Everyone. I am looking to see if there is an available tournament schedule for any version of the game. Would love to meet new people and compete a little bit pushing plastic.
BotA - r3 - 270BC - Amorphouscube vs. Most Holy
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TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :2
Purchase Units - Numidia
Numidia buy 4 cavalrys; Remaining resources: 4 PUs;Combat Move - Numidia
1 archer, 6 spearmen and 3 swordmen moved from Igilgili to Cartenna
3 cavalrys moved from Thenae to Sabrata
6 cavalrys moved from Capsa to SabrataCombat - Numidia
Battle in Sabrata
Numidia attack with 9 cavalrys
Neutral defend with 1 archer and 1 spearman
Numidia roll dice for 9 cavalrys in Sabrata, round 1 : 2/9 hits
Neutral roll dice for 1 archer and 1 spearman in Sabrata, round 1 : 1/2 hits
1 spearman owned by the Neutral , 1 archer owned by the Neutral and 1 cavalry owned by the Numidia lost in Sabrata
Numidia win, taking Sabrata from Neutral with 8 cavalrys remaining. Battle score for attacker is 3
Casualties for Neutral: 1 archer and 1 spearman
Casualties for Numidia: 1 cavalry
Battle in Cartenna
Numidia attack with 1 archer, 6 spearmen and 3 swordmen
Neutral defend with 1 archer, 2 cavalrys and 1 spearman
Numidia roll dice for 1 archer, 6 spearmen and 3 swordmen in Cartenna, round 1 : 1/10 hits
Neutral roll dice for 1 archer, 2 cavalrys and 1 spearman in Cartenna, round 1 : 1/4 hits
1 spearman owned by the Numidia and 1 cavalry owned by the Neutral lost in Cartenna
Numidia roll dice for 1 archer, 5 spearmen and 3 swordmen in Cartenna, round 2 : 4/9 hits
Neutral roll dice for 1 archer, 1 cavalry and 1 spearman in Cartenna, round 2 : 3/3 hits
1 spearman owned by the Neutral , 3 spearmen owned by the Numidia , 1 archer owned by the Neutral and 1 cavalry owned by the Neutral lost in Cartenna
Numidia win, taking Cartenna from Neutral with 1 archer, 2 spearmen and 3 swordmen remaining. Battle score for attacker is 3
Casualties for Neutral: 1 archer, 2 cavalrys and 1 spearman
Casualties for Numidia: 4 spearmenNon Combat Move - Numidia
1 archer and 2 spearmen moved from Capsa to Thenae
1 archer and 3 spearmen moved from Zama to Capsa
4 archers moved from Leptis Magna to BerenicePlace Units - Numidia
4 cavalrys placed in Leptis MagnaTurn Complete - Numidia
Numidia collect 19 PUs; end with 23 PUs totalTerritory Summary for Numidia :
Thenae : 1 flag, 1 archer and 2 spearmen
Berenice : 1 flag, 6 archers, 4 cavalrys and 10 spearmen
Cartenna : 1 flag, 1 archer, 2 spearmen and 3 swordmen
Sabrata : 1 flag, 8 cavalrys
SZ 29 : 1 flag, 2 biremes
Capsa : 1 flag, 1 archer and 3 spearmen
Leptis Magna : 1 flag, 4 cavalrys and 1 cityProduction/PUs Summary :
Carthage : 60 / 60
RomanRepublic : 50 / 50
GreekCityStates : 31 / 53
Macedonia : 54 / 73
Egypt : 41 / 50
Seleucid : 48 / 55
Parthia : 57 / 60
Numidia : 19 / 23 -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :3
Purchase Units - Carthage
Carthage buy 1 swordman and 4 warelephants; Remaining resources: 0 PUs;Combat Move - Carthage
2 cavalrys, 5 spearmen and 5 swordmen moved from Valentia to Tarraco
2 biremes moved from SZ 16 to SZ 17
1 spearman moved from Palma to SZ 17
1 spearman moved from SZ 17 to TarracoCombat - Carthage
Battle in Tarraco
Carthage attack with 2 cavalrys, 6 spearmen and 5 swordmen
Neutral defend with 3 axemen and 3 swordmen
Carthage roll dice for 2 cavalrys, 6 spearmen and 5 swordmen in Tarraco, round 1 : 2/13 hits
Neutral roll dice for 3 axemen and 3 swordmen in Tarraco, round 1 : 1/6 hits
2 axemen owned by the Neutral and 1 spearman owned by the Carthage lost in Tarraco
Carthage roll dice for 2 cavalrys, 5 spearmen and 5 swordmen in Tarraco, round 2 : 5/12 hits
Neutral roll dice for 1 axeman and 3 swordmen in Tarraco, round 2 : 1/4 hits
1 axeman owned by the Neutral , 3 swordmen owned by the Neutral and 1 spearman owned by the Carthage lost in Tarraco
Carthage win, taking Tarraco from Neutral with 2 cavalrys, 4 spearmen and 5 swordmen remaining. Battle score for attacker is 15
Casualties for Neutral: 3 axemen and 3 swordmen
Casualties for Carthage: 2 spearmenNon Combat Move - Carthage
3 biremes and 2 triremes moved from SZ 36 to SZ 33
3 biremes moved from SZ 32 to SZ 33Place Units - Carthage
1 swordman and 4 warelephants placed in LilybaeumTurn Complete - Carthage
Carthage collect 64 PUs; end with 64 PUs totalTerritory Summary for Carthage :
Pax Julia : 1 flag, 2 swordmen
Tarraco : 1 flag, 2 cavalrys, 4 spearmen and 5 swordmen
Aleria : 1 flag, 2 spearmen
Castulo : 1 flag
Carthago : 1 flag, 1 city
SZ 33 : 1 flag, 8 biremes and 4 triremes
Lilybaeum : 1 flag, 3 cavalrys, 1 city, 1 hoplite, 20 spearmen, 5 swordmen and 6 warelephants
Valentia : 1 flag
SZ 17 : 1 flag, 2 biremes
Corduba : 1 flag, 1 cityProduction/PUs Summary :
Carthage : 64 / 64
RomanRepublic : 50 / 50
GreekCityStates : 31 / 53
Macedonia : 54 / 73
Egypt : 41 / 50
Seleucid : 48 / 55
Parthia : 57 / 60
Numidia : 19 / 23 -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :3
Purchase Units - RomanRepublic
RomanRepublic buy 3 biremes, 4 legionaires and 4 velitess; Remaining resources: 1 PUs;Combat Move - RomanRepublic
4 cavalrys, 4 legionaires and 5 velitess moved from Ariminum to Patavium
6 legionaires moved from Verona to Mediolanum
5 velitess moved from Verona to Mediolanum
1 cavalry, 1 legionaire and 1 velites moved from Verona to Patavium
1 cavalry moved from Verona to Patavium
1 ballista moved from Verona to PataviumCombat - RomanRepublic
Battle in Mediolanum
RomanRepublic attack with 6 legionaires and 5 velitess
Neutral defend with 4 axemen and 1 swordman
RomanRepublic roll dice for 6 legionaires and 5 velitess in Mediolanum, round 1 : 4/11 hits
Neutral roll dice for 4 axemen and 1 swordman in Mediolanum, round 1 : 0/5 hits
4 axemen owned by the Neutral lost in Mediolanum
RomanRepublic roll dice for 6 legionaires and 5 velitess in Mediolanum, round 2 : 4/11 hits
Neutral roll dice for 1 swordman in Mediolanum, round 2 : 0/1 hits
1 swordman owned by the Neutral lost in Mediolanum
RomanRepublic win, taking Mediolanum from Neutral with 6 legionaires and 5 velitess remaining. Battle score for attacker is 16
Casualties for Neutral: 4 axemen and 1 swordman
Battle in Patavium
RomanRepublic attack with 1 ballista, 6 cavalrys, 5 legionaires and 6 velitess
Neutral defend with 3 archers, 5 axemen and 4 swordmen
RomanRepublic roll dice for 1 ballista, 6 cavalrys, 5 legionaires and 6 velitess in Patavium, round 1 : 8/18 hits
Neutral roll dice for 3 archers, 5 axemen and 4 swordmen in Patavium, round 1 : 5/12 hits
5 axemen owned by the Neutral , 3 swordmen owned by the Neutral and 5 velitess owned by the RomanRepublic lost in Patavium
RomanRepublic roll dice for 1 ballista, 6 cavalrys, 5 legionaires and 1 velites in Patavium, round 2 : 3/13 hits
Neutral roll dice for 3 archers and 1 swordman in Patavium, round 2 : 1/4 hits
2 archers owned by the Neutral , 1 swordman owned by the Neutral and 1 velites owned by the RomanRepublic lost in Patavium
RomanRepublic roll dice for 1 ballista, 6 cavalrys and 5 legionaires in Patavium, round 3 : 4/12 hits
Neutral roll dice for 1 archer in Patavium, round 3 : 1/1 hits
1 archer owned by the Neutral and 1 cavalry owned by the RomanRepublic lost in Patavium
RomanRepublic win, taking Patavium from Neutral with 1 ballista, 5 cavalrys and 5 legionaires remaining. Battle score for attacker is 21
Casualties for Neutral: 3 archers, 5 axemen and 4 swordmen
Casualties for RomanRepublic: 1 cavalry and 6 velitessNon Combat Move - RomanRepublic
3 cavalrys moved from Roma to Genua
2 triremes moved from SZ 34 to SZ 28
5 biremes moved from SZ 34 to SZ 35
2 onagers and 3 velitess moved from Capua to SZ 35
2 onagers and 3 velitess moved from SZ 35 to Messana
2 onagers and 2 velitess moved from Roma to CapuaPlace Units - RomanRepublic
2 legionaires and 2 velitess placed in Messana
3 biremes placed in SZ 28
2 legionaires and 2 velitess placed in RomaTurn Complete - RomanRepublic
RomanRepublic collect 61 PUs; end with 62 PUs totalTerritory Summary for RomanRepublic :
Roma : 1 flag, 1 city, 2 legionaires and 2 velitess
Verona : 1 flag
Messana : 1 flag, 1 ballista, 1 city, 4 forts, 13 legionaires, 2 onagers and 14 velitess
Mediolanum : 1 flag, 6 legionaires and 5 velitess
Capua : 1 flag, 2 onagers and 4 velitess
SZ 35 : 1 flag, 5 biremes
SZ 28 : 1 flag, 3 biremes and 2 triremes
Genua : 1 flag, 3 cavalrys
Patavium : 1 flag, 1 ballista, 5 cavalrys and 5 legionairesProduction/PUs Summary :
Carthage : 64 / 64
RomanRepublic : 61 / 62
GreekCityStates : 31 / 53
Macedonia : 54 / 73
Egypt : 41 / 50
Seleucid : 48 / 55
Parthia : 57 / 60
Numidia : 19 / 23Dice Statistics:
Total
1 was rolled 18 times
2 was rolled 13 times
3 was rolled 15 times
4 was rolled 13 times
5 was rolled 11 times
6 was rolled 18 times
Average roll : 3.455
Median : 3.000
Variance : 0.506
Standard Deviation : 0.711
Total rolls : 88Neutral Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.826
Median : 4.000
Variance : 0.773
Standard Deviation : 0.879
Total rolls : 23RomanRepublic Combat
1 was rolled 14 times
2 was rolled 10 times
3 was rolled 12 times
4 was rolled 10 times
5 was rolled 8 times
6 was rolled 11 times
Average roll : 3.323
Median : 3.000
Variance : 0.391
Standard Deviation : 0.625
Total rolls : 65 -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :3
Purchase Units - GreekCityStates
GreekCityStates buy 4 hoplites and 2 triremes; Remaining resources: 9 PUs;Combat Move - GreekCityStates
5 hoplites moved from Sparta to SZ 67
1 hoplite moved from Sparta to SZ 67
1 hoplite moved from Sardis to Attalia
GreekCityStates take Attalia from Seleucid
6 hoplites moved from SZ 67 to Athens
3 hoplites moved from Corinth to AthensCombat - GreekCityStates
Battle in Athens
GreekCityStates attack with 9 hoplites
Macedonia defend with 1 cavalry, 1 city, 2 hoplites, 4 peltastss and 1 swordman
GreekCityStates roll dice for 9 hoplites in Athens, round 1 : 2/9 hits
Macedonia roll dice for 1 cavalry, 2 hoplites, 4 peltastss and 1 swordman in Athens, round 1 : 2/8 hits
2 hoplites owned by the GreekCityStates and 2 peltastss owned by the Macedonia lost in Athens
GreekCityStates roll dice for 7 hoplites in Athens, round 2 : 2/7 hits
Macedonia roll dice for 1 cavalry, 2 hoplites, 2 peltastss and 1 swordman in Athens, round 2 : 1/6 hits
1 hoplite owned by the GreekCityStates and 2 peltastss owned by the Macedonia lost in Athens
GreekCityStates roll dice for 6 hoplites in Athens, round 3 : 4/6 hits
Macedonia roll dice for 1 cavalry, 2 hoplites and 1 swordman in Athens, round 3 : 2/4 hits
1 swordman owned by the Macedonia , 2 hoplites owned by the Macedonia , 2 hoplites owned by the GreekCityStates and 1 cavalry owned by the Macedonia lost in Athens
GreekCityStates win, taking Athens from Macedonia with 4 hoplites remaining. Battle score for attacker is 1
Casualties for Macedonia: 1 cavalry, 2 hoplites, 4 peltastss and 1 swordman
Casualties for GreekCityStates: 5 hoplitesNon Combat Move - GreekCityStates
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 hoplites moved from Syracuse to Messana
2 cavalrys and 4 slingerss moved from Syracuse to Messana
1 archer moved from SZ 67 to Athens
EDIT: 2 archers moved from SZ 67 to AthensPlace Units - GreekCityStates
2 triremes placed in SZ 67
4 hoplites placed in SpartaTurn Complete - GreekCityStates
GreekCityStates collect 41 PUs; end with 50 PUs totalTerritory Summary for GreekCityStates :
Sparta : 1 flag, 1 city and 4 hoplites
Corinth : 1 flag
Athens : 1 flag, 3 archers, 1 city and 4 hoplites
SZ 67 : 1 flag, 1 archer, 3 biremes and 4 triremes
Sardis : 1 flag, 2 hoplites
Messana : 1 flag, 2 cavalrys, 3 hoplites and 4 slingerss
Syracuse : 1 flag, 2 hoplites
Attalia : 1 flag, 1 hopliteProduction/PUs Summary :
Carthage : 64 / 64
RomanRepublic : 61 / 62
GreekCityStates : 41 / 50
Macedonia : 47 / 73
Egypt : 41 / 50
Seleucid : 45 / 55
Parthia : 57 / 60
Numidia : 19 / 23Dice Statistics:
Total
1 was rolled 24 times
2 was rolled 19 times
3 was rolled 24 times
4 was rolled 20 times
5 was rolled 15 times
6 was rolled 26 times
Average roll : 3.477
Median : 3.000
Variance : 0.661
Standard Deviation : 0.813
Total rolls : 128Macedonia Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.722
Median : 3.500
Variance : 0.471
Standard Deviation : 0.686
Total rolls : 18GreekCityStates Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.364
Median : 3.000
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 22Neutral Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.826
Median : 4.000
Variance : 0.773
Standard Deviation : 0.879
Total rolls : 23RomanRepublic Combat
1 was rolled 14 times
2 was rolled 10 times
3 was rolled 12 times
4 was rolled 10 times
5 was rolled 8 times
6 was rolled 11 times
Average roll : 3.323
Median : 3.000
Variance : 0.391
Standard Deviation : 0.625
Total rolls : 65 -
OK so I meant to bring in the archers when I hit Athens but forgot, too bad for me if I did I’d have more troops left. I tried to Edit Mode them over during my turn because I couldn’t non com them off the ships for some reason so I ended the turn and then deleted all of the ships and archers then placed two archers in Athens. Use the file below.
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That save file won’t open. I’ll try again later, and if it doesn’t work, just do the editing you described at the start of my turn.
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I can’t open either of the last two files. I might have to go back and edit the third previous file. Have to go to work now but I’ll take a look at it when I get home.
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OK try this one. If it works, glance over it to make sure my placements were correct. If only I’d noticed my Archers out to sea this wouldn’t have happened and I’d have been stronger now in Athens. Sorry about the delay. Edit Mode gets screwy with transports.
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TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :3
Purchase Units - Macedonia
Turning on Edit Mode
EDIT: Changing PUs for GreekCityStates from 94 to 50
EDIT: Turning off Edit Mode
Macedonia buy 2 citys and 6 hoplites; Remaining resources: 13 PUs;Combat Move - Macedonia
3 hoplites moved from Pergamum to Sardis
3 swordmen moved from Thessalonica to SZ 70
2 swordmen moved from Thessalonica to SZ 70
2 biremes, 5 swordmen and 1 trireme moved from SZ 70 to SZ 69
5 swordmen moved from SZ 69 to Sardis
3 peltastss moved from Pella to Salonae
2 hoplites moved from Pella to SalonaeCombat - Macedonia
Battle in Salonae
Macedonia attack with 2 hoplites and 3 peltastss
Neutral defend with 3 axemen and 1 swordman
Macedonia roll dice for 2 hoplites and 3 peltastss in Salonae, round 1 : 0/5 hits
Neutral roll dice for 3 axemen and 1 swordman in Salonae, round 1 : 0/4 hits
Macedonia roll dice for 2 hoplites and 3 peltastss in Salonae, round 2 : 0/5 hits
Neutral roll dice for 3 axemen and 1 swordman in Salonae, round 2 : 1/4 hits
1 peltasts owned by the Macedonia lost in Salonae
Macedonia roll dice for 2 hoplites and 2 peltastss in Salonae, round 3 : 0/4 hits
Neutral roll dice for 3 axemen and 1 swordman in Salonae, round 3 : 2/4 hits
2 peltastss owned by the Macedonia lost in Salonae
2 hoplites owned by the Macedonia retreated to Pella
Neutral win with 3 axemen and 1 swordman remaining. Battle score for attacker is -6
Casualties for Macedonia: 3 peltastss
Battle in Sardis
Macedonia attack with 3 hoplites and 5 swordmen
GreekCityStates defend with 2 hoplites
Macedonia roll dice for 3 hoplites and 5 swordmen in Sardis, round 1 : 4/8 hits
GreekCityStates roll dice for 2 hoplites in Sardis, round 1 : 1/2 hits
1 swordman owned by the Macedonia and 2 hoplites owned by the GreekCityStates lost in Sardis
Macedonia win, taking Sardis from GreekCityStates with 3 hoplites and 4 swordmen remaining. Battle score for attacker is 6
Casualties for GreekCityStates: 2 hoplites
Casualties for Macedonia: 1 swordmanNon Combat Move - Macedonia
4 hoplites moved from Thessalonica to Larissa
1 cavalry and 2 hoplites moved from Philippopolis to PellaPlace Units - Macedonia
6 hoplites placed in Thessalonica
1 city placed in Larissa
1 city placed in PergamumTurn Complete - Macedonia
Macedonia collect 47 PUs; end with 60 PUs totalTerritory Summary for Macedonia :
Pella : 1 flag, 1 cavalry and 4 hoplites
Thessalonica : 1 flag, 1 city and 6 hoplites
Larissa : 1 flag, 1 city and 4 hoplites
Byzantium : 1 flag
Pergamum : 1 flag, 1 city
Delphi : 1 flag
SZ 69 : 1 flag, 2 biremes and 1 trireme
Sardis : 1 flag, 3 hoplites and 4 swordmen
Odessus : 1 flag
Apollonia : 1 flagProduction/PUs Summary :
Carthage : 64 / 64
RomanRepublic : 61 / 62
GreekCityStates : 34 / 50
Macedonia : 47 / 60
Egypt : 41 / 50
Seleucid : 52 / 55
Parthia : 57 / 60
Numidia : 19 / 23 -
That’s interesting, I didn’t use the edit mode while I was playing.
If that wasn’t you from before (or something), don’t forget to take your money back!
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It put the editing I did into your post since it was done without a post being made. It keeps all the cards on the table so you can see everything that’s done.
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TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :3
Purchase Units - Egypt
Egypt buy 2 archers and 14 axemen; Remaining resources: 0 PUs;Combat Move - Egypt
3 axemen and 3 spearmen moved from Paraetonium to SZ 55
3 axemen and 3 spearmen moved from SZ 55 to Cydonia
2 axemen and 1 spearman moved from Jerusalem to SidonCombat - Egypt
Battle in Sidon
Egypt attack with 2 axemen and 1 spearman
Seleucid defend with 1 peltasts
Egypt roll dice for 2 axemen and 1 spearman in Sidon, round 1 : 1/3 hits
Seleucid roll dice for 1 peltasts in Sidon, round 1 : 0/1 hits
1 peltasts owned by the Seleucid lost in Sidon
Egypt win, taking Sidon from Seleucid with 2 axemen and 1 spearman remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltasts
Battle in Cydonia
Egypt attack with 3 axemen and 3 spearmen
Neutral defend with 1 archer
Egypt roll dice for 3 axemen and 3 spearmen in Cydonia, round 1 : 2/6 hits
Neutral roll dice for 1 archer in Cydonia, round 1 : 0/1 hits
1 archer owned by the Neutral lost in Cydonia
Egypt win, taking Cydonia from Neutral with 3 axemen and 3 spearmen remaining. Battle score for attacker is 4
Casualties for Neutral: 1 archerNon Combat Move - Egypt
2 chariots moved from Pharan to Jerusalem
4 spearmen moved from Alexandria to Paraetonium
7 archers and 2 axemen moved from Paraetonium to Siwa
1 trireme moved from SZ 59 to SZ 60
1 spearman moved from Salamis to SZ 60
1 spearman moved from SZ 60 to SidonPlace Units - Egypt
8 axemen placed in Jerusalem
2 archers and 6 axemen placed in AlexandriaTurn Complete - Egypt
Egypt collect 53 PUs; end with 53 PUs totalTerritory Summary for Egypt :
Siwa : 1 flag, 7 archers, 2 axemen and 1 spearman
Jerusalem : 1 flag, 3 archers, 14 axemen, 10 chariots, 1 city and 16 spearmen
Alexandria : 1 flag, 2 archers, 6 axemen and 1 city
SZ 60 : 1 flag, 1 trireme
Cydonia : 1 flag, 3 axemen and 3 spearmen
SZ 55 : 1 flag, 3 biremes and 1 trireme
Paraetonium : 1 flag, 4 spearmen
Sidon : 1 flag, 2 axemen and 2 spearmen
Paliurus : 1 flag, 1 spearmanProduction/PUs Summary :
Carthage : 64 / 64
RomanRepublic : 61 / 62
GreekCityStates : 34 / 50
Macedonia : 47 / 60
Egypt : 53 / 53
Seleucid : 43 / 55
Parthia : 57 / 60
Numidia : 19 / 23Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.182
Median : 5.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11Egypt Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 1.625
Standard Deviation : 1.275
Total rolls : 9Seleucid Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Neutral Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :3
Purchase Units - Seleucid
Seleucid buy 11 hoplites; Remaining resources: 0 PUs;Combat Move - Seleucid
1 hoplite moved from Antioch to SZ 61
1 hoplite moved from SZ 61 to Salamis
Seleucid take Salamis from Egypt
1 peltasts moved from Emesa to Edessa
2 peltastss moved from Damascus to Palmyra
1 legionaire moved from Damascus to Palmyra
2 peltastss moved from Damascus to Sidon
2 hoplites moved from Antioch to Sidon
1 peltasts moved from Damascus to Sidon
3 cataphracts, 6 cavalrys, 8 hoplites, 3 legionaires and 6 peltastss moved from Damascus to Palmyra
5 cataphracts moved from Antioch to Palmyra
3 hoplites moved from Antioch to Melitene
1 cataphract moved from Tavium to TarsusCombat - Seleucid
Battle in Palmyra
Seleucid attack with 8 cataphracts, 6 cavalrys, 8 hoplites, 4 legionaires and 8 peltastss
Parthia defend with 1 spearman
Seleucid roll dice for 8 cataphracts, 6 cavalrys, 8 hoplites, 4 legionaires and 8 peltastss in Palmyra, round 1 : 13/34 hits
Parthia roll dice for 1 spearman in Palmyra, round 1 : 0/1 hits
1 spearman owned by the Parthia lost in Palmyra
Seleucid win, taking Palmyra from Parthia with 8 cataphracts, 6 cavalrys, 8 hoplites, 4 legionaires and 8 peltastss remaining. Battle score for attacker is 3
Casualties for Parthia: 1 spearman
Battle in Sidon
Seleucid attack with 2 hoplites and 3 peltastss
Egypt defend with 2 axemen and 2 spearmen
Seleucid roll dice for 2 hoplites and 3 peltastss in Sidon, round 1 : 1/5 hits
Egypt roll dice for 2 axemen and 2 spearmen in Sidon, round 1 : 0/4 hits
1 axeman owned by the Egypt lost in Sidon
Seleucid roll dice for 2 hoplites and 3 peltastss in Sidon, round 2 : 0/5 hits
Egypt roll dice for 1 axeman and 2 spearmen in Sidon, round 2 : 2/3 hits
2 peltastss owned by the Seleucid lost in Sidon
Seleucid roll dice for 2 hoplites and 1 peltasts in Sidon, round 3 : 1/3 hits
Egypt roll dice for 1 axeman and 2 spearmen in Sidon, round 3 : 0/3 hits
1 axeman owned by the Egypt lost in Sidon
Seleucid roll dice for 2 hoplites and 1 peltasts in Sidon, round 4 : 2/3 hits
Egypt roll dice for 2 spearmen in Sidon, round 4 : 2/2 hits
1 hoplite owned by the Seleucid , 2 spearmen owned by the Egypt and 1 peltasts owned by the Seleucid lost in Sidon
Seleucid win, taking Sidon from Egypt with 1 hoplite remaining. Battle score for attacker is 1
Casualties for Egypt: 2 axemen and 2 spearmen
Casualties for Seleucid: 1 hoplite and 3 peltastssNon Combat Move - Seleucid
Place Units - Seleucid
11 hoplites placed in AntiochTurn Complete - Seleucid
Seleucid collect 60 PUs; end with 60 PUs totalTerritory Summary for Seleucid :
Melitene : 1 flag, 3 hoplites
Edessa : 1 flag, 1 peltasts
Tavium : 1 flag
Salamis : 1 flag, 1 hoplite
Antioch : 1 flag, 1 city and 11 hoplites
SZ 61 : 1 flag, 1 bireme and 1 trireme
Tarsus : 1 flag, 1 cataphract
Palmyra : 1 flag, 8 cataphracts, 6 cavalrys, 8 hoplites, 4 legionaires and 8 peltastss
Sidon : 1 flag, 1 hoplite
Emesa : 1 flag, 1 legionaireProduction/PUs Summary :
Carthage : 64 / 64
RomanRepublic : 61 / 62
GreekCityStates : 34 / 50
Macedonia : 47 / 60
Egypt : 38 / 53
Seleucid : 60 / 60
Parthia : 55 / 60
Numidia : 19 / 23 -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :3
Purchase Units - Parthia
Parthia buy 3 cataphracts, 1 city and 4 horsearchers; Remaining resources: 0 PUs;Combat Move - Parthia
1 horsearcher and 1 spearman moved from Hatra to Emesa
1 cavalry and 1 horsearcher moved from Hatra to Edessa
2 archers and 5 spearmen moved from Gazaca to Satala
1 archer moved from Hatra to Edessa
1 archer moved from Hatra to EmesaCombat - Parthia
Battle in Edessa
Parthia attack with 1 archer, 1 cavalry and 1 horsearcher
Seleucid defend with 1 peltasts
Parthia roll dice for 1 archer, 1 cavalry and 1 horsearcher in Edessa, round 1 : 2/3 hits
Seleucid roll dice for 1 peltasts in Edessa, round 1 : 0/1 hits
1 peltasts owned by the Seleucid lost in Edessa
Parthia win, taking Edessa from Seleucid with 1 archer, 1 cavalry and 1 horsearcher remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltasts
Battle in Emesa
Parthia attack with 1 archer, 1 horsearcher and 1 spearman
Seleucid defend with 1 legionaire
Parthia roll dice for 1 archer, 1 horsearcher and 1 spearman in Emesa, round 1 : 0/3 hits
Seleucid roll dice for 1 legionaire in Emesa, round 1 : 0/1 hits
Parthia roll dice for 1 archer, 1 horsearcher and 1 spearman in Emesa, round 2 : 0/3 hits
Seleucid roll dice for 1 legionaire in Emesa, round 2 : 0/1 hits
Parthia roll dice for 1 archer, 1 horsearcher and 1 spearman in Emesa, round 3 : 1/3 hits
Seleucid roll dice for 1 legionaire in Emesa, round 3 : 1/1 hits
1 spearman owned by the Parthia and 1 legionaire owned by the Seleucid lost in Emesa
Parthia win, taking Emesa from Seleucid with 1 archer and 1 horsearcher remaining. Battle score for attacker is 1
Casualties for Seleucid: 1 legionaire
Casualties for Parthia: 1 spearman
Battle in Satala
Parthia attack with 2 archers and 5 spearmen
Neutral defend with 1 cavalry and 3 spearmen
Parthia roll dice for 2 archers and 5 spearmen in Satala, round 1 : 1/7 hits
Neutral roll dice for 1 cavalry and 3 spearmen in Satala, round 1 : 1/4 hits
1 cavalry owned by the Neutral and 1 spearman owned by the Parthia lost in Satala
Parthia roll dice for 2 archers and 4 spearmen in Satala, round 2 : 0/6 hits
Neutral roll dice for 3 spearmen in Satala, round 2 : 1/3 hits
1 spearman owned by the Parthia lost in Satala
Parthia roll dice for 2 archers and 3 spearmen in Satala, round 3 : 1/5 hits
Neutral roll dice for 3 spearmen in Satala, round 3 : 1/3 hits
1 spearman owned by the Neutral and 1 spearman owned by the Parthia lost in Satala
Parthia roll dice for 2 archers and 2 spearmen in Satala, round 4 : 1/4 hits
Neutral roll dice for 2 spearmen in Satala, round 4 : 0/2 hits
1 spearman owned by the Neutral lost in Satala
Parthia roll dice for 2 archers and 2 spearmen in Satala, round 5 : 1/4 hits
Neutral roll dice for 1 spearman in Satala, round 5 : 0/1 hits
1 spearman owned by the Neutral lost in Satala
Parthia win, taking Satala from Neutral with 2 archers and 2 spearmen remaining. Battle score for attacker is 4
Casualties for Neutral: 1 cavalry and 3 spearmen
Casualties for Parthia: 3 spearmenNon Combat Move - Parthia
4 archers, 2 cavalrys and 3 horsearchers moved from Hatra to Seleucia
4 cataphracts moved from Persepolis to Seleucia
5 cataphracts moved from Babylon to Seleucia
1 cavalry moved from Babylon to Seleucia
1 spearman moved from Babylon to Seleucia
3 spearmen moved from Persepolis to BabylonPlace Units - Parthia
1 city placed in Seleucia
3 cataphracts and 4 horsearchers placed in PersepolisTurn Complete - Parthia
Parthia collect 66 PUs; end with 66 PUs totalTerritory Summary for Parthia :
Edessa : 1 flag, 1 archer, 1 cavalry and 1 horsearcher
Babylon : 1 flag, 3 spearmen
SZ 85 : 1 flag, 1 bireme
Hatra : 1 flag
Seleucia : 1 flag, 6 archers, 9 cataphracts, 3 cavalrys, 1 city, 3 horsearchers and 1 spearman
Satala : 1 flag, 2 archers and 2 spearmen
Gazaca : 1 flag
Emesa : 1 flag, 1 archer and 1 horsearcher
Persepolis : 1 flag, 3 cataphracts, 1 city and 4 horsearchersProduction/PUs Summary :
Carthage : 64 / 64
RomanRepublic : 61 / 62
GreekCityStates : 34 / 50
Macedonia : 47 / 60
Egypt : 38 / 53
Seleucid : 51 / 60
Parthia : 66 / 66
Numidia : 19 / 23Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 12 times
3 was rolled 10 times
4 was rolled 10 times
5 was rolled 9 times
6 was rolled 9 times
Average roll : 3.600
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 55Seleucid Combat
2 was rolled 2 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Neutral Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.692
Median : 4.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13Parthia Combat
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.605
Median : 3.500
Variance : 0.270
Standard Deviation : 0.520
Total rolls : 38 -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :3
Purchase Units - Numidia
Numidia buy 4 cavalrys; Remaining resources: 7 PUs;Combat Move - Numidia
6 archers, 4 cavalrys and 10 spearmen moved from Berenice to Siwa
4 cavalrys moved from Leptis Magna to Siwa
8 cavalrys moved from Sabrata to Oea
1 archer, 2 spearmen and 3 swordmen moved from Cartenna to SigaCombat - Numidia
Battle in Oea
Numidia attack with 8 cavalrys
Neutral defend with 1 spearman
Numidia roll dice for 8 cavalrys in Oea, round 1 : 2/8 hits
Neutral roll dice for 1 spearman in Oea, round 1 : 1/1 hits
1 spearman owned by the Neutral and 1 cavalry owned by the Numidia lost in Oea
Numidia win, taking Oea from Neutral with 7 cavalrys remaining. Battle score for attacker is -1
Casualties for Neutral: 1 spearman
Casualties for Numidia: 1 cavalry
Battle in Siwa
Numidia attack with 6 archers, 8 cavalrys and 10 spearmen
Egypt defend with 7 archers, 2 axemen and 1 spearman
Numidia roll dice for 6 archers, 8 cavalrys and 10 spearmen in Siwa, round 1 : 7/24 hits
Egypt roll dice for 7 archers, 2 axemen and 1 spearman in Siwa, round 1 : 5/10 hits
4 archers owned by the Egypt , 5 spearmen owned by the Numidia , 1 spearman owned by the Egypt and 2 axemen owned by the Egypt lost in Siwa
Numidia roll dice for 6 archers, 8 cavalrys and 5 spearmen in Siwa, round 2 : 3/19 hits
Egypt roll dice for 3 archers in Siwa, round 2 : 2/3 hits
3 archers owned by the Egypt and 2 spearmen owned by the Numidia lost in Siwa
Numidia win, taking Siwa from Egypt with 6 archers, 8 cavalrys and 3 spearmen remaining. Battle score for attacker is 16
Casualties for Egypt: 7 archers, 2 axemen and 1 spearman
Casualties for Numidia: 7 spearmen
Battle in Siga
Numidia attack with 1 archer, 2 spearmen and 3 swordmen
Neutral defend with 2 spearmen
Numidia roll dice for 1 archer, 2 spearmen and 3 swordmen in Siga, round 1 : 2/6 hits
Neutral roll dice for 2 spearmen in Siga, round 1 : 0/2 hits
2 spearmen owned by the Neutral lost in Siga
Numidia win, taking Siga from Neutral with 1 archer, 2 spearmen and 3 swordmen remaining. Battle score for attacker is 6
Casualties for Neutral: 2 spearmenNon Combat Move - Numidia
1 archer and 2 spearmen moved from Thenae to Sabrata
1 archer and 3 spearmen moved from Capsa to ThenaePlace Units - Numidia
4 cavalrys placed in Leptis MagnaTurn Complete - Numidia
Numidia collect 23 PUs; end with 30 PUs totalTerritory Summary for Numidia :
Oea : 1 flag, 7 cavalrys
Siwa : 1 flag, 6 archers, 8 cavalrys and 3 spearmen
Siga : 1 flag, 1 archer, 2 spearmen and 3 swordmen
Thenae : 1 flag, 1 archer and 3 spearmen
Cartenna : 1 flag
Sabrata : 1 flag, 1 archer and 2 spearmen
SZ 29 : 1 flag, 2 biremes
Leptis Magna : 1 flag, 4 cavalrys and 1 cityProduction/PUs Summary :
Carthage : 64 / 64
RomanRepublic : 61 / 62
GreekCityStates : 34 / 50
Macedonia : 47 / 60
Egypt : 36 / 53
Seleucid : 51 / 60
Parthia : 66 / 66
Numidia : 23 / 30 -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :4
Purchase Units - Carthage
Carthage buy 16 spearmen and 4 swordmen; Remaining resources: 0 PUs;Combat Move - Carthage
2 spearmen and 1 swordman moved from Lilybaeum to Syracuse
1 spearman moved from Lilybaeum to Syracuse
2 cavalrys, 4 spearmen and 5 swordmen moved from Tarraco to BarcinoCombat - Carthage
Battle in Syracuse
Carthage attack with 3 spearmen and 1 swordman
GreekCityStates defend with 2 hoplites
Carthage roll dice for 3 spearmen and 1 swordman in Syracuse, round 1 : 1/4 hits
GreekCityStates roll dice for 2 hoplites in Syracuse, round 1 : 1/2 hits
1 hoplite owned by the GreekCityStates and 1 spearman owned by the Carthage lost in Syracuse
Carthage roll dice for 2 spearmen and 1 swordman in Syracuse, round 2 : 1/3 hits
GreekCityStates roll dice for 1 hoplite in Syracuse, round 2 : 1/1 hits
1 hoplite owned by the GreekCityStates and 1 spearman owned by the Carthage lost in Syracuse
Carthage win, taking Syracuse from GreekCityStates with 1 spearman and 1 swordman remaining. Battle score for attacker is 4
Casualties for GreekCityStates: 2 hoplites
Casualties for Carthage: 2 spearmen
Battle in Barcino
Carthage attack with 2 cavalrys, 4 spearmen and 5 swordmen
Neutral defend with 1 axeman, 1 cavalry and 3 swordmen
Carthage roll dice for 2 cavalrys, 4 spearmen and 5 swordmen in Barcino, round 1 : 1/11 hits
Neutral roll dice for 1 axeman, 1 cavalry and 3 swordmen in Barcino, round 1 : 1/5 hits
1 axeman owned by the Neutral and 1 spearman owned by the Carthage lost in Barcino
Carthage roll dice for 2 cavalrys, 3 spearmen and 5 swordmen in Barcino, round 2 : 1/10 hits
Neutral roll dice for 1 cavalry and 3 swordmen in Barcino, round 2 : 0/4 hits
1 cavalry owned by the Neutral lost in Barcino
Carthage roll dice for 2 cavalrys, 3 spearmen and 5 swordmen in Barcino, round 3 : 4/10 hits
Neutral roll dice for 3 swordmen in Barcino, round 3 : 0/3 hits
3 swordmen owned by the Neutral lost in Barcino
Carthage win, taking Barcino from Neutral with 2 cavalrys, 3 spearmen and 5 swordmen remaining. Battle score for attacker is 16
Casualties for Neutral: 1 axeman, 1 cavalry and 3 swordmen
Casualties for Carthage: 1 spearmanNon Combat Move - Carthage
2 swordmen moved from Pax Julia to Hispatis
8 biremes and 4 triremes moved from SZ 33 to SZ 32Place Units - Carthage
10 spearmen placed in Carthago
5 spearmen placed in Lilybaeum
1 spearman and 4 swordmen placed in CordubaTurn Complete - Carthage
Carthage collect 74 PUs; end with 74 PUs totalTerritory Summary for Carthage :
Barcino : 1 flag, 2 cavalrys, 3 spearmen and 5 swordmen
Pax Julia : 1 flag
Tarraco : 1 flag
Aleria : 1 flag, 2 spearmen
Castulo : 1 flag
Carthago : 1 flag, 1 city and 10 spearmen
Syracuse : 1 flag, 1 spearman and 1 swordman
SZ 32 : 1 flag, 8 biremes and 4 triremes
Hispatis : 1 flag, 2 swordmen
Lilybaeum : 1 flag, 3 cavalrys, 1 city, 1 hoplite, 22 spearmen, 4 swordmen and 6 warelephants
Valentia : 1 flag
SZ 17 : 1 flag, 2 biremes
Corduba : 1 flag, 1 city, 1 spearman and 4 swordmenProduction/PUs Summary :
Carthage : 74 / 74
RomanRepublic : 61 / 62
GreekCityStates : 28 / 50
Macedonia : 47 / 60
Egypt : 36 / 53
Seleucid : 51 / 60
Parthia : 66 / 66
Numidia : 23 / 30 -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :4
Purchase Units - RomanRepublic
RomanRepublic buy 4 cavalrys, 1 city, 4 onagers and 1 velites; Remaining resources: 0 PUs;Combat Move - RomanRepublic
1 ballista, 5 cavalrys and 5 legionaires moved from Patavium to Senio
3 legionaires moved from Messana to Syracuse
1 velites moved from Messana to Syracuse
6 legionaires and 5 velitess moved from Mediolanum to Massilia
3 cavalrys moved from Genua to MassiliaCombat - RomanRepublic
Battle in Syracuse
RomanRepublic attack with 3 legionaires and 1 velites
Carthage defend with 1 spearman and 1 swordman
RomanRepublic roll dice for 3 legionaires and 1 velites in Syracuse, round 1 : 0/4 hits
Carthage roll dice for 1 spearman and 1 swordman in Syracuse, round 1 : 1/2 hits
1 velites owned by the RomanRepublic lost in Syracuse
RomanRepublic roll dice for 3 legionaires in Syracuse, round 2 : 2/3 hits
Carthage roll dice for 1 spearman and 1 swordman in Syracuse, round 2 : 0/2 hits
1 swordman owned by the Carthage and 1 spearman owned by the Carthage lost in Syracuse
RomanRepublic win, taking Syracuse from Carthage with 3 legionaires remaining. Battle score for attacker is 4
Casualties for RomanRepublic: 1 velites
Casualties for Carthage: 1 spearman and 1 swordman
Battle in Senio
RomanRepublic attack with 1 ballista, 5 cavalrys and 5 legionaires
Neutral defend with 3 swordmen
RomanRepublic roll dice for 1 ballista, 5 cavalrys and 5 legionaires in Senio, round 1 : 6/11 hits
Neutral roll dice for 3 swordmen in Senio, round 1 : 1/3 hits
3 swordmen owned by the Neutral and 1 legionaire owned by the RomanRepublic lost in Senio
RomanRepublic win, taking Senio from Neutral with 1 ballista, 5 cavalrys and 4 legionaires remaining. Battle score for attacker is 8
Casualties for Neutral: 3 swordmen
Casualties for RomanRepublic: 1 legionaire
Battle in Massilia
RomanRepublic attack with 3 cavalrys, 6 legionaires and 5 velitess
Neutral defend with 1 archer and 4 swordmen
RomanRepublic roll dice for 3 cavalrys, 6 legionaires and 5 velitess in Massilia, round 1 : 3/14 hits
Neutral roll dice for 1 archer and 4 swordmen in Massilia, round 1 : 4/5 hits
3 swordmen owned by the Neutral and 4 velitess owned by the RomanRepublic lost in Massilia
RomanRepublic roll dice for 3 cavalrys, 6 legionaires and 1 velites in Massilia, round 2 : 2/10 hits
Neutral roll dice for 1 archer and 1 swordman in Massilia, round 2 : 1/2 hits
1 archer owned by the Neutral , 1 swordman owned by the Neutral and 1 velites owned by the RomanRepublic lost in Massilia
RomanRepublic win, taking Massilia from Neutral with 3 cavalrys and 6 legionaires remaining. Battle score for attacker is 5
Casualties for Neutral: 1 archer and 4 swordmen
Casualties for RomanRepublic: 5 velitessNon Combat Move - RomanRepublic
1 trireme moved from SZ 28 to SZ 25
1 legionaire moved from Roma to SZ 28
1 legionaire and 1 trireme moved from SZ 28 to SZ 34
1 onager moved from Capua to SZ 34
5 biremes moved from SZ 35 to SZ 34
1 onager and 4 velitess moved from Capua to SZ 34
1 legionaire, 2 onagers and 4 velitess moved from SZ 34 to MessanaPlace Units - RomanRepublic
1 city placed in Genua
RomanRepublic undo move 1.
4 onagers placed in Messana
4 cavalrys and 1 velites placed in Roma
1 city placed in GenuaTurn Complete - RomanRepublic
RomanRepublic collect 68 PUs; end with 68 PUs totalTerritory Summary for RomanRepublic :
Roma : 1 flag, 4 cavalrys, 1 city, 1 legionaire and 3 velitess
Verona : 1 flag
Messana : 1 flag, 1 ballista, 1 city, 4 forts, 11 legionaires, 8 onagers and 17 velitess
Mediolanum : 1 flag
Massilia : 1 flag, 3 cavalrys and 6 legionaires
Syracuse : 1 flag, 3 legionaires
SZ 34 : 1 flag, 5 biremes and 1 trireme
Senio : 1 flag, 1 ballista, 5 cavalrys and 4 legionaires
SZ 28 : 1 flag, 3 biremes
SZ 25 : 1 flag, 1 trireme
Genua : 1 flag, 1 city
Patavium : 1 flagProduction/PUs Summary :
Carthage : 68 / 74
RomanRepublic : 68 / 68
GreekCityStates : 34 / 50
Macedonia : 47 / 60
Egypt : 36 / 53
Seleucid : 51 / 60
Parthia : 66 / 66
Numidia : 23 / 30Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 15 times
3 was rolled 10 times
4 was rolled 8 times
5 was rolled 10 times
6 was rolled 7 times
Average roll : 3.393
Median : 3.000
Variance : 0.945
Standard Deviation : 0.972
Total rolls : 56Neutral Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
Average roll : 2.200
Median : 2.500
Variance : 2.222
Standard Deviation : 1.491
Total rolls : 10RomanRepublic Combat
1 was rolled 2 times
2 was rolled 13 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 7 times
6 was rolled 7 times
Average roll : 3.595
Median : 3.500
Variance : 1.512
Standard Deviation : 1.230
Total rolls : 42Carthage Combat
2 was rolled 1 times
5 was rolled 3 times
Average roll : 4.250
Median : 5.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4 -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :4
Purchase Units - GreekCityStates
GreekCityStates buy 1 cavalry, 7 hoplites and 5 slingerss; Remaining resources: 1 PUs;Combat Move - GreekCityStates
1 archer moved from Athens to Delphi
GreekCityStates take Delphi from Macedonia
1 hoplite moved from Attalia to Tavium
GreekCityStates take Tavium from SeleucidCombat - GreekCityStates
Non Combat Move - GreekCityStates
4 hoplites moved from Sparta to SZ 67
3 biremes, 4 hoplites and 4 triremes moved from SZ 67 to SZ 68
4 hoplites moved from SZ 68 to Athens
4 slingerss moved from Messana to SyracusePlace Units - GreekCityStates
7 hoplites placed in Athens
1 cavalry and 5 slingerss placed in SpartaTurn Complete - GreekCityStates
GreekCityStates collect 42 PUs; end with 43 PUs totalTerritory Summary for GreekCityStates :
Sparta : 1 flag, 1 cavalry, 1 city and 5 slingerss
Corinth : 1 flag
Tavium : 1 flag, 1 hoplite
Athens : 1 flag, 1 archer, 1 city and 15 hoplites
Delphi : 1 flag, 1 archer
SZ 68 : 1 flag, 3 biremes and 4 triremes
Messana : 1 flag, 2 cavalrys and 3 hoplites
Syracuse : 1 flag, 4 slingerss
Attalia : 1 flagProduction/PUs Summary :
Carthage : 68 / 74
RomanRepublic : 68 / 68
GreekCityStates : 42 / 43
Macedonia : 43 / 60
Egypt : 36 / 53
Seleucid : 47 / 60
Parthia : 66 / 66
Numidia : 23 / 30Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 15 times
3 was rolled 10 times
4 was rolled 8 times
5 was rolled 10 times
6 was rolled 7 times
Average roll : 3.393
Median : 3.000
Variance : 0.945
Standard Deviation : 0.972
Total rolls : 56Neutral Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
Average roll : 2.200
Median : 2.500
Variance : 2.222
Standard Deviation : 1.491
Total rolls : 10RomanRepublic Combat
1 was rolled 2 times
2 was rolled 13 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 7 times
6 was rolled 7 times
Average roll : 3.595
Median : 3.500
Variance : 1.512
Standard Deviation : 1.230
Total rolls : 42Carthage Combat
2 was rolled 1 times
5 was rolled 3 times
Average roll : 4.250
Median : 5.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4 -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :4
Purchase Units - Macedonia
Macedonia buy 6 peltastss and 12 swordmen; Remaining resources: 0 PUs;Combat Move - Macedonia
3 hoplites and 4 swordmen moved from Sardis to Nicaea
1 cavalry moved from Pella to Delphi
1 hoplite moved from Larissa to DelphiCombat - Macedonia
Battle in Nicaea
Macedonia attack with 3 hoplites and 4 swordmen
Neutral defend with 4 spearmen
Macedonia roll dice for 3 hoplites and 4 swordmen in Nicaea, round 1 : 1/7 hits
Neutral roll dice for 4 spearmen in Nicaea, round 1 : 2/4 hits
1 spearman owned by the Neutral and 2 swordmen owned by the Macedonia lost in Nicaea
Macedonia roll dice for 3 hoplites and 2 swordmen in Nicaea, round 2 : 1/5 hits
Neutral roll dice for 3 spearmen in Nicaea, round 2 : 2/3 hits
1 spearman owned by the Neutral and 2 swordmen owned by the Macedonia lost in Nicaea
Macedonia roll dice for 3 hoplites in Nicaea, round 3 : 2/3 hits
Neutral roll dice for 2 spearmen in Nicaea, round 3 : 1/2 hits
2 spearmen owned by the Neutral and 1 hoplite owned by the Macedonia lost in Nicaea
Macedonia win, taking Nicaea from Neutral with 2 hoplites remaining. Battle score for attacker is -9
Casualties for Macedonia: 1 hoplite and 4 swordmen
Casualties for Neutral: 4 spearmen
Battle in Delphi
Macedonia attack with 1 cavalry and 1 hoplite
GreekCityStates defend with 1 archer
Macedonia roll dice for 1 cavalry and 1 hoplite in Delphi, round 1 : 2/2 hits
GreekCityStates roll dice for 1 archer in Delphi, round 1 : 1/1 hits
1 archer owned by the GreekCityStates and 1 cavalry owned by the Macedonia lost in Delphi
Macedonia win, taking Delphi from GreekCityStates with 1 hoplite remaining. Battle score for attacker is 0
Casualties for GreekCityStates: 1 archer
Casualties for Macedonia: 1 cavalryNon Combat Move - Macedonia
5 hoplites moved from Thessalonica to Larissa
1 hoplite moved from Thessalonica to LarissaPlace Units - Macedonia
3 peltastss and 3 swordmen placed in Pergamum
3 peltastss and 3 swordmen placed in Larissa
6 swordmen placed in ThessalonicaTurn Complete - Macedonia
Macedonia collect 51 PUs; end with 51 PUs totalTerritory Summary for Macedonia :
Pella : 1 flag, 4 hoplites
Thessalonica : 1 flag, 1 city and 6 swordmen
Larissa : 1 flag, 1 city, 9 hoplites, 3 peltastss and 3 swordmen
Byzantium : 1 flag
Pergamum : 1 flag, 1 city, 3 peltastss and 3 swordmen
Delphi : 1 flag, 1 hoplite
SZ 69 : 1 flag, 2 biremes and 1 trireme
Odessus : 1 flag
Apollonia : 1 flag
Nicaea : 1 flag, 2 hoplitesProduction/PUs Summary :
Carthage : 68 / 74
RomanRepublic : 68 / 68
GreekCityStates : 38 / 43
Macedonia : 51 / 51
Egypt : 36 / 53
Seleucid : 47 / 60
Parthia : 66 / 66
Numidia : 23 / 30 -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :4
Purchase Units - Egypt
Egypt buy 17 axemen; Remaining resources: 2 PUs;Combat Move - Egypt
1 spearman moved from Paliurus to Berenice
Egypt take Berenice from Numidia
1 chariot moved from Jerusalem to Damascus
Egypt take Damascus from Seleucid
1 chariot moved from Damascus to Sidon
14 axemen, 9 chariots and 15 spearmen moved from Jerusalem to Sidon
3 archers moved from Jerusalem to SidonCombat - Egypt
Battle in Sidon
Egypt attack with 3 archers, 14 axemen, 10 chariots and 15 spearmen
Seleucid defend with 1 hoplite
Egypt roll dice for 3 archers, 14 axemen, 10 chariots and 15 spearmen in Sidon, round 1 : 12/42 hits
Seleucid roll dice for 1 hoplite in Sidon, round 1 : 0/1 hits
1 hoplite owned by the Seleucid lost in Sidon
Egypt win, taking Sidon from Seleucid with 3 archers, 14 axemen, 10 chariots and 15 spearmen remaining. Battle score for attacker is 5
Casualties for Seleucid: 1 hopliteNon Combat Move - Egypt
1 spearman moved from Jerusalem to Damascus
2 archers and 6 axemen moved from Alexandria to Paraetonium
3 axemen and 3 spearmen moved from Cydonia to SZ 55
3 axemen, 2 biremes, 2 spearmen and 1 trireme moved from SZ 55 to SZ 54
1 bireme and 1 spearman moved from SZ 55 to SZ 54
3 axemen and 3 spearmen moved from SZ 54 to PaliurusPlace Units - Egypt
9 axemen placed in Alexandria
8 axemen placed in JerusalemTurn Complete - Egypt
Egypt collect 51 PUs; end with 53 PUs totalTerritory Summary for Egypt :
Jerusalem : 1 flag, 8 axemen and 1 city
Alexandria : 1 flag, 9 axemen and 1 city
Berenice : 1 flag, 1 spearman
Damascus : 1 flag, 1 spearman
SZ 60 : 1 flag, 1 trireme
Cydonia : 1 flag
SZ 54 : 1 flag, 3 biremes and 1 trireme
Paraetonium : 1 flag, 2 archers, 6 axemen and 4 spearmen
Sidon : 1 flag, 3 archers, 14 axemen, 10 chariots and 15 spearmen
Paliurus : 1 flag, 3 axemen and 3 spearmenProduction/PUs Summary :
Carthage : 68 / 74
RomanRepublic : 68 / 68
GreekCityStates : 38 / 43
Macedonia : 51 / 51
Egypt : 51 / 53
Seleucid : 33 / 60
Parthia : 66 / 66
Numidia : 22 / 30Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 10 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.326
Median : 4.000
Variance : 0.881
Standard Deviation : 0.939
Total rolls : 43Egypt Combat
1 was rolled 11 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 10 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.262
Median : 3.500
Variance : 0.976
Standard Deviation : 0.988
Total rolls : 42Seleucid Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
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