroyer and 3 fighters
Italians defend with 1 destroyer
British roll dice for 1 bomber, 1 destroyer and 3 fighters in 92 Sea Zone, round 1 : 4/5 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 92 Sea Zone
British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer
Battle in Trans-Jordan
British attack with 1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 1 : 2/6 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Borneo
Battle in British Somaliland
British attack with 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery
British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in British Somaliland, round 1 : 0/4 hits
Italians roll dice for 1 artillery in British Somaliland, round 1 : 1/1 hits
1 infantry owned by the British lost in British Somaliland
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in British Somaliland, round 2 : 0/3 hits
Italians roll dice for 1 artillery in British Somaliland, round 2 : 0/1 hits
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in British Somaliland, round 3 : 2/3 hits
Italians roll dice for 1 artillery in British Somaliland, round 3 : 0/1 hits
1 artillery owned by the Italians lost in British Somaliland
British win, taking Borneo from Japanese, taking British Somaliland from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artilleryNon Combat Move - British
1 mech_infantry moved from Ethiopia to Egypt
1 artillery and 1 infantry moved from Alexandria to Egypt
1 infantry moved from Kenya to Ethiopia
1 tactical_bomber moved from Trans-Jordan to Egypt
1 aaGun, 1 artillery and 1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Shan State
1 armour moved from India to Shan State
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 carrier moved from 110 Sea Zone to 92 Sea Zone
1 carrier moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from 92 Sea Zone to 98 Sea Zone
1 bomber moved from 92 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to 92 Sea Zone
1 tactical_bomber moved from Gibraltar to 92 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 armour, 1 artillery and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to MoroccoPlace Units - British
1 carrier and 1 destroyer placed in 98 Sea Zone
1 fighter placed in 98 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsTerritory Summary for British :
Yunnan : 1 flag, 1 infantry
Shan State : 1 flag, 1 aaGun, 1 armour, 1 artillery and 2 infantry
Burma : 1 flag, 2 aaGuns and 9 infantry
India : 1 flag, 1 airfield, 1 fighter and 1 harbour
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 infantry
French Indo China : 1 flag, 1 infantry
43 Sea Zone : 1 flag, 1 transport
36 Sea Zone : 1 flag, 1 destroyer
20 Sea Zone : 1 flag, 1 destroyer
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
Trans-Jordan : 1 flag, 1 armour, 3 infantry and 1 mech_infantry
British Somaliland : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Gibraltar : 1 flag, 1 bomber, 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
Morocco : 1 flag, 1 armour, 1 artillery and 2 infantry
Tunisia : 1 flag, 1 artillery
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 1 infantry
76 Sea Zone : 1 flag, 1 transport
92 Sea Zone : 1 flag, 2 carriers, 3 fighters and 1 tactical_bomber
Eastern Persia : 1 flag
Brazil : 1 flag, 2 infantry
Persia : 1 flag, 3 infantry
98 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 2 fighters
91 Sea Zone : 1 flag, 2 transportsProduction/PUs Summary :
Germans : 44 / 50
Russians : 26 / 39
Japanese : 45 / 49
Americans : 52 / 78
Chinese : 4 / 3
British : 35 / 40
UK_Pacific : 21 / 0
Italians : 15 / 21
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Place Units - UK_Pacific
1 armour, 2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 1 armour, 2 infantry and 1 mech_infantryTerritory Summary for UK_Pacific :
Siam : 1 flag
India : 1 flag, 1 factory_major
French Indo China : 1 flag
Sumatra : 1 flag
36 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 44 / 50
Russians : 26 / 39
Japanese : 45 / 49
Americans : 52 / 78
Chinese : 4 / 3
British : 35 / 40
UK_Pacific : 21 / 21
Italians : 15 / 21
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
hey if you want the jpn airforce to do some kamakazzie against the usa fleet that took PHI, then just roll it here and if you get any hits just use edit to remove them….
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Italians
Italians buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 4 infantry moved from Ukraine to Rostov -
Forgot to post…
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 transports; Remaining resources: 4 PUs;Combat Move - ANZAC
1 artillery and 2 infantry moved from Java to 42 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 2 infantry moved from 44 Sea Zone to Celebes
2 fighters moved from 42 Sea Zone to Celebes -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 transports; Remaining resources: 4 PUs;Combat Move - ANZAC
1 artillery and 2 infantry moved from Java to 42 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 2 infantry moved from 44 Sea Zone to Celebes
2 fighters moved from 42 Sea Zone to CelebesCombat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery, 2 fighters and 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 2 fighters and 2 infantry in Celebes, round 1 : 1/5 hits
Japanese roll dice for 1 infantry in Celebes, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 carrier, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from Celebes to 35 Sea Zone
2 mech_infantrys moved from New South Wales to Western Australia
2 aaGuns moved from Northern Territory to Western Australia
1 bomber moved from New South Wales to Philippines
1 fighter moved from India to Shan StatePlace Units - ANZAC
1 armour placed in New South Wales
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUsTerritory Summary for ANZAC :
Shan State : 1 flag, 1 fighter
Queensland : 1 flag, 1 airfield and 1 harbour
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 1 armour, 1 factory_minor and 1 harbour
Western Australia : 1 flag, 2 aaGuns and 2 mech_infantrys
Philippines : 1 flag, 1 bomber
Celebes : 1 flag, 1 artillery and 2 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 2 transports
43 Sea Zone : 1 flag, 1 destroyer
35 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
62 Sea Zone : 1 flag, 2 transports
Egypt : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 44 / 50
Russians : 24 / 39
Japanese : 42 / 49
Americans : 52 / 78
Chinese : 4 / 3
British : 35 / 40
UK_Pacific : 21 / 21
Italians : 17 / 17
ANZAC : 17 / 31
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Combat Move - French
1 fighter moved from Egypt to 94 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Combat Move - French
1 fighter moved from Egypt to 94 Sea ZoneCombat - French
Battle in 94 Sea Zone
French attack with 1 fighter
Italians defend with 1 destroyer
French roll dice for 1 fighter in 94 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 1 : 0/1 hits
French roll dice for 1 fighter in 94 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the French lost in 94 Sea Zone
Italians win with 1 destroyer remaining. Battle score for attacker is -10
Casualties for French: 1 fighterNon Combat Move - French
1 destroyer moved from 44 Sea Zone to 35 Sea ZoneTurn Complete - French
Territory Summary for French :
41 Sea Zone : 1 flag
35 Sea Zone : 1 flag, 1 destroyer
Egypt : 1 flag, 2 infantry
United Kingdom : 1 flag, 2 infantry
Morocco : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 44 / 50
Russians : 24 / 39
Japanese : 42 / 49
Americans : 52 / 78
Chinese : 4 / 3
British : 35 / 40
UK_Pacific : 21 / 21
Italians : 17 / 17
ANZAC : 17 / 31
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Germans
Germans buy 2 armour, 1 destroyer and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
1 armour and 1 mech_infantry moved from Novgorod to Finland
10 armour, 5 artilleries, 9 infantry and 10 mech_infantrys moved from Bryansk to Russia
1 bomber, 1 fighter and 3 tactical_bombers moved from Belarus to Russia
3 armour moved from Belarus to Russia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Germans
Germans buy 2 armour, 1 destroyer and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
1 armour and 1 mech_infantry moved from Novgorod to Finland
10 armour, 5 artilleries, 9 infantry and 10 mech_infantrys moved from Bryansk to Russia
1 bomber, 1 fighter and 3 tactical_bombers moved from Belarus to Russia
3 armour moved from Belarus to RussiaCombat - Germans
Battle in Finland
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 artillery
Germans win, taking Finland from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in Russia
Germans attack with 13 armour, 5 artilleries, 1 bomber, 1 fighter, 9 infantry, 10 mech_infantrys and 3 tactical_bombers
Russians defend with 2 aaGuns, 1 airfield, 7 armour, 6 artilleries, 1 factory_major, 2 fighters, 24 infantry, 7 mech_infantrys and 1 tactical_bomber
1 armour owned by the Germans retreated to Bryansk
Russians win with 5 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -45
Casualties for Germans: 12 armour, 5 artilleries, 1 fighter, 9 infantry, 10 mech_infantrys and 2 tactical_bombers
Casualties for Russians: 2 aaGuns, 2 armour, 6 artilleries, 24 infantry and 7 mech_infantrysNon Combat Move - Germans
1 tactical_bomber moved from Russia to Bryansk
1 bomber moved from Russia to Novgorod
1 aaGun moved from Belarus to Novgorod
1 aaGun moved from Belarus to Bryansk
3 armour moved from Slovakia Hungary to Western Ukraine
1 armour and 4 mech_infantrys moved from Germany to Eastern Poland
2 fighters and 1 tactical_bomber moved from Western Germany to BryanskPlace Units - Germans
1 destroyer placed in 93 Sea Zone
5 infantry placed in Western Germany
3 infantry placed in France
1 armour and 2 infantry placed in Novgorod
1 armour placed in Slovakia HungaryTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
What is it with this battle calculator? Again I have 2-1 odds and again I get screwed…
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What is it with this battle calculator? Again I have 2-1 odds and again I get screwed…
what battle calculator? Is it something in the game? itself? I haven’t used it……
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I didn’t think you had decent odds to take MOS. was I wrong?
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Russians
Russians buy 1 aaGun, 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Volgograd to Rostov
2 fighters and 1 tactical_bomber moved from Russia to Rostov
1 armour moved from Russia to Rostov -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Russians
Russians buy 1 aaGun, 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Volgograd to Rostov
2 fighters and 1 tactical_bomber moved from Russia to Rostov
1 armour moved from Russia to RostovCombat - Russians
Battle in Rostov
Russians attack with 1 armour, 2 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 2 artilleries and 3 infantry
Russians roll dice for 1 armour, 2 fighters, 3 infantry and 1 tactical_bomber in Rostov, round 1 : 4/7 hits
Italians roll dice for 2 artilleries and 3 infantry in Rostov, round 1 : 2/5 hits
2 infantry owned by the Russians , 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Rostov
Russians roll dice for 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/5 hits
Italians roll dice for 1 artillery in Rostov, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Russians: 2 infantry
Casualties for Italians: 2 artilleries and 3 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Rostov to RussiaPlace Units - Russians
1 aaGun, 1 artillery and 8 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUsTerritory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Norway : 1 flag
Rostov : 1 flag, 1 armour and 1 infantry
Archangel : 1 flag, 1 infantry
Russia : 1 flag, 1 aaGun, 1 airfield, 4 armour, 1 artillery, 1 factory_major, 2 fighters, 8 infantry and 1 tactical_bomber
Tambov : 1 flag, 1 infantry
Volgograd : 1 flag, 1 aaGun, 1 factory_minor and 2 infantry
Smolensk : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 47 / 52
Russians : 23 / 31
Japanese : 42 / 49
Americans : 52 / 78
Chinese : 4 / 3
British : 35 / 40
UK_Pacific : 21 / 21
Italians : 15 / 17
ANZAC : 17 / 31
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
found the battle calculator… I wouldn’t trust it.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Japanese
Japanese buy 3 armour, 2 destroyers, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Tsinghai to Kansu
1 bomber, 1 fighter and 1 tactical_bomber moved from Hopei to Yunnan
2 mech_infantrys moved from Suiyuyan to Kansu
1 artillery moved from Shensi to Kansu
1 armour moved from Kweichow to Yunnan
2 armour moved from Kweichow to Sikang
2 fighters moved from Hopei to Sikang
2 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Japanese
Japanese buy 3 armour, 2 destroyers, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Tsinghai to Kansu
1 bomber, 1 fighter and 1 tactical_bomber moved from Hopei to Yunnan
2 mech_infantrys moved from Suiyuyan to Kansu
1 artillery moved from Shensi to Kansu
1 armour moved from Kweichow to Yunnan
2 armour moved from Kweichow to Sikang
2 fighters moved from Hopei to Sikang
2 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from RussiansCombat - Japanese
Battle in Sikang
Japanese attack with 2 armour and 2 fighters
Chinese defend with 2 infantry
Japanese win, taking Sikang from Chinese with 1 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kansu
Japanese attack with 1 armour, 1 artillery and 2 mech_infantrys
Chinese defend with 1 fighter and 2 infantry
Chinese win with 1 fighter and 1 infantry remaining. Battle score for attacker is -15
Casualties for Japanese: 1 armour, 1 artillery and 2 mech_infantrys
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 armour moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 16 Sea Zone to 17 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from Amur to Manchuria
2 fighters moved from Sikang to Shensi
1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to ShensiPlace Units - Japanese
3 armour placed in Kiangsu
1 factory_minor placed in Manchuria
1 infantry placed in Japan
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5
Japanese collect 46 PUs; end with 46 PUs total