Thanks @VictoryFirst , it’s our loss that we can’t play with you for awhile.
Thanks for the go ahead on the G40, and don’t worry about the tournament because the other guys were cool
I wish the best to you, and will be great when you come back
That save file won’t open. I’ll try again later, and if it doesn’t work, just do the editing you described at the start of my turn.
I can’t open either of the last two files. I might have to go back and edit the third previous file. Have to go to work now but I’ll take a look at it when I get home.
OK try this one. If it works, glance over it to make sure my placements were correct. If only I’d noticed my Archers out to sea this wouldn’t have happened and I’d have been stronger now in Athens. Sorry about the delay. Edit Mode gets screwy with transports.
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :3
Purchase Units - Macedonia
Turning on Edit Mode
EDIT: Changing PUs for GreekCityStates from 94 to 50
EDIT: Turning off Edit Mode
Macedonia buy 2 citys and 6 hoplites; Remaining resources: 13 PUs;
Combat Move - Macedonia
3 hoplites moved from Pergamum to Sardis
3 swordmen moved from Thessalonica to SZ 70
2 swordmen moved from Thessalonica to SZ 70
2 biremes, 5 swordmen and 1 trireme moved from SZ 70 to SZ 69
5 swordmen moved from SZ 69 to Sardis
3 peltastss moved from Pella to Salonae
2 hoplites moved from Pella to Salonae
Combat - Macedonia
Battle in Salonae
Macedonia attack with 2 hoplites and 3 peltastss
Neutral defend with 3 axemen and 1 swordman
Macedonia roll dice for 2 hoplites and 3 peltastss in Salonae, round 1 : 0/5 hits
Neutral roll dice for 3 axemen and 1 swordman in Salonae, round 1 : 0/4 hits
Macedonia roll dice for 2 hoplites and 3 peltastss in Salonae, round 2 : 0/5 hits
Neutral roll dice for 3 axemen and 1 swordman in Salonae, round 2 : 1/4 hits
1 peltasts owned by the Macedonia lost in Salonae
Macedonia roll dice for 2 hoplites and 2 peltastss in Salonae, round 3 : 0/4 hits
Neutral roll dice for 3 axemen and 1 swordman in Salonae, round 3 : 2/4 hits
2 peltastss owned by the Macedonia lost in Salonae
2 hoplites owned by the Macedonia retreated to Pella
Neutral win with 3 axemen and 1 swordman remaining. Battle score for attacker is -6
Casualties for Macedonia: 3 peltastss
Battle in Sardis
Macedonia attack with 3 hoplites and 5 swordmen
GreekCityStates defend with 2 hoplites
Macedonia roll dice for 3 hoplites and 5 swordmen in Sardis, round 1 : 4/8 hits
GreekCityStates roll dice for 2 hoplites in Sardis, round 1 : 1/2 hits
1 swordman owned by the Macedonia and 2 hoplites owned by the GreekCityStates lost in Sardis
Macedonia win, taking Sardis from GreekCityStates with 3 hoplites and 4 swordmen remaining. Battle score for attacker is 6
Casualties for GreekCityStates: 2 hoplites
Casualties for Macedonia: 1 swordman
Non Combat Move - Macedonia
4 hoplites moved from Thessalonica to Larissa
1 cavalry and 2 hoplites moved from Philippopolis to Pella
Place Units - Macedonia
6 hoplites placed in Thessalonica
1 city placed in Larissa
1 city placed in Pergamum
Turn Complete - Macedonia
Macedonia collect 47 PUs; end with 60 PUs total
Territory Summary for Macedonia :
Pella : 1 flag, 1 cavalry and 4 hoplites
Thessalonica : 1 flag, 1 city and 6 hoplites
Larissa : 1 flag, 1 city and 4 hoplites
Byzantium : 1 flag
Pergamum : 1 flag, 1 city
Delphi : 1 flag
SZ 69 : 1 flag, 2 biremes and 1 trireme
Sardis : 1 flag, 3 hoplites and 4 swordmen
Odessus : 1 flag
Apollonia : 1 flag
Production/PUs Summary :
Carthage : 64 / 64
RomanRepublic : 61 / 62
GreekCityStates : 34 / 50
Macedonia : 47 / 60
Egypt : 41 / 50
Seleucid : 52 / 55
Parthia : 57 / 60
Numidia : 19 / 23
That’s interesting, I didn’t use the edit mode while I was playing.
If that wasn’t you from before (or something), don’t forget to take your money back!
It put the editing I did into your post since it was done without a post being made. It keeps all the cards on the table so you can see everything that’s done.
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :3
Purchase Units - Egypt
Egypt buy 2 archers and 14 axemen; Remaining resources: 0 PUs;
Combat Move - Egypt
3 axemen and 3 spearmen moved from Paraetonium to SZ 55
3 axemen and 3 spearmen moved from SZ 55 to Cydonia
2 axemen and 1 spearman moved from Jerusalem to Sidon
Combat - Egypt
Battle in Sidon
Egypt attack with 2 axemen and 1 spearman
Seleucid defend with 1 peltasts
Egypt roll dice for 2 axemen and 1 spearman in Sidon, round 1 : 1/3 hits
Seleucid roll dice for 1 peltasts in Sidon, round 1 : 0/1 hits
1 peltasts owned by the Seleucid lost in Sidon
Egypt win, taking Sidon from Seleucid with 2 axemen and 1 spearman remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltasts
Battle in Cydonia
Egypt attack with 3 axemen and 3 spearmen
Neutral defend with 1 archer
Egypt roll dice for 3 axemen and 3 spearmen in Cydonia, round 1 : 2/6 hits
Neutral roll dice for 1 archer in Cydonia, round 1 : 0/1 hits
1 archer owned by the Neutral lost in Cydonia
Egypt win, taking Cydonia from Neutral with 3 axemen and 3 spearmen remaining. Battle score for attacker is 4
Casualties for Neutral: 1 archer
Non Combat Move - Egypt
2 chariots moved from Pharan to Jerusalem
4 spearmen moved from Alexandria to Paraetonium
7 archers and 2 axemen moved from Paraetonium to Siwa
1 trireme moved from SZ 59 to SZ 60
1 spearman moved from Salamis to SZ 60
1 spearman moved from SZ 60 to Sidon
Place Units - Egypt
8 axemen placed in Jerusalem
2 archers and 6 axemen placed in Alexandria
Turn Complete - Egypt
Egypt collect 53 PUs; end with 53 PUs total
Territory Summary for Egypt :
Siwa : 1 flag, 7 archers, 2 axemen and 1 spearman
Jerusalem : 1 flag, 3 archers, 14 axemen, 10 chariots, 1 city and 16 spearmen
Alexandria : 1 flag, 2 archers, 6 axemen and 1 city
SZ 60 : 1 flag, 1 trireme
Cydonia : 1 flag, 3 axemen and 3 spearmen
SZ 55 : 1 flag, 3 biremes and 1 trireme
Paraetonium : 1 flag, 4 spearmen
Sidon : 1 flag, 2 axemen and 2 spearmen
Paliurus : 1 flag, 1 spearman
Production/PUs Summary :
Carthage : 64 / 64
RomanRepublic : 61 / 62
GreekCityStates : 34 / 50
Macedonia : 47 / 60
Egypt : 53 / 53
Seleucid : 43 / 55
Parthia : 57 / 60
Numidia : 19 / 23
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.182
Median : 5.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11
Egypt Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 1.625
Standard Deviation : 1.275
Total rolls : 9
Seleucid Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Neutral Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :3
Purchase Units - Seleucid
Seleucid buy 11 hoplites; Remaining resources: 0 PUs;
Combat Move - Seleucid
1 hoplite moved from Antioch to SZ 61
1 hoplite moved from SZ 61 to Salamis
Seleucid take Salamis from Egypt
1 peltasts moved from Emesa to Edessa
2 peltastss moved from Damascus to Palmyra
1 legionaire moved from Damascus to Palmyra
2 peltastss moved from Damascus to Sidon
2 hoplites moved from Antioch to Sidon
1 peltasts moved from Damascus to Sidon
3 cataphracts, 6 cavalrys, 8 hoplites, 3 legionaires and 6 peltastss moved from Damascus to Palmyra
5 cataphracts moved from Antioch to Palmyra
3 hoplites moved from Antioch to Melitene
1 cataphract moved from Tavium to Tarsus
Combat - Seleucid
Battle in Palmyra
Seleucid attack with 8 cataphracts, 6 cavalrys, 8 hoplites, 4 legionaires and 8 peltastss
Parthia defend with 1 spearman
Seleucid roll dice for 8 cataphracts, 6 cavalrys, 8 hoplites, 4 legionaires and 8 peltastss in Palmyra, round 1 : 13/34 hits
Parthia roll dice for 1 spearman in Palmyra, round 1 : 0/1 hits
1 spearman owned by the Parthia lost in Palmyra
Seleucid win, taking Palmyra from Parthia with 8 cataphracts, 6 cavalrys, 8 hoplites, 4 legionaires and 8 peltastss remaining. Battle score for attacker is 3
Casualties for Parthia: 1 spearman
Battle in Sidon
Seleucid attack with 2 hoplites and 3 peltastss
Egypt defend with 2 axemen and 2 spearmen
Seleucid roll dice for 2 hoplites and 3 peltastss in Sidon, round 1 : 1/5 hits
Egypt roll dice for 2 axemen and 2 spearmen in Sidon, round 1 : 0/4 hits
1 axeman owned by the Egypt lost in Sidon
Seleucid roll dice for 2 hoplites and 3 peltastss in Sidon, round 2 : 0/5 hits
Egypt roll dice for 1 axeman and 2 spearmen in Sidon, round 2 : 2/3 hits
2 peltastss owned by the Seleucid lost in Sidon
Seleucid roll dice for 2 hoplites and 1 peltasts in Sidon, round 3 : 1/3 hits
Egypt roll dice for 1 axeman and 2 spearmen in Sidon, round 3 : 0/3 hits
1 axeman owned by the Egypt lost in Sidon
Seleucid roll dice for 2 hoplites and 1 peltasts in Sidon, round 4 : 2/3 hits
Egypt roll dice for 2 spearmen in Sidon, round 4 : 2/2 hits
1 hoplite owned by the Seleucid , 2 spearmen owned by the Egypt and 1 peltasts owned by the Seleucid lost in Sidon
Seleucid win, taking Sidon from Egypt with 1 hoplite remaining. Battle score for attacker is 1
Casualties for Egypt: 2 axemen and 2 spearmen
Casualties for Seleucid: 1 hoplite and 3 peltastss
Non Combat Move - Seleucid
Place Units - Seleucid
11 hoplites placed in Antioch
Turn Complete - Seleucid
Seleucid collect 60 PUs; end with 60 PUs total
Territory Summary for Seleucid :
Melitene : 1 flag, 3 hoplites
Edessa : 1 flag, 1 peltasts
Tavium : 1 flag
Salamis : 1 flag, 1 hoplite
Antioch : 1 flag, 1 city and 11 hoplites
SZ 61 : 1 flag, 1 bireme and 1 trireme
Tarsus : 1 flag, 1 cataphract
Palmyra : 1 flag, 8 cataphracts, 6 cavalrys, 8 hoplites, 4 legionaires and 8 peltastss
Sidon : 1 flag, 1 hoplite
Emesa : 1 flag, 1 legionaire
Production/PUs Summary :
Carthage : 64 / 64
RomanRepublic : 61 / 62
GreekCityStates : 34 / 50
Macedonia : 47 / 60
Egypt : 38 / 53
Seleucid : 60 / 60
Parthia : 55 / 60
Numidia : 19 / 23
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :3
Purchase Units - Parthia
Parthia buy 3 cataphracts, 1 city and 4 horsearchers; Remaining resources: 0 PUs;
Combat Move - Parthia
1 horsearcher and 1 spearman moved from Hatra to Emesa
1 cavalry and 1 horsearcher moved from Hatra to Edessa
2 archers and 5 spearmen moved from Gazaca to Satala
1 archer moved from Hatra to Edessa
1 archer moved from Hatra to Emesa
Combat - Parthia
Battle in Edessa
Parthia attack with 1 archer, 1 cavalry and 1 horsearcher
Seleucid defend with 1 peltasts
Parthia roll dice for 1 archer, 1 cavalry and 1 horsearcher in Edessa, round 1 : 2/3 hits
Seleucid roll dice for 1 peltasts in Edessa, round 1 : 0/1 hits
1 peltasts owned by the Seleucid lost in Edessa
Parthia win, taking Edessa from Seleucid with 1 archer, 1 cavalry and 1 horsearcher remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltasts
Battle in Emesa
Parthia attack with 1 archer, 1 horsearcher and 1 spearman
Seleucid defend with 1 legionaire
Parthia roll dice for 1 archer, 1 horsearcher and 1 spearman in Emesa, round 1 : 0/3 hits
Seleucid roll dice for 1 legionaire in Emesa, round 1 : 0/1 hits
Parthia roll dice for 1 archer, 1 horsearcher and 1 spearman in Emesa, round 2 : 0/3 hits
Seleucid roll dice for 1 legionaire in Emesa, round 2 : 0/1 hits
Parthia roll dice for 1 archer, 1 horsearcher and 1 spearman in Emesa, round 3 : 1/3 hits
Seleucid roll dice for 1 legionaire in Emesa, round 3 : 1/1 hits
1 spearman owned by the Parthia and 1 legionaire owned by the Seleucid lost in Emesa
Parthia win, taking Emesa from Seleucid with 1 archer and 1 horsearcher remaining. Battle score for attacker is 1
Casualties for Seleucid: 1 legionaire
Casualties for Parthia: 1 spearman
Battle in Satala
Parthia attack with 2 archers and 5 spearmen
Neutral defend with 1 cavalry and 3 spearmen
Parthia roll dice for 2 archers and 5 spearmen in Satala, round 1 : 1/7 hits
Neutral roll dice for 1 cavalry and 3 spearmen in Satala, round 1 : 1/4 hits
1 cavalry owned by the Neutral and 1 spearman owned by the Parthia lost in Satala
Parthia roll dice for 2 archers and 4 spearmen in Satala, round 2 : 0/6 hits
Neutral roll dice for 3 spearmen in Satala, round 2 : 1/3 hits
1 spearman owned by the Parthia lost in Satala
Parthia roll dice for 2 archers and 3 spearmen in Satala, round 3 : 1/5 hits
Neutral roll dice for 3 spearmen in Satala, round 3 : 1/3 hits
1 spearman owned by the Neutral and 1 spearman owned by the Parthia lost in Satala
Parthia roll dice for 2 archers and 2 spearmen in Satala, round 4 : 1/4 hits
Neutral roll dice for 2 spearmen in Satala, round 4 : 0/2 hits
1 spearman owned by the Neutral lost in Satala
Parthia roll dice for 2 archers and 2 spearmen in Satala, round 5 : 1/4 hits
Neutral roll dice for 1 spearman in Satala, round 5 : 0/1 hits
1 spearman owned by the Neutral lost in Satala
Parthia win, taking Satala from Neutral with 2 archers and 2 spearmen remaining. Battle score for attacker is 4
Casualties for Neutral: 1 cavalry and 3 spearmen
Casualties for Parthia: 3 spearmen
Non Combat Move - Parthia
4 archers, 2 cavalrys and 3 horsearchers moved from Hatra to Seleucia
4 cataphracts moved from Persepolis to Seleucia
5 cataphracts moved from Babylon to Seleucia
1 cavalry moved from Babylon to Seleucia
1 spearman moved from Babylon to Seleucia
3 spearmen moved from Persepolis to Babylon
Place Units - Parthia
1 city placed in Seleucia
3 cataphracts and 4 horsearchers placed in Persepolis
Turn Complete - Parthia
Parthia collect 66 PUs; end with 66 PUs total
Territory Summary for Parthia :
Edessa : 1 flag, 1 archer, 1 cavalry and 1 horsearcher
Babylon : 1 flag, 3 spearmen
SZ 85 : 1 flag, 1 bireme
Hatra : 1 flag
Seleucia : 1 flag, 6 archers, 9 cataphracts, 3 cavalrys, 1 city, 3 horsearchers and 1 spearman
Satala : 1 flag, 2 archers and 2 spearmen
Gazaca : 1 flag
Emesa : 1 flag, 1 archer and 1 horsearcher
Persepolis : 1 flag, 3 cataphracts, 1 city and 4 horsearchers
Production/PUs Summary :
Carthage : 64 / 64
RomanRepublic : 61 / 62
GreekCityStates : 34 / 50
Macedonia : 47 / 60
Egypt : 38 / 53
Seleucid : 51 / 60
Parthia : 66 / 66
Numidia : 19 / 23
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 12 times
3 was rolled 10 times
4 was rolled 10 times
5 was rolled 9 times
6 was rolled 9 times
Average roll : 3.600
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 55
Seleucid Combat
2 was rolled 2 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Neutral Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.692
Median : 4.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13
Parthia Combat
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.605
Median : 3.500
Variance : 0.270
Standard Deviation : 0.520
Total rolls : 38
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :3
Purchase Units - Numidia
Numidia buy 4 cavalrys; Remaining resources: 7 PUs;
Combat Move - Numidia
6 archers, 4 cavalrys and 10 spearmen moved from Berenice to Siwa
4 cavalrys moved from Leptis Magna to Siwa
8 cavalrys moved from Sabrata to Oea
1 archer, 2 spearmen and 3 swordmen moved from Cartenna to Siga
Combat - Numidia
Battle in Oea
Numidia attack with 8 cavalrys
Neutral defend with 1 spearman
Numidia roll dice for 8 cavalrys in Oea, round 1 : 2/8 hits
Neutral roll dice for 1 spearman in Oea, round 1 : 1/1 hits
1 spearman owned by the Neutral and 1 cavalry owned by the Numidia lost in Oea
Numidia win, taking Oea from Neutral with 7 cavalrys remaining. Battle score for attacker is -1
Casualties for Neutral: 1 spearman
Casualties for Numidia: 1 cavalry
Battle in Siwa
Numidia attack with 6 archers, 8 cavalrys and 10 spearmen
Egypt defend with 7 archers, 2 axemen and 1 spearman
Numidia roll dice for 6 archers, 8 cavalrys and 10 spearmen in Siwa, round 1 : 7/24 hits
Egypt roll dice for 7 archers, 2 axemen and 1 spearman in Siwa, round 1 : 5/10 hits
4 archers owned by the Egypt , 5 spearmen owned by the Numidia , 1 spearman owned by the Egypt and 2 axemen owned by the Egypt lost in Siwa
Numidia roll dice for 6 archers, 8 cavalrys and 5 spearmen in Siwa, round 2 : 3/19 hits
Egypt roll dice for 3 archers in Siwa, round 2 : 2/3 hits
3 archers owned by the Egypt and 2 spearmen owned by the Numidia lost in Siwa
Numidia win, taking Siwa from Egypt with 6 archers, 8 cavalrys and 3 spearmen remaining. Battle score for attacker is 16
Casualties for Egypt: 7 archers, 2 axemen and 1 spearman
Casualties for Numidia: 7 spearmen
Battle in Siga
Numidia attack with 1 archer, 2 spearmen and 3 swordmen
Neutral defend with 2 spearmen
Numidia roll dice for 1 archer, 2 spearmen and 3 swordmen in Siga, round 1 : 2/6 hits
Neutral roll dice for 2 spearmen in Siga, round 1 : 0/2 hits
2 spearmen owned by the Neutral lost in Siga
Numidia win, taking Siga from Neutral with 1 archer, 2 spearmen and 3 swordmen remaining. Battle score for attacker is 6
Casualties for Neutral: 2 spearmen
Non Combat Move - Numidia
1 archer and 2 spearmen moved from Thenae to Sabrata
1 archer and 3 spearmen moved from Capsa to Thenae
Place Units - Numidia
4 cavalrys placed in Leptis Magna
Turn Complete - Numidia
Numidia collect 23 PUs; end with 30 PUs total
Territory Summary for Numidia :
Oea : 1 flag, 7 cavalrys
Siwa : 1 flag, 6 archers, 8 cavalrys and 3 spearmen
Siga : 1 flag, 1 archer, 2 spearmen and 3 swordmen
Thenae : 1 flag, 1 archer and 3 spearmen
Cartenna : 1 flag
Sabrata : 1 flag, 1 archer and 2 spearmen
SZ 29 : 1 flag, 2 biremes
Leptis Magna : 1 flag, 4 cavalrys and 1 city
Production/PUs Summary :
Carthage : 64 / 64
RomanRepublic : 61 / 62
GreekCityStates : 34 / 50
Macedonia : 47 / 60
Egypt : 36 / 53
Seleucid : 51 / 60
Parthia : 66 / 66
Numidia : 23 / 30
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :4
Purchase Units - Carthage
Carthage buy 16 spearmen and 4 swordmen; Remaining resources: 0 PUs;
Combat Move - Carthage
2 spearmen and 1 swordman moved from Lilybaeum to Syracuse
1 spearman moved from Lilybaeum to Syracuse
2 cavalrys, 4 spearmen and 5 swordmen moved from Tarraco to Barcino
Combat - Carthage
Battle in Syracuse
Carthage attack with 3 spearmen and 1 swordman
GreekCityStates defend with 2 hoplites
Carthage roll dice for 3 spearmen and 1 swordman in Syracuse, round 1 : 1/4 hits
GreekCityStates roll dice for 2 hoplites in Syracuse, round 1 : 1/2 hits
1 hoplite owned by the GreekCityStates and 1 spearman owned by the Carthage lost in Syracuse
Carthage roll dice for 2 spearmen and 1 swordman in Syracuse, round 2 : 1/3 hits
GreekCityStates roll dice for 1 hoplite in Syracuse, round 2 : 1/1 hits
1 hoplite owned by the GreekCityStates and 1 spearman owned by the Carthage lost in Syracuse
Carthage win, taking Syracuse from GreekCityStates with 1 spearman and 1 swordman remaining. Battle score for attacker is 4
Casualties for GreekCityStates: 2 hoplites
Casualties for Carthage: 2 spearmen
Battle in Barcino
Carthage attack with 2 cavalrys, 4 spearmen and 5 swordmen
Neutral defend with 1 axeman, 1 cavalry and 3 swordmen
Carthage roll dice for 2 cavalrys, 4 spearmen and 5 swordmen in Barcino, round 1 : 1/11 hits
Neutral roll dice for 1 axeman, 1 cavalry and 3 swordmen in Barcino, round 1 : 1/5 hits
1 axeman owned by the Neutral and 1 spearman owned by the Carthage lost in Barcino
Carthage roll dice for 2 cavalrys, 3 spearmen and 5 swordmen in Barcino, round 2 : 1/10 hits
Neutral roll dice for 1 cavalry and 3 swordmen in Barcino, round 2 : 0/4 hits
1 cavalry owned by the Neutral lost in Barcino
Carthage roll dice for 2 cavalrys, 3 spearmen and 5 swordmen in Barcino, round 3 : 4/10 hits
Neutral roll dice for 3 swordmen in Barcino, round 3 : 0/3 hits
3 swordmen owned by the Neutral lost in Barcino
Carthage win, taking Barcino from Neutral with 2 cavalrys, 3 spearmen and 5 swordmen remaining. Battle score for attacker is 16
Casualties for Neutral: 1 axeman, 1 cavalry and 3 swordmen
Casualties for Carthage: 1 spearman
Non Combat Move - Carthage
2 swordmen moved from Pax Julia to Hispatis
8 biremes and 4 triremes moved from SZ 33 to SZ 32
Place Units - Carthage
10 spearmen placed in Carthago
5 spearmen placed in Lilybaeum
1 spearman and 4 swordmen placed in Corduba
Turn Complete - Carthage
Carthage collect 74 PUs; end with 74 PUs total
Territory Summary for Carthage :
Barcino : 1 flag, 2 cavalrys, 3 spearmen and 5 swordmen
Pax Julia : 1 flag
Tarraco : 1 flag
Aleria : 1 flag, 2 spearmen
Castulo : 1 flag
Carthago : 1 flag, 1 city and 10 spearmen
Syracuse : 1 flag, 1 spearman and 1 swordman
SZ 32 : 1 flag, 8 biremes and 4 triremes
Hispatis : 1 flag, 2 swordmen
Lilybaeum : 1 flag, 3 cavalrys, 1 city, 1 hoplite, 22 spearmen, 4 swordmen and 6 warelephants
Valentia : 1 flag
SZ 17 : 1 flag, 2 biremes
Corduba : 1 flag, 1 city, 1 spearman and 4 swordmen
Production/PUs Summary :
Carthage : 74 / 74
RomanRepublic : 61 / 62
GreekCityStates : 28 / 50
Macedonia : 47 / 60
Egypt : 36 / 53
Seleucid : 51 / 60
Parthia : 66 / 66
Numidia : 23 / 30
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :4
Purchase Units - RomanRepublic
RomanRepublic buy 4 cavalrys, 1 city, 4 onagers and 1 velites; Remaining resources: 0 PUs;
Combat Move - RomanRepublic
1 ballista, 5 cavalrys and 5 legionaires moved from Patavium to Senio
3 legionaires moved from Messana to Syracuse
1 velites moved from Messana to Syracuse
6 legionaires and 5 velitess moved from Mediolanum to Massilia
3 cavalrys moved from Genua to Massilia
Combat - RomanRepublic
Battle in Syracuse
RomanRepublic attack with 3 legionaires and 1 velites
Carthage defend with 1 spearman and 1 swordman
RomanRepublic roll dice for 3 legionaires and 1 velites in Syracuse, round 1 : 0/4 hits
Carthage roll dice for 1 spearman and 1 swordman in Syracuse, round 1 : 1/2 hits
1 velites owned by the RomanRepublic lost in Syracuse
RomanRepublic roll dice for 3 legionaires in Syracuse, round 2 : 2/3 hits
Carthage roll dice for 1 spearman and 1 swordman in Syracuse, round 2 : 0/2 hits
1 swordman owned by the Carthage and 1 spearman owned by the Carthage lost in Syracuse
RomanRepublic win, taking Syracuse from Carthage with 3 legionaires remaining. Battle score for attacker is 4
Casualties for RomanRepublic: 1 velites
Casualties for Carthage: 1 spearman and 1 swordman
Battle in Senio
RomanRepublic attack with 1 ballista, 5 cavalrys and 5 legionaires
Neutral defend with 3 swordmen
RomanRepublic roll dice for 1 ballista, 5 cavalrys and 5 legionaires in Senio, round 1 : 6/11 hits
Neutral roll dice for 3 swordmen in Senio, round 1 : 1/3 hits
3 swordmen owned by the Neutral and 1 legionaire owned by the RomanRepublic lost in Senio
RomanRepublic win, taking Senio from Neutral with 1 ballista, 5 cavalrys and 4 legionaires remaining. Battle score for attacker is 8
Casualties for Neutral: 3 swordmen
Casualties for RomanRepublic: 1 legionaire
Battle in Massilia
RomanRepublic attack with 3 cavalrys, 6 legionaires and 5 velitess
Neutral defend with 1 archer and 4 swordmen
RomanRepublic roll dice for 3 cavalrys, 6 legionaires and 5 velitess in Massilia, round 1 : 3/14 hits
Neutral roll dice for 1 archer and 4 swordmen in Massilia, round 1 : 4/5 hits
3 swordmen owned by the Neutral and 4 velitess owned by the RomanRepublic lost in Massilia
RomanRepublic roll dice for 3 cavalrys, 6 legionaires and 1 velites in Massilia, round 2 : 2/10 hits
Neutral roll dice for 1 archer and 1 swordman in Massilia, round 2 : 1/2 hits
1 archer owned by the Neutral , 1 swordman owned by the Neutral and 1 velites owned by the RomanRepublic lost in Massilia
RomanRepublic win, taking Massilia from Neutral with 3 cavalrys and 6 legionaires remaining. Battle score for attacker is 5
Casualties for Neutral: 1 archer and 4 swordmen
Casualties for RomanRepublic: 5 velitess
Non Combat Move - RomanRepublic
1 trireme moved from SZ 28 to SZ 25
1 legionaire moved from Roma to SZ 28
1 legionaire and 1 trireme moved from SZ 28 to SZ 34
1 onager moved from Capua to SZ 34
5 biremes moved from SZ 35 to SZ 34
1 onager and 4 velitess moved from Capua to SZ 34
1 legionaire, 2 onagers and 4 velitess moved from SZ 34 to Messana
Place Units - RomanRepublic
1 city placed in Genua
RomanRepublic undo move 1.
4 onagers placed in Messana
4 cavalrys and 1 velites placed in Roma
1 city placed in Genua
Turn Complete - RomanRepublic
RomanRepublic collect 68 PUs; end with 68 PUs total
Territory Summary for RomanRepublic :
Roma : 1 flag, 4 cavalrys, 1 city, 1 legionaire and 3 velitess
Verona : 1 flag
Messana : 1 flag, 1 ballista, 1 city, 4 forts, 11 legionaires, 8 onagers and 17 velitess
Mediolanum : 1 flag
Massilia : 1 flag, 3 cavalrys and 6 legionaires
Syracuse : 1 flag, 3 legionaires
SZ 34 : 1 flag, 5 biremes and 1 trireme
Senio : 1 flag, 1 ballista, 5 cavalrys and 4 legionaires
SZ 28 : 1 flag, 3 biremes
SZ 25 : 1 flag, 1 trireme
Genua : 1 flag, 1 city
Patavium : 1 flag
Production/PUs Summary :
Carthage : 68 / 74
RomanRepublic : 68 / 68
GreekCityStates : 34 / 50
Macedonia : 47 / 60
Egypt : 36 / 53
Seleucid : 51 / 60
Parthia : 66 / 66
Numidia : 23 / 30
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 15 times
3 was rolled 10 times
4 was rolled 8 times
5 was rolled 10 times
6 was rolled 7 times
Average roll : 3.393
Median : 3.000
Variance : 0.945
Standard Deviation : 0.972
Total rolls : 56
Neutral Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
Average roll : 2.200
Median : 2.500
Variance : 2.222
Standard Deviation : 1.491
Total rolls : 10
RomanRepublic Combat
1 was rolled 2 times
2 was rolled 13 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 7 times
6 was rolled 7 times
Average roll : 3.595
Median : 3.500
Variance : 1.512
Standard Deviation : 1.230
Total rolls : 42
Carthage Combat
2 was rolled 1 times
5 was rolled 3 times
Average roll : 4.250
Median : 5.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :4
Purchase Units - GreekCityStates
GreekCityStates buy 1 cavalry, 7 hoplites and 5 slingerss; Remaining resources: 1 PUs;
Combat Move - GreekCityStates
1 archer moved from Athens to Delphi
GreekCityStates take Delphi from Macedonia
1 hoplite moved from Attalia to Tavium
GreekCityStates take Tavium from Seleucid
Combat - GreekCityStates
Non Combat Move - GreekCityStates
4 hoplites moved from Sparta to SZ 67
3 biremes, 4 hoplites and 4 triremes moved from SZ 67 to SZ 68
4 hoplites moved from SZ 68 to Athens
4 slingerss moved from Messana to Syracuse
Place Units - GreekCityStates
7 hoplites placed in Athens
1 cavalry and 5 slingerss placed in Sparta
Turn Complete - GreekCityStates
GreekCityStates collect 42 PUs; end with 43 PUs total
Territory Summary for GreekCityStates :
Sparta : 1 flag, 1 cavalry, 1 city and 5 slingerss
Corinth : 1 flag
Tavium : 1 flag, 1 hoplite
Athens : 1 flag, 1 archer, 1 city and 15 hoplites
Delphi : 1 flag, 1 archer
SZ 68 : 1 flag, 3 biremes and 4 triremes
Messana : 1 flag, 2 cavalrys and 3 hoplites
Syracuse : 1 flag, 4 slingerss
Attalia : 1 flag
Production/PUs Summary :
Carthage : 68 / 74
RomanRepublic : 68 / 68
GreekCityStates : 42 / 43
Macedonia : 43 / 60
Egypt : 36 / 53
Seleucid : 47 / 60
Parthia : 66 / 66
Numidia : 23 / 30
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 15 times
3 was rolled 10 times
4 was rolled 8 times
5 was rolled 10 times
6 was rolled 7 times
Average roll : 3.393
Median : 3.000
Variance : 0.945
Standard Deviation : 0.972
Total rolls : 56
Neutral Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
Average roll : 2.200
Median : 2.500
Variance : 2.222
Standard Deviation : 1.491
Total rolls : 10
RomanRepublic Combat
1 was rolled 2 times
2 was rolled 13 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 7 times
6 was rolled 7 times
Average roll : 3.595
Median : 3.500
Variance : 1.512
Standard Deviation : 1.230
Total rolls : 42
Carthage Combat
2 was rolled 1 times
5 was rolled 3 times
Average roll : 4.250
Median : 5.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :4
Purchase Units - Macedonia
Macedonia buy 6 peltastss and 12 swordmen; Remaining resources: 0 PUs;
Combat Move - Macedonia
3 hoplites and 4 swordmen moved from Sardis to Nicaea
1 cavalry moved from Pella to Delphi
1 hoplite moved from Larissa to Delphi
Combat - Macedonia
Battle in Nicaea
Macedonia attack with 3 hoplites and 4 swordmen
Neutral defend with 4 spearmen
Macedonia roll dice for 3 hoplites and 4 swordmen in Nicaea, round 1 : 1/7 hits
Neutral roll dice for 4 spearmen in Nicaea, round 1 : 2/4 hits
1 spearman owned by the Neutral and 2 swordmen owned by the Macedonia lost in Nicaea
Macedonia roll dice for 3 hoplites and 2 swordmen in Nicaea, round 2 : 1/5 hits
Neutral roll dice for 3 spearmen in Nicaea, round 2 : 2/3 hits
1 spearman owned by the Neutral and 2 swordmen owned by the Macedonia lost in Nicaea
Macedonia roll dice for 3 hoplites in Nicaea, round 3 : 2/3 hits
Neutral roll dice for 2 spearmen in Nicaea, round 3 : 1/2 hits
2 spearmen owned by the Neutral and 1 hoplite owned by the Macedonia lost in Nicaea
Macedonia win, taking Nicaea from Neutral with 2 hoplites remaining. Battle score for attacker is -9
Casualties for Macedonia: 1 hoplite and 4 swordmen
Casualties for Neutral: 4 spearmen
Battle in Delphi
Macedonia attack with 1 cavalry and 1 hoplite
GreekCityStates defend with 1 archer
Macedonia roll dice for 1 cavalry and 1 hoplite in Delphi, round 1 : 2/2 hits
GreekCityStates roll dice for 1 archer in Delphi, round 1 : 1/1 hits
1 archer owned by the GreekCityStates and 1 cavalry owned by the Macedonia lost in Delphi
Macedonia win, taking Delphi from GreekCityStates with 1 hoplite remaining. Battle score for attacker is 0
Casualties for GreekCityStates: 1 archer
Casualties for Macedonia: 1 cavalry
Non Combat Move - Macedonia
5 hoplites moved from Thessalonica to Larissa
1 hoplite moved from Thessalonica to Larissa
Place Units - Macedonia
3 peltastss and 3 swordmen placed in Pergamum
3 peltastss and 3 swordmen placed in Larissa
6 swordmen placed in Thessalonica
Turn Complete - Macedonia
Macedonia collect 51 PUs; end with 51 PUs total
Territory Summary for Macedonia :
Pella : 1 flag, 4 hoplites
Thessalonica : 1 flag, 1 city and 6 swordmen
Larissa : 1 flag, 1 city, 9 hoplites, 3 peltastss and 3 swordmen
Byzantium : 1 flag
Pergamum : 1 flag, 1 city, 3 peltastss and 3 swordmen
Delphi : 1 flag, 1 hoplite
SZ 69 : 1 flag, 2 biremes and 1 trireme
Odessus : 1 flag
Apollonia : 1 flag
Nicaea : 1 flag, 2 hoplites
Production/PUs Summary :
Carthage : 68 / 74
RomanRepublic : 68 / 68
GreekCityStates : 38 / 43
Macedonia : 51 / 51
Egypt : 36 / 53
Seleucid : 47 / 60
Parthia : 66 / 66
Numidia : 23 / 30
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :4
Purchase Units - Egypt
Egypt buy 17 axemen; Remaining resources: 2 PUs;
Combat Move - Egypt
1 spearman moved from Paliurus to Berenice
Egypt take Berenice from Numidia
1 chariot moved from Jerusalem to Damascus
Egypt take Damascus from Seleucid
1 chariot moved from Damascus to Sidon
14 axemen, 9 chariots and 15 spearmen moved from Jerusalem to Sidon
3 archers moved from Jerusalem to Sidon
Combat - Egypt
Battle in Sidon
Egypt attack with 3 archers, 14 axemen, 10 chariots and 15 spearmen
Seleucid defend with 1 hoplite
Egypt roll dice for 3 archers, 14 axemen, 10 chariots and 15 spearmen in Sidon, round 1 : 12/42 hits
Seleucid roll dice for 1 hoplite in Sidon, round 1 : 0/1 hits
1 hoplite owned by the Seleucid lost in Sidon
Egypt win, taking Sidon from Seleucid with 3 archers, 14 axemen, 10 chariots and 15 spearmen remaining. Battle score for attacker is 5
Casualties for Seleucid: 1 hoplite
Non Combat Move - Egypt
1 spearman moved from Jerusalem to Damascus
2 archers and 6 axemen moved from Alexandria to Paraetonium
3 axemen and 3 spearmen moved from Cydonia to SZ 55
3 axemen, 2 biremes, 2 spearmen and 1 trireme moved from SZ 55 to SZ 54
1 bireme and 1 spearman moved from SZ 55 to SZ 54
3 axemen and 3 spearmen moved from SZ 54 to Paliurus
Place Units - Egypt
9 axemen placed in Alexandria
8 axemen placed in Jerusalem
Turn Complete - Egypt
Egypt collect 51 PUs; end with 53 PUs total
Territory Summary for Egypt :
Jerusalem : 1 flag, 8 axemen and 1 city
Alexandria : 1 flag, 9 axemen and 1 city
Berenice : 1 flag, 1 spearman
Damascus : 1 flag, 1 spearman
SZ 60 : 1 flag, 1 trireme
Cydonia : 1 flag
SZ 54 : 1 flag, 3 biremes and 1 trireme
Paraetonium : 1 flag, 2 archers, 6 axemen and 4 spearmen
Sidon : 1 flag, 3 archers, 14 axemen, 10 chariots and 15 spearmen
Paliurus : 1 flag, 3 axemen and 3 spearmen
Production/PUs Summary :
Carthage : 68 / 74
RomanRepublic : 68 / 68
GreekCityStates : 38 / 43
Macedonia : 51 / 51
Egypt : 51 / 53
Seleucid : 33 / 60
Parthia : 66 / 66
Numidia : 22 / 30
Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 10 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.326
Median : 4.000
Variance : 0.881
Standard Deviation : 0.939
Total rolls : 43
Egypt Combat
1 was rolled 11 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 10 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.262
Median : 3.500
Variance : 0.976
Standard Deviation : 0.988
Total rolls : 42
Seleucid Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :4
Purchase Units - Seleucid
Seleucid buy 11 hoplites; Remaining resources: 5 PUs;
Combat Move - Seleucid
1 peltasts moved from Palmyra to Hatra
Seleucid take Hatra from Parthia
4 cataphracts and 6 cavalrys moved from Palmyra to Edessa
1 legionaire and 1 peltasts moved from Palmyra to Damascus
1 hoplite moved from Melitene to Tavium
2 hoplites moved from Melitene to Edessa
1 cataphract moved from Tarsus to Attalia
Seleucid take Attalia from GreekCityStates
1 cataphract moved from Attalia to Tavium
1 bireme and 1 trireme moved from SZ 61 to SZ 60
4 cataphracts, 8 hoplites, 3 legionaires and 5 peltastss moved from Palmyra to Emesa
Combat - Seleucid
Battle in Edessa
Seleucid attack with 4 cataphracts, 6 cavalrys and 2 hoplites
Parthia defend with 1 archer, 1 cavalry and 1 horsearcher
Seleucid roll dice for 4 cataphracts, 6 cavalrys and 2 hoplites in Edessa, round 1 : 6/12 hits
Parthia roll dice for 1 archer, 1 cavalry and 1 horsearcher in Edessa, round 1 : 0/3 hits
1 cavalry owned by the Parthia , 1 archer owned by the Parthia and 1 horsearcher owned by the Parthia lost in Edessa
Seleucid win, taking Edessa from Parthia with 4 cataphracts, 6 cavalrys and 2 hoplites remaining. Battle score for attacker is 14
Casualties for Parthia: 1 archer, 1 cavalry and 1 horsearcher
Battle in Tavium
Seleucid attack with 1 cataphract and 1 hoplite
GreekCityStates defend with 1 hoplite
Seleucid roll dice for 1 cataphract and 1 hoplite in Tavium, round 1 : 0/2 hits
GreekCityStates roll dice for 1 hoplite in Tavium, round 1 : 1/1 hits
1 hoplite owned by the Seleucid lost in Tavium
Seleucid roll dice for 1 cataphract in Tavium, round 2 : 0/1 hits
GreekCityStates roll dice for 1 hoplite in Tavium, round 2 : 1/1 hits
1 cataphract owned by the Seleucid lost in Tavium
GreekCityStates win with 1 hoplite remaining. Battle score for attacker is -12
Casualties for Seleucid: 1 cataphract and 1 hoplite
Battle in Damascus
Seleucid attack with 1 legionaire and 1 peltasts
Egypt defend with 1 spearman
Seleucid roll dice for 1 legionaire and 1 peltasts in Damascus, round 1 : 0/2 hits
Egypt roll dice for 1 spearman in Damascus, round 1 : 1/1 hits
1 peltasts owned by the Seleucid lost in Damascus
Seleucid roll dice for 1 legionaire in Damascus, round 2 : 0/1 hits
Egypt roll dice for 1 spearman in Damascus, round 2 : 0/1 hits
Seleucid roll dice for 1 legionaire in Damascus, round 3 : 0/1 hits
Egypt roll dice for 1 spearman in Damascus, round 3 : 1/1 hits
1 legionaire owned by the Seleucid lost in Damascus
Egypt win with 1 spearman remaining. Battle score for attacker is -6
Casualties for Seleucid: 1 legionaire and 1 peltasts
Battle in SZ 60
Seleucid attack with 1 bireme and 1 trireme
Egypt defend with 1 trireme
Seleucid roll dice for 1 bireme and 1 trireme in SZ 60, round 1 : 0/2 hits
Egypt roll dice for 1 trireme in SZ 60, round 1 : 0/1 hits
Seleucid roll dice for 1 bireme and 1 trireme in SZ 60, round 2 : 1/2 hits
Egypt roll dice for 1 trireme in SZ 60, round 2 : 1/1 hits
1 trireme owned by the Egypt and 1 bireme owned by the Seleucid lost in SZ 60
Seleucid win with 1 trireme remaining. Battle score for attacker is 5
Casualties for Egypt: 1 trireme
Casualties for Seleucid: 1 bireme
Battle in Emesa
Seleucid attack with 4 cataphracts, 8 hoplites, 3 legionaires and 5 peltastss
Parthia defend with 1 archer and 1 horsearcher
Seleucid roll dice for 4 cataphracts, 8 hoplites, 3 legionaires and 5 peltastss in Emesa, round 1 : 9/20 hits
Parthia roll dice for 1 archer and 1 horsearcher in Emesa, round 1 : 1/2 hits
1 peltasts owned by the Seleucid , 1 archer owned by the Parthia and 1 horsearcher owned by the Parthia lost in Emesa
Seleucid win, taking Emesa from Parthia with 4 cataphracts, 8 hoplites, 3 legionaires and 4 peltastss remaining. Battle score for attacker is 8
Casualties for Seleucid: 1 peltasts
Casualties for Parthia: 1 archer and 1 horsearcher
Non Combat Move - Seleucid
Place Units - Seleucid
11 hoplites placed in Antioch
Turn Complete - Seleucid
Seleucid collect 50 PUs; end with 55 PUs total
Territory Summary for Seleucid :
Melitene : 1 flag
Edessa : 1 flag, 4 cataphracts, 6 cavalrys and 2 hoplites
Salamis : 1 flag, 1 hoplite
Antioch : 1 flag, 1 city and 22 hoplites
SZ 60 : 1 flag, 1 trireme
Hatra : 1 flag, 1 peltasts
Palmyra : 1 flag, 1 peltasts
Emesa : 1 flag, 4 cataphracts, 8 hoplites, 3 legionaires and 4 peltastss
Production/PUs Summary :
Carthage : 68 / 74
RomanRepublic : 68 / 68
GreekCityStates : 35 / 43
Macedonia : 51 / 51
Egypt : 51 / 53
Seleucid : 50 / 55
Parthia : 52 / 66
Numidia : 22 / 30
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :4
Purchase Units - Parthia
Parthia buy 9 cataphracts and 1 spearman; Remaining resources: 0 PUs;
Combat Move - Parthia
3 spearmen moved from Babylon to Teredon
2 cataphracts moved from Persepolis to Teredon
1 spearman moved from Seleucia to Palmyra
2 archers moved from Seleucia to Hatra
1 cataphract moved from Seleucia to Palmyra
1 cataphract moved from Seleucia to Hatra
3 cavalrys moved from Seleucia to Hatra
4 archers, 7 cataphracts and 3 horsearchers moved from Seleucia to Hatra
1 cataphract and 4 horsearchers moved from Persepolis to Vologesia
2 archers and 2 spearmen moved from Satala to Melitene
Parthia take Melitene from Seleucid
Combat - Parthia
Battle in Palmyra
Parthia attack with 1 cataphract and 1 spearman
Seleucid defend with 1 peltasts
Parthia roll dice for 1 cataphract and 1 spearman in Palmyra, round 1 : 1/2 hits
Seleucid roll dice for 1 peltasts in Palmyra, round 1 : 0/1 hits
1 peltasts owned by the Seleucid lost in Palmyra
Parthia win, taking Palmyra from Seleucid with 1 cataphract and 1 spearman remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltasts
Battle in Teredon
Parthia attack with 2 cataphracts and 3 spearmen
Neutral defend with 4 spearmen
Parthia roll dice for 2 cataphracts and 3 spearmen in Teredon, round 1 : 0/5 hits
Neutral roll dice for 4 spearmen in Teredon, round 1 : 0/4 hits
Parthia roll dice for 2 cataphracts and 3 spearmen in Teredon, round 2 : 3/5 hits
Neutral roll dice for 4 spearmen in Teredon, round 2 : 2/4 hits
3 spearmen owned by the Neutral and 2 spearmen owned by the Parthia lost in Teredon
Parthia roll dice for 2 cataphracts and 1 spearman in Teredon, round 3 : 1/3 hits
Neutral roll dice for 1 spearman in Teredon, round 3 : 1/1 hits
1 spearman owned by the Neutral and 1 spearman owned by the Parthia lost in Teredon
Parthia win, taking Teredon from Neutral with 2 cataphracts remaining. Battle score for attacker is 3
Casualties for Neutral: 4 spearmen
Casualties for Parthia: 3 spearmen
Battle in Hatra
Parthia attack with 6 archers, 8 cataphracts, 3 cavalrys and 3 horsearchers
Seleucid defend with 1 peltasts
Parthia roll dice for 6 archers, 8 cataphracts, 3 cavalrys and 3 horsearchers in Hatra, round 1 : 6/20 hits
Seleucid roll dice for 1 peltasts in Hatra, round 1 : 0/1 hits
1 peltasts owned by the Seleucid lost in Hatra
Parthia win, taking Hatra from Seleucid with 6 archers, 8 cataphracts, 3 cavalrys and 3 horsearchers remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltasts
Battle in Vologesia
Parthia attack with 1 cataphract and 4 horsearchers
Neutral defend with 3 spearmen
Parthia roll dice for 1 cataphract and 4 horsearchers in Vologesia, round 1 : 3/5 hits
Neutral roll dice for 3 spearmen in Vologesia, round 1 : 1/3 hits
3 spearmen owned by the Neutral and 1 horsearcher owned by the Parthia lost in Vologesia
Parthia win, taking Vologesia from Neutral with 1 cataphract and 3 horsearchers remaining. Battle score for attacker is 3
Casualties for Neutral: 3 spearmen
Casualties for Parthia: 1 horsearcher
Non Combat Move - Parthia
Place Units - Parthia
9 cataphracts and 1 spearman placed in Seleucia
Turn Complete - Parthia
Parthia collect 68 PUs; end with 68 PUs total
Territory Summary for Parthia :
Melitene : 1 flag, 2 archers and 2 spearmen
Babylon : 1 flag
SZ 85 : 1 flag, 1 bireme
Hatra : 1 flag, 6 archers, 8 cataphracts, 3 cavalrys and 3 horsearchers
Vologesia : 1 flag, 1 cataphract and 3 horsearchers
Palmyra : 1 flag, 1 cataphract and 1 spearman
Seleucia : 1 flag, 9 cataphracts, 1 city and 1 spearman
Satala : 1 flag
Gazaca : 1 flag
Teredon : 1 flag, 2 cataphracts
Persepolis : 1 flag, 1 city
Production/PUs Summary :
Carthage : 68 / 74
RomanRepublic : 68 / 68
GreekCityStates : 35 / 43
Macedonia : 51 / 51
Egypt : 51 / 53
Seleucid : 41 / 55
Parthia : 68 / 68
Numidia : 22 / 30
Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 9 times
3 was rolled 4 times
4 was rolled 11 times
5 was rolled 13 times
6 was rolled 6 times
Average roll : 3.444
Median : 4.000
Variance : 1.094
Standard Deviation : 1.046
Total rolls : 54
Seleucid Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Neutral Combat
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.500
Variance : 1.455
Standard Deviation : 1.206
Total rolls : 12
Parthia Combat
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 4 times
4 was rolled 8 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 3.300
Median : 3.500
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 40
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :4
Purchase Units - Numidia
Numidia buy 3 cavalrys and 4 swordmen; Remaining resources: 2 PUs;
Combat Move - Numidia
7 cavalrys moved from Oea to Berenice
4 cavalrys moved from Leptis Magna to Berenice
6 archers, 8 cavalrys and 3 spearmen moved from Siwa to Paliurus
1 archer, 2 spearmen and 3 swordmen moved from Siga to Tingis
Combat - Numidia
Battle in Paliurus
Numidia attack with 6 archers, 8 cavalrys and 3 spearmen
Egypt defend with 3 axemen and 3 spearmen
Numidia roll dice for 6 archers, 8 cavalrys and 3 spearmen in Paliurus, round 1 : 3/17 hits
Egypt roll dice for 3 axemen and 3 spearmen in Paliurus, round 1 : 0/6 hits
3 axemen owned by the Egypt lost in Paliurus
Numidia roll dice for 6 archers, 8 cavalrys and 3 spearmen in Paliurus, round 2 : 6/17 hits
Egypt roll dice for 3 spearmen in Paliurus, round 2 : 2/3 hits
2 spearmen owned by the Numidia and 3 spearmen owned by the Egypt lost in Paliurus
Numidia win, taking Paliurus from Egypt with 6 archers, 8 cavalrys and 1 spearman remaining. Battle score for attacker is 12
Casualties for Egypt: 3 axemen and 3 spearmen
Casualties for Numidia: 2 spearmen
Battle in Berenice
Numidia attack with 11 cavalrys
Egypt defend with 1 spearman
Numidia roll dice for 11 cavalrys in Berenice, round 1 : 4/11 hits
Egypt roll dice for 1 spearman in Berenice, round 1 : 1/1 hits
1 spearman owned by the Egypt and 1 cavalry owned by the Numidia lost in Berenice
Numidia win, taking Berenice from Egypt with 10 cavalrys remaining. Battle score for attacker is -1
Casualties for Egypt: 1 spearman
Casualties for Numidia: 1 cavalry
Battle in Tingis
Numidia attack with 1 archer, 2 spearmen and 3 swordmen
Neutral defend with 1 archer, 2 cavalrys and 1 spearman
Numidia roll dice for 1 archer, 2 spearmen and 3 swordmen in Tingis, round 1 : 1/6 hits
Neutral roll dice for 1 archer, 2 cavalrys and 1 spearman in Tingis, round 1 : 0/4 hits
1 cavalry owned by the Neutral lost in Tingis
Numidia roll dice for 1 archer, 2 spearmen and 3 swordmen in Tingis, round 2 : 1/6 hits
Neutral roll dice for 1 archer, 1 cavalry and 1 spearman in Tingis, round 2 : 1/3 hits
1 spearman owned by the Numidia and 1 cavalry owned by the Neutral lost in Tingis
Numidia roll dice for 1 archer, 1 spearman and 3 swordmen in Tingis, round 3 : 3/5 hits
Neutral roll dice for 1 archer and 1 spearman in Tingis, round 3 : 1/2 hits
1 spearman owned by the Neutral , 1 spearman owned by the Numidia and 1 archer owned by the Neutral lost in Tingis
Numidia win, taking Tingis from Neutral with 1 archer and 3 swordmen remaining. Battle score for attacker is 9
Casualties for Neutral: 1 archer, 2 cavalrys and 1 spearman
Casualties for Numidia: 2 spearmen
Non Combat Move - Numidia
1 archer and 2 spearmen moved from Sabrata to Oea
1 archer and 3 spearmen moved from Thenae to Sabrata
Place Units - Numidia
4 swordmen placed in Leptis Magna
3 cavalrys were produced but were not placed
Turn Complete - Numidia
Numidia collect 27 PUs; end with 29 PUs total
Territory Summary for Numidia :
Oea : 1 flag, 1 archer and 2 spearmen
Siga : 1 flag
Thenae : 1 flag
Berenice : 1 flag, 10 cavalrys
Cartenna : 1 flag
Sabrata : 1 flag, 1 archer and 3 spearmen
SZ 29 : 1 flag, 2 biremes
Leptis Magna : 1 flag, 1 city and 4 swordmen
Paliurus : 1 flag, 6 archers, 8 cavalrys and 1 spearman
Tingis : 1 flag, 1 archer and 3 swordmen
Production/PUs Summary :
Carthage : 68 / 74
RomanRepublic : 68 / 68
GreekCityStates : 35 / 43
Macedonia : 51 / 51
Egypt : 49 / 53
Seleucid : 41 / 55
Parthia : 68 / 68
Numidia : 27 / 29
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :5
Purchase Units - Carthage
Carthage buy 8 hoplites, 5 swordmen and 1 warelephant; Remaining resources: 0 PUs;
Combat Move - Carthage
1 spearman and 4 swordmen moved from Corduba to Salmantica
2 swordmen moved from Hispatis to Salmantica
4 spearmen and 4 swordmen moved from Lilybaeum to Syracuse
Combat - Carthage
Battle in Syracuse
Carthage attack with 4 spearmen and 4 swordmen
GreekCityStates defend with 4 slingerss; RomanRepublic defend with 3 legionaires
Carthage roll dice for 4 spearmen and 4 swordmen in Syracuse, round 1 : 1/8 hits
GreekCityStates roll dice for 3 legionaires and 4 slingerss in Syracuse, round 1 : 3/7 hits
1 slingers owned by the GreekCityStates and 3 spearmen owned by the Carthage lost in Syracuse
Carthage roll dice for 1 spearman and 4 swordmen in Syracuse, round 2 : 2/5 hits
GreekCityStates roll dice for 3 legionaires and 3 slingerss in Syracuse, round 2 : 1/6 hits
2 slingerss owned by the GreekCityStates and 1 spearman owned by the Carthage lost in Syracuse
Carthage roll dice for 4 swordmen in Syracuse, round 3 : 1/4 hits
GreekCityStates roll dice for 3 legionaires and 1 slingers in Syracuse, round 3 : 0/4 hits
1 slingers owned by the GreekCityStates lost in Syracuse
Carthage roll dice for 4 swordmen in Syracuse, round 4 : 1/4 hits
GreekCityStates roll dice for 3 legionaires in Syracuse, round 4 : 2/3 hits
2 swordmen owned by the Carthage and 1 legionaire owned by the RomanRepublic lost in Syracuse
Carthage roll dice for 2 swordmen in Syracuse, round 5 : 1/2 hits
GreekCityStates roll dice for 2 legionaires in Syracuse, round 5 : 0/2 hits
1 legionaire owned by the RomanRepublic lost in Syracuse
Carthage roll dice for 2 swordmen in Syracuse, round 6 : 0/2 hits
GreekCityStates roll dice for 1 legionaire in Syracuse, round 6 : 0/1 hits
Carthage roll dice for 2 swordmen in Syracuse, round 7 : 0/2 hits
GreekCityStates roll dice for 1 legionaire in Syracuse, round 7 : 1/1 hits
1 swordman owned by the Carthage lost in Syracuse
Carthage roll dice for 1 swordman in Syracuse, round 8 : 0/1 hits
GreekCityStates roll dice for 1 legionaire in Syracuse, round 8 : 0/1 hits
Carthage roll dice for 1 swordman in Syracuse, round 9 : 1/1 hits
GreekCityStates roll dice for 1 legionaire in Syracuse, round 9 : 0/1 hits
1 legionaire owned by the RomanRepublic lost in Syracuse
Carthage win, taking Syracuse from GreekCityStates with 1 swordman remaining. Battle score for attacker is -4
Casualties for GreekCityStates: 4 slingerss
Casualties for RomanRepublic: 3 legionaires
Casualties for Carthage: 4 spearmen and 3 swordmen
Battle in Salmantica
Carthage attack with 1 spearman and 6 swordmen
Neutral defend with 3 cavalrys and 1 swordman
Carthage roll dice for 1 spearman and 6 swordmen in Salmantica, round 1 : 1/7 hits
Neutral roll dice for 3 cavalrys and 1 swordman in Salmantica, round 1 : 0/4 hits
1 cavalry owned by the Neutral lost in Salmantica
Carthage roll dice for 1 spearman and 6 swordmen in Salmantica, round 2 : 0/7 hits
Neutral roll dice for 2 cavalrys and 1 swordman in Salmantica, round 2 : 1/3 hits
1 spearman owned by the Carthage lost in Salmantica
Carthage roll dice for 6 swordmen in Salmantica, round 3 : 2/6 hits
Neutral roll dice for 2 cavalrys and 1 swordman in Salmantica, round 3 : 1/3 hits
2 cavalrys owned by the Neutral and 1 swordman owned by the Carthage lost in Salmantica
Carthage roll dice for 5 swordmen in Salmantica, round 4 : 4/5 hits
Neutral roll dice for 1 swordman in Salmantica, round 4 : 0/1 hits
1 swordman owned by the Neutral lost in Salmantica
Carthage win, taking Salmantica from Neutral with 5 swordmen remaining. Battle score for attacker is 9
Casualties for Neutral: 3 cavalrys and 1 swordman
Casualties for Carthage: 1 spearman and 1 swordman
Non Combat Move - Carthage
2 biremes moved from SZ 17 to SZ 18
10 spearmen moved from Carthago to SZ 32
8 biremes, 10 spearmen and 4 triremes moved from SZ 32 to SZ 33
10 spearmen moved from SZ 33 to Lilybaeum
Place Units - Carthage
4 hoplites and 1 warelephant placed in Lilybaeum
5 swordmen placed in Corduba
4 hoplites placed in Carthago
Turn Complete - Carthage
Carthage collect 76 PUs; end with 76 PUs total
Territory Summary for Carthage :
Barcino : 1 flag, 2 cavalrys, 3 spearmen and 5 swordmen
Pax Julia : 1 flag
Salmantica : 1 flag, 5 swordmen
Tarraco : 1 flag
Aleria : 1 flag, 2 spearmen
Castulo : 1 flag
Carthago : 1 flag, 1 city and 4 hoplites
Syracuse : 1 flag, 1 swordman
SZ 33 : 1 flag, 8 biremes and 4 triremes
SZ 18 : 1 flag, 2 biremes
Lilybaeum : 1 flag, 3 cavalrys, 1 city, 5 hoplites, 28 spearmen and 7 warelephants
Valentia : 1 flag
Corduba : 1 flag, 1 city and 5 swordmen
Production/PUs Summary :
Carthage : 76 / 76
RomanRepublic : 68 / 68
GreekCityStates : 29 / 43
Macedonia : 51 / 51
Egypt : 49 / 53
Seleucid : 41 / 55
Parthia : 68 / 68
Numidia : 27 / 29
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :5
Purchase Units - RomanRepublic
RomanRepublic buy 4 cavalrys, 4 onagers and 2 triremes; Remaining resources: 0 PUs;
Combat Move - RomanRepublic
1 ballista, 5 cavalrys and 4 legionaires moved from Senio to Salonae
1 velites moved from Roma to SZ 25
1 trireme and 1 velites moved from SZ 25 to SZ 24
1 velites moved from SZ 24 to Caralis
RomanRepublic take Caralis from Carthage
Combat - RomanRepublic
Battle in Salonae
RomanRepublic attack with 1 ballista, 5 cavalrys and 4 legionaires
Neutral defend with 3 axemen and 1 swordman
RomanRepublic roll dice for 1 ballista, 5 cavalrys and 4 legionaires in Salonae, round 1 : 6/10 hits
Neutral roll dice for 3 axemen and 1 swordman in Salonae, round 1 : 1/4 hits
3 axemen owned by the Neutral , 1 swordman owned by the Neutral and 1 cavalry owned by the RomanRepublic lost in Salonae
RomanRepublic win, taking Salonae from Neutral with 1 ballista, 4 cavalrys and 4 legionaires remaining. Battle score for attacker is 9
Casualties for Neutral: 3 axemen and 1 swordman
Casualties for RomanRepublic: 1 cavalry
Non Combat Move - RomanRepublic
5 biremes and 1 trireme moved from SZ 34 to SZ 28
Place Units - RomanRepublic
4 cavalrys placed in Genua
4 onagers placed in Messana
2 triremes placed in SZ 28
Turn Complete - RomanRepublic
RomanRepublic collect 76 PUs; end with 76 PUs total
Territory Summary for RomanRepublic :
Roma : 1 flag, 4 cavalrys, 1 city, 1 legionaire and 2 velitess
Salonae : 1 flag, 1 ballista, 4 cavalrys and 4 legionaires
Caralis : 1 flag, 1 velites
Verona : 1 flag
Messana : 1 flag, 1 ballista, 1 city, 4 forts, 11 legionaires, 12 onagers and 17 velitess
Mediolanum : 1 flag
Massilia : 1 flag, 3 cavalrys and 6 legionaires
Senio : 1 flag
SZ 28 : 1 flag, 8 biremes and 3 triremes
SZ 24 : 1 flag, 1 trireme
Genua : 1 flag, 4 cavalrys and 1 city
Patavium : 1 flag
Production/PUs Summary :
Carthage : 72 / 76
RomanRepublic : 76 / 76
GreekCityStates : 29 / 43
Macedonia : 51 / 51
Egypt : 49 / 53
Seleucid : 41 / 55
Parthia : 68 / 68
Numidia : 27 / 29
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.714
Median : 2.500
Variance : 1.385
Standard Deviation : 1.177
Total rolls : 14
Neutral Combat
1 was rolled 1 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
RomanRepublic Combat
1 was rolled 5 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 2.500
Median : 1.500
Variance : 2.222
Standard Deviation : 1.491
Total rolls : 10