@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
13L G40.2 Jeff28 (Axis) vs. Kabloom (Allies +8) rematch
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 1 factory_minor, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
2 infantry moved from Western Ukraine to Bryansk
1 mech_infantry moved from Rostov to Tambov
1 mech_infantry moved from Rostov to Tambov
1 bomber moved from Ukraine to Tambov
11 armour and 1 mech_infantry moved from Rostov to Volgograd
5 armour and 3 mech_infantrys moved from Ukraine to Volgograd
2 bombers moved from Western Germany to Belarus
2 armour, 12 artilleries, 8 infantry and 6 mech_infantrys moved from Eastern Poland to Belarus
1 infantry moved from Baltic States to Belarus
1 infantry moved from Baltic States to Belarus
1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
2 artilleries and 4 infantry moved from Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
1 battleship, 1 cruiser and 1 destroyer moved from 95 Sea Zone to 99 Sea Zone
Germans take 99 Sea Zone from FrenchCombat - Germans
Battle in Syria
Germans attack with 2 infantry
British defend with 1 mech_infantry
Germans roll dice for 1 battleship and 1 cruiser in Syria, round 1 : 2/2 hits
British roll dice for 1 mech_infantry in Syria, round 1 : 0/1 hits
1 mech_infantry owned by the British lost in Syria
Germans win, taking Syria from British with 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Bryansk
Germans attack with 3 artilleries and 6 infantry
Russians defend with 2 infantry
Germans roll dice for 3 artilleries and 6 infantry in Bryansk, round 1 : 2/9 hits
Russians roll dice for 2 infantry in Bryansk, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 3 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Tambov
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Tambov, round 1 : 1/3 hits
Russians roll dice for 2 infantry in Tambov, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
Germans roll dice for 1 bomber and 1 mech_infantry in Tambov, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
Germans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Volgograd
Germans attack with 16 armour and 4 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 16 armour and 4 mech_infantrys in Volgograd, round 1 : 14/20 hits
Russians roll dice for 2 infantry in Volgograd, round 1 : 2/2 hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 16 armour and 2 mech_infantrys remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 2 armour, 12 artilleries, 2 bombers, 1 fighter, 10 infantry, 6 mech_infantrys and 1 tactical_bomber
Russians defend with 2 artilleries and 16 infantry
Germans roll dice for 2 armour, 12 artilleries, 2 bombers, 1 fighter, 10 infantry, 6 mech_infantrys and 1 tactical_bomber in Belarus, round 1 : 14/34 hits
Russians roll dice for 2 artilleries and 16 infantry in Belarus, round 1 : 7/18 hits
14 infantry owned by the Russians and 7 infantry owned by the Germans lost in Belarus
Germans roll dice for 2 armour, 12 artilleries, 2 bombers, 1 fighter, 3 infantry, 6 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 10/27 hits
Russians roll dice for 2 artilleries and 2 infantry in Belarus, round 2 : 1/4 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 armour, 12 artilleries, 2 bombers, 1 fighter, 2 infantry, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 32
Casualties for Germans: 8 infantry
Casualties for Russians: 2 artilleries and 16 infantry
Battle in NorwayNon Combat Move - Germans
1 aaGun moved from Western Ukraine to Bryansk
1 aaGun moved from Eastern Poland to Belarus
2 bombers moved from Belarus to Eastern Poland
1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
1 bomber moved from Tambov to Eastern Poland
1 armour and 3 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
1 destroyer placed in 112 Sea Zone
1 tactical_bomber placed in Western Germany
1 factory_minor placed in Yugoslavia
1 artillery and 2 infantry placed in France
1 artillery and 2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 2 infantry
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 3 infantry
Western Germany : 1 flag, 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Germany : 1 flag, 1 factory_major
Norway : 1 flag, 2 artilleries and 2 infantry
Southern Italy : 1 flag, 2 fighters and 2 tactical_bombers
Belarus : 1 flag, 1 aaGun, 2 armour, 12 artilleries, 2 infantry and 6 mech_infantrys
Baltic States : 1 flag
Bryansk : 1 flag, 1 aaGun, 3 artilleries and 5 infantry
Rostov : 1 flag
Eastern Poland : 1 flag, 1 aaGun, 1 armour, 3 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Bessarabia : 1 flag
Western Ukraine : 1 flag
Volgograd : 1 flag, 16 armour, 1 factory_minor and 2 mech_infantrys
112 Sea Zone : 1 flag, 1 destroyer and 2 transports
125 Sea Zone : 1 flag, 1 submarine
106 Sea Zone : 1 flag
89 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag
99 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Yugoslavia : 1 flag, 1 factory_minorProduction/PUs Summary :
Germans : 50 / 65
Russians : 19 / 32
Japanese : 60 / 73
Americans : 50 / 67
Chinese : 5 / 1
British : 29 / 30
UK_Pacific : 11 / 6
Italians : 25 / 39
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Urals to Evenkiyskiy
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
1 infantry moved from Novgorod to Archangel
1 armour moved from Finland to Novgorod
1 infantry moved from Russia to Vologda
1 armour moved from Smolensk to RussiaCombat - Russians
Non Combat Move - Russians
Place Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 21 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Japanese
Japanese buy 3 armour, 2 fighters, 7 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Japanese
1 armour moved from Tsinghai to Kazakhstan
1 armour moved from Tsinghai to Novosibirsk
1 artillery moved from Kansu to Novosibirsk
1 armour moved from Kansu to Timguska
1 armour and 1 mech_infantry moved from Yenisey to Evenkiyskiy
1 bomber moved from Suiyuyan to Timguska
1 bomber moved from Suiyuyan to Kazakhstan
1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kwangtung to Hunan
1 armour moved from Kiangsu to Hunan
1 armour and 1 mech_infantry moved from Kwangtung to Kwangsi
1 infantry moved from French Indo China to Shan State
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Siam
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Siam
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Shan State
1 fighter moved from Philippines to Japan
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in Hunan
Japanese attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 armour; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour
Battle in Siam
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kazakhstan
Japanese attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Japanese win, taking Kazakhstan from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Evenkiyskiy
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Evenkiyskiy from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Japanese attack with 1 armour and 1 artillery
Russians defend with 1 infantry
Japanese win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantry
Battle in Timguska
Japanese attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Siam to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Shan State to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 bomber moved from Timguska to Kansu
1 bomber moved from Kazakhstan to KansuPlace Units - Japanese
2 fighters and 7 infantry placed in Japan
2 armour and 1 mech_infantry placed in Kwangtung
1 armour and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 70 PUs; end with 72 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUsTerritory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Kwangsi : 1 flag, 1 armour and 1 mech_infantry
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 10 infantry
Shensi : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 armour and 1 mech_infantry
Hunan : 1 flag, 1 armour and 1 mech_infantry
Kansu : 1 flag, 2 bombers
Hopei : 1 flag
Tsinghai : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag, 1 armour
Yenisey : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag, 1 armour
Buryatia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 2 battleships, 3 carriers, 3 fighters, 3 tactical_bombers and 3 transports
35 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
6 Sea Zone : 1 flag, 1 destroyer
Novosibirsk : 1 flag, 1 armourProduction/PUs Summary :
Germans : 50 / 65
Russians : 16 / 24
Japanese : 70 / 77
Americans : 50 / 67
Chinese : 2 / 1
British : 29 / 30
UK_Pacific : 7 / 6
Italians : 25 / 39
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Americans
Americans buy 8 armour, 1 bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Soviet Far East to 3 Sea Zone
1 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Amur
1 artillery moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 8 Sea Zone to 3 Sea Zone
1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 carrier moved from 10 Sea Zone to 3 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 16 Sea Zone to 4 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 3 Sea Zone
3 armour and 1 mech_infantry moved from Western United States to Alaska
2 artilleries and 3 infantry moved from Western United States to British Columbia
3 infantry moved from Central United States to Alberta Saskatchewan Manitoba
3 infantry and 1 mech_infantry moved from Eastern United States to Central United States
1 mech_infantry moved from Central United States to Alberta Saskatchewan Manitoba
1 bomber moved from India to KazakhstanAirborne Attack Move - Americans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Americans
Americans buy 8 armour, 1 bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Soviet Far East to 3 Sea Zone
1 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Amur
1 artillery moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 8 Sea Zone to 3 Sea Zone
1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 carrier moved from 10 Sea Zone to 3 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 16 Sea Zone to 4 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 3 Sea Zone
3 armour and 1 mech_infantry moved from Western United States to Alaska
2 artilleries and 3 infantry moved from Western United States to British Columbia
3 infantry moved from Central United States to Alberta Saskatchewan Manitoba
3 infantry and 1 mech_infantry moved from Eastern United States to Central United States
1 mech_infantry moved from Central United States to Alberta Saskatchewan Manitoba
1 bomber moved from India to KazakhstanAirborne Attack Move - Americans
Combat - Americans
Battle in Amur
Battle in Kazakhstan
Americans attack with 1 bomber
Japanese defend with 1 armour
Japanese win, taking Amur from Japanese with 1 armour remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomberNon Combat Move - Americans
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 3 Sea Zone to Soviet Far EastPlace Units - Americans
1 transport placed in 10 Sea Zone
8 armour and 1 bomber placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 3,5
Americans collect 47 PUs (3 lost to blockades); end with 47 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_OpenCombat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 9 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Combat Move - British
1 armour moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 armour moved from 80 Sea Zone to Iraq
1 mech_infantry moved from Eastern Persia to Persia
British take Persia from Italians
1 mech_infantry moved from Eastern Persia to Kazakhstan
2 fighters and 2 tactical_bombers moved from Eastern Persia to Kazakhstan
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
3 armour moved from Belgian Congo to Egypt
1 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Rhodesia to Belgian Congo
1 carrier and 1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 infantry moved from British Columbia to Alaska
1 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
1 infantry moved from India to Burma
1 armour moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 armour moved from French Indo China to Kwangsi
1 mech_infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Hunan
1 artillery moved from Yunnan to Hunan
1 artillery moved from Yunnan to Hunan
1 infantry moved from Szechwan to YunnanAirborne Attack Move - British
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Combat Move - British
1 armour moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 armour moved from 80 Sea Zone to Iraq
1 mech_infantry moved from Eastern Persia to Persia
British take Persia from Italians
1 mech_infantry moved from Eastern Persia to Kazakhstan
2 fighters and 2 tactical_bombers moved from Eastern Persia to Kazakhstan
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
3 armour moved from Belgian Congo to Egypt
1 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Rhodesia to Belgian Congo
1 carrier and 1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 infantry moved from British Columbia to Alaska
1 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
1 infantry moved from India to Burma
1 armour moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 armour moved from French Indo China to Kwangsi
1 mech_infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Hunan
1 artillery moved from Yunnan to Hunan
1 artillery moved from Yunnan to Hunan
1 infantry moved from Szechwan to YunnanAirborne Attack Move - British
Combat - British
Battle in Iraq
British attack with 1 armour and 1 infantry
Italians defend with 1 artillery
British win, taking Iraq from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Kwangsi
British attack with 1 armour, 1 infantry and 1 mech_infantry
Japanese defend with 1 armour and 1 mech_infantry
British win, taking Kwangsi from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kazakhstan
British attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Japanese defend with 1 armour
British win, taking Kazakhstan from Japanese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Hunan
British attack with 2 artilleries and 1 infantry
Japanese defend with 1 armour and 1 mech_infantry
Japanese win with 1 armour remaining. Battle score for attacker is -7
Casualties for Japanese: 1 mech_infantry
Casualties for British: 2 artilleries and 1 infantryNon Combat Move - British
2 fighters and 2 tactical_bombers moved from Kazakhstan to Russia
1 fighter moved from Shan State to IndiaPlace Units - British
2 fighters placed in 109 Sea Zone
2 infantry and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1
British collect 32 PUs (1 lost to blockades); end with 32 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Place Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,6,5,1,3,6,2,6,4,5,3,6,6
UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 3 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 armour and 1 mech_infantry moved from Tobruk to Egypt
Italians take Alexandria from British
2 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 2 fighters, 3 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from 98 Sea Zone to Egypt
1 tactical_bomber moved from Southern Italy to Egypt
1 bomber moved from Southern Italy to Egypt
1 bomber moved from Greece to Egypt
1 armour and 1 infantry moved from Caucasus to Kazakhstan
1 transport moved from 96 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea ZoneCombat - Italians
Battle in Kazakhstan
Italians attack with 1 armour and 1 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 armour and 1 infantry in Kazakhstan, round 1 : 1/2 hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 1 : 0/1 hits
1 mech_infantry owned by the British lost in Kazakhstan
Italians win, taking Kazakhstan from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Egypt
Italians attack with 1 armour, 1 artillery, 2 bombers, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 1 airfield, 3 armour, 1 harbour, 1 infantry and 2 mech_infantrys
Italians roll dice for 1 battleship and 3 cruisers in Egypt, round 1 : 0/4 hits
Italians roll dice for 1 armour, 1 artillery, 2 bombers, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 1 : 3/11 hits
British roll dice for 3 armour, 4 infantry and 2 mech_infantrys in Egypt, round 1 : 5/9 hits
1 infantry owned by the French , 2 infantry owned by the ANZAC , 1 artillery owned by the Italians , 1 mech_infantry owned by the Italians and 3 infantry owned by the Italians lost in Egypt
1 armour retreated to Alexandria
British win with 3 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is -8
Casualties for ANZAC: 2 infantry
Casualties for French: 1 infantry
Casualties for Italians: 1 artillery, 3 infantry and 1 mech_infantryNon Combat Move - Italians
1 tactical_bomber moved from Egypt to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 bomber and 1 fighter moved from Egypt to Tobruk
1 infantry moved from 95 Sea Zone to Southern Italy
1 bomber moved from Egypt to Tobruk
1 artillery and 2 infantry moved from Ukraine to BryanskPlace Units - Italians
1 armour and 2 mech_infantrys placed in Ukraine
1 artillery and 2 infantry placed in Southern Italy
1 artillery placed in Northern Italy
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 22 PUs; end with 25 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUsTerritory Summary for Italians :
Kazakhstan : 1 flag, 1 armour and 1 infantry
Alexandria : 1 flag, 1 armour
Gibraltar : 1 flag, 1 harbour
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Tobruk : 1 flag, 2 bombers and 1 fighter
Northern Italy : 1 flag, 2 aaGuns, 3 artilleries, 1 factory_major and 2 infantry
Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Bryansk : 1 flag, 1 artillery and 2 infantry
Ukraine : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Caucasus : 1 flag
95 Sea Zone : 1 flag, 1 destroyer and 1 transport
Greece : 1 flag
Northwest Persia : 1 flag
98 Sea Zone : 1 flag, 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 50 / 65
Russians : 18 / 24
Japanese : 64 / 77
Americans : 50 / 67
Chinese : 3 / 9
British : 33 / 32
UK_Pacific : 9 / 8
Italians : 22 / 42
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Ouch got hosed in Egypt.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
4 destroyers and 2 submarines moved from 62 Sea Zone to 33 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 submarine placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Combat Move - French
1 infantry moved from Scotland to United KingdomNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Germans
Germans buy 7 armour, 1 artillery, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Syria to 99 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
2 fighters and 2 tactical_bombers moved from Southern Italy to Egypt
3 bombers moved from Eastern Poland to Egypt
1 infantry moved from Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk
1 artillery and 2 infantry moved from Western Germany to 112 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to Novgorod
1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone
1 artillery and 2 infantry moved from 115 Sea Zone to Novgorod
2 artilleries and 2 infantry moved from Norway to Finland
Germans take Finland from Russians
1 infantry moved from Belarus to Novgorod
1 mech_infantry moved from Belarus to Novgorod
2 armour moved from Belarus to Novgorod
1 mech_infantry moved from Belarus to Smolensk
1 destroyer moved from 112 Sea Zone to 115 Sea ZoneCombat - Germans
Battle in Novgorod
Germans attack with 2 armour, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 2 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 fighter and 3 infantry
Casualties for Russians: 2 aaGuns, 1 armour, 1 artillery and 2 infantry
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Egypt
Germans attack with 3 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 airfield, 3 armour, 1 harbour, 1 infantry and 2 mech_infantrys
Germans win, taking Egypt from British with 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for British: 3 armour, 1 infantry and 2 mech_infantrysNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
3 bombers moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
12 artilleries moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
4 mech_infantrys moved from Belarus to Bryansk
1 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
1 aaGun moved from Belarus to Bryansk
1 aaGun moved from Eastern Poland to Belarus
16 armour and 1 mech_infantry moved from Volgograd to BryanskPlace Units - Germans
3 armour placed in Volgograd
4 armour and 4 mech_infantrys placed in Germany
1 artillery and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUsTerritory Summary for Germans :
Alexandria : 1 flag, 3 bombers, 1 fighter and 1 tactical_bomber
Egypt : 1 flag, 1 airfield, 1 harbour and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 3 infantry
Western Germany : 1 flag, 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Germany : 1 flag, 4 armour, 1 factory_major and 4 mech_infantrys
Belarus : 1 flag, 1 aaGun, 1 fighter and 1 tactical_bomber
Baltic States : 1 flag
Bryansk : 1 flag, 2 aaGuns, 17 armour, 15 artilleries, 1 fighter, 5 infantry, 8 mech_infantrys and 1 tactical_bomber
Rostov : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag
Volgograd : 1 flag, 3 armour, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
Smolensk : 1 flag, 1 mech_infantry
125 Sea Zone : 1 flag, 1 submarine
106 Sea Zone : 1 flag
89 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag
99 Sea Zone : 1 flag
115 Sea Zone : 1 flag, 1 destroyer and 2 transports
Yugoslavia : 1 flag, 1 factory_minor
98 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Finland : 1 flag, 2 artilleries and 2 infantryProduction/PUs Summary :
Germans : 57 / 82
Russians : 13 / 24
Japanese : 64 / 77
Americans : 50 / 67
Chinese : 3 / 9
British : 31 / 32
UK_Pacific : 9 / 8
Italians : 22 / 42
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Vologda to Novosibirsk
1 fighter moved from Russia to Novosibirsk
1 tactical_bomber moved from Russia to Kansu
1 infantry moved from Archangel to Smolensk
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to SmolenskAirborne Attack Move - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Vologda to Novosibirsk
1 fighter moved from Russia to Novosibirsk
1 tactical_bomber moved from Russia to Kansu
1 infantry moved from Archangel to Smolensk
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to SmolenskAirborne Attack Move - Russians
Combat - Russians
Battle in Novosibirsk
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 armour
Russians win, taking Novosibirsk from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Kansu
Russians attack with 1 tactical_bomber
Japanese defend with 2 bombers
Japanese win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 bomber
Casualties for Russians: 1 tactical_bomberNon Combat Move - Russians
1 fighter moved from Novosibirsk to Russia
1 fighter moved from Smolensk to RussiaPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 2 fighters, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Japanese
2 units repaired.
1 fighter moved from Japan to 5 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 54 Sea Zone
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 33 Sea Zone
2 submarines moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from Japan to 33 Sea Zone
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
2 artilleries and 3 infantry moved from 54 Sea Zone to Queensland
2 battleships moved from 37 Sea Zone to 54 Sea Zone
1 fighter moved from Japan to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
2 armour and 1 mech_infantry moved from Kwangtung to Kwangsi
1 bomber moved from Kansu to Kwangsi
1 armour moved from Hunan to Yunnan
1 armour and 1 mech_infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 armour and 1 mech_infantry moved from Szechwan to Yunnan
1 armour and 2 mech_infantrys moved from Kiangsu to KwangsiCombat - Japanese
Battle in 5 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 1 destroyer, 2 fighters, 2 tactical_bombers and 3 transports
ANZAC defend with 1 destroyer and 1 submarine
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 1 destroyer, 2 fighters, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer and 1 submarine
Battle in Queensland
Japanese attack with 2 artilleries and 3 infantry
ANZAC defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Japanese win, taking Queensland from ANZAC with 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 2 armour and 1 mech_infantry
British defend with 1 infantry; Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 2 armour remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 3 armour, 1 bomber and 3 mech_infantrys
British defend with 1 armour, 1 infantry and 1 mech_infantry
Japanese win, taking Kwangsi from Chinese with 3 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 armour, 1 infantry and 1 mech_infantry
Battle in 33 Sea Zone
Japanese attack with 1 destroyer, 4 fighters, 2 submarines and 2 tactical_bombers
ANZAC defend with 4 destroyers and 2 submarines
Japanese win with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 32
Casualties for Japanese: 2 submarines
Casualties for ANZAC: 4 destroyers and 2 submarinesNon Combat Move - Japanese
2 carriers moved from 37 Sea Zone to 54 Sea Zone
1 carrier moved from 35 Sea Zone to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 5 Sea Zone to Japan
1 carrier and 2 transports moved from 37 Sea Zone to 35 Sea Zone
1 bomber moved from Kwangsi to KwangtungPlace Units - Japanese
7 infantry placed in Japan
1 armour and 2 mech_infantrys placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
1 destroyer placed in 6 Sea Zone
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUsTerritory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 3 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Kwangsi : 1 flag, 3 armour and 2 mech_infantrys
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 17 infantry
Shensi : 1 flag
Yunnan : 1 flag, 2 armour
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 armour, 1 bomber, 1 factory_minor, 1 harbour and 2 mech_infantrys
Queensland : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag, 1 armour
Yenisey : 1 flag
Yakut S.S.R. : 1 flag
Buryatia : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
43 Sea Zone : 1 flag
33 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
35 Sea Zone : 1 flag, 1 carrier and 2 transports
6 Sea Zone : 1 flag, 1 destroyer
54 Sea Zone : 1 flag, 2 battleships, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 3 transportsProduction/PUs Summary :
Germans : 54 / 82
Russians : 17 / 17
Japanese : 68 / 73
Americans : 50 / 67
Chinese : 0 / 9
British : 31 / 32
UK_Pacific : 9 / 8
Italians : 22 / 42
ANZAC : 8 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 1 factory_minor, 5 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Siberia to Sakha
Russians take Sakha from Japanese
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Soviet Far East to Siberia
1 armour moved from Siberia to Amur
2 mech_infantrys moved from Siberia to Amur
4 transports moved from 3 Sea Zone to 2 Sea Zone
3 armour moved from Alaska to 2 Sea Zone
1 mech_infantry moved from Alaska to 2 Sea Zone
3 armour, 1 mech_infantry and 4 transports moved from 2 Sea Zone to 3 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 armour and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 infantry moved from British Columbia to 1 Sea Zone
1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
2 artilleries and 2 infantry moved from British Columbia to Alaska
7 armour moved from Western United States to Alaska
3 infantry moved from Alberta Saskatchewan Manitoba to British Columbia
1 mech_infantry moved from Alberta Saskatchewan Manitoba to Alaska
3 infantry moved from Central United States to Alberta Saskatchewan Manitoba
1 bomber moved from Western United States to Siberia
1 infantry moved from Amur to Korea
Americans take Korea from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 1 factory_minor, 5 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Siberia to Sakha
Russians take Sakha from Japanese
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Soviet Far East to Siberia
1 armour moved from Siberia to Amur
2 mech_infantrys moved from Siberia to Amur
4 transports moved from 3 Sea Zone to 2 Sea Zone
3 armour moved from Alaska to 2 Sea Zone
1 mech_infantry moved from Alaska to 2 Sea Zone
3 armour, 1 mech_infantry and 4 transports moved from 2 Sea Zone to 3 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 armour and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 infantry moved from British Columbia to 1 Sea Zone
1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
2 artilleries and 2 infantry moved from British Columbia to Alaska
7 armour moved from Western United States to Alaska
3 infantry moved from Alberta Saskatchewan Manitoba to British Columbia
1 mech_infantry moved from Alberta Saskatchewan Manitoba to Alaska
3 infantry moved from Central United States to Alberta Saskatchewan Manitoba
1 bomber moved from Western United States to Siberia
1 infantry moved from Amur to Korea
Americans take Korea from JapaneseCombat - Americans
Non Combat Move - Americans
4 armour, 1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far EastPlace Units - Americans
1 factory_minor placed in Alaska
2 transports placed in 10 Sea Zone
3 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Western United States
1 infantry placed in Eastern United States
1 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 1,3
Americans collect 50 PUs (3 lost to blockades); end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources:Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 9 PUs total





