@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
13L G40 Boldfresh vs. JWW (Allies +15)
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :1
Politics - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModePurchase Units - Germans
Germans buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 fighter moved from Holland Belgium to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
2 artilleries and 3 infantry moved from Holland Belgium to France
3 armour moved from Holland Belgium to France
3 armour moved from Greater Southern Germany to France
2 infantry moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Poland to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
2 artilleries and 4 infantry moved from Greater Southern Germany to Yugoslavia
1 infantry moved from Holland Belgium to France -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :1
Politics - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModePurchase Units - Germans
Germans buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 fighter moved from Holland Belgium to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
2 artilleries and 3 infantry moved from Holland Belgium to France
3 armour moved from Holland Belgium to France
3 armour moved from Greater Southern Germany to France
2 infantry moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Poland to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
2 artilleries and 4 infantry moved from Greater Southern Germany to Yugoslavia
1 infantry moved from Holland Belgium to FranceCombat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber
Neutral_Allies defend with 5 infantry
Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber in Yugoslavia, round 1 : 4/14 hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 1 : 1/5 hits
1 infantry owned by the Germans and 4 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 3/13 hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 5 infantry
Casualties for Germans: 2 infantry
Battle in France
Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
Germans roll dice for 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 1 : 6/20 hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 1 : 3/11 hits
5 infantry owned by the French , 3 infantry owned by the Germans and 1 aaGun owned by the French lost in France
Germans roll dice for 6 armour, 3 artilleries, 4 infantry and 4 mech_infantrys in France, round 2 : 9/17 hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 2 : 4/6 hits
1 infantry owned by the French , 1 armour owned by the French , 1 armour owned by the British , 4 infantry owned by the Germans , 1 artillery owned by the British , 1 artillery owned by the French and 1 fighter owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 6 armour, 3 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 32
Casualties for Germans: 7 infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 106 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 1/1 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the British lost in 106 Sea Zone
1 transport owned by the British lost in 106 Sea Zone
Germans roll dice for 1 submarine in 106 Sea Zone, round 5 : 0/1 hits
Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 111 Sea Zone
Germans attack with 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Germans roll dice for 2 submarines in 111 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 1 : 1/3 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 1 : 3/4 hits
1 fighter owned by the Germans and 2 submarines owned by the Germans lost in 111 Sea Zone
retreated to 111 Sea Zone
British win with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is -22
Casualties for Germans: 1 fighter and 2 submarines
Battle in 110 Sea Zone
Germans attack with 1 battleship, 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
French defend with 1 cruiser and 1 fighter; British defend with 1 battleship, 1 cruiser, 1 destroyer and 2 fighters
Germans roll dice for 2 submarines in 110 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 1 battleship, 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 1 : 5/8 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 2 cruisers, 1 destroyer and 3 fighters in 110 Sea Zone, round 1 : 3/7 hits
Units damaged: 1 battleship owned by the Germans
1 cruiser owned by the French , 1 cruiser owned by the British , 1 fighter owned by the French , 1 destroyer owned by the British and 2 submarines owned by the Germans lost in 110 Sea Zone
Germans roll dice for 1 battleship, 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/8 hits
British roll dice for 1 battleship and 2 fighters in 110 Sea Zone, round 2 : 1/3 hits
2 fighters owned by the British , 1 battleship owned by the British and 1 battleship owned by the Germans lost in 110 Sea Zone
Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 50
Casualties for Germans: 1 battleship and 2 submarines
Casualties for French: 1 cruiser and 1 fighter
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 2 fighters
Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland
Trigger Germans Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to FrenchNon Combat Move - Germans
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
2 infantry moved from Greater Southern Germany to Northern Italy
1 fighter and 1 tactical_bomber moved from Yugoslavia to Southern Italy
1 fighter moved from 110 Sea Zone to Northern Italy
1 tactical_bomber moved from 110 Sea Zone to Northern Italy
1 fighter moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
3 aaGuns moved from Western Germany to Holland Belgium
1 bomber moved from 110 Sea Zone to Western Germany
2 infantry moved from Poland to Slovakia Hungary
3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary
1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from Denmark to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 tactical_bomber moved from 111 Sea Zone to Western Germany
1 bomber moved from 111 Sea Zone to Western GermanyPlace Units - Germans
4 infantry placed in Western Germany
6 infantry placed in GermanyTurn Complete - Germans
Germans collect 39 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield, 6 armour, 3 artilleries, 1 factory_minor and 4 mech_infantrys
Slovakia Hungary : 1 flag, 3 aaGuns, 3 artilleries and 13 infantry
Western Germany : 1 flag, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 2 tactical_bombers
Poland : 1 flag, 1 infantry
Germany : 1 flag, 1 factory_major and 6 infantry
Norway : 1 flag, 2 infantry
Holland Belgium : 1 flag, 3 aaGuns, 1 fighter and 1 tactical_bomber
Northern Italy : 1 flag, 1 fighter, 2 infantry and 1 tactical_bomber
Southern Italy : 1 flag, 1 fighter and 1 tactical_bomber
113 Sea Zone : 1 flag, 1 cruiser and 1 transport
106 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag, 5 infantry
Yugoslavia : 1 flag, 3 armour, 2 artilleries and 5 infantry
Finland : 1 flag, 7 infantryProduction/PUs Summary :
Germans : 39 / 68
Russians : 37 / 37
Japanese : 26 / 26
Americans : 52 / 52
Chinese : 12 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
wrong thread JWW. you have to change the game ID.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :1
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
6 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns and 6 infantry moved from Sakha to Buryatia
6 infantry moved from Amur to Buryatia
3 infantry moved from Vyborg to Karelia
1 artillery moved from Novgorod to Karelia
1 aaGun moved from Novgorod to Karelia
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
6 infantry moved from Novgorod to Karelia
1 infantry moved from Archangel to Novgorod
1 submarine moved from 127 Sea Zone to 125 Sea Zone
3 infantry moved from Baltic States to Belarus
2 infantry moved from Eastern Poland to Belarus
1 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
1 armour moved from Russia to Belarus
1 mech_infantry moved from Russia to Belarus
1 tactical_bomber moved from Russia to Novgorod
1 fighter moved from Russia to Novgorod
2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
1 armour moved from Volgograd to Bryansk
2 infantry moved from Caucasus to Rostov
1 mech_infantry moved from Volgograd to CaucasusPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Italians
Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
3 fighters moved from Southern Italy to Southern France
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Romania to Ukraine
1 armour moved from Bryansk to UkraineCombat - Italians
Battle in Holland Belgium
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Holland Belgium, round 1 : 0/2 hits
Americans roll dice for 1 infantry in Holland Belgium, round 1 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits
1 infantry owned by the Italians lost in Holland Belgium
Italians roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits
Americans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits
Italians roll dice for 1 artillery in Holland Belgium, round 5 : 0/1 hits
Americans roll dice for 1 infantry in Holland Belgium, round 5 : 1/1 hits
1 artillery owned by the Italians lost in Holland Belgium
Americans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Ukraine
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 factory_minor and 1 mech_infantry
Italians roll dice for 1 armour and 1 mech_infantry in Ukraine, round 1 : 1/2 hits
Russians roll dice for 1 mech_infantry in Ukraine, round 1 : 0/1 hits
1 mech_infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Southern France
Italians attack with 3 fighters and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 3 fighters and 1 infantry in Southern France, round 1 : 3/4 hits
Americans roll dice for 1 infantry in Southern France, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
3 fighters moved from Southern France to Southern Italy
1 armour and 1 mech_infantry moved from Northern Italy to Germany
1 mech_infantry moved from Western Germany to Germany
1 infantry moved from Northern Italy to Western GermanyPlace Units - Italians
1 infantry and 2 mech_infantrys placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,2,3,1,1
Italians collect 13 PUs (3 lost to blockades); end with 13 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Western Germany : 1 flag, 1 aaGun, 1 artillery and 3 infantry
Germany : 1 flag, 1 armour and 2 mech_infantrys
Northern Italy : 1 flag, 1 factory_major and 6 infantry
Southern Italy : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry and 2 mech_infantrys
Bryansk : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
Greece : 1 flag, 5 infantry
97 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers and 3 transports
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 32 / 47
Russians : 32 / 52
Japanese : 56 / 62
Americans : 67 / 90
Chinese : 6 / 7
British : 35 / 41
UK_Pacific : 6 / 8
Italians : 16 / 13
ANZAC : 10 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 13 times
4 was rolled 7 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.179
Median : 3.000
Variance : 1.658
Standard Deviation : 1.288
Total rolls : 39Null / Other
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.750
Median : 3.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12Russians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 2 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.714
Median : 3.500
Variance : 1.231
Standard Deviation : 1.109
Total rolls : 14Americans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.750
Median : 3.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12 -
what the hell did I do?!? To much red wine last night! 8-)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
2 fighters moved from 42 Sea Zone to 45 Sea Zone
1 fighter moved from 41 Sea Zone to 45 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
2 fighters moved from 42 Sea Zone to 45 Sea Zone
1 fighter moved from 41 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 destroyer and 3 fighters in 45 Sea Zone, round 1 : 0/4 hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer and 3 fighters in 45 Sea Zone, round 2 : 1/4 hits
1 submarine owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
3 fighters moved from 45 Sea Zone to 41 Sea Zone
1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Iraq to Northwest PersiaPlace Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 7 infantry
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag, 1 infantry
41 Sea Zone : 1 flag, 1 artillery, 1 carrier, 3 fighters, 1 infantry, 1 submarine and 1 transport
45 Sea Zone : 1 flag, 1 destroyer
62 Sea Zone : 1 flag, 2 destroyers
Trans-Jordan : 1 flag, 1 infantry
Northwest Persia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 32 / 47
Russians : 32 / 52
Japanese : 56 / 62
Americans : 67 / 90
Chinese : 6 / 7
British : 35 / 41
UK_Pacific : 6 / 8
Italians : 16 / 13
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
Territory Summary for French :
Egypt : 1 flag, 1 infantry
Morocco : 1 flag, 1 infantry
81 Sea Zone : 1 flag, 1 destroyer
110 Sea Zone : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 32 / 47
Russians : 32 / 52
Japanese : 56 / 62
Americans : 67 / 90
Chinese : 6 / 7
British : 35 / 41
UK_Pacific : 6 / 8
Italians : 16 / 13
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Germans
Germans buy 6 artilleries, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Germany to Poland
1 fighter moved from Germany to Poland
2 infantry moved from Western Germany to Holland Belgium
13 armour, 15 artilleries, 2 fighters, 29 infantry, 8 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia
4 fighters and 1 tactical_bomber moved from Greece to Russia
3 bombers moved from Germany to Russia
14 infantry moved from Norway to FinlandCombat - Germans
Battle in Finland
Germans attack with 14 infantry
Russians defend with 1 infantry
Germans roll dice for 14 infantry in Finland, round 1 : 2/14 hits
Russians roll dice for 1 infantry in Finland, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 14 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Poland
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Poland, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Poland, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 2 infantry
British defend with 1 infantry
Germans roll dice for 2 infantry in Holland Belgium, round 1 : 0/2 hits
Americans roll dice for 1 infantry in Holland Belgium, round 1 : 0/1 hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
Germans roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Russia
Germans attack with 13 armour, 15 artilleries, 3 bombers, 6 fighters, 29 infantry, 8 mech_infantrys and 5 tactical_bombers
Russians defend with 3 aaGuns, 1 airfield, 6 armour, 5 artilleries, 1 factory_major, 2 fighters, 47 infantry, 3 mech_infantrys and 1 tactical_bomber
AA guns fire in Russia : 5/9 hits
5 fighters owned by the Germans lost in Russia
Germans roll dice for 13 armour, 15 artilleries, 3 bombers, 1 fighter, 29 infantry, 8 mech_infantrys and 5 tactical_bombers in Russia, round 1 : 30/74 hits
Russians roll dice for 3 aaGuns, 6 armour, 5 artilleries, 2 fighters, 47 infantry, 3 mech_infantrys and 1 tactical_bomber in Russia, round 1 : 18/64 hits
27 infantry owned by the Russians , 18 infantry owned by the Germans and 3 aaGuns owned by the Russians lost in Russia
Germans roll dice for 13 armour, 15 artilleries, 3 bombers, 1 fighter, 11 infantry, 8 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 25/56 hits
Russians roll dice for 6 armour, 5 artilleries, 2 fighters, 20 infantry, 3 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 15/37 hits
20 infantry owned by the Russians , 11 infantry owned by the Germans , 2 artilleries owned by the Russians , 3 mech_infantrys owned by the Russians and 4 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 13 armour, 15 artilleries, 3 bombers, 1 fighter, 4 mech_infantrys and 5 tactical_bombers in Russia, round 3 : 20/41 hits
Russians roll dice for 6 armour, 3 artilleries, 2 fighters and 1 tactical_bomber in Russia, round 3 : 6/12 hits
1 tactical_bomber owned by the Russians , 6 armour owned by the Russians , 3 artilleries owned by the Russians , 2 fighters owned by the Russians , 2 artilleries owned by the Germans and 4 mech_infantrys owned by the Germans lost in Russia
Germans captures 52PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 13 armour, 13 artilleries, 3 bombers, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is 78
Casualties for Germans: 2 artilleries, 5 fighters, 29 infantry and 8 mech_infantrys
Casualties for Russians: 3 aaGuns, 6 armour, 5 artilleries, 2 fighters, 47 infantry, 3 mech_infantrys and 1 tactical_bomberNon Combat Move - Germans
3 bombers, 1 fighter and 5 tactical_bombers moved from Russia to Bryansk
1 fighter moved from Poland to BryanskPlace Units - Germans
1 destroyer placed in 97 Sea Zone
4 infantry placed in Western Germany
6 artilleries and 1 infantry placed in Germany
Germans undo move 3.
5 artilleries placed in Germany
1 artillery and 1 infantry placed in Western Germany
Germans undo move 4.
1 artillery placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 94 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 104 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 flag, 1 airfield, 1 factory_major, 1 harbour, 11 infantry and 5 mech_infantrys
Poland : 1 flag, 2 infantry
Germany : 1 flag, 2 aaGuns, 6 artilleries, 1 factory_major, 9 infantry and 3 mech_infantrys
Holland Belgium : 1 flag, 1 infantry
Southern Italy : 1 flag, 1 aaGun and 2 infantry
Bryansk : 1 flag, 3 aaGuns, 3 bombers, 2 fighters and 5 tactical_bombers
Russia : 1 flag, 1 airfield, 13 armour, 13 artilleries and 1 factory_minor
Bulgaria : 1 flag
Greece : 1 flag, 1 airfield and 1 factory_minor
97 Sea Zone : 1 flag, 1 destroyer
Finland : 1 flag, 14 infantryProduction/PUs Summary :
Germans : 42 / 104
Russians : 25 / 0
Japanese : 56 / 62
Americans : 64 / 90
Chinese : 6 / 7
British : 35 / 41
UK_Pacific : 6 / 8
Italians : 16 / 13
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 64 times
2 was rolled 53 times
3 was rolled 51 times
4 was rolled 54 times
5 was rolled 45 times
6 was rolled 61 times
Average roll : 3.445
Median : 3.000
Variance : 0.734
Standard Deviation : 0.857
Total rolls : 328Null / Other
1 was rolled 1 times
6 was rolled 4 times
Average roll : 5.000
Median : 6.000
Variance : 4.250
Standard Deviation : 2.062
Total rolls : 5Germans Combat
1 was rolled 44 times
2 was rolled 28 times
3 was rolled 36 times
4 was rolled 30 times
5 was rolled 27 times
6 was rolled 29 times
Average roll : 3.284
Median : 3.000
Variance : 1.109
Standard Deviation : 1.053
Total rolls : 194Russians Combat
1 was rolled 18 times
2 was rolled 25 times
3 was rolled 15 times
4 was rolled 24 times
5 was rolled 18 times
6 was rolled 24 times
Average roll : 3.573
Median : 4.000
Variance : 0.732
Standard Deviation : 0.855
Total rolls : 124Americans Combat
1 was rolled 1 times
6 was rolled 4 times
Average roll : 5.000
Median : 6.000
Variance : 4.250
Standard Deviation : 2.062
Total rolls : 5 -
pretty tough aa fire in moscow! :|
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I have been avoiding looking at your G turn……here goes nothing…
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G roll avg 3.2……russian 3.5 I still haven’t looked but I think you must have moscow…G rolled a ONE 44 times! yikes
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I knew that was coming……
besides the aa fire, 18 hits for 64 units on the 1st rd sunk me, although I didn’t think I had a chance regardless. Needed miracle dice and I don’t believe in miracles.
Not sure if this game is worth continuing at this point. Had considered attacking the G stack the last turn but it looked like pretty bad odds, w/out using a calculator or anything. I noticed when you bought all that art on T1 or T2. I was like what the hell. I should have defended Moscow much better. Perhaps a bit more counter attacking of the advancing G stack.
I liked what was happening everywhere else, that G advance shouldn’t have caught me off guard but it did.
Let me review…perhaps this is salvageable?
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hey, just noticed you are undefeated in G40….and that you have 6 games under your belt? REALLY?!!? wow, very impressive.
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@JWW:
I knew that was coming……
besides the aa fire, 18 hits for 64 units on the 1st rd sunk me, although I didn’t think I had a chance regardless. Needed miracle dice and I don’t believe in miracles.
Not sure if this game is worth continuing at this point. Had considered attacking the G stack the last turn but it looked like pretty bad odds, w/out using a calculator or anything. I noticed when you bought all that art on T1 or T2. I was like what the hell. I should have defended Moscow much better. Perhaps a bit more counter attacking of the advancing G stack.
I liked what was happening everywhere else, that G advance shouldn’t have caught me off guard but it did.
Let me review…perhaps this is salvageable?
I am more than happy to continue, although I believe the allies chances of victory are now probably on the range of 5% or so. Allies will still enjoy an income advantage for a few rounds but with moscow in german hands and the japanese rolling pretty well the snowball should gather steam pretty quickly.
The germans can put a frightening rush on moscow, that is for sure.
Hope you have a great new years…
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@JWW:
hey, just noticed you are undefeated in G40….and that you have 6 games under your belt? REALLY?!!? wow, very impressive.
i think i am only 4-0. are you thinking of Fortress?
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@JWW:
hey, just noticed you are undefeated in G40….and that you have 6 games under your belt? REALLY?!!? wow, very impressive.
i think i am only 4-0. are you thinking of Fortress?
perhaps I was looking at the wrong page…anyway 4-0 is great considering you are new to this game!
OK I will resign to the better player. God job. Would you be willing for a rematch? I will take the allies +18!
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Sure I’m up for a rematch. I will take allies +16.
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