@Zhukov44:
@Young:
Seems like all the opposition is centered around quesionable dice odds, I had a game where I (Germany) was on the side of great dice in the first round, and I sailed toward victory during the rest of the game… You don’t need 90%+ odds in every battle, as long as you want to apply some pressure. One sub against one destroyer in SZ#106 is a 50% battle, but most of us do it in order to apply pressure. Also, Axis powers are about aggression, and I truly believe that Larry made the setup to allow a move like this.
The reason to experiment with a more risky G1 than normal is that you would gain something from it–pressure would be applied.� � The problem with the G1 outlined above is Germany doesn’t seem to gain any benefit compared to waiting till G3, and indeed there is a good chance of losing the game on G1.
This particular map and ruleset is notable for its strong attachment to historical realism.� � Just as in real history, Germany does not possess the resources to take on both the Western Allies and the Soviet Union in 1940.
I’m glad you are experimenting with it though and I’ll keep my mind open about it.
To be honest, I have found that my blueprint has given a different kind of advantage to the Germans. What has been happening in my games is an immediate war of attrition with the Russians on the front line closest to me. Yes, I could wait and stack while Russia turtles, in which case we have a huge battle for Moscow 12 hours after we started the game, and thats usually a battle that gives the Germans less than favorable odds.
I’m not saying that that’s what happens in most games (massive battle for Moscow), but I’m saying that that’s what happens in our games. The past couple of months since I started consistantly attacking Russia G1, Germany and Russia have been hammering each other in territories close to the German complexes. Also, without spreading to thin across Russia, and by preventing any kind of significant buildup by the Russians, Germany has the odds in all counter attacks.
It’s not fool proof by any means, but it’s definitly fun…. and I have yet to lose a game in which I did a G1 attack on Russia, due to the G1 attacks alone, in fact my opponents claim that my strategy is very anoying, and hard to handle for Russia. That said, I have yet to experience a disasterous first round with the dice… which could very well happen any time you make a risk like this. However, I remember getting below average dice rolls one game and I lost a lot of units. I remember saying to myself… with these rolls, I’m gonna find out fast if this stategy is dead, I won that game on the Europe board against a very competant player. Needless to say, every game I play where I’m all the Axis powers… I’m attacking Russia G1.
Thanks Z44 for participating in the conversation and keeping an open mind, I appreciate your sensibility about the idea. For those PMing, challenging me to prove my strategy in an online game with them… please stop. I don’t play online and I don’t wish too. I play 3 to 6 table top games per month, and I don’t need to be an online player to discuss my strategies here.
Cheers.